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Inkscape: Guide to a Vector Drawing Program, Second Edition By: Tavmjong Bah Publisher: Prentice Hall Publication Date: 16-JUL-2008 Insert Date: 26-JUL-2008 Bookshelf Slots: 1.0 | Overview: Inkscape: Guide to a Vector Drawing Program, Second Edition This is the Safari online edition of the printed book.
Inkscape, An
Open-Source Vector Drawing Program is THE GUIDE to the Inkscape
program. The shorter, web-based, version is linked to directly
under the program's Help menu. With Inkscape one can produce a wide
variety of art, from photo-realistic drawings to organizational
charts. Inkscape uses SVG, a powerful vector based drawing language
and W3C web standard, as its native format. SVG drawings can be
directly viewed by web browsers such as Firefox and Opera. A subset
of SVG has been adopted by the mobile phone market. Inkscape...
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Inkscape: Guide to a Vector Drawing Program By: Tavmjong Bah Publisher: Prentice Hall Publication Date: 24-JUL-2007 Insert Date: 21-JUL-2007 Bookshelf Slots: 1.0 | Overview: Inkscape: Guide to a Vector Drawing Program Inkscape, An Open-Source Vector Drawing
Program is THE GUIDE to the Inkscape program. The shorter,
web-based, version is linked directly to under the program's Help
menu. This book is both an introduction and reference for the
Inkscape drawing program. With Inkscape, one can produce a wide
variety of art, from photo-realistic drawings to organizational
charts. Inkscape uses SVG, a powerful vector based drawing language
and W3C web standard, as its native format. SVG drawings can be
directly viewed by web browsers such as Firefox and Opera. A subset
of SVG has been adopted by the mobile phone...
|
3. | Overview: SVG Unleashed Targeted to the experienced Web programmer, SVG Unleashed equips
the reader with the practical knowledge to create and manipulate
Scalable Vector Graphics (SVG) programmatically, both on the client
and the server side. Part I of the book provides a thorough
reference of SVG syntax, elements, coordinate systems and
animations, with coverage of the XML Document Object Model (DOM)
and the SVG DOM application to programming with particular emphasis
on the use of ECMAScript/JavaScript. In Part II, readers learn to
use several server-side languages to create SVG documents. Part IV
demonstrates SVG...
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4. | ![]() Sams Teach Yourself SVG in 24 Hours By: Micah Laaker Publisher: Sams Publication Date: 13-FEB-2002 Insert Date: 22-JAN-2003 Bookshelf Slots: 1.0 | Overview: Sams Teach Yourself SVG in 24 Hours Sams Teach Yourself SVG in 24 Hours provides a thorough
understanding of the technology, complete with working examples and
practical answers to common development questions. The book focuses
on how to create imagery in SVG for static and dynamic graphics.
Readers will learn: SVG fundamentals; how it compares to other
technologies, including Flash; Manipulating SVG; painting with SVG
and using effects; Bringing SVG to life; understanding animation;
Text and typography; Efficient coding techniques; Understanding how
to integrate JavaScript and dynamic data; Mastering SVG and
overcoming common...
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5. | Overview: SVG Essentials, 1st Edition
Scalable Vector Graphics -- or SVG -- is the new XML-based graphics
standard from the W3C that will enable Web documents to be smaller,
faster and more interactive. J. David Eisenberg's insightful book
takes you through the ins and outs of SVG, beginning with basics
needed to create simple line drawings and then moving through more
complicated features like filters, transformations, and integration
with Java, Perl, and XSLT. Unlike GIFs, JPEGs or PNGs (which are
bitmapped), SVG images are both resolution- and device-independent,
so that they can scale up or down to fit proportionally into...
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6. | ![]() By: Andrew H. Watt Publisher: Que Publication Date: 15-SEP-2001 Insert Date: 26-SEP-2002 Bookshelf Slots: 1.0 | Overview: Designing SVG Web Graphics Using a heavily illustrated, step-by-step style, Watt aims to
ease designers into a more analytical, programming approach to
graphics without losing the appeal of form and design. The change
in mindset required of graphic designers in exploiting "visual
components" is explained clearly and practically. While presenting
real-world examples of design tasks (such as creating a logo,
navigation bar, or a full web page), Watt embeds sidebars, notes,
and tips to convey the strict programming portion of the process.
This makes it easier for the reader to balance the formality of the
SVG code with...
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1-6 of 6 Items < Prev | 1 | Next >
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