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Chapter 4. Controls, Layouts, and Behavi... > Building a User Interface with Blend

4.5. Building a User Interface with Blend

Now that you have a better understanding of the role of layout managers and the control content model and items control model, let's build a new example program that illustrates various aspects of the Blend IDE. Here, I will be choosing a WPF application; however, many of the techniques shown here would work in a similar (if not identical) manner for Silverlight projects. If you are following along, create a new WPF application project named WpfControlsApp.

4.5.1. Creating a Tabbed Layout System

In this project, you will create a tabbed layout system, where each tab will illustrate the use of a particular set of controls, layout managers, and APIs. The first step, therefore, is to locate the TabControl component within the Assets library via the Search function (see Figure 4-22).


  

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