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Adobe Development


101. 

Foundation XML and E4X for Flash and Flex

Foundation XML and E4X for Flash and Flex

By: Sas Jacobs

Publisher: Apress

Publication Date: 01-JAN-2009

Insert Date: 25-JUN-2009

Slots: 1.0

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XML is the lingua franca of the Web. All designers and developers working in a web environment need a sound understanding of XML and its role in application development. Many software packages and organizations allow for the exchange of data using an XML format. Web services and RSS feeds are now commonplace. For those working with Flash and Flex, a thorough understanding of XML is particularly important. XML documents are one option for the data provided to SWF applications. Flash and Flex can load, display, and modify XML content. These applications can also send XML content to other...

102. 

ActionScript 3.0 Programming: Overview, Getting Started, and Examples of New Concepts

ActionScript 3.0 Programming: Overview, Getting Started, and Examples of New Concepts

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 18-JAN-2007

Insert Date: 15-MAY-2007

Slots: 1.0

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ActionScript 3.0 Programming: Overview, Getting Started, and Examples of New Concepts is a 76-page document designed to introduce those familiar with general programming principles to ActionScript 3.0. ActionScript 3.0 compiles and runs much faster than preceding versions, and the reasons have much to do with the structural changes Adobe has added: You truly do need to use ActionScript differently than you have previously, if you're already ActionScript programmer. If you're new to ActionScript, but are looking at it from a Java or C++ or C# perspective, you may be intrigued at how different...

103. 

IBM Flex System V7000 Storage Node Introduction and Implementation Guide

IBM Flex System V7000 Storage Node Introduction and Implementation Guide

By: John Sexton; Tilak Buneti; Eva Ho; Massimo Rosati

Publisher: IBM Redbooks

Publication Date: 17-SEP-2013

Insert Date: 10-DEC-2013

Slots: 1.0

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IBM® Flex System™ products are ideally suited for data center environments that require flexible, cost-effective, secure, and energy-efficient hardware. IBM Flex System V7000 Storage Node is the latest addition to the IBM Flex Systems product family and is a modular storage system designed to fit into the IBM Flex System Enterprise chassis. When purchased in the IBM PureFlex™ configurations, IBM Flex System V7000 Storage Node is configured from the factory into the hardware solution purchased. If, however, the configuration wanted is not offered in the predefined offerings, then a...

104. 

Programming Flex 2

Programming Flex 2

By: ;

Publisher: O'Reilly Media, Inc.

Publication Date: 16-APR-2007

Insert Date: 13-OCT-2006

Slots: 1.0

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Is there an easier way to build and deliver rich internet applications (RIAs) other than the Flash IDE or Ajax? Absolutely. With Adobe Flex 2, the Flex 2 SDK, and this book, you have all you need to build RIAs. Programming Flex 2 offers you plenty of practical and useful examples that reveal how and why to use a particular feature of Flex 2, and when and when not to.As part of the Adobe Developer Library, Programming Flex 2 is the authoritative guide to this new Adobe framework. You learn to use a markup language called MXML and a vast library of off-the-shelf and highly-configurable...

105. 

IBM Flex System and PureFlex System Network Implementation with Juniper Networks

IBM Flex System and PureFlex System Network Implementation with Juniper Networks

By: Jon Tate; Jure Arzensek; David Cain; William King; Gaston Sancassano Rodriguez; Tiago Nunes dos Santos

Publisher: IBM Redbooks

Publication Date: 12-JUL-2013

Insert Date: 13-AUG-2013

Slots: 1.0

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To meet today's complex and ever-changing business demands, you need a solid foundation of server, storage, networking and software resources that is simple to deploy and can quickly and automatically adapt to changing conditions. You also need access to, and the ability to take advantage of, broad expertise and proven best practices in systems management, applications, hardware maintenance and more. IBM® PureFlex™ System, which is a part of the IBM PureSystems™ family of expert integrated systems, combines advanced IBM hardware and software along with patterns of expertise and integrates...

106. 

Apollo for Adobe Flex Developers Pocket Guide

Apollo for Adobe Flex Developers Pocket Guide

By: ; ;

Publisher: O'Reilly Media, Inc.

Publication Date: 09-MAR-2007

Insert Date: 02-MAR-2007

Slots: 1.0

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Written by members of the Apollo product team, this is the official guide to the Alpha release of Adobe Apollo, the new cross platform desktop runtime from Adobe Labs. Apollo for Adobe Flex Developers Pocket Guide explains how to build and deploy Flash-based Rich Internet Applications (RIAs) to the desktop using Adobe's Flex framework. This book describes concisely how Apollo works, and offers numerous examples for those who want to start building RIAs for the desktop right away. Why put RIAs on the desktop? They're already supposed to offer the responsiveness of desktop programs....

107. 

Macromedia® Flash™ MX 2004 ActionScript: Training from the Source

Macromedia® Flash™ MX 2004 ActionScript: Training from the Source

By: 

Publisher: Macromedia Press

Publication Date: 19-NOV-2003

Insert Date: 23-MAY-2004

Slots: 1.0

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Sure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you're not tapping all of its power unless you're taking advantage of its scripting language "ActionScript 2.0" which offers a more robust programming model and better object-oriented programming support than ever before. Here to take the fear factor out of learning it are Flash veterans and best-selling authors Derek Franklin and Jobe Makar, who demonstrate that scripting is an instinctual process you already know by translating real-life activities into...

108. 

ActionScript for Flash MX: The Definitive Guide, Second Edition

ActionScript for Flash MX: The Definitive Guide, Second Edition

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 18-DEC-2002

Insert Date: 22-FEB-2003

Slots: 1.0

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Updated to cover Flash MX, the newest version of Macromedia Flash, ActionScript for Flash MX: The Definitive Guide, Second Edition is the one book no serious Flash developer should be without. ActionScript is Macromedia's programming language for Flash MX, the popular authoring tool for creating rich internet applications and animations for the Web. With Macromedia's new focus on application development, ActionScript now includes a direct drawing API, loading of external MP3 and JPG files, improved sound control, an extensive set of text formatting tools, complete support for component...

109. 

Macromedia Flash MX ActionScripting: Advanced Training from the Source

Macromedia Flash MX ActionScripting: Advanced Training from the Source

By: Derek Franklin; Jobe Makar

Publisher: Macromedia Press

Publication Date: 24-APR-2002

Insert Date: 26-SEP-2002

Slots: 1.0

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Macromedia Flash MX ActionScripting: Advanced Training From the Source teaches readers ActionScript using a hands-on, project-based approach. This book will be different in several ways. Instead of just explaining how scripting works, explains scripting by translating real-life activities into scripts, so that users can begin to see the association of how programming and scripting is something they instinctively already know how to do. Readers will be shown many methodologies and techniques for building nearly thirty real-life Flash ActionScript projects, including sample games, wireless...

110. 

Adobe AIR (Adobe Integrated Runtime) with Ajax: Visual QuickPro Guide

Adobe AIR (Adobe Integrated Runtime) with Ajax: Visual QuickPro Guide

By: Larry Ullman

Publisher: Peachpit Press

Publication Date: 02-MAY-2008

Insert Date: 16-OCT-2007

Slots: 1.0

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AIR (Adobe Integrated Runtime) is Adobe’s open-source technology that lets Web developers and programmers create Rich Internet Applications that run outside of any Web browser. This Visual QuickPro Guide teaches everything you need to know to begin creating applications that combine the rich experience of a traditional desktop application with the power and reach of the Internet. The book uses a visual, step-by-step approach and covers all the fundamental AIR concepts, without the fluff, confusing segues, and technical jargon that bog down so many other computer books. Author Larry Ullman has...

111. 

ADOBE® FLEX® 3: USING FLEX WITH DATA SERVICES - DEVELOPING FLEX APPLICATIONS WITH BLAZEDS

ADOBE® FLEX® 3: USING FLEX WITH DATA SERVICES - DEVELOPING FLEX APPLICATIONS WITH BLAZEDS

By: Adobe Systems

Publisher: Adobe Systems

Publication Date: 01-JAN-2008

Insert Date: 16-JUN-2009

Slots: 0.0

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BlazeDS provides a set of services that lets you connect a client-side application to server-side data, and pass data among multiple clients connected to the server.BlazeDS implements real-time messaging between clients. ...

112. 

Sams Teach Yourself Flash™ MX ActionScript in 24 Hours

Sams Teach Yourself Flash™ MX ActionScript in 24 Hours

By: 

Publisher: Sams

Publication Date: 02-MAY-2002

Insert Date: 21-NOV-2002

Slots: 1.0

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Macromedia Flash delivers sound, interactivity, graphics, and animations across multiple browsers and platforms. It enables developers to create interactive interfaces and distinctive Web applications. ActionScript is the behind-the-scenes programming language that offers greater control and functionality in Flash programming. Sams Teach Yourself Flash ActionScript in 24 Hours offers a clearly written, well organized introduction to programming Flash with ActionScript. The reader will be taught basic programming techniques while creating their own interactive Flash movies....

113. 

Developing AIR applications with Flex

Developing AIR applications with Flex

By: Adobe Systems

Publisher: Adobe Systems

Publication Date: 01-JAN-2008

Insert Date: 07-JUL-2009

Slots: 0.0

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Describes how to use Flex Builder and the Flex SDK to build AIR applications. ...

114. 

ActionScript 2.0 Language Reference for Macromedia® Flash® 8

ActionScript 2.0 Language Reference for Macromedia® Flash® 8

By: 

Publisher: Macromedia Press

Publication Date: 13-OCT-2005

Insert Date: 07-NOV-2005

Slots: 1.0

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The ActionScript 2.0 Language Reference for Macromedia Flash 8 is a comprehensive reference manual that describes the application programming interface (API) for Macromedia Flash Player, the most pervasive client runtime environment in the world. It includes valuable syntax and usage information; detailed descriptions of classes, functions, properties, and events; and copy-and-paste code samples for every element in the ActionScript language. The ActionScript 2.0 Language Reference for Macromedia Flash 8 will help you: •    Learn how to use specific APIs efficiently and effectively •  ...

115. 

Game Development with ActionScript

Game Development with ActionScript

By: Lewis Moronta

Publisher: Premier Press

Publication Date: 01-JAN-2004

Insert Date: 19-AUG-2004

Slots: 1.0

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Game Development with ActionScript is the concise book of choice for learning how to program your own games in Flash from scratch!. Assuming no previous programming knowledge, the average aspiring programmer will learn how to create and design his own programs in a matter of pages.. Clear and concise text introduces concepts through numerous demos throughout the book. Hands-on exercises reinforce these concepts giving the reader a solid foundation of skills. Q&As at the end of each chapter assure that no gaps in knowledge are left unfilled. Features This book is a...

116. 

Foundation ActionScript for Flash 8

Foundation ActionScript for Flash 8

By: Kristian Besley; Sham Bhangal; Eric Dolecki; David Powers

Publisher: Apress

Publication Date: 10-APR-2006

Insert Date: 28-JUN-2009

Slots: 1.0

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ActionScript is the native scripting language of Flash. ActionScript knowledge is essential within the world of Flash design and development, as Flash remains a leading tool for cutting-edge interactive design and development. ActionScript is what gives Flash its power, but with that power comes a certain level of complexity, which can be intimidating. This beginners book, significantly updated since the last edition, covers all of the basics of ActionScript using the latest version of Flash, Flash 8. The skills acquired by working through this book will enable you to move on to more...

117. 

ActionScript® 3.0 for Adobe® Flash® CS4 Professional Classroom in a Book®

ActionScript® 3.0 for Adobe® Flash® CS4 Professional Classroom in a Book®

By: Adobe Creative Team

Publisher: Adobe Press

Publication Date: 12-NOV-2008

Insert Date: 29-NOV-2008

Slots: 1.0

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The fastest, easiest, most comprehensive way to learn ActionScript® 3.0 for Adobe Flash CS4 Professional ActionScript® 3.0 for Adobe Flash CS4 Professional Classroom in a Book contains 14 lessons. The book covers the basics of learning ActionScript and provides countless tips and techniques to help you become more productive. You can follow the book from start to finish or choose only those lessons that interest you. Learn to add interactivity to Flash files using ActionScript 3.0: Control timelines and animation, write event-handling functions, and control loading of and interaction...

118. 

ActionScript 2.0 Garage

ActionScript 2.0 Garage

By: 

Publisher: Prentice Hall

Publication Date: 08-FEB-2005

Insert Date: 08-MAR-2005

Slots: 1.0

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Enter your ActionScript 2.0 Garage -- where you kick your ActionScript 2.0 skills into high gear! Find the code, master the skills, inflame your passion Create Flashware built for speed and performance Built to do the impossible… built to take their breath away Where you become a lean, mean, ActionScriptin’ machine Strap in. Meet your driver: Dan Livingston, ActionScripter to the stars (Apple, Charles Schwab, PacBell…) Watch, do, learn–fast: - forms and validation, styles and skins - data in detail, XML and RSS - classes and objects, events and listeners - menu systems,...

119. 

Advanced Macromedia Flash™ MX ActionScript In Action, Second Edition

Advanced Macromedia Flash™ MX ActionScript In Action, Second Edition

By: 

Publisher: Prentice Hall

Publication Date: 15-OCT-2002

Insert Date: 06-JUN-2003

Slots: 1.0

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Deliver robust, high-performance applications with Macromedia Flash MX and ActionScript! Build complete Web apps, e-commerce front-ends, and games-step by step Leverage Flash MX components, digital video, and other powerful new features Use XML structured data in your Flash applications Learn hands-on, through dozens of expert examples All of the book's Flash movies and ActionScript code available on companion Web site Make the most of Flash MX and ActionScript, as you build advanced Web applications, e-commerce front ends, and games—hands-on, one step at a time!...

120. 

Object-Oriented Programming with ActionScript

Object-Oriented Programming with ActionScript

By: 

Publisher: New Riders

Publication Date: 13-SEP-2002

Insert Date: 10-DEC-2002

Slots: 1.0

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Object-Oriented Programming with ActionScript takes you beyond the level of "neat" code tricks and teaches you how to architect and implement true Macromedia Flash MX applications. You will also learn the programming theory needed to take full advantage of the object-oriented nature of ActionScript. Nearly a third of the book is focused on teaching you everything there is to know about one of the most powerful new features of Flash MX:components. The topics range from understanding and using components, to constructing custom components. This book also recognizes the uniqueness of...