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1. 

Rough Cuts
Designing Multi-Device Experiences

Designing Multi-Device Experiences

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 15-SEP-2013

Insert Date: 16-MAY-2013

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In Designing Multi-Device Experiences, author Michal Levin discusses how UX design is currently evolving beyond the boundaries of the single-device model. Until recently, design models for online products considered only the standalone computer or laptop as the platform. Now, in our increasingly multi-device world, a user’s experience with one application can span many devices--a smart phone, a tablet, a computer, the TV, and beyond. In response to this reality, Michal introduces and explores three key patterns she identifies as critical to addressing multi-device design: consistent,...

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Rough Cuts
Microsoft® Exchange Server 2013 Inside Out: Connectivity, Clients, and UM

Microsoft Exchange Server 2013 Inside Out: Connectivity, Clients, and UM

By: 

Publisher: Microsoft Press

Publication Date: 15-OCT-2013

Insert Date: 11-MAY-2013

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With a focus on connectivity, clients, and unified messaging, this book delivers the ultimate, in-depth reference to IT professionals planning and managing an Exchange Server 2013 deployment....

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Rough Cuts
The Rails 4 Way

The Rails 4 Way

By: Obie Fernandez

Publisher: Addison-Wesley Professional

Publication Date: 30-JAN-2014

Insert Date: 09-MAY-2013

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The Rails™ 4 Way is the only comprehensive, authoritative guide to delivering production-quality code with Rails 4. Pioneering Rails expert Obie Fernandez and his team of leading Rails experts illuminate the entire set of Rails APIs, along with the idioms, design approaches, and libraries that make developing applications with Rails so powerful. Drawing on their unsurpassed experience and track record, they address the real challenges development teams face, showing how to use Rails to maximize productivity.¿Using numerous detailed code examples, the text systematically covers Rails' key...

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Rough Cuts
Adobe® Photoshop® CC Classroom in a Book

Adobe® Photoshop® CC Classroom in a Book

By: Adobe Creative Team

Publisher: Adobe Press

Publication Date: 04-JUN-2013

Insert Date: 08-MAY-2013

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This is the Rough Cut version of the printed book. Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Photoshop CC choose Adobe Photoshop CC Classroom in a Book from the Adobe Creative Team at Adobe Press. The 14 project-based lessons in this book show readers step-by-step the key techniques for working in Photoshop CC and how to manipulate images, edit motion-based content, and create image composites. In addition to learning the key elements of the Photoshop interface, this completely revised CC edition covers new features, including improved...

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Rough Cuts
Adobe® Flash® Professional CC Classroom in a Book

Adobe® Flash® Professional CC Classroom in a Book

By: Adobe Creative Team

Publisher: Adobe Press

Publication Date: 10-JUN-2013

Insert Date: 08-MAY-2013

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This is the Rough Cut version of the printed book. This project-based guide from Adobe teaches readers all they need to know to create engaging interactive content with Adobe Flash Professional CC. Using step-by-step instructions with projects that build on the knowledge gained in each lesson, readers learn the key elements of the Flash interface, including panels, timelines, and frames. From there, readers learn how to work with graphics, create and edit symbols, modify text, add interactivity with ActionScript, and incorporate animation and sound into their projects. They also learn how...

6. 

Rough Cuts
Adobe® InDesign® CC Classroom in a Book

Adobe® InDesign® CC Classroom in a Book

By: Adobe Creative Team

Publisher: Adobe Press

Publication Date: 15-JUN-2013

Insert Date: 08-MAY-2013

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This is the Rough Cut version of the printed book. Creative professionals seeking the fastest, easiest, most comprehensive way to learn InDesign CC choose Adobe InDesign CC Classroom in a Book from the Adobe Creative Team at Adobe Press. The 16 project-based lessons show readers step-by-step the key techniques for working with InDesign CC. Readers learn what they need to know to create engaging page layouts, flow and edit text, create and use styles, incorporate graphics and tables, and create PDF forms and ebooks. This completely revised edition covers the new features in Adobe InDesign...

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Rough Cuts
Introduction to Android Application Development: Android Essentials, Fourth Edition

Introduction to Android Application Development: Android Essentials, Fourth Edition

By: Joseph Annuzzi Jr.; Lauren Darcey; Shane Conder

Publisher: Addison-Wesley Professional

Publication Date: 03-JAN-2014

Insert Date: 07-MAY-2013

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This is the Rough Cut version of the printed book. Learn the foundations of Android application development from the experts. Introduction to Android Application Development, Fourth Edition, covers the fundamentals of Android development in a format that is suitable for both professional and classroom use. This is your start-to-finish guide to the essentials for Android development, updated for the latest Android SDK. Many chapters contain one or more sample apps demonstrating various features of the Android API, so that readers can build their skills step by step and gradually...

8. 

Rough Cuts
Real World InDesign CC

Real World InDesign CC

By: Olav Martin Kvern; David Blatner; Bob Bringhurst

Publisher: Peachpit Press

Publication Date: 01-AUG-2013

Insert Date: 07-MAY-2013

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This is the Rough Cut version of the printed book. Sharpen your InDesign skills with this definitive resource created specifically for design professionals who need to layout out, proof, export, and publish pages with Adobe InDesign Creative Cloud. Complete coverage of InDesign CC’s new features and enhancements includes: improved epub exporting, new font menus, ability to generate and edit high quality QR code graphics, new document dialog box with preview option, and much more. Real World Adobe InDesign is brimming with insightful advice, illustrations, and shortcuts that will have...

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Rough Cuts
Adobe® Audition® CC Classroom in a Book

Adobe® Audition® CC Classroom in a Book

By: Adobe Creative Team

Publisher: Adobe Press

Publication Date: 17-JUN-2013

Insert Date: 07-MAY-2013

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This is the Rough Cut version of the printed book. Those creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Audition CC choose Adobe Audition CC Classroom in a Book from the Adobe Creative Team at Adobe Press. The 16 project-based lessons in this book show readers step-by-step the key techniques for working in Audition CC. Starting with the basics of audio interfacing and the Audition environment, readers will move on to working in Waveform View, performing such tasks as basic editing, signal processing, audio restoration, mastering, and creating...

10. 

Rough Cuts
Adobe® Illustrator® CC Classroom in a Book

Adobe® Illustrator® CC Classroom in a Book

By: Adobe Creative Team

Publisher: Adobe Press

Publication Date: 15-JUN-2013

Insert Date: 07-MAY-2013

Table of Contents • Start Reading

This is the Rough Cut version of the printed book. Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Illustrator CC choose Adobe Illustrator CC Classroom in a Book from the Adobe Creative Team at Adobe Press. The 15 project-based lessons in this book show readers step-by-step the key techniques for working in Illustrator and how to create vector artwork for virtually any project and across multiple media: print, websites, and interactive projects. In addition to teaching the key elements of the Illustrator interface, this completely revised edition...

11. 

Rough Cuts
Adobe® After Effects® CC Classroom in a Book

Adobe® After Effects® CC Classroom in a Book

By: Adobe Creative Team

Publisher: Adobe Press

Publication Date: 27-JUN-2013

Insert Date: 07-MAY-2013

Table of Contents • Start Reading

This is the Rough Cut version of the printed book. Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe After Effects CC choose Adobe After Effects CC Classroom in a Book from the Adobe Creative Team at Adobe Press. The 14 project-based lessons in this book show readers step-by-step the key techniques for working in After Effects CC and how to work efficiently and deliver in the widest possible range of media types. In addition to learning the key elements of the After Effects interface, this completely revised CC edition covers new features,...

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Rough Cuts
Adobe® SpeedGrade® CC Classroom in a Book

Adobe® SpeedGrade® CC Classroom in a Book

By: Adobe Creative Team

Publisher: Adobe Press

Publication Date: 16-JUN-2013

Insert Date: 07-MAY-2013

Table of Contents • Start Reading

This is the Rough Cut version of the printed book. Those creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe SpeedGrade CC choose Adobe SpeedGrade CC Classroom in a Book from the Adobe Creative Team at Adobe Press. The 10 project-based lessons in this book show readers step-by-step the key techniques for working in Adobe SpeedGrade CC. Readers learn to take a project from beginning to end where they’ll get the basics down on the interface, customizing the UI, and SpeedGrade workflows. Then they’ll be guided on setting up projects, creating primary...

13. 

Rough Cuts
Adobe® Dreamweaver® CC Classroom in a Book

Adobe® Dreamweaver® CC Classroom in a Book

By: Adobe Creative Team

Publisher: Adobe Press

Publication Date: 15-JUL-2013

Insert Date: 07-MAY-2013

Table of Contents • Start Reading

This is the Rough Cut version of the printed book. Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Dreamweaver CC choose Adobe Dreamweaver CC: Classroom in a Book from the Adobe Creative Team at Adobe Press. The 15 project-based lessons in this book show you step by step everything you need to know to work in Dreamweaver. You’ll learn to create a professional website without having to write code by hand. This completely revised Creative Cloud edition also covers HTML5, CSS3, and media queries for responsive web design. The book also shows how to...

14. 

Rough Cuts
The Truth About Negotiations, Second Edition

The Truth About Negotiations, Second Edition

By: Leigh Thompson

Publisher: FT Press

Publication Date: 25-JUN-2013

Insert Date: 07-MAY-2013

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This is the Rough Cut version of the printed book. Learn to be a world-class negotiator: get what you want and need out of any negotiation! Here, top negotiations expert Leigh Thompson brings together 50+ proven negotiation principles and bite-size, easy-to-use techniques that work! Now fully updated, this edition contains brand-new “truths” for negotiating successfully across generations and cultures, negotiating in virtual environments, and more. Thompson provides realistic game plans that work in any negotiation situation and shows how to create win-win deals by leveraging carefully...

15. 

Rough Cuts
Mining the Social Web , 2nd Edition

Mining the Social Web , 2nd Edition

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 15-OCT-2013

Insert Date: 03-MAY-2013

Table of Contents • Start Reading

Facebook, Twitter, LinkedIn, and Google+ generate a tremendous amount of valuable social data, but how can you find out who’s connecting with who, what they’re talking about, or where they’re located? This book shows you how to answer these questions and more. You’ll learn how to combine social web data, analysis techniques, and visualization to help you find what you’ve been looking for in the social haystack—as well as useful information you didn't know existed....

16. 

Rough Cuts
iOS Drawing: Practical UIKit Solutions

iOS Drawing: Practical UIKit Solutions

By: Erica Sadun

Publisher: Addison-Wesley Professional

Publication Date: 23-SEP-2013

Insert Date: 01-MAY-2013

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This Rough Cut is an early draft manuscript version of the final book. Please excuse typos. UIKit provides a powerful two-dimensional drawing engine for iOS. It enables developers to draw elements using arbitrary output fidelity, regardless of the display specifics (retina or non-retina) and destination (device, printing services, etc). This device- and destination-independent API includes powerful features like transparency, path-based drawing, antialiasing, and more. In this guide, Erica Sadun, bestselling author of The Core iOS 6 Developer's Cookbook and The Advanced iOS 6...

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Rough Cuts
Sams Teach Yourself Unity Game Development in 24 Hours

Sams Teach Yourself Unity Game Development in 24 Hours

By: Mike Geig

Publisher: Sams

Publication Date: 10-JAN-2014

Insert Date: 01-MAY-2013

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A complete beginner's guide to game development with the powerful Unity game engine. CS Instructor and game designer, Mike Geig, offers a do-it-yourself approach to game development - with all of the main essentials covered. In just 24 hours, readers will learn how to get started developing games with Unity. The approach is hands-on and modular. Each chapter will cover an essential component of the game development process. Topics will be illustrated with sample projects. While the book will be tutorial intensive, it will be written with the intention of being a reference. Items will be...

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Rough Cuts
Programming the Windows Runtime by Example: A Comprehensive Guide to WinRT with Examples in C# and XAML

Programming the Windows Runtime by Example: A Comprehensive Guide to WinRT with Examples in C# and XAML

By: Jeremy Likness

Publisher: Addison-Wesley Professional

Publication Date: 22-MAY-2014

Insert Date: 29-APR-2013

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This book covers in detail the underlying framework for Windows Store apps known as the Windows Runtime. It takes a problem-solution approach by examining areas of the API, providing an overview, and then tackling specific problems with solutions. It is written in “recipe style”. This book will go in depth with the Windows Runtime by examining the various features available in the API and providing specific example programs as solutions to common development problems. It will focus on the most popular language for programs currently in the Windows 8 store: C#, and the XAML technology that...

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Rough Cuts
Sams Teach Yourself Android Application Development in 24 Hours, Third Edition

Sams Teach Yourself Android Application Development in 24 Hours, Third Edition

By: Carmen Delessio; Lauren Darcey; Shane Conder

Publisher: Sams

Publication Date: 21-SEP-2013

Insert Date: 29-APR-2013

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This is the Rough Cut version of the printed book. A thoroughly revised and revamped 3rd edition of Sams Teach Yourself Android Application Development in 24 Hours that addresses the many Android platform and market changes that have taken place. In just 24 sessions of one hour or less, readers learn how to build powerful applications for many different types of Android devices, from smartphones to tablets and TVs. In the new edition, individual hours/chapters are self-contained lessons with step-by-step instructions that allow readers to spend more time doing and less time reading. The...

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Rough Cuts
Scrum Shortcuts without Cutting Corners: Agile Tactics, Tools & Tips

Scrum Shortcuts without Cutting Corners: Agile Tactics, Tools & Tips

By: Ilan Goldstein

Publisher: Addison-Wesley Professional

Publication Date: 19-JUL-2013

Insert Date: 29-APR-2013

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This is the Rough Cut version of the printed book. Scrum is rapidly gaining momentum as the most popular agile framework primarily because its concepts are simple, and they just make sense! However, this perceived simplicity often gives rise to the false belief that Scrum is a silver bullet and trivial to implement. When 'rubber hits the road', Scrum teams often find that translating the framework into effective, practical approaches is anything but easy... Full of easily digestible chapters, 'Scrum Shortcuts Without Cutting Corners' presents a wide range of tactics, tools and tips that...