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Adobe Development


61. 

Foundation Game Design with ActionScript 3.0, Second Edition

Foundation Game Design with ActionScript 3.0, Second Edition

By: Rex van der Spuy

Publisher: friends of ED

Publication Date: 11-JAN-2012

Insert Date: 13-JAN-2012

Slots: 1.0

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In response to the success of the first edition of Foundation Game Design with Flash, Rex van der Spuy has revised and updated all the code to meet current programming best practices, and the focus is now on accurate ActionScript 3.0, regardless of the IDE that you use. We've all sneaked the odd five minutes here or there playing the latest Flash game that someone sent around the office, but creating those games is trickier than it looks. The aim of Foundation Game Design with ActionScript 3.0 is to take you, even if you've minimal multimedia or programming experience, through a...

62. 

Implementing Citrix XenDesktop on IBM Flex System

Implementing Citrix XenDesktop on IBM Flex System

By: Ilya Krutov; Andreas Groth; Gica Livada; Diego Pereira; Jean-Baptiste Valette; Brad Wasson

Publisher: IBM Redbooks

Publication Date: 28-JAN-2014

Insert Date: 31-JAN-2014

Slots: 1.0

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The IBM® SmartCloud Desktop Infrastructure offers robust, cost-effective, and manageable virtual desktop solutions for a wide range of clients, user types, and industry segments. These solutions help to increase business flexibility and staff productivity, reduce IT complexity, and simplify security and compliance. Based on a reference architecture approach, this infrastructure supports various hardware, software, and hypervisor platforms. The SmartCloud Desktop Infrastructure solution with Citrix XenDesktop running on IBM Flex System™ offers tailored solutions for every business, from the...

63. 

Foundation ActionScript 3.0 Animation: Making Things Move!

Foundation ActionScript 3.0 Animation: Making Things Move!

By: Keith Peters

Publisher: Apress

Publication Date: 01-APR-2007

Insert Date: 16-OCT-2008

Slots: 1.0

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Flash has long been one of the most approachable, user-friendly tools for creating web-based animations, games, and applications. This has contributed to making it one of the most widely used programs for creating interactive web content. With each new version of Flash, ActionScript, its built-in scripting language, has become more powerful and a little more complex, too. ActionScript, now at version 3.0, has significantly matured as a programming language, bringing power and speed only previously dreamed about to Flash-based animation, going far beyond traditionally used keyframes and...

64. 

Flex on Java

Flex on Java

By: BJ Allmon; Jeremy Anderson

Publisher: Manning Publications

Publication Date: 28-OCT-2010

Insert Date: 07-DEC-2010

Slots: 1.0

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Unlike many Flex books that presume readers want to develop applications from scratch, Flex on Java is for developers in the real world-where Flex is one more technology being added to existing systems developed in Java, and where integration is the key indicator of success. Written for Java developers beginning to use Flex, Flex on Java shows how to use Flex alongside existing Java applications, and how to integrate Flex using familiar server-side technologies such as Spring, EJBs, JMS, and more. The authors, both Agile development experts, focus on Agile and test-driven development to...

65. 

Hello! Flex 4

Hello! Flex 4

By: Peter Armstrong

Publisher: Manning Publications

Publication Date: 05-DEC-2009

Insert Date: 08-MAY-2010

Slots: 1.0

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Flex 4 is an open-source tool that allows developers to easily add life to web applications with dynamic user features, colorful transitions, and eye-catching animations. Flex also provides powerful data handling for industrial-strength applications. We think it should be just as much fun to learn Flex as it is to use it. And we know that fun learning gets better results. Hello! Flex 4 demonstrates how to get started without getting bogged down in technical detail or academic edge cases. In this book, User Friendly cartoon characters offer commentary and snide side comments, as the book...

66. 

Developing iOS Applications with Flex 4.5

Developing iOS Applications with Flex 4.5

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 26-AUG-2011

Insert Date: 25-AUG-2011

Slots: 1.0

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Developing iOS applications using Adobe Flex 4.5 for mobile will walk you through creating your Flex based iPhone/iPad application. Next, you will learn how to interact with the devices camera, gallery, accelerometer, GPS, multi touch display and native services using Adobe Flex 4.5. Finally, you will learn how to compile your application and deploy to the app store....

67. 

Adobe® Flex® 3 Bible

Adobe® Flex® 3 Bible

By: 

Publisher: John Wiley & Sons

Publication Date: 11-AUG-2008

Insert Date: 21-APR-2009

Slots: 1.0

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Flex your development muscles with this hefty guide Write programs using familiar workflows, deliver rich applications for Web or desktop, and integrate with a variety of application servers using ColdFusion, PHP, and others-all with the new Flex Builder 3 toolkit and the comprehensive tutorials in this packed reference. You'll learn the basics of Flex 3, then quickly start using MXML, ActionScript, CSS, and other tools to create applications that can run on any browser or operating system. Install and learn how to use Flex Builder 3 Explore MXML, ActionScript 3, and the anatomy...

68. 

Agile Enterprise Application Development with Flex

Agile Enterprise Application Development with Flex

By: ;

Publisher: O'Reilly Media, Inc.

Publication Date: 25-JAN-2008

Insert Date: 05-FEB-2008

Slots: 1.0

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This Short Cut takes a look at a set of tools and technologies that work together to allow developers to build Rich Internet Applications (RIAs) quickly and easily on top of proven enterprise technologies that are traditionally associated with long, complex development efforts. ...

69. 

IBM Flex System and PureFlex System Network Implementation with Cisco Systems

IBM Flex System and PureFlex System Network Implementation with Cisco Systems

By: Jon Tate; Jure Arzensek; David Cain; William King; Gaston Sancassano Rodriguez; Tiago Nunes dos Santos

Publisher: IBM Redbooks

Publication Date: 22-AUG-2013

Insert Date: 10-DEC-2013

Slots: 1.0

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To meet today's complex and ever-changing business demands, you need a solid foundation of server, storage, networking, and software resources. It must be simple to deploy and able to quickly and automatically adapt to changing conditions. You also need access to, and the ability to take advantage of, broad expertise and proven best practices in systems management, applications, hardware maintenance, and more. IBM® PureFlex™ System is part of the IBM PureSystems™ family of expert integrated systems. It combines advanced IBM hardware and software along with patterns of expertise and...

70. 

Flex 3 in Action

Flex 3 in Action

By: Tariq Ahmed; Jon Hirschi; Faisal Abid

Publisher: Manning Publications

Publication Date: 03-FEB-2009

Insert Date: 24-FEB-2009

Slots: 1.0

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New Web applications require engaging user-friendly interfaces-and the cooler, the better. With Flex 3, Web developers at any skill level can create high-quality, effective, and interactive Rich Internet Applications (RIAs) quickly and easily. Flex removes the complexity barrier from RIA development by offering sophisticated tools and a straightforward programming language so you can focus on what you want to do instead of how to do it. And now that the major components of Flex are free and open source, the cost barrier is gone, as well! Flex 3 in Action is an easy-to-follow, hands-on...

71. 

The Essential Guide to Flash CS4 with ActionScript

The Essential Guide to Flash CS4 with ActionScript

By: Paul Milbourne; Chris Kaplan; Michael Oliver; Serge Jespers

Publisher: friends of ED

Publication Date: 11-MAR-2009

Insert Date: 25-JUN-2009

Slots: 1.0

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For any professional designer or developer working in the world of web technologies or multimedia, Flash is the must-have application, and knowing how to use it effectively is vital. Add in ActionScript 3.0, and Flash becomes an even more powerful tool for the development of high-performance web applications. The Essential Guide to Flash CS4 with ActionScript introduces and explores the possibilities available to you by using Flash CS4. You will learn the basics of Flash's working environment and, using a step-by-step approach, work through the features of Flash and ActionScript needed...

72. 

Adobe Flex 2: Training from the Source

Adobe Flex 2: Training from the Source

By: Jeff Tapper; James Talbot; Matt Boles; Ben Elmore; Mike Labriola

Publisher: Adobe Press

Publication Date: 20-OCT-2006

Insert Date: 07-SEP-2006

Slots: 1.0

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Part of the Adobe Training from the Source series, the official curriculum from Adobe, developed by experienced trainers. Using project-based tutorials, this book/CD volume is designed to teach the techniques needed to create sophisticated, professional-level projects. Each book includes a CD that contains all the files used in the lessons, plus completed projects for comparison. This title covers the new development framework for Rich Internet Applications, Adobe Flex 2. In the course of the book, the reader will build several Web applications using Flex Builder and incorporating MXML and...

73. 

Flash Mobile: Developing Mobile Apps using ActionScript

Flash Mobile: Developing Mobile Apps using ActionScript

By: Matthew David

Publisher: Focal Press

Publication Date: 01-JAN-2011

Insert Date: 03-OCT-2012

Slots: 1.0

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Learn why you will want to use ActionScript3 when creating solutions for the iPhone and Android OS. Details what has changed from and what has stayed the same as earlier versions of ActionScript. Make the most out of your application using ActionScript3, with its increased speed and functionality. ...

74. 

Developing Android Applications with Flex 4.5

Developing Android Applications with Flex 4.5

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 26-MAY-2011

Insert Date: 11-MAY-2011

Slots: 1.0

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Developing Android applications using Adobe Flex 4.5 for mobile will walk you through creating your 1st AIR on Android application. Next, you will learn how to interact with the devices camera, gallery, accelerometer, GPS, multi touch display and native services using Adobe Flex 4.5. Finally, you will learn how to compile your application and deploy to the Android market....

75. 

Actionscript Cookbook

Actionscript Cookbook

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 24-JUL-2003

Insert Date: 14-AUG-2003

Slots: 1.0

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When you need to get the job done fast, you'll reach for this practical, nuts-n-bolts toolkit. Rather than focusing on ActionScript in the abstract, this Cookbook puts theory into practice with ready-made answers to common ActionScript problems. Flash MX developers can solve issues quickly, while learning practical techniques for resolving similar dilemmas in the future. ActionScript has blossomed into a large and important language whose sheer volume of capabilities can be daunting. The ActionScript Cookbook breaks it all down into tasks that are relevant, practical, and insightful....

76. 

ActionScript 3.0 Cookbook

ActionScript 3.0 Cookbook

By: ; ;

Publisher: O'Reilly Media, Inc.

Publication Date: 11-OCT-2006

Insert Date: 18-OCT-2006

Slots: 1.0

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Well before Ajax and Microsoft's Windows Presentation Foundation hit the scene, Macromedia offered the first method for building web pages with the responsiveness and functionality of desktop programs with its Flash-based "Rich Internet Applications". Now, new owner Adobe is taking Flash and its powerful capabilities beyond the Web and making it a full-fledged development environment. Rather than focus on theory, the ActionScript 3.0 Cookbook concentrates on the practical application of ActionScript, with more than 300 solutions you can use to solve a wide range of common coding dilemmas....

77. 

Essential ActionScript 2.0

Essential ActionScript 2.0

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 16-JUN-2004

Insert Date: 22-JUN-2004

Slots: 1.0

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In September 2003, Macromedia released Flash MX 2004, and with it, ActionScript 2.0, a dramatically improved version of Flash's programming language. ActionScript 2.0 introduces a formal object-oriented programming syntax and methodology for creating Flash applications. From a developer's perspective, the new OOP-based techniques in ActionScript 2.0 make applications more natural to plan and conceptualize, more stable, more reusable across projects, easier to maintain, change, and expand upon, and much more. In short, they enhance the entire development process. In Essential ActionScript...

78. 

IBM Flex System p270 Compute Node Planning and Implementation Guide

IBM Flex System p270 Compute Node Planning and Implementation Guide

By: David Watts; Kerry Anders; Simon Casey; Fabien Willmann

Publisher: IBM Redbooks

Publication Date: 06-DEC-2013

Insert Date: 19-JAN-2014

Slots: 1.0

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To meet today’s complex and ever-changing business demands, you need a solid foundation of compute, storage, networking, and software resources that is simple to deploy and can quickly and automatically adapt to changing conditions. You also need to make full use of broad expertise and proven preferred practices in systems management, applications, hardware maintenance, and more. The IBM® Flex System p270 Compute Node is an IBM Power Systems™ server that is based on the new dual-chip module POWER7+™ processor and is optimized for virtualization, performance, and efficiency. The server...

79. 

What's New in Adobe AIR 3

What's New in Adobe AIR 3

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 06-DEC-2011

Insert Date: 10-DEC-2011

Slots: 0.0

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This book will present you with a full rundown of all the new features in the upcoming AIR 3.0 runtime. Along with each feature, if applicable, will be a demonstration of how to employ the new feature. There's also be a short introduction to AIR and a chapter dedicated to providing you with additional resources....

80. 

ActionScript for Multiplayer Games and Virtual Worlds

ActionScript for Multiplayer Games and Virtual Worlds

By: 

Publisher: New Riders

Publication Date: 23-JUL-2009

Insert Date: 27-AUG-2009

Slots: 1.0

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The demand for multiplayer games and virtual worlds has exploded over the last few years. Not only do companies want them for site stickiness through social networking, but developers have tremendous interest in exploring this niche area. While developing multiplayer content is challenging, it isn’t as difficult as you might think, and it is fun and highly rewarding! ActionScript for Multiplayer Games and Virtual Worlds explains fundamental multiplayer concepts from connecting to a server to real-time latency hiding techniques. In this book you’ll learn: How to connect users to...