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&>A clear, easy-to-understand tutorial for developers who want to write software for today's hottest market: iPhone, iTouch, and App Store!
The start-to-finish, hands-on introduction to iPhone programming for every developer, regardless of experience
Introduces the iPhone development environment and teaches every essential Objective-C concept with fully-documented, carefully-explained code
A complete tutorial package: step-by-step instructions, examples, Q and As, quizzes, exercises, tips, shortcuts, and more
iPhone is the world's hottest application market: more than 500,000 developers have downloaded Apple's iPhone software development kit in just one year. Now there's a friendly, accessible guide to iPhone development for every programmer, regardless of experience. In just 24 lessons of one hour or less, Sams Teach Yourself iPhone Application Development in 24 Hours will help beginning iPhone and mobile developers gain true mastery, so you can construct virtually any iPhone application. Each lesson builds on everything that's come before, helping you learn all they need to know without ever becoming overwhelmed. Coverage includes: preparing for iPhone development; navigating the development environment; mastering Objective-C and the MVC paradigm; using widgets and webviews; implementing multiple views; reading and writing data; building user interfaces; generating graphics; playing media; using maps; networking; using the touch interface; sensing motion; pushing application updates; debugging; optimization; distributing software via the App Store; and more. By the time you are finished you'll be comfortable enough to write real-world apps that sell.
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Based on 9 Ratings
"Iphone Dev1" - by Anonymous on 16-NOV-2010
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Well organized book1
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"Book needs an Update" - by MikeekiM on 24-AUG-2010
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- Label does not now rotate text, on orientation change.
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"Excelent though not easy" - by Anonymous on 25-JUN-2010
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I found this book somewhat confusing until I had worked through iphone 3 development by apress. Then this book was head and shoulders above the apress book at making what you are doing clear.
True until I reached Hour 12. Then not so much. I could not get the program up and running no matter how carefully I read the instructions. Turns out it was one line in code in the MultipleViewsAppDelegate.h was wrong and no mention of this line of code was made. Only through carefully examining the code on line was I able to figure out the problem. Other then that four stars!
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"Perfect" - by Tommy on 05-APR-2010
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You're writing example apps by the 5th hour and everyone after that - each that show off a specific example of what else you can do with each control then data storage then multimedia, etc
Just the right amount of info to get started from the beginning. No prereq's but I'm sure knowing C and/or C++ etc would help you to go fast through the beginning. You will very quickly get to the iPhone specific controls.
To the person who said this was poor execution because his programs crashed I lol'd. When I typed the same exact code it didn't work either, that is until I looked through it and figured out _what I did wrong_. Sometimes it took a while to figure out because it was so minor, but minor is all it takes for programing.
Well anyway - it worked when I got it exactly how it is in the book so...
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"Excellent book for experienced beginners" - by Anonymous on 14-MAR-2010
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I've now learned over two dozen computer languages. It's always hard to find a book that gets to the point without a lot of beginner baggage. This is one of them. It is a hands on book with real projects. I tried two other books and studied Apple's own site. Nothing actually got me started programming. Tons of detail haughty theory and detail I already knew and/or could figure out myself thank you. iPhone in 24 hours started right where I was having the most trouble. 1) How to install a developers key so one can actually deploy an application on a device 2) How to link up interface elements with my code in interface builder. Their clear pictures and descriptions made it much easier. It's training projects are good too. Some books have elaborate projects you'd never be able to do yourself. After doing a iPhone Application Development 24 project I felt like I knew how to start my own creative project.
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Top Level Categories:
Information Technology & Software Development
Product
Vendor
Sub-Categories:
Information Technology & Software Development > Programming
Programming > iPhone
Product > iPhone
Vendor > Apple

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