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Chapter 6. Saving and Reusing Graphic Elements

Chapter 6. Saving and Reusing Graphic Elements

In the previous chapters, you learned to create and edit static graphics. Your ultimate goal will be to use those graphics in animated movies. And to reach that goal, you’re likely to want to use items over again. You may want an element to appear several times in one movie, or you may want to use the same element in several movies. Macromedia Flash MX provides a container for storing graphics that makes it easy to do both. This container is called a library.

Every Flash document has its own library, where you can store the elements that go into a movie: text, sounds, video clips, animations, rollover buttons, bitmapped graphics, and vector graphics.


  

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