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Overview

User Interface Design for Mere Mortals takes the mystery out of designing effective interfaces for both desktop and web applications. It is recommended reading for anyone who wants to provide users of their software with interfaces that are intuitive and easy-to-use. The key to any successful application lies in providing an interface users not only enjoy interacting with but which also saves time, eliminates frustration, and gets the job done with a minimum of effort. Readers will discover the secrets of good interface design by learning how users behave and the expectations that users have of different types of interfaces.

Anyone who reads User Interface Design for Mere Mortals will benefit from

• Gaining an appreciation of the differences in the “look and feel” of interfaces for a variety of systems and platforms

• Learning how to go about designing and creating the most appropriate interface for the application or website being developed

• Becoming familiar with all the different components that make up an interface and the important role that each of those components plays in communicating with users

• Understanding the business benefits that flow from good interface design such as significantly reduced support costs

• Gaining invaluable insights into how users behave, including the seven stages of human interaction with computers

• Working through case study based, in-depth analysis of each of the stages involved in designing a user interface

• Acquiring practical knowledge about the similarities and differences between designing websites and traditional desktop applications

• Learning how to define, conduct, and analyze usability testing

Through the use of the proven For Mere Mortals format, User Interface Design for Mere Mortals succeeds in parting the veil of mystery surrounding effective user interface design. Whatever your background, the For Mere Mortals format makes the information easily accessible and usable.

Contents

Preface

Introduction    
CHAPTER 1    Brief Histories  
CHAPTER 2    Concepts and Issues    
CHAPTER 3    Making the Business Case      
CHAPTER 4    Good Design 
CHAPTER 5    How User Behave       
CHAPTER 6    Analyzing Your Users  
CHAPTER 7    Designing a User Interface       
CHAPTER 8    Designing a Web Site   
CHAPTER 9    Usability          
APPENDIX A Answers to Review Questions  
APPENDIX B Recommended Reading           
Glossary         
References      
Index  

Subscriber Reviews

Average Rating: 1 out of 5 rating Based on 1 Rating

"It decides who won the war between JS and PHP" - by Jonathan Hayward on 20-JAN-2013
Reviewer Rating: 1 star rating2 star rating3 star rating4 star rating5 star rating
I checked out http://my.safaribooksonline.com/9780321447739/ch00 because it was the first interface design title I found that was not specialized (for a particular device).

The title is really quite astonishing. It tries hard to keep up with current trends, and so devotes substantial space to Vista. I could be wrong about this, but I do not remember passing mention of the blowback from ardent Microsoft fanboys when they had Vista pushed on them.

More spectacularly, the book discusses a war between JavaScript and PHP which PHP won because it was more powerful. I did not find the faintest passing hint that the author understood the distinction between client-side and server-side scripting so PHP is compared to Python or Perl and JavaScript is either compared with VBScript or not compared to anything. I know that today JavaScript can be used server-side, and I have done so in my development, but when JavaScript is introduced without explicit clarification that it is being used outside a browser, it is lingua franca for client-side web programming.

Talking about a war between PHP and JavaScript is like trying to decide whether hardware or software is better.

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Table of Contents

 Index