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III. GUI Programming

Part III. GUI Programming

This part of the book shows you how to apply Python to build portable graphical user interfaces, primarily with Python’s standard tkinter library. The following chapters cover this topic in depth:

Chapter 7

This chapter outlines GUI options available to Python developers, and then presents a brief tutorial that illustrates core tkinter coding concepts.

Chapter 8

This chapter begins a two-part tour of the tkinter library—its widget set and related tools. This first tour chapter covers simpler library tools and widgets: pop-up windows, various types of buttons, images, and so on.

Chapter 9

This chapter continues the library tour begun in the prior chapter. It presents the rest of the tkinter widget library, including menus, text, canvases, scroll bars, grids, and time-based events and animation.


  

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