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7. Advanced Tweens with the Motion Editor > A Tour of the Motion Editor

A Tour of the Motion Editor

The Motion Editor, a new feature in Flash CS4, is like a powerful microscope that lets you examine a motion tween’s innards. Combining the features of the timeline and the Properties panel, the Motion Editor focuses on a single tween span, showing you its workings at a seemingly molecular level. Not only that, the Motion Editor gives you the power to make a change to any tweenable property at any point in time. With all this firepower, you can create very complex tweens and control them with better precision than ever before.

To open the Motion Editor, go to Window → Motion Editor. The Motion Editor won’t show its stuff unless you select either a tweened object on the stage or a tween span in the timeline. (If you want to experiment with an existing tween, you can download bridge.fla from the “Missing CD” page at http://missingmanuals.com/cds.) At first glance, the Motion Editor may look a little intimidating, with lots of properties, numbers, widgets and graph lines. Don’t be put off—it’s not tough to master these elements and bend those motion tweens to your iron will. If you’ve used Flash’s custom ease feature before (it’s been around since Flash 8), you have a head start.


  

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