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Digital Media


101. 

Road to Seeing

Road to Seeing

By: Dan Winters

Publisher: New Riders

Publication Date: 13-DEC-2013

Insert Date: 06-MAR-2014

Slots: 1.0

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After beginning his career as a photojournalist for a daily newspaper in southern California, Dan Winters moved to New York to begin a celebrated career that has since led to more than one hundred awards, including the Alfred Eisenstaedt Award for Magazine Photography. An immensely respected portrait photographer, Dan is well known for an impeccable use of light, color, and depth in his evocative images. In Road to Seeing, Dan shares his journey to becoming a photographer, as well as key moments in his career that have influenced and informed the decisions he has made and the path he has...

102. 

Making Media, 3rd Edition

Making Media, 3rd Edition

By: Jan Roberts-Breslin

Publisher: Focal Press

Publication Date: 10-SEP-2012

Insert Date: 04-MAR-2014

Slots: 1.0

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Making Media takes the media production process and deconstructs it into its most basic components. Students will learn the basic concepts of media production: frame, sound, light, time, motion, sequencing, etc., and be able to apply them to any medium they choose. They will also become well grounded in the digital work environment and the tools required to produce media in the digital age. The companion Web site provides interactive exercises for each chapter, allowing students to explore the process of media production. The text is heavily illustrated and complete with sidebar...

103. 

The Music Producer’s Survival Stories

The Music Producer’s Survival Stories

By: Brian M. Jackson

Publisher: Course Technology PTR

Publication Date: 05-MAR-2014

Insert Date: 01-MAR-2014

Slots: 1.0

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Featuring interviews with professional fulltime musicians, audio engineers, and producers who are making their own way in today's independent and electronic music scenes, THE MUSIC PRODUCER'S SURVIVAL STORIES: INTERVIEWS WITH VETERAN, INDEPENDENT, AND ELECTRONIC MUSIC PROFESSIONALS will inform you, encourage you, and inspire you to pursue your own music career your way. This title is a companion volume to author Brian Jackson's The Music Producer's Survival Guide: Chaos, Creativity, and Career in Independent and Electronic Music, which explores the integration of creative passion, lifestyle,...

104. 

Dirige tu vida

Dirige tu vida

By: Javier Reyero; Álvaro Merino

Publisher: LID Editorial

Publication Date: 01-MAY-2013

Insert Date: 28-FEB-2014

Slots: 1.0

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Dirige tu vida habla de cinco películas singulares. Pero no es un libro de cine. Es algo más: un libro de película escrito por el reconocido periodista, conferenciante y comunicador Javier Reyero y el formador en competencias emocionales Álvaro Merino, que han unido su experiencia en la formación a ejecutivos para descubrirnos que el cine, además de distraernos, refuerza conceptos como el trabajo en equipo, la resiliencia, el liderazgo transformador o la negociación. Para ello ambos autores han escogido cinco películas universales que contienen secuencias impactantes e inspiradoras:...

105. 

Data Protection for Photographers

Data Protection for Photographers

By: 

Publisher: Rocky Nook

Publication Date: 27-FEB-2014

Insert Date: 28-FEB-2014

Slots: 1.0

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All photographers, both amateur and professional, are faced with the important issues of data protection and storage. Without knowledge of the options, tools, and procedures for safe and effective image protection and storage, photographers run the serious risk of losing their image files. This book offers critical information about the best hardware, software, procedures, and practices for capturing, storing, and preserving images and other data. This book explains current data protection and storage technologies in everyday terms. It describes effective procedures for protecting data, from...

106. 

Rough Cuts
Learning Responsive Web Design

Learning Responsive Web Design

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 15-MAY-2014

Insert Date: 28-FEB-2014

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Learn how to design websites that deliver responsive and equally engaging experiences to users on tablets, smartphones, netbooks, laptops, or large-screen desktops. In this practical guide, author Clarissa Peterson the HTML5 best practices, CSS techniques, design principles and considerations, and accessibility concerns necessary to create a truly responsive design....

107. 

David Busch’s Nikon® D5300 Guide to Digital SLR Photography

David Busch’s Nikon® D5300 Guide to Digital SLR Photography

By: David D. Busch

Publisher: Course Technology PTR

Publication Date: 11-MAR-2014

Insert Date: 28-FEB-2014

Slots: 1.0

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DAVID BUSCH'S NIKON D5300 GUIDE TO DIGITAL SLR PHOTOGRAPHY is the best allinone resource and reference for the Nikon D5300. This new Nikon model includes builtin GPS, WiFi features, a 24megapixel sensor, ISO up to 25,600, and full HDTV video. With this book in hand, you will explore the world of digital photography, sharpen your creativity, and get great results with your Nikon D5300. With clear howto steps and fullcolor illustrations, DAVID BUSCH'S NIKON D5300 GUIDE TO DIGITAL SLR PHOTOGRAPHY covers all the features of this sophisticated camera in depth, from taking your first photos through...

108. 

Digital Image Processing with Application to Digital Cinema

Digital Image Processing with Application to Digital Cinema

By: KS Thyagarajan

Publisher: Focal Press

Publication Date: 19-DEC-2005

Insert Date: 28-FEB-2014

Slots: 1.0

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With crystal clarity, this book conveys the most current principles in digital image processing, providing both the background theory and the practical applications to various industries, such as digital cinema, video compression, and streaming media....

109. 

Web Designer’s Guide to Google Glass

ShortCut

Web Designer’s Guide to Google Glass

By: Joe Casabona

Publisher: Peachpit Press

Publication Date: 28-FEB-2014

Insert Date: 28-FEB-2014

Slots: 1.0

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This hands-on guide to optimizing web sites for Google Glass will show you how to take advantage of the latest advancements of this tiny screen, including watching videos and viewing forms. You'll also take a look at the Mirror API and building web-based native apps for Google Glass, and get insightful tips from an expert designer on avoiding web design pitfalls. ...

110. 

Picture Perfect Posing: Practicing the Art of Posing for Photographers and Models

Picture Perfect Posing: Practicing the Art of Posing for Photographers and Models

By: Roberto Valenzuela

Publisher: New Riders

Publication Date: 27-FEB-2014

Insert Date: 28-FEB-2014

Slots: 1.0

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Photographer, author, and educator Roberto Valenzuela has a proven track record for teaching and explaining difficult concepts to photographers of all skill levels. His remarkable ability to break down complicated ideas into understandable, approachable elements that photographers can truly grasp–and then use their newfound knowledge to improve their photography–made his first book, Picture Perfect Practice, a breakout success. In Picture Perfect Posing, Roberto takes on the art of posing. For many photographers, after learning to compose an image and even light it properly, a portrait...

111. 

Best Practices for Graphic Designers, Color Works

Best Practices for Graphic Designers, Color Works

By: Eddie Opara; John Cantwell

Publisher: Rockport Publishers

Publication Date: 01-NOV-2013

Insert Date: 27-FEB-2014

Slots: 1.0

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This is the go to guide for designers as it outlines and details the essential color design skills needed to create successful, meaningful, and aesthetically compelling designs. Along with hands-on projects, it offers unique insights into strategy and business when working in the real world with real clients. Color Works starts with basic information on color practices and fundamentals, and then delves more deeply into theory and application on a project-by-project basis. Illustrated with real-world projects and case studies, this book offers a behind-the-scenes take on the design process...

112. 

Digital Sound Processing for Music and Multimedia

Digital Sound Processing for Music and Multimedia

By: Ross Kirk; Andy Hunt

Publisher: Focal Press

Publication Date: 08-OCT-2013

Insert Date: 27-FEB-2014

Slots: 1.0

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Provides an introduction to the nature, synthesis and transformation of sound which forms the basis of digital sound processing for music and multimedia. Background information in computer techniques is included so that you can write computer algorithms to realise new processes central to your own musical and sound processing ideas. Finally, material is inlcuded to explain the way in which people contribute to the development of new kinds of performance and composition systems. Key features of the book include: · Contents structured into free-standing parts for easy navigation · `Flow...

113. 

Best Practices for Graphic Designers, Packaging

Best Practices for Graphic Designers, Packaging

By: Grip

Publisher: Rockport Publishers

Publication Date: 01-DEC-2013

Insert Date: 27-FEB-2014

Slots: 1.0

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Best Practices for Graphic Designers, Packaging, takes you through the entire packaging process from strategy and concept development, through choosing the right materials, naming systems, studying the competition, surveying the shelf landscape and more. Gain strategic insights on all aspects of package design. From starting with a blank slate all the way up to a finished product, this informative guide to all-things-packaging covers the steps of implementation of packaging design, utilizing a variety of case studies and examples, including practical real-world information about client and...

114. 

How to Cheat in Maya 20XX: Tools and Techniques for Character Animation

How to Cheat in Maya 2014: Tools and Techniques for Character Animation

By: Kenny Roy

Publisher: Focal Press

Publication Date: 31-JUL-2013

Insert Date: 27-FEB-2014

Slots: 1.0

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All professional animators know a handful of secrets that give them an edge in a production environment. "How to Cheat in Maya" puts these secrets in your hands! Learn time and energy-saving techniques tested in real Hollywood productions in this book, jam-packed with screenshots and scene files designed to get you up to speed quickly. From menus to modeling, lipsync to lighting, How to Cheat in Maya 2014 covers all of the methods available in the latest version of Maya. Get up to speed quickly and produce stellar results with these insider workflows. With new, updated cheats...

115. 

Design and Implementation of 3D Graphics Systems

Design and Implementation of 3D Graphics Systems

By: Jonas Gomes; Luiz Velho; Sousa, Costa

Publisher: A K Peters/CRC Press

Publication Date: 08-AUG-2012

Insert Date: 26-FEB-2014

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This book covers the computational aspects of geometric modeling and rendering 3D scenes. Special emphasis is given to the architectural aspects of interactive graphics, geometric modeling, rendering techniques, the graphics pipeline, and the architecture of 3D graphics systems. The text describes basic 3D computer graphics algorithms and their implementation in the C language. The material is complemented by library routines for constructing graphics systems, which are available for download from the book’s website. ...

116. 

Gaming for Classroom-Based Learning

Gaming for Classroom-Based Learning

By: Young Kyun Baek

Publisher: IGI Global

Publication Date: 31-MAY-2010

Insert Date: 26-FEB-2014

Slots: 1.0

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In order to effectively use games in the classroom, teachers and parents need to agree on games' positive functions toward students' learning, decide and select good educational games relevant to content and tasks in the classroom, and disseminate their acquired knowledge into the teaching field. As part of an international dialogue between researchers in educational technology, Gaming for Classroom-Based Learning: Digital Role Playing as a Motivator of Study investigates whether games can motivate students to learn and improve their knowledge and skills. This collection of research aims to...

117. 

Computer Graphics: From Pixels to Programmable Graphics Hardware

Computer Graphics: From Pixels to Programmable Graphics Hardware

By: Alexey Boreskov; Evgeniy Shikin

Publisher: Chapman and Hall/CRC

Publication Date: 25-OCT-2013

Insert Date: 26-FEB-2014

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This text explores all major areas of modern computer graphics, starting from basic mathematics and algorithms and concluding with OpenGL and real-time graphics. Requiring only basic knowledge of analytic geometry, linear algebra, and C++, the book guides students through the OpenGL pipeline and gives them a firm foundation in today’s high-performance graphics. Using one consistent example, it leads them step by step from simple rendering to animation to lighting and bumpmapping. Source code and examples are available on the book’s CRC Press web page. ...

118. 

Graphics Shaders: Theory and Practice, Second Edition

Graphics Shaders: Theory and Practice, Second Edition

By: Mike Bailey; Steve Cunningham

Publisher: A K Peters/CRC Press

Publication Date: 08-NOV-2011

Insert Date: 26-FEB-2014

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Highly recommended by <EM>CHOICE</EM> (December 2009), the first edition of Graphics Shaders: Theory and Practice has proven to be a popular choice for shaders courses at universities and conferences. Incorporating changes in the OpenGL syntax, this second edition provides an engaging and accessible introduction to the latest developments in graphics shaders. The authors thoroughly explain the concepts, use sample code to describe details of the concepts, and then challenge readers to extend the examples. Sample source code for many of the book’s examples is available on a companion...

119. 

Image Processing and Analysis with Graphs: Theory and Practice

Image Processing and Analysis with Graphs: Theory and Practice

By: Olivier Lezoray; Leo Grady

Publisher: CRC Press

Publication Date: 03-JUL-2012

Insert Date: 26-FEB-2014

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The first book to serve as a comprehensive review of digital imaging and computer vision with graphs, this reference helps readers unfamiliar with presented concepts. The book is divided into two parts that focus on the processing of functions on graphs, graph-based image processing, representation and analysis of objects on graphs, and graph-based image analysis. Each chapter provides a comprehensive review on a specific topic. These range from research challenges to industry trends, and contributors provide numerous examples to illustrate how the proposed methods can be used in practice....

120. 

Sound and Recording, 7th Edition

Sound and Recording, 7th Edition

By: Francis Rumsey; Tim McCormick

Publisher: Focal Press

Publication Date: 24-FEB-2014

Insert Date: 26-FEB-2014

Slots: 1.0

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Providing vital reading for audio students and trainee engineers, this guide is ideal for anyone who wants a solid grounding in both theory and industry practices in audio, sound and recording. There are many books on the market covering "how to work it" when it comes to audio equipment—but Sound and Recording isn’t one of them. Instead, you’ll gain an understanding of "how it works" with this approachable guide to audio systems. New to this edition: Digital audio section revised substantially to include the latest developments in audio networking (e.g. RAVENNA, AES X-192,...