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Section B.1. The Need for VoIP Protocols

B.1. The Need for VoIP Protocols

The basic premise of VoIP is the packetization[245] of audio streams for transport over Internet Protocol-based networks. The challenges to accomplishing this relate to the manner in which humans communicate. Not only must the signal arrive in essentially the same form that it was transmitted in, but it needs to do so in less than 150 milliseconds. If packets are lost or delayed, there will be degradation to the quality of the communications experience, meaning that two people will have difficulty in carrying on a conversation.

[245] This word hasn’t quite made it into the dictionary, but it is a term that is becoming more and more common. It refers to the process of chopping a steady stream of information into discrete chunks (or packets), suitable for delivery independently of one another.

The transport protocols that collectively are called “the Internet” were not originally designed with real-time streaming of media in mind. Endpoints were expected to resolve missing packets by waiting longer for them to arrive, requesting retransmission, or, in some cases, considering the information to be gone for good and simply carrying on without it. In a typical voice conversation, these mechanisms will not serve. Our conversations do not adapt well to the loss of letters or words, nor to any appreciable delay between transmittal and receipt.


  

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