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1. | ![]() Killer Game Programming in Java, 1st Edition By: Andrew Davison Publisher: O'Reilly Media, Inc. Publication Date: 20-MAY-2005 Insert Date: 03-AUG-2005 Bookshelf Slots: 1.0 | Overview: Killer Game Programming in Java, 1st Edition
Although the number of commercial Java games is still small
compared to those written in C or C++, the market is expanding
rapidly. Recent updates to Java make it faster and easier to create
powerful gaming applications-particularly Java 3D-is fueling an
explosive growth in Java games. Java games like Puzzle Pirates,
Chrome, Star Wars Galaxies, Runescape, Alien Flux, Kingdom of Wars,
Law and Order II, Roboforge, Tom Clancy's Politika, and scores of
others have earned awards and become bestsellers. Java developers
new to graphics and game programming, as well as game developers
new to Java...
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2. | ![]() By: Ron Hitchens Publisher: O'Reilly Media, Inc. Publication Date: 27-AUG-2002 Insert Date: 26-SEP-2002 Bookshelf Slots: 1.0 | Overview: Java NIO
Many serious Java programmers, especially enterprise Java
programmers, consider the new I/O API--called NIO for New
Input/Output--the most important feature in the 1.4 version of the
Java 2 Standard Edition. The NIO package includes many things that
have been missing from previous editions of Java that are critical
to writing high-performance, large-scale applications: improvements
in the areas of buffer management, scalable network and file I/O,
character-set support, and regular expression matching. Most of
all, it boosts performance and speed dramatically. Java NIO
explores the new I/O...
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