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The idea of a browser allowing JavaScript to access the filesystem is enough to send anyone who thinks about security into a panic. There are many things on any user’s hard drive that one would not want the browser to be able to access.
Google Chrome allows JavaScript to access a sandboxed filesystem on the user’s computer. If you want to
run the FileSystem API from inside a web page, Chrome must be started with
the --unlimited-quota-for-files flag.
However, if you are building an app for the Google Web Store you can
access this API by specifying unlimitedStorage in the store manifest
file.
While localStorage and IndexedDB allow a
JavaScript program to store objects in a database, the FileSystem API is
useful for storing large binary objects. For example, if you’re building a
video app, it may be useful to store working images on a filesystem. Other
use cases could include streaming video, games with lots of media assets, image editing, or audio applications. In short, this
interface will be a good fit for any application that needs to store a lot
of data locally, on a short-term or long-term basis.