Free Trial

Safari Books Online is a digital library providing on-demand subscription access to thousands of learning resources.

  • Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint
Share this Page URL
Help

Part One: The Elements of Game Design > Creative and Expressive Play

Chapter 5. Creative and Expressive Play

Playing any game involves an element of self-expression because the decisions a player makes reflect his play style: cautious or reckless, aggressive or defensive, and so on. Video games can let players express themselves in the ways traditional games always have and in a variety of other ways as well. This chapter examines several types of creative play that you can build into a game: self-defining play, in which players modify the avatar that represents them in the game; constrained creative play, in which players may exercise their creativity but only within certain limits; freeform, or unconstrained, creative play; and storytelling, in which players present other players with a drama of their own invention. We end the chapter by briefly discussing some features you may wish to include that allow players to modify your game for their own entertainment: level editors, mods, and bots.


  

You are currently reading a PREVIEW of this book.

                                                                                                                    

Get instant access to over $1 million worth of books and videos.

  

Start a Free 10-Day Trial


  
  • Safari Books Online
  • Create BookmarkCreate Bookmark
  • Create Note or TagCreate Note or Tag
  • PrintPrint