Free Trial

Safari Books Online is a digital library providing on-demand subscription access to thousands of learning resources.

Help


1. 

Palm OS® Programming : Professional Projects

Palm OS® Programming : Professional Projects

By: Vikram Bhatia

Publisher: Premier Press

Publication Date: 01-JAN-2002

Insert Date: 19-AUG-2004

Slots: 1.0

Table of Contents • Start Reading

This book include real-life project situations and scenarios to help the user relate the concepts to his/her work environment. It guides the reader through various phases of developing a complete application with database support. The book is divided into multiple projects, with each project focusing on a specific technical skill. After completing this book, readers will have gained the infromation necessary to begin developing applications for their own work environments. Features Includes hands-on exercises for real-world applications Post-chapter...

2. 

Microsoft®C# Programming for the absolute beginner

Microsoft®C# Programming for the absolute beginner

By: Andy Harris

Publisher: Premier Press

Publication Date: 01-JAN-2002

Insert Date: 19-AUG-2004

Slots: 1.0

Table of Contents • Start Reading

Using game creation as a teaching tool, this book not only teaches C#, it also teaches the fundamental programming concepts you need to grasp in order to learn any computer language. You will be able to take the skills learned in this book and then apply them to your own situation. Microsoft C# Programming for the Absolute Beginner is a unique book aimed at the novice programmer. Developed by computer science instructors, this series is the ideal tool for anyone with little to no programming experience. Features A fun approach to a difficult topic -- create games in C#...

3. 

J2ME™

J2ME™

By: MARTIN J. WELLS

Publisher: Premier Press

Publication Date: 01-JAN-2004

Insert Date: 19-AUG-2004

Slots: 1.0

Table of Contents • Start Reading

Have you ever seen players’ eyes light up as they explore the worlds that you’ve created in your games? If you have, then game development probably has you hooked firmly in its grasp! If you’ve never taken your games beyond the PC, now’s the time! “J2ME Game Programming” is a hands-on guide that teaches you how to create games for micro-devices. You’ll be amazed at just how cool the games you create can look and play. Focusing primarily on mobile phone game creation, you’ll jump right in and create your own games as you work your way through the book. The thought has surely crossed your...

4. 

Adobe Photoshop ® 7.0

Adobe Photoshop ® 7.0

By:  Lisa A. Bucki

Publisher: Premier Press

Publication Date: 01-JAN-2002

Insert Date: 19-AUG-2004

Slots: 1.0

Table of Contents • Start Reading

While Adobe has made Photoshop increasingly easier for the beginner to create and customize professional-looking designs, users still require a guide to fully utulize Photoshop’s many features. This book walks the reader through the sometimes intimidating and overwhelming feature set of Photoshop by presenting tasks in concise steps complemented by clear illustrations. Readers will learn key tasks includiing creating new images, editing images from other sources such as scanner or digital camera, adding effects, prepping images for Web use, and much more. This book presents informatino in...

5. 

Python Programming for the absolute beginner

Python Programming for the absolute beginner

By: MICHAEL DAWSON

Publisher: Premier Press

Publication Date: 01-JAN-2003

Insert Date: 19-AUG-2004

Slots: 1.0

Table of Contents • Start Reading

If you are new to programming with Python and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the for the absolute beginner series teach the principles of programming through simple game creation. You will acquire the skills that you need for more practical Python programming applications and you will learn how these skills can be put to use in real- world scenarios. Best of all, by the time you finish this book you will be able to apply the basic principles you’ve learned to the next programming language you...

6. 

Game Scripting Mastery

Game Scripting Mastery

By: Alex Varanese

Publisher: Premier Press

Publication Date: 01-JAN-2003

Insert Date: 19-AUG-2004

Slots: 1.0

Table of Contents • Start Reading

As a game programmer, you realize the importance of creating stunningly realistic characters and captivating plots— players should lose themselves in your game. You also understand the attraction of modding, and recognize the need to design a game that allows players to reshape it to fit their own vision. So how do you create a game that is all things to all people? Through scripting—creating a custom-designed language. This comprehensive book contains everything you need to know in order to easily script and control your in-game entities and environments, as well as how to give players...

7. 

Corel ® Painter ™ 8 fast&easy®

Corel ® Painter ™ 8 fast&easy®

By: Eric D. Grebler

Publisher: Premier Press

Publication Date: 01-JAN-2003

Insert Date: 19-AUG-2004

Slots: 1.0

Table of Contents • Start Reading

“Corel Painter 8 Fast & Easy” puts you on the fast track to master the latest version of this popular application. Through step-by-step instructions and screen shots, you’ll learn a variety of techniques and creative tricks to create artwork quickly and make your work stand out. Use your imagination and create masterpieces that go beyond the capabilities of a traditional canvas and brush! Features Covers the new features of the latest version of Corel Painter. Uses step-by-step instructions and a ton of screenshots to get readers up and running quickly ...

8. 

Paint Shop™ Pro® 8 fast&easy ®

Paint Shop™ Pro® 8 fast&easy ®

By: Diane Koers

Publisher: Premier Press

Publication Date: 01-JAN-2003

Insert Date: 19-AUG-2004

Slots: 1.0

Table of Contents • Start Reading

Learn how to easily add custom images to your home and business graphics projects with Paint Shop Pro 8 Fast & Easy. The reader will learn how to retouch, repair, and edit photos with easy-to-use, high-quality, automatic photo enhancement features. Built-in Web tools and artistic drawing and text tools enable the reader to create and optimize Web graphics. Animations Shop 3, which is included free with Paint Shop Pro, empowers the reader to design dynamic animations. The popular "fast & easy" style is a great way to learn how to use this powerful editing package and all the new features of...

9. 

Learn HTML 4 In a Weekend 4th Edition

Learn HTML 4 In a Weekend 4th Edition

By: Steve Callihan

Publisher: Premier Press

Publication Date: 01-JAN-2003

Insert Date: 19-AUG-2004

Slots: 1.0

Table of Contents • Start Reading

Complete just the first two tutorial sessions to develop the HTML skills that you need to start creating fully functional and effective Web pages. Over the weekend, complete as many of the other optional tutorial sessions as you want to further extend your knowledge of more advanced topics like adding colors and backgrounds, using tables, working with frames and forms, using styles, and creating multi-column page layouts. Learn to create standard HTML 4.01 Web pages, to help ensure future compatibility and accessibility. Following your weekend, explore the appendixes for additional...

10. 

Game Programming with Python, Lua, and Ruby

Game Programming with Python, Lua, and Ruby

By: Tom Gutschmidt

Publisher: Premier Press

Publication Date: 01-JAN-2003

Insert Date: 19-AUG-2004

Slots: 1.0

Table of Contents • Start Reading

Get ready to dive headfirst into the world of programming! “Game Programming with Python, Lua, and Ruby” offers an in-depth look at these three flexible languages as they relate to creating games. No matter what your skill level as a programmer, this book provides the guidance you need. Each language is covered in its own section—you’ll begin with the basics of syntax and style and then move on to more advanced topics. Follow along with each language or jump right to a specific section! Similar features in Python, Lua, and Ruby—including functions, string handling, data types, commenting,...

11. 

Microsoft® Office Excel 2003 fast&easy™

Microsoft® Office Excel 2003 fast&easy™

By: Diane Koers

Publisher: Premier Press

Publication Date: 01-JAN-2003

Insert Date: 19-AUG-2004

Slots: 1.0

Table of Contents • Start Reading

Relax. Learning how to use Microsoft Office Excel 2003 is now a breeze. With this book's step-by-step instructions, you’ll be managing your data in effective worksheets in no time. From storing simple data to creating complex calculations, "Microsoft Office Excel 2003 Fast & Easy" gives you the step-by-step instructions you need to complete your task quickly. Simply look and learn! Filled with screen shots and easy-to-follow instructions, "Microsoft Office Excel 2003 Fast & Easy" will get users of all levels up and running quickly. Features "Microsoft Excel 2003 Fast &...

12. 

Microsoft® Office PowerPoint 2003

Microsoft® Office PowerPoint 2003

By: Lois Lowe

Publisher: Premier Press

Publication Date: 01-JAN-2003

Insert Date: 19-AUG-2004

Slots: 1.0

Table of Contents • Start Reading

Relax. Learning how to use Microsoft Office PowerPoint 2003 is now a breeze. With this book’s easy-to-follow instructions, you’ll be creating eye-catching presentations in no time. From adding data to a blank presentation to jazzing it up with graphics, animation, and digital photos, "Microsoft Office PowerPoint 2003 Fast & Easy" gives you the step-by-step instructions you need to complete your task quickly. Simply look and learn! Features Quickly create impressive presentations Integrate sound, motion, and video Create shows for...

13. 

Microsoft® Windows® Shell Script Programming for the absolute beginner™

Microsoft® Windows® Shell Script Programming for the absolute beginner™

By: JERRY LEE FORD, JR.

Publisher: Premier Press

Publication Date: 01-JAN-2004

Insert Date: 19-AUG-2004

Slots: 1.0

Table of Contents • Start Reading

If you are new to programming with Windows Shell Script and are looking for a solid introduction, this is the book for you. Developed by computer science instructors, books in the for the absolute beginner™ series teach the principles of programming through simple game creation. You will acquire the skills that you need for more practical Shell Script programming applications, and you will learn how these skills can be put to use in real-world scenarios. Best of all, by the time you finish this book you will be able to apply the basic principles you’ve learned to the next programming...

14. 

Game Development with ActionScript

Game Development with ActionScript

By: Lewis Moronta

Publisher: Premier Press

Publication Date: 01-JAN-2004

Insert Date: 19-AUG-2004

Slots: 1.0

Table of Contents • Start Reading

Game Development with ActionScript is the concise book of choice for learning how to program your own games in Flash from scratch!. Assuming no previous programming knowledge, the average aspiring programmer will learn how to create and design his own programs in a matter of pages.. Clear and concise text introduces concepts through numerous demos throughout the book. Hands-on exercises reinforce these concepts giving the reader a solid foundation of skills. Q&As at the end of each chapter assure that no gaps in knowledge are left unfilled. Features This book is a...

15. 

SONAR™ 3 IGNITE!

SONAR™ 3 IGNITE!

By: Brian Smithers

Publisher: Premier Press

Publication Date: 01-JAN-2003

Insert Date: 19-AUG-2004

Slots: 1.0

Table of Contents • Start Reading

Get ready to make music that rocks as you harness to power of SONAR 3. Cover each feature in easy-to-follow steps and build on your newfound skills as you go. Even if you are a novice to the world of music production software, the step-by-step instructions and clear illustrations within “SONAR 3 Ignite” allow you to compose, edit, and arrange your music with confidence. Quickly master new techniques as you learn how to set up new projects, record and edit MIDI and digital audio, and utilize virtual instruments. Wrap things up as you explore SONAR’s effects plug-ins and exciting new bus...

16. 

Programming Role Playing Games with DirectX ®

Programming Role Playing Games with DirectX ®

By: Jim Adams

Publisher: Premier Press

Publication Date: 01-JAN-2002

Insert Date: 19-AUG-2004

Slots: 1.0

Table of Contents • Start Reading

How many times have you spent countless hours completely absorbed in conquering the latest role-playing game? Want to experience the thrill of creating your own captivating role-playing game? This book is your guide to doing just that. Covering everything that you need to create a role-playing game--working with graphics and combat engines, handling players, and making your game multiplayer-capable--this book provides a detailed look at the essential components of role-playing games. It begins with helpful information on story line development and design issues specific to role-playing...

17. 

Building a Virtual Private Network

Building a Virtual Private Network

By: Meeta Gupta

Publisher: Premier Press

Publication Date: 01-JAN-2003

Insert Date: 19-AUG-2004

Slots: 1.0

Table of Contents • Start Reading

Your business must be connected in order to compete in the global marketplace. Employees need to know that their company’s network is accessible at any time, from any place. A Virtual Private Network (VPN) accomplishes this by utilizing remote connectivity technologies that combine existing internal networks with the Internet to securely communicate information. Building a Virtual Private Network is your key to designing, implementing, and securing a fully connected network that meets your business needs. Features Implement a VPN on various...

18. 

Mac OS X and the Digital Lifestyle

Mac OS X and the Digital Lifestyle

By: Brad Miser

Publisher: Premier Press

Publication Date: 01-JAN-2002

Insert Date: 19-AUG-2004

Slots: 1.0

Table of Contents • Start Reading

As a dedicated Mac user, you have experienced the power that applications like iMovie, iDVD, and iTunes can give you over your digital media. Ever wonder what you could do if you combined these tools with QuickTime, iPhoto, and iTools? The result is a complete digital lifestyle that allows you to master your digital domain. Mac OS X and the Digital Lifestyle gives you the skills you need to combine each of these powerful applications to create a digital media studio. Begin by touring the individual applications as you master the fine points of each tool. Then the real fun begins as you...

19. 

Mac OS X Power User’s Guide

Mac OS X Power User’s Guide

By: Brian Proffitt; William von Hagen

Publisher: Premier Press

Publication Date: 01-JAN-2002

Insert Date: 19-AUG-2004

Slots: 1.0

Table of Contents • Start Reading

Whether you are a novice or a self-proclaimed Mac geek, this book has the answers you've been searching for. Learn how Mac OS X can help you accomplish everything you need to do with your computer--from system setup tasks such as installing new software and setting preferences, to cool tasks such as recording music CDs and editing digital movies. With this book as your guide, you'll not only learn the skills you need to accomplish these tasks, but you'll also learn the tips and tricks that will help you accomplish them in the most efficient way possible. Learn how real Mac "power users"...

20. 

MICROSOFT ® VISUAL BASIC ® GAME PROGRAMMING WITH DIRECTX ®

MICROSOFT ® VISUAL BASIC ® GAME PROGRAMMING WITH DIRECTX ®

By: Jonathan S. Harbour

Publisher: Premier Press

Publication Date: 01-JAN-2002

Insert Date: 19-AUG-2004

Slots: 1.0

Table of Contents • Start Reading

Think Visual Basic is just too slow to write a decent game? Think again! This book gives you all of the tricks and techniques that you need to create awesome games using Visual Basic. Offering equal parts theory and hands-on exercises, the chapters in this book begin with a discussion of completing a task using Visual Basic, and then move on to enhancing the code. The final section of the book is devoted to developing complete games, including a 3D arcade game, a multiplayer space combat game, and more. Whether you are new to game programming or new to Visual Basic, this book gives you...