Free Trial

Safari Books Online is a digital library providing on-demand subscription access to thousands of learning resources.

Help

Design


61. 

The Art of the Data Center: A Look Inside the World's Most Innovative and Compelling Computing Environments, Audio Enhanced Edition

The Art of the Data Center: A Look Inside the World's Most Innovative and Compelling Computing Environments, Audio Enhanced Edition

By: Douglas Alger

Publisher: Prentice Hall

Publication Date: 30-SEP-2012

Insert Date: 10-OCT-2012

Slots: 1.0

Table of Contents • Start Reading

Today, data centers are the beating hearts of the companies they serve. Data centers process billions of Internet transactions every day. It's therefore critical for companies and IT organizations to understand the state-of-the-art in data center design. Narrow aspects - such as cooling, wiring, or power usage - are often the subject of technical documents. But it's rare to find a holistic view of how a great data center was designed - until now. In The Art of the Data Center, Cisco's Douglas Alger takes you behind the scenes at eighteen of the world's most innovative data centers. Through...

62. 

Basics Fashion Design 09: Designing Accessories

Basics Fashion Design 09: Designing Accessories

By: John Lau

Publisher: AVA Publishing

Publication Date: 01-OCT-2012

Insert Date: 09-OCT-2012

Slots: 1.0

Table of Contents • Start Reading

Accessories are key items in any fashion collection today. The ninth book in our Basics Fashion Design series, Designing Accessories by John Lau examines four key items from concept to production: bags, footwear, jewellery and millinery. This title looks at construction techniques and the essential tools of the trase used in modern accessories design, including 2D pattern and 3D modelling techniques. It also examines both hand-finishing and machine embellishment. This title is filled with images of beautiful accessories to inspire young designers. It is essential reading for fashion...

63. 

Make It So

Make It So

By: Nathan Shedroff; Christopher Noessel

Publisher: Rosenfeld Media

Publication Date: 17-SEP-2012

Insert Date: 28-SEP-2012

Slots: 1.0

Table of Contents • Start Reading

Many designers enjoy the interfaces seen in science fiction films and television shows. Freed from the rigorous constraints of designing for real users, sci-fi production designers develop blue-sky interfaces that are inspiring, humorous, and even instructive. By carefully studying these “outsider” user interfaces, designers can derive lessons that make their real-world designs more cutting edge and successful....

64. 

Design: Type: A Seductive Collection of Alluring Type Designs

Design: Type: A Seductive Collection of Alluring Type Designs

By: Paul Burgess; Tony Seddon

Publisher: Rockport Publishers

Publication Date: 01-SEP-2012

Insert Date: 15-SEP-2012

Slots: 1.0

Table of Contents • Start Reading

Featuring a curated collection of about 500 exquisite designs, along with essays from top designers about the essence and importance of good typography in design, Design: Type is an insightful resource filled with mini-workshops that dissect several featured projects and highlight the effectiveness of the type treatments. The first in a new series, this informative sourcebook offers the best of typography in practice and is an essential resource for students and professionals alike. ...

65. 

Sketching User Experiences: The Workbook

Sketching User Experiences: The Workbook

By: Saul Greenberg; Sheelagh Carpendale; Nicolai Marquardt; Bill Buxton

Publisher: Morgan Kaufmann

Publication Date: 01-NOV-2010

Insert Date: 11-SEP-2012

Slots: 1.0

Table of Contents • Start Reading

In Sketching User Experiences: The Workbook , you will learn, through step-by-step instructions and exercises, various sketching methods that will let you express your design ideas about user experiences across time. Collectively, these methods will be your sketching repertoire: a toolkit where you can choose the method most appropriate for developing your ideas, which will help you cultivate a culture of experience-based design and critique in your workplace. Features standalone modules detailing methods and exercises for practitioners who want to learn and develop their sketching...

66. 

Typographic Design: Form and Communication, 5th Edition

Typographic Design: Form and Communication, 5th Edition

By: 

Publisher: John Wiley & Sons

Publication Date: 01-NOV-2011

Insert Date: 30-AUG-2012

Slots: 1.0

Table of Contents • Start Reading

For more than two decades, the type book of choice for design professionals and students Typographic design has been a field in constant motion since Gutenberg first invented movable type. Staying abreast of recent developments in the field is imperative for both design professionals and students. Thoroughly updated to maintain its relevancy in today's digital world, Typographic Design, Fifth Edition continues to provide a comprehensive overview of every aspect of designing with type. This Fifth Edition of the bestselling text in the field offers detailed coverage of such essential...

67. 

Just Design

Just Design

By: Christopher Christopher Simmons

Publisher: HOW Books

Publication Date: 11-NOV-2011

Insert Date: 09-AUG-2012

Slots: 1.0

Table of Contents • Start Reading

For many, doing good work that also does good in the world is part of the ethos of design practice. Just Design celebrates and explores this increasingly critical aspect of design by showcasing a diverse collection of inspiring projects, people and causes. Look inside to explore more than 140 exceptional design solutions from many of the world’s leading designers and discover new work from emerging voices. Dig deeper by reading the story behind every included project—including 10 expanded case studies. Gain new perspective with thoughtful essays by Alissa Walker, Kate Andrews, Aaris...

68. 

Information Visualization, 2nd Edition

Information Visualization, 2nd Edition

By: Colin Ware

Publisher: Morgan Kaufmann

Publication Date: 07-APR-2004

Insert Date: 08-AUG-2012

Slots: 1.0

Table of Contents • Start Reading

Most designers know that yellow text presented against a blue background reads clearly and easily, but how many can explain why, and what really are the best ways to help others and ourselves clearly see key patterns in a bunch of data? This book explores the art and science of why we see objects the way we do. Based on the science of perception and vision, the author presents the key principles at work for a wide range of applications--resulting in visualization of improved clarity, utility, and persuasiveness. The book offers practical guidelines that can be applied by anyone:...

69. 

Handbook of Computer Aided Geometric Design

Handbook of Computer Aided Geometric Design

By: G. Farin; J. Hoschek; M.-S. Kim

Publisher: North Holland

Publication Date: 13-AUG-2002

Insert Date: 07-AUG-2012

Slots: 1.0

Table of Contents • Start Reading

This book provides a comprehensive coverage of the fields Geometric Modeling, Computer-Aided Design, and Scientific Visualization, or Computer-Aided Geometric Design. Leading international experts have contributed, thus creating a one-of-a-kind collection of authoritative articles. There are chapters outlining basic theory in tutorial style, as well as application-oriented articles. Aspects which are covered include: Historical outline Curve and surface methods Scientific Visualization Implicit methods Reverse engineering. This book is meant to be a reference text for...

70. 

Design for Emotion

Design for Emotion

By: Trevor van Gorp; Edie Adams

Publisher: Morgan Kaufmann

Publication Date: 15-JUN-2012

Insert Date: 01-AUG-2012

Slots: 1.0

Table of Contents • Start Reading

Design for Emotion introduces you to the why, what, when, where and how of designing for emotion. Improve user connection, satisfaction and loyalty by incorporating emotion and personality into your design process. The conscious and unconscious origins of emotions are explained, while real-world examples show how the design you create affects the emotions of your users.   This isn’t just another design theory book - it’s imminently practical. Design for Emotion introduces the A.C.T. Model (Attract/Converse/Transact) a tool for helping designers create designs that intentionally...

71. 

The Fundamentals of Fashion Design, 2nd Edition

The Fundamentals of Fashion Design, 2nd Edition

By: Richard Sorger; Jenny Udale

Publisher: AVA Publishing

Publication Date: 01-JUL-2012

Insert Date: 25-JUL-2012

Slots: 1.0

Table of Contents • Start Reading

The Fundamentals of Fashion Design (second edition) provides a comprehensive, stylish and contemporary introduction to the fundamental principles of fashion design. It offers a fully illustrated introduction to the key elements of fashion design, from the initial concept of a fashion idea to realising it in 3D form. New case studies featuring contemporary designers contextualise the ideas explored within the book and offer key insights into working - and succeeding - in the fashion industry. A range of design exercises helps readers to discover new techniques. This title inspires readers to...

72. 

The Art Directors Annual 90

The Art Directors Annual 90

By: Art Directors Club

Publisher: AVA Publishing

Publication Date: 01-JAN-2012

Insert Date: 26-JUN-2012

Slots: 1.0

Table of Contents • Start Reading

Continuously published since 1920, the Art Directors Annual is the world's most widely distributed creative awards reference book and source of inspiration, honoring the year's best work in design and advertising around the globe. Every winning entry (including all Cube and Merit winners) is reproduced in full-color with complete credits. The 90th edition includes the NEW ADC Designism (which explores the responsibilities of creatives to drive social and political change through their work), ADC Hybrid, the 2011 ADC Hall of Fame Laureates and the ADC Black Cube for best in show....

73. 

The Fundamentals of Architecture (second edition), 2nd Edition

The Fundamentals of Architecture (second edition), 2nd Edition

By: Lorraine Farrelly

Publisher: AVA Publishing

Publication Date: 01-JUN-2012

Insert Date: 26-JUN-2012

Slots: 1.0

Table of Contents • Start Reading

Architecture is one of the most accessible and involving forms of art; a building or space is a physical presence that defines everyday experiences, affects mood, and becomes part of collective memory and cultural identity. An essential introduction, The Fundamentals of Architecture (second edition) gives a comprehensive and engaging overview of architecture in its entirety, from creation to construction. Beginning with a fascinating chapter on the history of architecture including a timeline of architectural influences, this new edition contains in-depth case studies, practical projects and...

74. 

Design: Paper: A Seductive Collection of Alluring Paper Designs

Design: Paper: A Seductive Collection of Alluring Paper Designs

By: Public School

Publisher: Rockport Publishers

Publication Date: 01-JUL-2012

Insert Date: 06-JUN-2012

Slots: 1.0

Table of Contents • Start Reading

Design: Paper is the first in a new, informative series of design documentaries which offers the best of design in practice. ...

75. 

Design for Hackers: Reverse-Engineering Beauty

Design for Hackers: Reverse-Engineering Beauty

By: 

Publisher: John Wiley & Sons

Publication Date: 06-SEP-2011

Insert Date: 24-MAY-2012

Slots: 1.0

Table of Contents • Start Reading

The smash hit introductory design book that debuted at #18 on Amazon Hackers are able to accomplish so much in so little time because they come from a community that's built upon sharing knowledge. When it comes to programming, they can learn whatever they need to learn by reading manuals, or simply typing in a Google search. But learning design isn't so simple. Many design books try to teach design through lists of "do's" and "don'ts." But hackers know you need a deeper understanding of something to really do it well. Design for Hackers takes apart design by "reverse-engineering"...

76. 

Digital Design for Print and Web: An Introduction to Theory, Principles, and Techniques

Digital Design for Print and Web: An Introduction to Theory, Principles, and Techniques

By: 

Publisher: John Wiley & Sons

Publication Date: 01-MAR-2010

Insert Date: 24-MAY-2012

Slots: 1.0

Table of Contents • Start Reading

The all-inclusive guide—from theory to practice—for print and Web design Any well-conceived print or Web design features the dynamic interplay between visual artistry and technical skill. It becomes important, therefore, for the designer to cultivate an aesthetic eye as well as develop a high degree of computer savvy. By combining basic theory with hands-on technique, Digital Design for Print and Web takes the unique approach of uniting two subjects traditionally approached separately into one complete volume. As a result, you will gain a clearer understanding of the entire creative...

77. 

Innovative Design and Creation of Visual Interfaces

Innovative Design and Creation of Visual Interfaces

By: Ben Falchuk; Aderito Marcos

Publisher: IGI Global

Publication Date: 31-MAR-2012

Insert Date: 23-MAY-2012

Slots: 1.0

Table of Contents • Start Reading

Computer graphics and digital design have come a long way in recent years, and it is difficult to keep up with the latest trends in software development and output.<br>Innovative Design and Creation of Visual Interfaces: Advancements and Trends offers the cutting-edge in research, development, technologies, case studies, frameworks, and methodologies within the field of visual interfaces. The book has collected research from around the world to offer a holistic picture of the state of the art in the field. In order to stay abreast of the latest trends, this volume offers a vital resource for...

78. 

Design Elements, Typography Fundamentals: A Graphic Style Manual for Understanding How Typography Affects Design

Design Elements, Typography Fundamentals: A Graphic Style Manual for Understanding How Typography Affects Design

By: Kristin Cullen

Publisher: Rockport Publishers

Publication Date: 01-JUN-2012

Insert Date: 20-MAY-2012

Slots: 1.0

Table of Contents • Start Reading

Explore the fundamentals of typography with this practical new guide. ...

79. 

Playful Design

Playful Design

By: John Ferrara

Publisher: Rosenfeld Media

Publication Date: 16-MAY-2012

Insert Date: 16-MAY-2012

Slots: 1.0

Table of Contents • Start Reading

Game design is a sibling discipline to software and Web design, but they're siblings that grew up in different houses. They have much more in common than their perceived distinction typically suggests, and user experience practitioners can realize enormous benefit by exploiting the solutions that games have found to the real problems of design....

80. 

Design Is a Job

ShortCut

Design Is a Job

By: Mike Monteiro

Publisher: A Book Apart

Publication Date: 16-MAY-2011

Insert Date: 25-APR-2012

Slots: 1.0

Table of Contents • Start Reading

Co-founder of Mule Design and raconteur Mike Monteiro wants to help you do your job better. From contracts to selling design, from working with clients to working with each other, this brief book is packed with knowledge you can’t afford not to know. Foreword by Erik Spiekermann. "Running a design shop is hard. When someone actually gets one off the ground, they’ve got something rare and valuable, so they keep their strategies and practices secret. What makes this book so unique is that it plainly and honestly describes how a successful design shop actually works." –john Gruber, Daring...