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61. 

Rough Cuts
Photoshop for Games: Creating Art for Console, Mobile, and Social Games

Photoshop for Games: Creating Art for Console, Mobile, and Social Games

By: Shawn Nelson

Publisher: New Riders

Publication Date: 22-AUG-2014

Insert Date: 14-JUN-2014

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This is the Rough Cut version of the printed book. Most game artists use Photoshop to work out idea as much as to create a final product that can be used in a game. There are many ways to work efficiently in the program that can be tapped for a workflow that keeps artists productive and sane. This book takes an approach to creating assets in Photoshop that both beginners and intermediates will find refreshing. Where other books focus on Photoshop lessons or on the basics of drawing, Photoshop for Games gives you many hands-on lessons for developing artwork that can be adapted for many...

62. 

Interactive Whiteboards for Education

Interactive Whiteboards for Education

By: Michael Thomas; Euline Schmid

Publisher: IGI Global

Publication Date: 28-FEB-2010

Insert Date: 12-JUN-2014

Slots: 1.0

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Interactive learning technologies and multimedia resources in the classroom foster new educational curricula, while offering alternative roles for students and teachers. Interactive Whiteboards for Education: Theory, Research and Practice emphasizes the importance of professional development, credible educational research, and dialogue between teachers, administrators, policymakers and learners. This book intends to guide and inform the process of technology integration in education, introducing valuable case studies for educators interested in present and future IWB technology. ...

63. 

David Busch’s Olympus® OM-D E-M1

David Busch’s Olympus® OM-D E-M1

By: David D. Busch; Dan Simon

Publisher: Course Technology PTR

Publication Date: 25-JUN-2014

Insert Date: 12-JUN-2014

Slots: 1.0

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DAVID BUSCH'S OLYMPUS OM-D E-M1 GUIDE TO DIGITAL PHOTOGRAPHY is your one-stop resource and reference for the OLYMPUS OM-D E-M1. The OM-D E-M1 is Olympus's newest dSLR-like mirrorless camera using the Micro Four Thirds format. It features five-access image stabilization, super-fast autofocus, 16-megapixel resolution, ISO settings up to 25,600, 9 fps burst mode, and a high-resolution viewfinder. With this book in hand, you will explore the world of digital photography, learn to exercise your creativity, and take great photographs with the Olympus OM-D E-M1. With clear how-to steps and...

64. 

Developing Mobile Websites With Html5

Developing Mobile Websites With Html5

By: David Karlins

Publisher: Course Technology PTR

Publication Date: 12-JUN-2014

Insert Date: 12-JUN-2014

Slots: 1.0

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Whatever your level of expertise with web development, DEVELOPING MOBILE WEBSITES WITH HTML5 will give you the hands-on help you need to learn how to create dynamic mobile websites that work equally well on laptops and desktops using HTML5. Popular author and web-design teacher David Karlins combines aesthetics and technique in a book that is uniquely accessible to designers at all levels, covering essential topics such as building animated and interactive mobile web apps, understanding and applying styling to mobile sites, creating mobile-friendly forms and collecting data from users, and...

65. 

Logotype

Logotype

By: Michael Evamy

Publisher: Laurence King

Publication Date: 24-SEP-2012

Insert Date: 11-JUN-2014

Slots: 1.0

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Logotype is the definitive modern collection of logotypes, monograms, and other text-based corporate marks. Featuring more than 1,300 international typographic identities, by around 250 design studios, this is an indispensable handbook for every design studio, providing a valuable resource to draw on in branding and corporate identity projects. Logotype is truly international, and features the world’s outstanding identity designers. Examples are drawn not just from Western Europe and North America but also Australia, South Africa, the Far East, Israel, Iran, South America, and Eastern...

66. 

Graphic Design Process

Graphic Design Process

By: Nancy Skolos; Thomas Wedell

Publisher: Laurence King

Publication Date: 31-AUG-2012

Insert Date: 11-JUN-2014

Slots: 1.0

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The process of creating graphic design cannot be easily defined: each designer has their own way of seeing the world and approaching their work. Graphic Design Process features a series of in-depth case studies exploring a range of both universal and unique design methods. Chapters investigate typical creative strategies, examining the work of 23 graphic designers from around the world. Work featured includes projects by Philippe Apeloig, Michael Bierut, Ed Fella, James Goggin, Anette Lenz, Johnson Banks, Me Company, Graphic Thought Facility, Ahn Sang-Soo, and Ralph Schraivogel. ...

67. 

Marketing Fashion

Marketing Fashion

By: Harriet Posner

Publisher: Laurence King

Publication Date: 28-APR-2011

Insert Date: 11-JUN-2014

Slots: 1.0

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Marketing and fashion branding inform many of the strategic and creative decisions involved in fashion design and product development. Marketing is a vital component of the industry supply chain, and an understanding of its importance and role is essential for those planning a career in fashion. Marketing Fashion is a practical guide to the fundamental principles of marketing and branding, from catwalk to price calculation, developing brand identity, to creating a customer profile. The book explains key theoretical concepts, and illustrates how they are applied within the global...

68. 

The A-Z of Visual Ideas

The A-Z of Visual Ideas

By: John Ingledew

Publisher: Laurence King

Publication Date: 10-OCT-2011

Insert Date: 11-JUN-2014

Slots: 1.0

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The A–Z of Visual Ideas explains the key ideas, sources of inspiration, and visual techniques that have been used throughout design history. Showing where ideas and inspiration come from, the book provides numerous strategies to help unlock the reader’s creativity. Using a dynamic and easy-to-understand A–Z format, the book reveals techniques that can be exploited to deliver ideas with greater impact, each entry offering a different starting point. Looking at everything from, Art to Zeitgeist, Intuition and Instinct to Happy Accidents and Hidden Messages, the book also features a...

69. 

The 3D Type Book

The 3D Type Book

By: Agathe Jacquillat; Tomi Vollauschek

Publisher: Laurence King

Publication Date: 04-APR-2011

Insert Date: 11-JUN-2014

Slots: 1.0

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This book is the most comprehensive showcase of three-dimensional letterforms ever written, featuring over 1,300 images of more than 300 projects by more than 160 emerging talents and established individuals and studios. Contributors include Sagmeister Inc, Vaughan Oliver, Milton Glaser, Alvin Lustig, Louis Danziger, Roger Excoffon, Paul Elliman, Marian Bantjes, Geoff Kaplan, Clotilde Olyff, Italo Lupi, Marion Bataille, Antoine+Manuel, Frost*Design, Mervyn Kurlansky, Non-Format, Oded Ezer, Rowland Scherman, Post Typography, Rinzen, Underware’s Type Workshop, J. Kyle Daevel, Ji Lee,...

70. 

Graphic Design for Fashion

Graphic Design for Fashion

By: Simone Pasztorek

Publisher: Laurence King

Publication Date: 11-OCT-2010

Insert Date: 11-JUN-2014

Slots: 1.0

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Graphic design for fashion must represent the core values of the brand while pushing boundaries and expectations. Often seen as a showcase relationship for a design studio, the seasonal nature of the end product provides a limitless testing ground for new ideas and innovative production solutions. This visually led book contains a global selection of the best graphic design studios’ work within the fashion industry – from packaging and lookbooks to swing tags and invitations – with exclusive insights from both clients and designers. The book features not simply the visual identities...

71. 

Lettering

Lettering

By: Andrew Haslam

Publisher: Laurence King

Publication Date: 12-SEP-2011

Insert Date: 11-JUN-2014

Slots: 1.0

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Using a combination of explanatory text, step-by-step photographs, and classic and contemporary examples, this unique survey brings together over 130 processes involved in creating lettering and applying it to surfaces. Included are hand-drawn lettering techniques (from sign writing to tattooing); dimensional lettering (hand engraving to laser cutting); typesetting (from letterpress to lettering in food); printing (Letraset to printing on bank notes); lettering on textiles (embroidery to flag-making); and illuminated type (neon signage to holography). Any designer wishing either to...

72. 

Adventures in Letterpress

Adventures in Letterpress

By: Brandon Mise

Publisher: Laurence King

Publication Date: 10-FEB-2014

Insert Date: 11-JUN-2014

Slots: 1.0

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Tactile, retro, and idiosyncratic, hand-printed objects have an undeniable appeal, especially in a digital age. In recent years, the nearly obsolete craft of letterpress has been resurrected by artists and designers who have rescued cast-iron presses from basements and scrap yards. Adventures in Letterpress features over 200 examples of the resulting work: elegant cards, edgy broadsheets, and everything in between. Beautiful, humorous and sometimes just plain weird, the projects featured in the book perfectly illustrate the vibrant future of this once-endangered medium. ...

73. 

How to be an Illustrator, 2nd Edition

How to be an Illustrator, 2nd Edition

By: Darrel Rees

Publisher: Laurence King

Publication Date: 17-JAN-2014

Insert Date: 11-JUN-2014

Slots: 1.0

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This book offers practical help and guidance to aspiring illustrators. All areas of the job are covered – how to create a portfolio; the most effective ways to approach would-be clients; how to prepare for meetings and negotiate contracts; and how to handle, deliver, and bill a job. There is advice on how to avoid the pitfalls that can undermine crucial first impressions; how to set up a studio; and how to maintain a flow of work and manage one’s time and cash. Success in self-promotion, creating websites, self-publishing, and the pros and cons of agents are all explored. International...

74. 

Introduction to Architectural Technology, 2nd Edition

Introduction to Architectural Technology, 2nd Edition

By: William McLean; Peter Silver; Dason Whitsett

Publisher: Laurence King

Publication Date: 10-OCT-2013

Insert Date: 11-JUN-2014

Slots: 1.0

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Understanding the relationship between design and technology is critical to the understanding of architecture. This book clearly explains the core aspects of architectural technology: structural physics, structural elements and forms, heating, lighting, environmental control, and computer modelling. Hundreds of photographs, diagrams, and screengrabs demonstrate common architectural forms and construction techniques. Historical and contemporary examples chart significant moments in architectural engineering and the development of materials science Includes an examination of...

75. 

Textile Visionaries

Textile Visionaries

By: Bradley Quinn

Publisher: Laurence King

Publication Date: 28-JUN-2013

Insert Date: 11-JUN-2014

Slots: 1.0

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Technologized textiles and sustainable fabrics are among the most innovative designed today, and together they are driving the rest of the industry dramatically forward. Many designers are now integrating hi-tech fabrics, such as protective and impact-resistant textiles, or cellulose fabrics, with groundbreaking results. Embracing new processes such as biomimicry, they bridge the gap between art, design, technology, and sustainability more than any other material. This book showcases new work from over 35 of today’s most forward-thinking textile designers, featuring surface designs,...

76. 

Das Sony Alpha 7/7R Handbuch

Das Sony Alpha 7/7R Handbuch

By: Martin Vieten

Publisher: dpunkt

Publication Date: 05-JUN-2014

Insert Date: 07-JUN-2014

Slots: 1.0

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Mit der A7 und A7R liefert Sony zwei Kameras ab, auf die engagierte Amateure und Fotoenthusiasten seit langem gewartet haben. Einzigartig: Die spiegellosen Systemkameras bieten einen Sensor im Kleinbildformat, lassen sich via Apps erweitern und nehmen praktisch jedes heute erhältliche Wechselobjektiv auf. Hinzu kommt ein Funktionsumfang, der kaum noch Wünsche übrig lässt. Martin Vieten führt Sie Schritt für Schritt in die Funktionen der A7/A7R ein. Angefangen von der optimalen Grund-konfiguration über die Möglichkeiten und Grenzen der verschiedenen Automatiken bis hin zur professionellen...

77. 

Gestalten mit Licht und Schatten, 2nd Edition

Gestalten mit Licht und Schatten, 2nd Edition

By: Oliver Rausch

Publisher: dpunkt

Publication Date: 05-JUN-2014

Insert Date: 07-JUN-2014

Slots: 1.0

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Dieses Lehrbuch veranschaulicht, wie sich durch Lichter und die richtige Beleuchtung ganz unterschiedliche Bildstimmungen erzeugen lassen und die Bildgegenstände plastisch werden. Die gezeigten Methoden der Lichtführung und der Einrichtung von Studiolicht schulen die eigen Wahrnehmung und ermöglichen es den Lesern, einen eigenen Stil zu entwickeln und mit Licht zu experimentieren. Der Schwerpunkt liegt auf der Porträt- bzw. Menschenfotografie, es werden aber auch andere Bereiche angesprochen, wie Stillleben, Landschafts- und Architekturaufnahmen....

78. 

Fujifilm X100S: From Snapshots to Great Shots

Fujifilm X100S: From Snapshots to Great Shots

By: Kevin Mullins

Publisher: Peachpit Press

Publication Date: 15-JUN-2014

Insert Date: 06-JUN-2014

Slots: 1.0

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The Fujifilm X100S is a digital camera with a 23mm fixed prime lens. It is intended for amateurs to semi-professionals who want a camera that allows them to make great images faster and with less hassle than any other digital camera. While the camera manual explains what the camera can do, it doesn’t show exactly how to use the camera to create great images! That’s where Fujifilm X100S: From Snapshots to Great Shots comes in. Starting with the top ten things users need to know about the camera, author Kevin Mullins carefully guides readers through the operating features. Readers get...

79. 

Using Logic® Pro X’s Updated Score Editor

Using Logic® Pro X’s Updated Score Editor

By: Jay Asher

Publisher: Course Technology PTR

Publication Date: 25-JUN-2014

Insert Date: 05-JUN-2014

Slots: 1.0

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If you're a Logic Pro Score Editor user, this information-packed eBook will quickly get you up to speed on the new features in the latest version of Score Editor in Logic Pro X including the new Styles Editor, Score Set Editor, and more. Written by film scoring artist and columnist Jay Asher, USING LOGIC PRO X'S UPDATED SCORE EDITOR includes easy-to-follow, illustrated tutorials and walk-throughs that will help you get the most out of these new and enhanced Score Editor features....

80. 

I Used to Be a Design Student

I Used to Be a Design Student

By: Billy Kiosoglou; Frank Philippin

Publisher: Laurence King

Publication Date: 18-FEB-2013

Insert Date: 04-JUN-2014

Slots: 1.0

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This book offers a rare chance to read what graphic designers feel about their education and profession. Fifty influential designers give the low-down about their student days and their professional lives. A piece of their college work is shown alongside an example of current work. Each designer also offers a key piece of advice and a warning, making this a must-read for anyone embarking on a career in design. The book looks at the process a designer goes through in finding their 'voice'. Topics addressed include how ideas are researched and developed; design and other cultural...