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Mobile-app development, and mobile-game-app development in
particular, is attracting developers with the promise of a large
and growing user base and ginormous unit sales. For example, over
during the Christmas holiday, Tapulous reported iOS users were
downloading the newest version of Tap Tap Revenge 25,000 times per
hour, peaking at 45,000 downloads per hour on Christmas day.
This book teaches iOS game development fundamentals. The book is
broken up into sections, each building from the last. By the end of
the book, the reader will have a firm grasp on the concepts of game
development for iOS devices.
The book offers real world examples and actual games the reader can
code and play and is aimed at people who understand programming
concepts but are new to iOS game development.
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Based on 6 Ratings
"Very good starting framework for iOS games" - by mmcconnell1618 on 30-SEP-2012
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I'm am experienced programmer and I made some simple c++ games many years ago so I was primarily interested in using this book as a guide to OpenGL programming on the iOS platform. It's a little light on game programming topics like vector math and state machine design but it is excellent for iOS specific techniques. It's got everything you need to build a basic game.
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"Great for bootstrappers" - by Anonymous on 27-MAY-2012
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core concepts, really good
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"Excellent introduction to Game Programming" - by Dipu on 26-FEB-2012
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Excellent introduction to Game Programming. It is easy to read. Only thing that I would like urgent attention is the font size of the texts are not consistent.
Also I could not find anywhere the sample project described in the book to download.
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Top Level Categories:
Information Technology & Software Development
Product
Vendor
Sub-Categories:
Information Technology & Software Development > Programming
Programming > Game Programming
Product > IOS
Vendor > Apple