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Cocoa Recipes for Mac OS X, Second Edition By: Bill Cheeseman Publisher: Peachpit Press Publication Date: 21-DEC-2009 Insert Date: 20-NOV-2009 | Overview: Cocoa Recipes for Mac OS X, Second Edition This is the Rough Cut version of the
printed book.
This is a book about coding for the Mac. It takes a reader
through the process of building a complete application using Cocoa
and Objective-C. It also covers the most general and important new
technologies, such as Core Data, Core Animation, Spotlight, Quick
Look, UTI's, and Code Signing. Reader of this book will come away
with a thorough understanding of what it takes to build complete
applications in Mac OS X Snow Leopard....
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Cocoa and Objective-C: Up and Running, 1st Edition By: Scott Stevenson Publisher: O'Reilly Media, Inc. Publication Date: 15-FEB-2010 Insert Date: 16-SEP-2009 | Overview: Cocoa and Objective-C: Up and Running, 1st Edition
Learn the tools most essential for building high-quality
applications for Mac OS X, iPhone, and iPod touch. This thorough
introduction to Apple's Cocoa programming environment and its
Objective-C language quickly gets you up to speed with step-by-step
tutorials, hands-on tasks, and numerous examples.
With clear instruction from Scott Stevenson, the Cocoa programmer
behind Cocoa Dev Central, you'll learn just enough foundation and
theory to ground you before jumping right into building
applications, managing events, creating GUIs, and more with Cocoa
and the Application Kit. You...
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3. | ![]() Programming the iPhone User Experience, 1st Edition By: Toby Boudreaux Publisher: O'Reilly Media, Inc. Publication Date: 12-AUG-2009 Insert Date: 04-AUG-2009 Bookshelf Slots: 1.0 | Overview: Programming the iPhone User Experience, 1st Edition
Apple's iPhone and iPod Touch not only feature the world's most
powerful mobile operating system, they also usher in a new standard
of human-computer interaction through gestural interfaces and
multi-touch navigation. This book provides you with a hands-on,
example-driven tour of UIKit, Apple's user interface toolkit, and
includes common design patterns to help you create new iPhone and
iPod Touch user experiences.
Using Apple's Cocoa Touch framework, you'll learn how to build
applications that respond in unique ways when users tap, slide,
swipe, tilt, shake, or pinch the screen....
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4. | ![]() By: Erik M. Buck; Donald A. Yacktman Publisher: Addison-Wesley Professional Publication Date: 01-SEP-2009 Insert Date: 02-JUN-2008 Bookshelf Slots: 1.0 | Overview: Cocoa Design Patterns This is the Safari online edition of the printed book.“Next time some kid shows up at my
door asking for a code review, this is the book that I am going to
throw at him.”–Aaron Hillegass, founder of Big Nerd
Ranch, Inc., and author of Cocoa Programming for Mac OS
XUnlocking the Secrets of Cocoa and Its
Object-Oriented FrameworksMac and iPhone developers are often
overwhelmed by the breadth and sophistication of the Cocoa
frameworks. Although Cocoa is indeed huge, once you understand the
object-oriented patterns it uses, you’ll find it remarkably
elegant, consistent, and simple.Cocoa Design...
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5. | ![]() Cocoa® Programming for Mac® OS X, Third Edition By: Aaron Hillegass Publisher: Addison-Wesley Professional Publication Date: 05-MAY-2008 Insert Date: 29-APR-2008 Bookshelf Slots: 1.0 | Overview: Cocoa® Programming for Mac® OS X, Third Edition This is the Safari online edition of the printed book.
The best-selling introduction to Cocoa,
once again updated to cover the latest Mac programming
technologies, and still enthusiastically recommended by experienced
Mac OS X developers.
“Aaron’s book is the gold
standard for Mac OS X programming books—beautifully written,
and thoughtfully sculpted. The best book on Leopard
development.”
—Scott Stevenson, www.theocacao.com
“This is the first book I’d
recommend for anyone wanting to learn Cocoa from scratch.
Aaron’s one of the few (perhaps only) full-time professional
Cocoa...
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6. | ![]() Cocoa® Programming for Mac® OS X By: Aaron Hillegass Publisher: Addison-Wesley Professional Publication Date: 03-DEC-2001 Insert Date: 15-DEC-2004 Bookshelf Slots: 1.0 | Overview: Cocoa® Programming for Mac® OS X The practical guide everyone says you need!
"The most comprehensive guide to developing Cocoa available. For
the developer new to Cocoa, it provides an excellent introduction
that will lead to success with the world's best object-oriented
development tools. For those familiar with Cocoa, the excellent
organization and presentation make the book invaluable as a
reference tool."
--Bill Bumgarner, Cofounder, CodeFab
With the arrival of Mac OS X, Apple now has a modern operating
system that calls for advanced programming capability. To take full
advantage of the exciting and innovative...
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7. | ![]() COCOA PROGRAMMING FOR MAC OS X SECOND EDITION By: Aaron Hillegass Publisher: Addison-Wesley Professional Publication Date: 30-APR-2004 Insert Date: 15-SEP-2004 Bookshelf Slots: 1.0 | Overview: COCOA PROGRAMMING FOR MAC OS X SECOND EDITION A new edition of this title is available,
ISBN-10: 0321503619 ISBN-13: 9780321503619
The highly acclaimed introduction to
Cocoa–recommended most by experienced Mac OS X developers now
updated and expanded.
Here's what critics said about the first
edition:
"Reading this book is the absolute best way
to learn how to harness the power of this amazing
technology."
–Andrew Stone, President, Stone Design,
www.stone.com
"Make sure this is the first one you pick
up. It's the best book for a beginning Cocoa programmer."
–From the review on HyperJeff.net&
"I love this book. The descriptions...
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8. | ![]() By: Michael Beam; James Duncan Davidson Publisher: O'Reilly Media, Inc. Publication Date: 19-MAY-2003 Insert Date: 06-JUN-2003 Bookshelf Slots: 1.0 | Overview: Cocoa in a Nutshell
Cocoa® is more than just a collection of classes, and is certainly
more than a simple framework. Cocoa is a complete API set, class
library, framework, and development environment for building
applications and tools to run on Mac OS® X. With over 240 classes,
Cocoa is divided into two essential frameworks: Foundation and
Application Kit. Above all else, Cocoa is a toolkit for creating
Mac OS X application interfaces, and it provides access to all of
the standard Aqua® interface components such as menus, toolbars,
windows, buttons, to name a few.
Cocoa in a Nutshell begins with a complete...
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9. | ![]() By: Scott Anguish; Erik M. Buck; Donald A. Yacktman Publisher: Sams Publication Date: 20-SEP-2002 Insert Date: 28-MAR-2003 Bookshelf Slots: 1.0 | Overview: Cocoa® Programming Cocoa Programming is a comprehensive work that starts as
a fast-paced introduction to the OS architecture and the Cocoa
language for programmers new to the environment. The more advanced
sections of the book will show the reader how to create Cocoa
applications using Objective-C, to modify the views, integrate
multimedia, and access networks. The final sections explain how to
extend system applications and development tools in order to create
your own frameworks....
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10. | ![]() Objective-C Pocket Reference, 1st Edition By: Andrew M. Duncan Publisher: O'Reilly Media, Inc. Publication Date: 19-DEC-2002 Insert Date: 24-JAN-2003 Bookshelf Slots: 1.0 | Overview: Objective-C Pocket Reference, 1st Edition
Objective-C is an exciting and dynamic approach to C-based
object-oriented programming; it's the approach adopted by Apple as
the foundation for programming under Mac OS X, a Unix-based
operating system gaining wide acceptance among programmers and
other technologists. Objective-C is easy to learn and has a simple
elegance that is a welcome breath of fresh air after the abstruse
and confusing C++. To help you master the fundamentals of this
language, you'll want to keep the Objective-C Pocket
Reference close at hand. This small book contains a wealth of
valuable information to speed you over...
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