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Hardware


41. 

MSP430 Microcontroller Basics

MSP430 Microcontroller Basics

By: John Davies; John H. Davies

Publisher: Newnes

Publication Date: 21-AUG-2008

Insert Date: 07-JAN-2012

Slots: 1.0

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The MSP430 microcontroller family offers ultra-low power mixed signal, 16-bit architecture that is perfect for wireless low-power industrial and portable medical applications. This book begins with an overview of embedded systems and microcontrollers followed by a comprehensive in-depth look at the MSP430. The coverage included a tour of the microcontroller's architecture and functionality along with a review of the development environment. Start using the MSP430 armed with a complete understanding of the microcontroller and what you need to get the microcontroller up and running! ...

42. 

Embedded Hardware: Know It All

Embedded Hardware: Know It All

By: Jack Ganssle; Tammy Noergaard; Fred Eady; Lewin Edwards; David J. Katz; Rick Gentile; Ken Arnold; Kamal Hyder; Bob Perrin

Publisher: Newnes

Publication Date: 14-SEP-2007

Insert Date: 30-DEC-2011

Slots: 1.0

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The Newnes Know It All Series takes the best of what our authors have written to create hard-working desk references that will be an engineer's first port of call for key information, design techniques and rules of thumb. Guaranteed not to gather dust on a shelf! Circuit design using microcontrollers is both a science and an art. This book covers it all. It details all of the essential theory and facts to help an engineer design a robust embedded system. Processors, memory, and the hot topic of interconnects (I/O) are completely covered. Our authors bring a wealth of experience and...

43. 

Meet the Kinect: An Introduction to Programming Natural User Interfaces

Meet the Kinect: An Introduction to Programming Natural User Interfaces

By: Sean Kean; Jonathan C. Hall; Phoenix Perry

Publisher: Apress

Publication Date: 23-DEC-2011

Insert Date: 30-DEC-2011

Slots: 1.0

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Meet the Kinect introduces the exciting world of volumetric computing using the Microsoft Kinect. You'll learn to write scripts and software enabling the use of the Kinect as an input device. Interact directly with your computer through physical motion. The Kinect will read and track body movements, and is the bridge between the physical reality in which you exist and the virtual world created by your software. Microsoft's Kinect was released in fall 2010 to become the fastest-selling electronic device ever. For the first time, we have an inexpensive, three-dimensional sensor enabling...

44. 

Designing Embedded Systems with PIC Microcontrollers, 2nd Edition

Designing Embedded Systems with PIC Microcontrollers, 2nd Edition

By: Tim Wilmshurst

Publisher: Newnes

Publication Date: 03-DEC-2009

Insert Date: 24-DEC-2011

Slots: 1.0

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PIC microcontrollers are used worldwide in commercial and industrial devices. The 8-bit PIC which this book focuses on is a versatile work horse that completes many designs. An engineer working with applications that include a microcontroller will no doubt come across the PIC sooner rather than later. It is a must to have a working knowledge of this 8-bit technology. This book takes the novice from introduction of embedded systems through to advanced development techniques for utilizing and optimizing the PIC family of microcontrollers in your device. To truly understand the PIC,...

45. 

FPGAs: World Class Designs

FPGAs: World Class Designs

By: Clive Maxfield

Publisher: Newnes

Publication Date: 18-FEB-2009

Insert Date: 24-DEC-2011

Slots: 1.0

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All the design and development inspiration and direction a harware engineer needs in one blockbuster book! Clive "Max" Maxfield renowned author, columnist, and editor of PL DesignLine has selected the very best FPGA design material from the Newnes portfolio and has compiled it into this volume. The result is a book covering the gamut of FPGA design from design fundamentals to optimized layout techniques with a strong pragmatic emphasis. In addition to specific design techniques and practices, this book also discusses various approaches to solving FPGA design problems and how to...

46. 

Arduino Projects to Save the World

Arduino Projects to Save the World

By: Emery Premeaux

Publisher: Apress

Publication Date: 07-DEC-2011

Insert Date: 16-DEC-2011

Slots: 1.0

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Arduino Projects to Save the World shows that it takes little more than a few tools, a few wires and sensors, an Arduino board, and a bit of gumption to build devices that lower energy bills, help you grow our own food, monitor pollution in the air and in the ground, even warn you about earth tremors.Arduino Projects to Save the World introduces the types of sensors needed to collect environmental data—from temperature sensors to motion sensors. You'll see projects that deal with energy sources—from building your own power strip to running your Arduino board on solar panels so you can...

47. 

Make a Mind-Controlled Arduino Robot

Make a Mind-Controlled Arduino Robot

By: ;

Publisher: O'Reilly Media, Inc.

Publication Date: 21-DEC-2011

Insert Date: 16-DEC-2011

Slots: 1.0

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Think about it - and it moves. Think harder, the robot moves faster. But don't worry; as a robot it knows to avoid the black border so it doesn't fall off the table."Make a Mind Controlled Arduino Robot" shows you how to build your own. You learn to measure attention level with a NeuroSky headband and send this information into Arduino. You will also build a line-avoiding system into the bot. And, of course, you will build the chassis of your robot from scratch....

48. 

The Definitive Guide to the ARM Cortex-M3, 2nd Edition

The Definitive Guide to the ARM Cortex-M3, 2nd Edition

By: Joseph Yiu

Publisher: Newnes

Publication Date: 09-DEC-2009

Insert Date: 15-DEC-2011

Slots: 1.0

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This user's guide does far more than simply outline the ARM Cortex-M3 CPU features; it explains step-by-step how to program and implement the processor in real-world designs. It teaches readers how to utilize the complete and thumb instruction sets in order to obtain the best functionality, efficiency, and reuseability. The author, an ARM engineer who helped develop the core, provides many examples and diagrams that aid understanding. Quick reference appendices make locating specific details a snap! Whole chapters are dedicated to: Debugging using the new CoreSight technology Migrating...

49. 

The Design Warrior's Guide to FPGAs

The Design Warrior's Guide to FPGAs

By: Clive "Max" Maxfield

Publisher: Newnes

Publication Date: 12-APR-2004

Insert Date: 15-DEC-2011

Slots: 1.0

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Field Programmable Gate Arrays (FPGAs) are devices that provide a fast, low-cost way for embedded system designers to customize products and deliver new versions with upgraded features, because they can handle very complicated functions, and be reconfigured an infinite number of times. In addition to introducing the various architectural features available in the latest generation of FPGAs, The Design Warrior’s Guide to FPGAs also covers different design tools and flows. This book covers information ranging from schematic-driven entry, through traditional HDL/RTL-based simulation and...

50. 

Practical Arduino Engineering

Practical Arduino Engineering

By: Harold Timmis

Publisher: Apress

Publication Date: 09-NOV-2011

Insert Date: 01-DEC-2011

Slots: 1.0

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Arduino boards have impressed both hackers and professional engineers. Whether you're a hobbyist or a professional, it isn't just a breadboard and a hazy idea that keeps you going. It's essential to institute a proper design, device instrumentation and, indeed, test your project thoroughly before committing to a particular prototype. Practical Arduino Engineering begins by outlining the engineering process, from the basic requirements and preliminary design to prototyping and testing. Each and every chapter exemplifies this process and demonstrates how you can profit from the...

51. 

Arduino Internals

Arduino Internals

By: Dale Wheat

Publisher: Apress

Publication Date: 16-NOV-2011

Insert Date: 11-NOV-2011

Slots: 1.0

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Arduino Internals guides you to the heart of the Arduino board. Author Dale Wheat shares his intimate knowledge of the Arduino board—its secrets, its strengths and possible alternatives to its constituent parts are laid open to scrutiny in this book. You'll learn to build new, improved Arduino boards and peripherals, while conforming to the Arduino reference design. Arduino Internals begins by reviewing the current Arduino hardware and software landscape. In particular, it offers a clear analysis of how the ATmega8 board works and when and where to use its derivatives. The chapter on the...

52. 

Making Things See

Making Things See

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 27-JAN-2012

Insert Date: 08-NOV-2011

Slots: 1.0

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This detailed, hands-on guide provides the technical and conceptual information you need to build cool applications with Microsoft’s Kinect, the amazing motion-sensing device that enables computers to see. Through half a dozen meaty projects, you’ll learn how to create gestural interfaces for software, use motion capture for easy 3D character animation, 3D scanning for custom fabrication, and many other applications. Perfect for hobbyists, makers, artists, and gamers....

53. 

Arduino Cookbook, 2nd Edition

Arduino Cookbook, 2nd Edition

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 23-DEC-2011

Insert Date: 02-NOV-2011

Slots: 1.0

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This cookbook is perfect for anyone who wants to experiment with the popular Arduino microcontroller and programming environment. You’ll find more than 200 tips and techniques for building a variety of objects and prototypes such as toys, detectors, robots, and interactive clothing that can sense and respond to touch, sound, position, heat, and light....

54. 

The X86 Microprocessors: Architecture and Programming (8086 to Pentium)

The X86 Microprocessors: Architecture and Programming (8086 to Pentium)

By: Lyla B Das

Publisher: Pearson Education India

Publication Date: 10-APR-2010

Insert Date: 24-OCT-2011

Slots: 1.0

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This book comprehensively covers both the hardware and software aspects of 16-bit microprocessor and Pentium, with equal emphasis on architecture, programming and interfacing. ...

55. 

Beginning Arduino Programming

Beginning Arduino Programming

By: Brian Evans

Publisher: Apress

Publication Date: 28-SEP-2011

Insert Date: 05-OCT-2011

Slots: 1.0

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Beginning Arduino Programming provides a clear introduction to writing Arduino code, building your skills with Arduino through a series of well-designed hardware and software building blocks. Once you have read this book, you'll be ready to program Arduino in exactly the ways you want for your future projects. Beginning Arduino Programming lets you discover new journeys with your Arduino board through programming. While everyone knows that Arduino is a platform for hardware hackers—be they engineers, artist or maker-enthusiasts—your Arduino board cannot function without code. This book...

56. 

iOS Sensor Apps with Arduino

iOS Sensor Apps with Arduino

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 19-SEP-2011

Insert Date: 14-SEP-2011

Slots: 1.0

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This book looks at how to integrate iOS devices into distributed sensors network, both to make use of its own on-board sensors in such networks, but also as a hub. Beyond the discussion of basic client-server architectures, and making use of the existing wireless capabilities, this book examines how to connect iOS devices to microcontroller platforms via serial connections....

57. 

MintDuino

MintDuino

By: ; Marc de Vinck

Publisher: O'Reilly Media, Inc.

Publication Date: 28-SEP-2011

Insert Date: 14-SEP-2011

Slots: 1.0

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The Mintduino is another wonderful product in the Maker Shed's Mintronics series of kits. It’s perfect for anyone interested in learning, or teaching, the fundamentals of how microcontrollers work. This hands-on book shows you how to assemble the Mintduino (no soldering required), teaches you the fundamentals of programming this microcontroller, and gets you going with some cool projects....

58. 

Getting Started with Arduino, 2nd Edition

Getting Started with Arduino, 2nd Edition

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 13-SEP-2011

Insert Date: 08-SEP-2011

Slots: 1.0

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Get a thorough introduction to the open-source electronics prototyping platform that's takien the design and hobbyist world by storm. Updated to cover the latest Arduino hardware, the second edition of Getting Started with Arduino gives you lots of ideas for projects and helps you get going on them right away. To use the introductory examples in this book, all you need is an Arduino, USB cable, an LED, and some other inexpensive components....

59. 

Computer Architecture and Organization

Computer Architecture and Organization

By: Subrata Ghoshal

Publisher: Pearson Education India

Publication Date: 18-MAY-2011

Insert Date: 30-JUN-2011

Slots: 1.0

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The book uses microprocessors 8085 and above to explain the various concepts and provides additional information about the latest developments like Intel Core - II Duo, making it one of the most updated textbook in the market. ...

60. 

Arduino Robotics

Arduino Robotics

By: John-David Warren; Josh Adams; Harald Molle

Publisher: Apress

Publication Date: 11-JUL-2011

Insert Date: 28-JUN-2011

Slots: 1.0

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This book will show you how to use your Arduino to control a variety of different robots, while providing step-by-step instructions on the entire robot building process. You'll learn Arduino basics as well as the characteristics of different types of motors used in robotics. You also discover controller methods and failsafe methods, and learn how to apply them to your project. The book starts with basic robots and moves into more complex projects, including a GPS-enabled robot, a robotic lawn mower, a fighting bot, and even a DIY Segway-clone. Introduction to the Arduino and other...