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81. | By: Ronen Feldman; James Sanger Publisher: Cambridge University Press Publication Date: 11-DEC-2006 Insert Date: 03-MAY-2013 Slots: 1.0 | Overview: The Text Mining Handbook
Text mining is a new and exciting area of computer science research that tries to solve the crisis of information overload by combining techniques from data mining, machine learning, natural language processing, information retrieval, and knowledge management. Similarly, link detection - a rapidly evolving approach to the analysis of text that shares and builds upon many of the key elements of text mining - also provides new tools for people to better leverage their burgeoning textual data resources. The Text Mining Handbook presents a comprehensive discussion of the state-of-the-art in...
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82. | Verification and Validation in Scientific Computing By: William L. Oberkampf; Christopher J. Roy Publisher: Cambridge University Press Publication Date: 14-OCT-2010 Insert Date: 03-MAY-2013 Slots: 1.0 | Overview: Verification and Validation in Scientific Computing
Advances in scientific computing have made modelling and simulation an important part of the decision-making process in engineering, science, and public policy. This book provides a comprehensive and systematic development of the basic concepts, principles, and procedures for verification and validation of models and simulations. The emphasis is placed on models that are described by partial differential and integral equations and the simulations that result from their numerical solution. The methods described can be applied to a wide range of technical fields, from the physical sciences,...
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83. | Getting Started with the MSP430 Launchpad By: Adrian Fernandez; Dung Dang Publisher: Newnes Publication Date: 19-APR-2013 Insert Date: 03-MAY-2013 Slots: 1.0 | Overview: Getting Started with the MSP430 Launchpad
This book explores the world of microcontroller development through friendly lessons and progressively challenging projects, which will have you blink LEDs, make music with buzzers & interact with different sensors like accelerometers and temperature sensors. This book is focused on the MSP-EXP430G2 LaunchPad Evaluation Kit, which is a complete microcontroller development platform that includes everything you need to start creating microcontroller-based projects. Many of the 25+ projects will also leverage external components, such as the highly-integrated Educational BoosterPack, which...
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84. | Windows Server 2012 Security from End to Edge and Beyond By: Thomas W Shinder; Yuri Diogenes; Debra Littlejohn Shinder Publisher: Syngress Publication Date: 18-APR-2013 Insert Date: 03-MAY-2013 Slots: 1.0 | Overview: Windows Server 2012 Security from End to Edge and Beyond
Windows 8 Security from End to Edge and Beyond shows you how to architect, design, plan and deploy Windows 8 and related Microsoft security technologies in the enterprise. The book covers security technologies that apply to both client and server and enables you to identify and deploy Windows 8 security features in your systems based on different business and deployment scenarios. The book provides a single source where you can learn how to secure Windows 8 in many systems, including core, endpoint and anywhere access. Tom Shinder and Yuri Diogenes are both Microsoft employees who...
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85. | Richtig einsteigen: Access 2013 VBA-Programmierung By: Lorenz Hölscher Publisher: Microsoft Press Deutschland Publication Date: 02-MAY-2013 Insert Date: 03-MAY-2013 Slots: 1.0 | Overview: Richtig einsteigen: Access 2013 VBA-Programmierung Eine Einführung in VBA und die Möglichkeiten, Access-Datenbanken mit dieser Technologie zu entwerfen....
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86. | By: Laura Klein Publisher: O'Reilly Media, Inc. Publication Date: 16-MAY-2013 Insert Date: 03-MAY-2013 Slots: 1.0 | Overview: UX for Lean Startups Great user experiences (UX) are essential for products today, but designing one can be a lengthy and expensive process. With this practical, hands-on book, you’ll learn how to do it faster and smarter using Lean UX techniques. UX expert Laura Klein shows you what it takes to gather valuable input from customers, build something they’ll truly love, and reduce the time it takes to get your product to market....
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87. | By: John Boxall Publisher: No Starch Press Publication Date: 30-APR-2013 Insert Date: 02-MAY-2013 Slots: 1.0 | Overview: Arduino Workshop Arduino Workshop takes you through 65 electronics projects that show the full range of cool stuff you can do with Arduino....
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88. | Understanding and Using C Pointers By: Richard Reese Publisher: O'Reilly Media, Inc. Publication Date: 15-MAY-2013 Insert Date: 02-MAY-2013 Slots: 1.0 | Overview: Understanding and Using C Pointers Improve your programming through a solid understanding of C pointers and memory management. With this practical book, you’ll learn how pointers provide the mechanism to dynamically manipulate memory, enhance support for data structures, and enable access to hardware. Author Richard Reese shows you how to use pointers with arrays, strings, structures, and functions, using memory models throughout the book....
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89. | Microsoft® SQL Server® 2012 Reporting Services By: Stacia Misner Publisher: Microsoft Press Publication Date: 24-APR-2013 Insert Date: 02-MAY-2013 Slots: 1.0 | Overview: Microsoft® SQL Server® 2012 Reporting Services Deliver interactive business intelligence reports using SQL Server 2012 Reporting Services, and help facilitate real-time decision making throughout the enterprise. SQL Server expert Stacia Misner shows you in detail how to design, manage, and access custom reports that capture data from multiple sources....
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90. | Build Windows® 8 Apps with Microsoft® Visual C++® Step by Step By: Luca Regnicoli; Paolo Pialorsi; Roberto Brunetti Publisher: Microsoft Press Publication Date: 25-APR-2013 Insert Date: 02-MAY-2013 Slots: 1.0 | Overview: Build Windows® 8 Apps with Microsoft® Visual C++® Step by Step Teach yourself how to build Windows 8 applications using Microsoft® Visual C++—one step at a time. Ideal for those with intermediate to advanced C++ development skills, this tutorial provides practical, learn-by-doing exercises for creating apps that can adapt to different screen sizes—including desktop and laptop computers, tablets, and slates....
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91. | iOS Drawing: Practical UIKit Solutions By: Erica Sadun Publisher: Addison-Wesley Professional Publication Date: 23-SEP-2013 Insert Date: 01-MAY-2013 | Overview: iOS Drawing: Practical UIKit Solutions This Rough Cut is an early draft manuscript version of the
final book. Please excuse typos.
UIKit provides a powerful two-dimensional drawing engine for
iOS. It enables developers to draw elements using arbitrary output
fidelity, regardless of the display specifics (retina or
non-retina) and destination (device, printing services, etc). This
device- and destination-independent API includes powerful features
like transparency, path-based drawing, antialiasing, and
more.
In this guide, Erica Sadun, bestselling author of The Core iOS 6
Developer's Cookbook and The Advanced iOS 6...
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92. | Sams Teach Yourself Unity Game Development in 24 Hours By: Mike Geig Publisher: Sams Publication Date: 10-JAN-2014 Insert Date: 01-MAY-2013 | Overview: Sams Teach Yourself Unity Game Development in 24 Hours A complete beginner's guide to game development with the
powerful Unity game engine. CS Instructor and game designer, Mike
Geig, offers a do-it-yourself approach to game development - with
all of the main essentials covered. In just 24 hours, readers will
learn how to get started developing games with Unity. The approach
is hands-on and modular. Each chapter will cover an essential
component of the game development process. Topics will be
illustrated with sample projects. While the book will be tutorial
intensive, it will be written with the intention of being a
reference. Items will be...
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93. | By: Dan Saffer Publisher: O'Reilly Media, Inc. Publication Date: 10-MAY-2013 Insert Date: 01-MAY-2013 Slots: 1.0 | Overview: Microinteractions It’s the little things that turn a good digital product into a great one. With this practical book, you’ll learn how to design effective microinteractions: the small details that exist inside and around features. How can users change a setting, or know they have a new email message? You’ll quickly discover how microinteractions can change a product from one that’s tolerated into one that’s treasured....
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94. | Beginning SharePoint 2013 Development By: Steve Fox; Chris Johnson; Donovan Follette Publisher: Wrox Publication Date: 18-FEB-2013 Insert Date: 30-APR-2013 Slots: 1.0 | Overview: Beginning SharePoint 2013 Development
A complete revision to a popular SharePoint developer's resource
Fully updated for SharePoint 2013, this book is an ideal starting place for SharePoint development. Covering all the major topics that a new developer needs to know in order to get started, this resource contains 100 percent new content and addresses the major overhaul to the SharePoint 2013 platform. The team of authors, led by Microsoft's Steve Fox, presents you with a detailed overview that helps you establish a starting point for development. They then walk you through ways to advance your knowledge so that you leverage...
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95. | By: Scott W. Ambler Publisher: Cambridge University Press Publication Date: 22-MAR-2004 Insert Date: 30-APR-2013 Slots: 1.0 | Overview: The Object Primer
Scott Ambler, award-winning author of Building Object Applications that Work, Process Patterns, and More Process Patterns, has revised his acclaimed first book, The Object Primer. Long prized in its original edition by both students and professionals as the best introduction to object-oriented technology, this book is now completely up-to-date, with all modeling notation rewritten in the just-released UML 2.0. All chapters have been revised to take advantage of Agile Modeling (AM), which is presented in the new chapter 2 along with other important new modeling techniques. Review questions...
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96. | Kernel Methods for Pattern Analysis By: John Shawe-Taylor; Nello Cristianini Publisher: Cambridge University Press Publication Date: 28-JUN-2004 Insert Date: 30-APR-2013 Slots: 1.0 | Overview: Kernel Methods for Pattern Analysis
Kernel methods provide a powerful and unified framework for pattern discovery, motivating algorithms that can act on general types of data (e.g. strings, vectors or text) and look for general types of relations (e.g. rankings, classifications, regressions, clusters). The application areas range from neural networks and pattern recognition to machine learning and data mining. This book, developed from lectures and tutorials, fulfils two major roles: firstly it provides practitioners with a large toolkit of algorithms, kernels and solutions ready to use for standard pattern discovery...
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97. | MySQL Workbench: Data Modeling & Development By: Michael McLaughlin Publisher: McGraw-Hill Publication Date: 09-APR-2013 Insert Date: 30-APR-2013 Slots: 1.0 | Overview: MySQL Workbench: Data Modeling & Development
The only Oracle Press guide to MySQL Workbench explains how to design and model MySQL databases.MySQL Workbench Data Modeling and Development helps developers learn how to effectively use this powerful product for database modeling, reverse engineering, and interaction with the database without writing SQL statements. MySQL Workbench is a graphical user interface that can be used to create and maintain MySQL databases without coding.
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98. |
Instant HTML5 Responsive Table Design How-to By: Fernando Monteiro; Publisher: Packt Publishing Publication Date: 24-APR-2013 Insert Date: 30-APR-2013 Slots: 1.0 | Overview: Instant HTML5 Responsive Table Design How-to
Present your data anywhere on any device using responsive design techniques
Learn something new in an Instant! A short, fast, focused guide delivering immediate results.
Optimize and visualize your data using responsive design techniques
Understand how responsive design works and which elements you should use to make your tables responsive
Display numbers and filter data in small screens easily
In Detail
We all know the importance of good design to the success of a product, service, or even a simple website. Serving content to fit different platforms, system and...
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99. | Kinect in Motion – Audio and Visual Tracking by Example By: Clemente Giorio; Massimo Fascinari Publisher: Packt Publishing Publication Date: 25-APR-2013 Insert Date: 30-APR-2013 Slots: 1.0 | Overview: Kinect in Motion – Audio and Visual Tracking by Example
A fast-paced, practical guide including examples, clear instructions, and details for building your own multimodal user interface
Step-by-step examples on how to master the essential features of Kinect technology
Fully-functioning code samples ready to expand and adjust to your need
Compact and handy reference on how to adopt a multimodal user interface in your application
In Detail
Kinect is a motion-sensing input device by Microsoft for the Xbox 360 video game console and Windows PCs. It provides capabilities to enhance human-machine interaction along with a...
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100. | jQuery Game Development Essentials By: Selim Arsever; Publisher: Packt Publishing Publication Date: 25-APR-2013 Insert Date: 30-APR-2013 Slots: 1.0 | Overview: jQuery Game Development Essentials
Learn how to make fun and addictive multi-platform games using jQuery
Discover how you can create a fantastic RPG, arcade game, or platformer using jQuery!
Learn how you can integrate your game with various social networks, creating multiplayer experiences and also ensuring compatibility with mobile devices.
Create your very own framework, harnessing the very best design patterns and proven techniques along the way.
In Detail
jQuery is a leading multi-browser JavaScript library that developers across the world utilize on a daily basis to help simplify client-side...
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