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2. What Is a Pattern?

Chapter 2. What Is a Pattern?

A pattern is a reusable solution that can be applied to commonly occurring problems in software design—in our case, in writing JavaScript web applications. Another way of looking at patterns is as templates for how we solve problems—ones that can be used in quite a few different situations.

So, why is it important to understand patterns and be familiar with them? Design patterns have three main benefits:

Patterns are proven solutions.

They provide solid approaches to solving issues in software development using proven techniques that reflect the experience and insights the developers that helped define them bring to the pattern.

Patterns can be easily reused.

A pattern usually reflects an out-of-the-box solution that can be adapted to suit our own needs. This feature makes them quite robust.


  

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