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1. | ![]() Head First iPhone DevelopmentHead First iPhone Development By: Dan Pilone; Tracey Pilone Publisher: O'Reilly Media, Inc. Publication Date: 15-OCT-2009 Insert Date: 04-SEP-2009 Bookshelf Slots: 1.0 | Overview: Head First iPhone DevelopmentHead First iPhone Development
Let's say you have an idea for a killer iPhone app. Where do you
begin?
Head First iPhone Development
will help you get
your first application up and running in no time. You'll quickly
learn to use iPhone SDK tools, including Interface Builder and
Xcode, and master Objective-C programming principles that will make
your app stand out. It's a complete learning experience for
creating eye-catching, top-selling iPhone applications.
Put Objective-C core concepts to work, including message
passing, protocols, properties, and memory management
Take advantage of...
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2. | ![]() Mobile Design and Development, 1st Edition By: Brian Fling Publisher: O'Reilly Media, Inc. Publication Date: 24-AUG-2009 Insert Date: 13-AUG-2009 Bookshelf Slots: 1.0 | Overview: Mobile Design and Development, 1st Edition
Mobile devices outnumber desktop and laptop computers three to one
worldwide, yet little information is available for designing and
developing mobile applications. Mobile Design and
Development fills that void with practical guidelines,
standards, techniques, and best practices for building mobile
products from start to finish. With this book, you'll learn basic
design and development principles for all mobile devices and
platforms. You'll also explore the more advanced capabilities of
the mobile web, including markup, advanced styling techniques, and
mobile Ajax.
If you're a web...
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3. | ![]() Programming the iPhone User Experience, 1st Edition By: Toby Boudreaux Publisher: O'Reilly Media, Inc. Publication Date: 12-AUG-2009 Insert Date: 04-AUG-2009 Bookshelf Slots: 1.0 | Overview: Programming the iPhone User Experience, 1st Edition
Apple's iPhone and iPod Touch not only feature the world's most
powerful mobile operating system, they also usher in a new standard
of human-computer interaction through gestural interfaces and
multi-touch navigation. This book provides you with a hands-on,
example-driven tour of UIKit, Apple's user interface toolkit, and
includes common design patterns to help you create new iPhone and
iPod Touch user experiences.
Using Apple's Cocoa Touch framework, you'll learn how to build
applications that respond in unique ways when users tap, slide,
swipe, tilt, shake, or pinch the screen....
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4. | ![]() By: Wallace Wang Publisher: No Starch Press Publication Date: 25-JUN-2009 Insert Date: 03-JUL-2009 Bookshelf Slots: 1.0 | Overview: My New iPhone, 1st Edition
You finally did it-you bought the gizmo that everyone's talking
about. Maybe you've already figured out how to play music or make
phone calls, but then what?How does the voicemail work? And that keyboard? What about all
of those cool apps-which ones do you need, and how do you get them?
You need a book like My New iPhone to make everything
easy.This simple, project-oriented book will have you using the best
features of your iPhone or iPod Touch in no time. Rather than drag
you through some boring manual, My New iPhone focuses on
individual, fun projects, like configuring multiple email...
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5. | ![]() Quick Recipes on Symbian OS: Mastering C++ Smartphone Development By: Michael Aubert Publisher: John Wiley & Sons Publication Date: 25-AUG-2008 Insert Date: 22-MAY-2009 Bookshelf Slots: 1.0 | Overview: Quick Recipes on Symbian OS: Mastering C++ Smartphone Development
Symbian OS continues to be the top operating system for smartphones across the world, with the number of Symbian OS phones sold now well beyond the 100 million mark. As more and more developers realize the huge opportunities available designing with Symbian OS, one of the first major obstacles they face is the sheer length of time it takes to start producing functional C++ applications for Symbian OS phones. "Quick Recipes on Symbian OS" provides easy-to-use recipes for mastering common development tasks. The book's structured, time-focused approach to becoming familiar with the basics...
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6. | ![]() Beginning iPhone Development Exploring the iPhone SDK By: Dave Mark; Jeff LaMarche Publisher: Apress Publication Date: 01-NOV-2008 Insert Date: 14-APR-2009 Bookshelf Slots: 1.0 | Overview: Beginning iPhone Development Exploring the iPhone SDK
Are you a programmer looking for a new challenge? Does the thought of building your very own iPhone app make your heart race and your pulse quicken? If so, then Beginning iPhone Development is just the book for you.
Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iPhone Development offers a complete soup-to-nuts course in iPhone and iPod Touch programming.
The book starts with the basics, walking you through the process of downloading and installing Apple's free iPhone SDK, then stepping you though the creation of...
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7. | ![]() Take Control of MobileMe, 1st Edition By: Joe Kissell Publisher: TidBITS Publishing, Inc. Publication Date: 23-OCT-2008 Insert Date: 21-NOV-2008 Bookshelf Slots: 1.0 | Overview: Take Control of MobileMe, 1st Edition
MobileMe provides oodles of features, but are you making the most
of your $99-per-year membership?
MobileMe has become a Swiss-army knife of online services, offering
not only a whizzy "push" data syncing service for tracking
calendar, contact, and bookmark info on a variety of devices, but
also email services, online storage and file sharing, Web hosting,
and more. Take Control of MobileMe helps you understand the
features and get set up, and then it dives into the details of
real-life projects.
The 112-page ebook covers syncing - what to expect, what kinds of
data besides calendar...
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8. | ![]() iPhone Open Application Development, 2nd Edition Publisher: O'Reilly Media, Inc. Publication Date: 14-OCT-2008 Insert Date: 02-OCT-2008 Bookshelf Slots: 1.0 | Overview: iPhone Open Application Development, 2nd Edition
"Great for beginners -- even if you don't know object-oriented
programming, you can learn from examples on the 'Net and be on your
way very soon. You will be able to confidently build apps that
rival the ones included by Apple itself." -- Josh Content, iPhone
Developer
Developers everywhere are eager to create applications for the
iPhone, and many of them prefer the open source,
community-developed tool chain to Apple's own toolkit. In this new
edition of iPhone Open Application Development, author
Jonathan Zdziarski covers the latest version of the open toolkit --
now updated for Apple's...
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9. | Overview: Blackjacking Today, it is almost impossible to do business without a cell phone
and a BlackBerry or PDA. These devices are the lifeline for
companies large and small—and nobody knows this better than a
hacker. Traditionally, security for mobile devices has held a low
priority. Now, a certified ethical hacker explains in this book
why this must change and how to change it. Packed
with sobering examples of actual attacks, this unique resource
shows you how to mount your counterattack....
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10. | ![]() By: Dave Mabe Publisher: O'Reilly Media, Inc. Publication Date: 13-OCT-2005 Insert Date: 12-NOV-2005 Bookshelf Slots: 1.0 | Overview: BlackBerry Hacks
The BlackBerry has become an invaluable tool for those of us who
need to stay connected and in the loop. But most people take
advantage of only a few features that this marvelous communications
device offers. What if you could do much more with your BlackBerry
than just web surfing and email?
BlackBerry Hacks will enhance your mobile computing with
great tips and tricks. You'll learn that the BlackBerry is capable
of things you never thought possible, and you'll learn how to make
it an even better email and web workhorse:Get the most out of the built-in applicationsTake control of email with...
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