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1. | ![]() Apple Pro Training Series: Motion 4 By: Mark Spencer Publisher: Peachpit Press Publication Date: 13-AUG-2009 Insert Date: 27-AUG-2009 Bookshelf Slots: 1.0 | Overview: Apple Pro Training Series: Motion 4 This is the Safari online edition of the printed book.
In this best-selling guide to Motion 4, you’ll create
eight sophisticated projects including a 3D show promo, a
network-style title sequence, a DVD motion menu, and an actual temp
effect used in Overture Film’s Traitor. Each chapter
represents a complete lesson, with a commercial-quality project to
work through as you learn. Master trainer Mark Spencer starts with
the fundamentals of motion graphics and quickly moves into
compositing, animation, motion graphics design, visual effects
design, and the world of 3D. The book is fully...
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2. | ![]() Animating with Blender: How to Create Short Animations from Start to Finish By: Roland Hess Publisher: Focal Press Publication Date: 26-SEP-2008 Insert Date: 27-JUN-2009 Bookshelf Slots: 1.0 | Overview: Animating with Blender: How to Create Short Animations from Start to Finish Blender has become one of the most popular 3D and animation tools on the market, with over 2 million users, and it is free! Animating with Blender is the definitive resource for creating short animation projects from scratch, the ideal platform for experimenting with animation. Blender expert and author Roland Hess walks you through the entire process of creating a short animation, from writing to storyboarding and blocking, through character creation, animation and rendering....
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Core Animation: Simplified Animation Techniques for Mac and iPhone Development Publisher: Addison-Wesley Professional Publication Date: 18-DEC-2009 Insert Date: 10-APR-2009 | Overview: Core Animation: Simplified Animation Techniques for Mac and iPhone Development This is the Rough Cut version of the printed book.Core Animation is a new application framework introduced by
Apple for the Mac OS X Leopard (v. 10.5) release. Built on a subset
of OpenGL and the OpenGL Shading Language, Core Animation makes it
possible for Mac developers to create complex animations and
graphically-rich UI elements with a minimal amount of code.Core Animation's APIs leverage the power of the Mac’s
graphics processing unit (GPU) to run the code, which helps
animations run faster and smoother than if just run through the
CPU. Core Animation was originally designed for...
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4. | ![]() By: Shelley Powers Publisher: O'Reilly Media, Inc. Publication Date: 01-MAY-2008 Insert Date: 23-APR-2008 Bookshelf Slots: 1.0 | Overview: Painting the Web
Do you think that only professionals with expensive tools and years
of experience can work with web graphics? This guide tosses that
notion into the trash bin.
Painting the Web is the first comprehensive book on web
graphics to come along in years, and author Shelley Powers
demonstrates how readers of any level can take advantage of the
graphics and animation capabilities built into today's powerful
browsers. She covers GIFs, JPEGs, and PNGs, raster and vector
graphics, CSS, Ajax effects, the canvas objects, SVG, geographical
applications, and more -- everything that designers...
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5. | ![]() After Effects 7 for Windows and Macintosh: Visual Quickpro Guide By: Antony Bolante Publisher: Peachpit Press Publication Date: 18-APR-2006 Insert Date: 16-AUG-2006 Bookshelf Slots: 1.0 | Overview: After Effects 7 for Windows and Macintosh: Visual Quickpro Guide Need to take your Adobe After Effects skills to the next level?
Learn After Effects the fast, efficient way! This Visual QuickPro
Guide uses illustrations and in-depth explanations. You’ll be
a master in time!
• Takes a visual, task-based approach to
teaching After Effects, using pictures to guide you through the
software and show you what to do.
• Works like a reference book—you
look up what you need and then get straight to work.
• Concise, straightforward steps and
explanations offer the fastest way to learn tasks and
concepts.
• Affordably priced, because buying a
computer...
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6. | ![]() iMovie 6 & iDVD: The Missing Manual By: David Pogue Publisher: O'Reilly Media, Inc. Publication Date: 05-MAY-2006 Insert Date: 13-JUN-2006 Bookshelf Slots: 1.0 | Overview: iMovie 6 & iDVD: The Missing Manual
While the last version of iMovie gave moviemakers the ability to
capture and edit widescreen High Definition Video (HDV) from the
new generation of camcorders, iMovie 6 is all about the ease of
moviemaking itself. iMovie 6 includes five professionally designed
themes with backgrounds, motion graphics, titles, and effects that
act as building blocks for your projects. You can preview
transitions and stunning new video effects--such as time-lapse
video--in real time using the full screen. Or edit audio and add
sound effects with a new built-in sound studio. For presenting your
movie, Magic...
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7. | ![]() Flash 8: Projects for Learning Animation and Interactivity, 1st Edition By: Rich Shupe; Robert Hoekman, Jr. Publisher: O'Reilly Media, Inc. Publication Date: 28-MAR-2006 Insert Date: 24-MAY-2006 Bookshelf Slots: 1.0 | Overview: Flash 8: Projects for Learning Animation and Interactivity, 1st Edition
Macromedia Flash is fast becoming the Web's most widely used
platform for creating rich media with animation and motion
graphics, but mastering Flash isn't easy. Most entry-level books
teach through simple examples that concentrate on either animation
or scripting, but rarely both together. To get the most from Flash
8, you not only need to be proficient in programming/interface
design, you need the creativity for story telling and the artistic
insights to design fluid animation.Flash 8: Projects for Learning Animation and
Interactivity teaches Flash design rather than simply Flash
itself....
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8. | ![]() By: George Maestri Publisher: New Riders Publication Date: 12-APR-2006 Insert Date: 23-MAY-2006 Bookshelf Slots: 1.0 | Overview: Digital Character Animation 3 Whether you’re creating animation for television,
advertising, games, or multimedia, [digital] Character Animation
3 can help you bring your imagination to life. In this updated
classic, both newcomers to digital animation and old hands looking
to hone existing skills will find essential techniques for creating
lively, professional-quality animation that are applicable to any
software application. Combining the fundamentals of modeling,
rigging, and animation with advanced-level information on
characterization, directing, and production management, author
George Maestri has created an...
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9. | ![]() By: Joey Lott Publisher: O'Reilly Media, Inc. Publication Date: 12-APR-2006 Insert Date: 17-MAY-2006 Bookshelf Slots: 1.0 | Overview: Flash 8 Cookbook
This practical, nuts-and-bolts toolkit puts theory into practice
with ready-made answers to common Flash development questions. It's
the perfect resource for Flash developers, as well as designers who
are ready to start doing development work.Flash 8 Cookbook offers quick look-up (and
cross-referenced) recipes in four main categories:Creating Flash ContentBuilding Interactive Flash InterfacesAdding Multimedia and DataPlanning Flash ProjectsUsing O'Reilly's popular Problem/Solution/Discussion Cookbook
format, this book offers 280 standalone recipes that include a
brief explanation of how...
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10. | Overview: Flash 8: The Missing Manual
Macromedia's Flash 8 is the world's premier program for adding
animation to websites. And with the latest version, this popular
program becomes more versatile, letting beginning webmasters and
expert developers alike create sophisticated web content. But Flash
isn't intuitive. And it doesn't come with a manual. Whether you
want to learn the basics or unleash the program's true power,
Flash 8: The Missing Manual is the ideal instructor.
This hands-on guide to today's hottest web design tool is aimed
at nondevelopers, and it teaches you how to translate your ideas
into great web content.It...
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