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Adobe Development


101. 

ActionScripting in Macromedia® Flash™ MX

ActionScripting in Macromedia® Flash™ MX

By: 

Publisher: New Riders

Publication Date: 19-JUL-2002

Insert Date: 26-NOV-2002

Slots: 1.0

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Tap into the full power of Flash MX by learning how and when to employ ActionScripting. ActionScripting in Flash MX is structured into 2 parts. In the Foundation section readers learn general programming theory and how it applies to Flash. Then the book progresses through more complex Flash ActionScripting applications, including functions, arrays, objects, components, and interfacing with external data. Short tasks and real-world analogies demonstrate specific concepts. In the Workshop section, the reader actually builds practical applications that range in complexity from beginner to...

102. 

IBM Flex System p260 and p460 Planning and Implementation Guide

IBM Flex System p260 and p460 Planning and Implementation Guide

By: David Watts; Jose Martin Abeleira; Kerry Anders; Alberto Damigella; Bill Miller; Will Powell

Publisher: IBM Redbooks

Publication Date: 15-JUN-2012

Insert Date: 13-DEC-2013

Slots: 1.0

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To meet today’s complex and ever-changing business demands, you need a solid foundation of compute, storage, networking, and software resources that is simple to deploy and can quickly and automatically adapt to changing conditions. You also need to be able to take advantage of broad expertise and proven preferred practices in systems management, applications, hardware maintenance, and more. The IBM® Flex System™ p260 and p460 Compute Nodes are IBM Power Systems™ servers optimized for virtualization, performance, and efficiency. The nodes support IBM AIX®, IBM i, or Linux operating...

103. 

Understanding Flash MX 2004 ActionScript 2

Understanding Flash MX 2004 ActionScript 2

By: Alex Michael

Publisher: Focal Press

Publication Date: 22-DEC-2003

Insert Date: 08-JUL-2013

Slots: 1.0

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Step-by-step techniques, illustrated with highly visual examples throughout the book, show you how to build up your ActionScripting skills quickly and effectively. A support website (www.sprite.net/understanding) provides all the content you need to try out the techniques shown in the book for yourself. Ideal for those studying multimedia and information technology and anyone who wants to produce highly effective online interactive content. This guide gives you all you need to ensure you have a firm foundation of knowledge on how to use ActionScript creatively so you can produce...

104. 

Adobe AIR dla programistów JavaScript. Leksykon kieszonkowy

Adobe AIR dla programistów JavaScript. Leksykon kieszonkowy

By: ; ; ;

Publisher: Helion

Publication Date: 12-SEP-2012

Insert Date: 14-SEP-2012

Slots: 1.0

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Leksykon zawiera przeglšd mechanizmów wykonawczych HTML i JavaScript w Adobe AIR oraz wyja?nia, jak uzyskać dostęp do funkcji i interfejsów Adobe AIR z poziomu JavaScript. ...

105. 

Beginning Adobe® AIR™: Building Applications for the Adobe Integrated Runtime

Beginning Adobe® AIR™: Building Applications for the Adobe Integrated Runtime

By: 

Publisher: Wrox

Publication Date: 07-APR-2008

Insert Date: 25-MAR-2011

Slots: 1.0

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If you're ready to take advantage of Adobe Integrated Runtime (AIR) to build desktop-based Rich Internet Applications, then this is the book for you. After introducing you to AIR, Adobe expert Rich Tretola discusses the different programming languages and tools you can use for development. He presents multiple methods for storing data, including within the file system and embedded database as well as storage on remote servers. This guide is a perfect mix of tutorials and hands-on coding, and provides the resources you need to build AIR applications quickly. ...

106. 

The Essential Guide to Flash CS4 with ActionScript

The Essential Guide to Flash CS4 with ActionScript

By: Paul Milbourne; Chris Kaplan; Michael Oliver; Serge Jespers

Publisher: friends of ED

Publication Date: 11-MAR-2009

Insert Date: 25-JUN-2009

Slots: 1.0

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For any professional designer or developer working in the world of web technologies or multimedia, Flash is the must-have application, and knowing how to use it effectively is vital. Add in ActionScript 3.0, and Flash becomes an even more powerful tool for the development of high-performance web applications. The Essential Guide to Flash CS4 with ActionScript introduces and explores the possibilities available to you by using Flash CS4. You will learn the basics of Flash's working environment and, using a step-by-step approach, work through the features of Flash and ActionScript needed...

107. 

ADOBE® FLEX® 3: PROGRAMMING ACTIONSCRIPT™ 3.0

ADOBE® FLEX® 3: PROGRAMMING ACTIONSCRIPT™ 3.0

By: Adobe Systems

Publisher: Adobe Systems

Publication Date: 01-JAN-2008

Insert Date: 18-JUN-2009

Slots: 0.0

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Describes fundamental programming concepts in ActionScript 3.0, including the ActionScript language, event handling, object-oriented programming, data types, regular expressions, XML (E4X), networking, and Flash Player security. ...

108. 

ADOBE® FLEX® 3: COMPILER API USER GUIDE

ADOBE® FLEX® 3: COMPILER API USER GUIDE

By: Adobe Systems

Publisher: Adobe Systems

Publication Date: 20-FEB-2008

Insert Date: 08-JUN-2009

Slots: 0.0

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The Flex compiler API lets you compile Flex applications from Java applications. You can also create Flex applications in memory and compile them to SWF files without ever having an MXML file on disk. In addition, the compiler API lets you output linkage reports and other details about your applications. You can also create project files and libraries with the compiler API. Libraries are SWC files that define a set of components for use in your application, theme files, or Runtime Shared Libraries (RSLs). Projects combine Flex applications and libraries. They let you enforce dependencies...

109. 

Adobe AIR (Adobe Integrated Runtime) with Ajax: Visual QuickPro Guide

Adobe AIR (Adobe Integrated Runtime) with Ajax: Visual QuickPro Guide

By: Larry Ullman

Publisher: Peachpit Press

Publication Date: 02-MAY-2008

Insert Date: 16-OCT-2007

Slots: 1.0

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AIR (Adobe Integrated Runtime) is Adobe’s open-source technology that lets Web developers and programmers create Rich Internet Applications that run outside of any Web browser. This Visual QuickPro Guide teaches everything you need to know to begin creating applications that combine the rich experience of a traditional desktop application with the power and reach of the Internet. The book uses a visual, step-by-step approach and covers all the fundamental AIR concepts, without the fluff, confusing segues, and technical jargon that bog down so many other computer books. Author Larry Ullman has...

110. 

Apollo for Adobe Flex Developers Pocket Guide

Apollo for Adobe Flex Developers Pocket Guide

By: ; ;

Publisher: O'Reilly Media, Inc.

Publication Date: 09-MAR-2007

Insert Date: 02-MAR-2007

Slots: 1.0

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Written by members of the Apollo product team, this is the official guide to the Alpha release of Adobe Apollo, the new cross platform desktop runtime from Adobe Labs. Apollo for Adobe Flex Developers Pocket Guide explains how to build and deploy Flash-based Rich Internet Applications (RIAs) to the desktop using Adobe's Flex framework. This book describes concisely how Apollo works, and offers numerous examples for those who want to start building RIAs for the desktop right away. Why put RIAs on the desktop? They're already supposed to offer the responsiveness of desktop programs....

111. 

Macromedia® Flash® 8 ActionScript: Training from the Source

Macromedia® Flash® 8 ActionScript: Training from the Source

By: 

Publisher: Macromedia Press

Publication Date: 24-JAN-2006

Insert Date: 18-FEB-2006

Slots: 1.0

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As any Flash developer worth his or her salt knows, you’re not tapping all of the program’s power unless you’re taking advantage of its scripting language. Not to worry: With Flash 8’s improved scripting language (which includes a visual interface!) and this project-based guide you don’t have to be a master programmer to do so. In these pages authors Jobe Makar and Danny Patterson, use hands-on lessons and simple, step-by-step instructions to translate real-life activities into scripts, in the process demonstrating that scripting is something you already instinctively know how to do. To that...

112. 

Learning ActionScript 2.0 for Macromedia® Flash® 8

Learning ActionScript 2.0 for Macromedia® Flash® 8

By: 

Publisher: Macromedia Press

Publication Date: 13-OCT-2005

Insert Date: 01-NOV-2005

Slots: 1.0

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Powerful development and design tools require thorough and authoritative technical advice and documentation. When it comes to Macromedia Flash, no one is more authoritative than Macromedia Development and writing teams. Now their official documentation is available to you in printed book form. As you work, keep this guide by your side for ready access to valuable information on using Flash. We’ve designed it so that it’s easy to annotate as you progress. Learning ActionScript 2.0 for Macromedia Flash 8 shows you how to write proper ActionScript syntax to create useful and interactive...

113. 

ActionScript 2.0 Garage

ActionScript 2.0 Garage

By: 

Publisher: Prentice Hall

Publication Date: 08-FEB-2005

Insert Date: 08-MAR-2005

Slots: 1.0

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Enter your ActionScript 2.0 Garage -- where you kick your ActionScript 2.0 skills into high gear! Find the code, master the skills, inflame your passion Create Flashware built for speed and performance Built to do the impossible… built to take their breath away Where you become a lean, mean, ActionScriptin’ machine Strap in. Meet your driver: Dan Livingston, ActionScripter to the stars (Apple, Charles Schwab, PacBell…) Watch, do, learn–fast: - forms and validation, styles and skins - data in detail, XML and RSS - classes and objects, events and listeners - menu systems,...

114. 

Essential ActionScript 2.0

Essential ActionScript 2.0

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 16-JUN-2004

Insert Date: 22-JUN-2004

Slots: 1.0

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In September 2003, Macromedia released Flash MX 2004, and with it, ActionScript 2.0, a dramatically improved version of Flash's programming language. ActionScript 2.0 introduces a formal object-oriented programming syntax and methodology for creating Flash applications. From a developer's perspective, the new OOP-based techniques in ActionScript 2.0 make applications more natural to plan and conceptualize, more stable, more reusable across projects, easier to maintain, change, and expand upon, and much more. In short, they enhance the entire development process. In Essential ActionScript...

115. 

Sams Teach Yourself Flash™ MX ActionScript in 24 Hours

Sams Teach Yourself Flash™ MX ActionScript in 24 Hours

By: 

Publisher: Sams

Publication Date: 02-MAY-2002

Insert Date: 21-NOV-2002

Slots: 1.0

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Macromedia Flash delivers sound, interactivity, graphics, and animations across multiple browsers and platforms. It enables developers to create interactive interfaces and distinctive Web applications. ActionScript is the behind-the-scenes programming language that offers greater control and functionality in Flash programming. Sams Teach Yourself Flash ActionScript in 24 Hours offers a clearly written, well organized introduction to programming Flash with ActionScript. The reader will be taught basic programming techniques while creating their own interactive Flash movies....

116. 

IBM PureFlex System and IBM Flex System Products and Technology

IBM PureFlex System and IBM Flex System Products and Technology

By: David Watts; Randall Davis; Dave Ridley

Publisher: IBM Redbooks

Publication Date: 28-AUG-2013

Insert Date: 10-DEC-2013

Slots: 1.0

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To meet today’s complex and ever-changing business demands, you need a solid foundation of compute, storage, networking, and software resources. This system must be simple to deploy, and be able to quickly and automatically adapt to changing conditions. You also need to be able to take advantage of broad expertise and proven guidelines in systems management, applications, hardware maintenance, and more. The IBM® PureFlex™ System combines no-compromise system designs along with built-in expertise and integrates them into complete, optimized solutions. At the heart of PureFlex System is...

117. 

ActionScript 3.0 pour les jeux: Couvre Flash CS3

ActionScript 3.0 pour les jeux: Couvre Flash CS3

By: Gary Rosenzweig

Publisher: Pearson France

Publication Date: 20-JAN-2008

Insert Date: 22-NOV-2012

Slots: 1.0

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Gary Rosenzweig, gourou des jeux Flash, révèle à quel point il est facile de créer des jeux Web époustouflants grâce à la puissance de développement d'ActionScript 3.0 et de Flash CS3 Professionnal. Ce livre inclut 16 jeux complets et leur code source. Des commentaires détaillés sur leur construction fournissent tous les outils nécessaires pour vous permettre de réaliser vos propres créations. Que vous cherchiez à mieux comprendre la programmation de jeux en ActionScript ou souhaitiez simplement disposer d'une bibliothèque de code pour créer des jeux, ce livre est fait pour vous ! ...

118. 

Applications Android avec Adobe Air: Développez en ActionScript 3.0 pour Android

Applications Android avec Adobe Air: Développez en ActionScript 3.0 pour Android

By: Véronique Brossier

Publisher: Pearson France

Publication Date: 28-OCT-2011

Insert Date: 03-NOV-2012

Slots: 1.0

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Grâce à vos compétences en Actionscript 3, vous pouvez aujourd'hui développer des applications pour les plateformes mobiles. Dans ce guide pratique et très didactique, vous apprendrez à réaliser des applications Adobe AIR à la fois pour Smartphones et tablettes tactiles équipés d'Android. Explorez l'ensemble du processus de développement, depuis la programmation de fonctions spécifiques jusqu'aux options de publication de vos applications sur l'Android Market. Créez une application exemple avec Flash Builder ou Flash Professionnel en suivant les instructions pas à pas, puis apprenez à...

119. 

IBM PureFlex System and IBM Flex System Products and Technology

IBM PureFlex System and IBM Flex System Products and Technology

By: David Watts; Randall Davis; Richard French; Lu Han; Dave Ridley; Cristian Rojas

Publisher: IBM Redbooks

Publication Date: 05-JUL-2012

Insert Date: 10-JUL-2012

Slots: 1.0

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To meet today's complex and ever-changing business demands, you need a solid foundation of compute, storage, networking, and software resources. This system must be simple to deploy, and be able to quickly and automatically adapt to changing conditions. You also need to be able to take advantage of broad expertise and proven guidelines in systems management, applications, hardware maintenance, and more. The IBM® PureFlex™ System combines no-compromise system designs along with built-in expertise and integrates them into complete, optimized solutions. At the heart of PureFlex System is the...

120. 

Developing AIR applications with Flex

Developing AIR applications with Flex

By: Adobe Systems

Publisher: Adobe Systems

Publication Date: 01-JAN-2008

Insert Date: 07-JUL-2009

Slots: 0.0

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Describes how to use Flex Builder and the Flex SDK to build AIR applications. ...