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Summary

In this chapter, we’ve covered the following topics that relate to screen design:

  • How to create screens and how to use the screen designer.
  • How to write screen code.
  • How to use the Modal Window and AutoCompleteBox controls.
  • Examples of common screens.
  • Techniques to upload and download files.

When you create a screen, you can use one of the five built-in template types. If you want to create an empty screen that’s not based on any data, select a template type other than details screen and choose None using the screen data drop-down.

The Add Data Item dialog allows you to add local properties, queries, and methods. Local properties are particularly important because these are needed in order to add UI controls to your screen. For example, you can’t just add a text box or label onto a LightSwitch screen. Any LightSwitch control that appears on a screen must be backed by a property or entity.


  

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