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Chapter 9: Object-Oriented Analysis and Design

C H A P T E R  9

Object-Oriented Analysis and Design

A Play in Several Acts

When doing analysis you are trying to understand the problem. To my mind this is not just listing requirements in use cases. … Analysis also involves looking behind the surface requirements to come up with a mental model of what is going on in the problem. … Some kind of conceptual model is a necessary part of software development, and even the most uncontrolled hacker does it.

–-Martin Fowler1

Object-oriented design is, in its simplest form, based on a seemingly elementary idea. Computing systems perform certain actions on certain objects; to obtain flexible and reusable systems, it is better to base the structure of software on the objects than on the actions.


  

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