Free Trial

Safari Books Online is a digital library providing on-demand subscription access to thousands of learning resources.

Help

Adobe Development


1. 

flex & bison

flex & bison

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 14-AUG-2009

Insert Date: 06-AUG-2009

Slots: 1.0

Table of Contents • Start Reading

If you need to parse or process text data in Linux or Unix, this useful book explains how to use flex and bison to solve your problems quickly. flex & bison is the long-awaited sequel to the classic O'Reilly book, lex & yacc. In the nearly two decades since the original book was published, the flex and bison utilities have proven to be more reliable and more powerful than the original Unix tools. flex & bison covers the same core functionality vital to Linux and Unix program development, along with several important new topics. You'll find revised tutorials for novices and references for...

2. 

Foundation Game Design with ActionScript 3.0, Second Edition

Foundation Game Design with ActionScript 3.0, Second Edition

By: Rex van der Spuy

Publisher: friends of ED

Publication Date: 11-JAN-2012

Insert Date: 13-JAN-2012

Slots: 1.0

Table of Contents • Start Reading

In response to the success of the first edition of Foundation Game Design with Flash, Rex van der Spuy has revised and updated all the code to meet current programming best practices, and the focus is now on accurate ActionScript 3.0, regardless of the IDE that you use. We've all sneaked the odd five minutes here or there playing the latest Flash game that someone sent around the office, but creating those games is trickier than it looks. The aim of Foundation Game Design with ActionScript 3.0 is to take you, even if you've minimal multimedia or programming experience, through a...

3. 

Fundamentals of ActionScript 3.0: Develop and Design

Fundamentals of ActionScript 3.0: Develop and Design

By: Doug Winnie

Publisher: Peachpit Press

Publication Date: 11-JUL-2011

Insert Date: 01-JUL-2011

Slots: 1.0

Table of Contents • Start Reading

Adobe Flash Professional is the most popular software available for creating animations for the Web. Most people start using Flash to create vector-based animations that output small file sizes perfect for the Web. Later they want to branch out into creating rich interactive experiences for websites and mobile devices, and for that they need to learn ActionScript. Doug Winnie draws on the experience he’s gained from his years as an educator to teach not only what ActionScript can do, but also to show how the code works. This gives the reader a deeper understanding of how...

4. 

Adobe® Flex® 4.5 Fundamentals: Training from the Source

Adobe® Flex® 4.5 Fundamentals: Training from the Source

By: 

Publisher: Adobe Press

Publication Date: 26-JUL-2011

Insert Date: 23-JUL-2011

Slots: 1.0

Table of Contents • Start Reading

  Adobe Flex: Training from the Source is the best-selling and most trusted resource for learning about Adobe Flex. Written by a team of authors with practical experience as consultants, mentors and developers of courseware, this book/CD uses project-based tutorials, and is designed to teach beginning Flex developers the details of building and architecting real-world rich internet applications using Flash Builder incorporating MXML and ActionScript 3.0. The book includes a CD that contains all the files used in the lessons, plus completed projects for comparison. This latest edition includes...

5. 

ActionScript 3.0 Game Programming University, Second Edition

ActionScript 3.0 Game Programming University, Second Edition

By: 

Publisher: Que

Publication Date: 13-JAN-2011

Insert Date: 05-NOV-2010

Slots: 1.0

Table of Contents • Start Reading

Learn ActionScript 3.0 the fun way, by creating 16 great games: real, robust games - not just "web toys"! Highly-rated ActionScript tutorial, now with seven new 3D and card games! Code and techniques easily adaptable to training, advertising, and more For Flash artists learning ActionScript, Flash programmers seeking to create games, and upgraders from ActionScript 1.0/2.0. Includes a chapter on developing games in Flash for the iPhone!  Gary Rosenzweig's ActionScript 3.0 Game Programming University, Second Edition is the best hands-on tutorial for learning ActionScript...

6. 

Flex 3 with Java

Flex 3 with Java

By: Satish Kore

Publisher: Packt Publishing

Publication Date: 26-JUN-2009

Insert Date: 27-FEB-2010

Slots: 1.0

Table of Contents • Start Reading

Develop rich internet applications quickly and easily using Adobe Flex 3, ActionScript 3.0 and integrate with a Java backend using BlazeDS 3.2 A step-by-step tutorial for developing web applications using Flex 3, ActionScript 3.0, BlazeDS 3.2, and Java Build efficient and seamless data-rich interactive applications in Flex using a combination of MXML and ActionScript 3.0 Create custom UIs, Components, Events, and Item Renders to develop user friendly applications Build an end-to-end Flex e-commerce application using all major features of Flex covered...

7. 

Flex 4 Fun

Flex 4 Fun

By: 

Publisher: Artima Press

Publication Date: 14-AUG-2010

Insert Date: 18-JUL-2011

Slots: 1.0

Table of Contents • Start Reading

http://www.artima.com/shop/flex_4_fun#aboutTheBook ...

8. 

Flex 4 Cookbook

Flex 4 Cookbook

By: ; ; ; ;

Publisher: O'Reilly Media, Inc.

Publication Date: 20-MAY-2010

Insert Date: 12-MAY-2010

Slots: 1.0

Table of Contents • Start Reading

This highly practical book contains dozens of tested recipes for developing interactive Rich Internet Applications. You'll find everything from Flex basics to solutions for working with visual components and data access, as well as tips on application development, unit testing, and Adobe AIR. Each recipe features a discussion of how and why it works, and many of them offer sample code that you can put to use immediately....

9. 

ADOBE® FLEX® 3: DEVELOPER GUIDE

ADOBE® FLEX® 3: DEVELOPER GUIDE

By: Adobe Systems

Publisher: Adobe Systems

Publication Date: 01-JAN-2008

Insert Date: 16-JUN-2009

Slots: 0.0

Table of Contents • Start Reading

Describes application development tasks, such as creating applications, using Flex components, the Flex data model, and error handling. ...

10. 

ActionScript 3.0 Design Patterns

ActionScript 3.0 Design Patterns

By: ;

Publisher: O'Reilly Media, Inc.

Publication Date: 16-JUL-2007

Insert Date: 15-FEB-2007

Slots: 1.0

Table of Contents • Start Reading

Now that ActionScript is reengineered from top to bottom as a true object-oriented programming (OOP) language, reusable design patterns are an ideal way to solve common problems in Flash and Flex applications. If you're an experienced Flash or Flex developer ready to tackle sophisticated programming techniques with ActionScript 3.0, this hands-on introduction to design patterns is the book you need. ActionScript 3.0 Design Patterns takes you step by step through the process, first by explaining how design patterns provide a clear road map for structuring code that actually makes OOP...

11. 

Developing Flex 4 Components: Using ActionScript 3.0 and MXML to Extend Flex and AIR Applications

Developing Flex 4 Components: Using ActionScript 3.0 and MXML to Extend Flex and AIR Applications

By: 

Publisher: Addison-Wesley Professional

Publication Date: 10-JAN-2011

Insert Date: 22-APR-2009

Slots: 1.0

Table of Contents • Start Reading

The Complete Insider’s Guide to Building State-of-the-Art Components with Adobe’s Flex 4 Platform Using Adobe’s Flex 4 framework, developers can build rich, immersive solutions more easily and quickly than ever. Much of Flex 4’s remarkable power is based on its component-based approach. Adobe provides many components “out of the box,” but you can accomplish even more by building your own. In Developing Flex 4 Components, world-renowned Flex and Flash developer Mike Jones thoroughly demystifies all facets of Flex component development, showing how to quickly create and deliver high-value...

12. 

Essential ActionScript 3.0, 1st Edition

Essential ActionScript 3.0, 1st Edition

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 22-JUN-2007

Insert Date: 06-OCT-2006

Slots: 1.0

Table of Contents • Start Reading

ActionScript 3.0 is a huge upgrade to Flash's programming language. The enhancements to ActionScript's performance, feature set, ease of use, cleanliness, and sophistication are considerable. Essential ActionScript 3.0 focuses on the core language and object-oriented programming, along with the Flash Player API. Essential ActionScript has become the #1 resource for the Flash and ActionScript development community, and the reason is the author, Colin Moock. Many people even refer to it simply as "The Colin Moock book."And for good reason: No one is better at turning ActionScript inside out,...

13. 

ActionScript 3.0 Bible

ActionScript 3.0 Bible

By: 

Publisher: John Wiley & Sons

Publication Date: 26-APR-2010

Insert Date: 09-JUL-2010

Slots: 1.0

Table of Contents • Start Reading

The updated edition on all the latest features and capabilities of ActionScript 3.0 and Flash Player 10. ActionScript is a popular programming language used primarily for the development of Web sites and software. This update to the successful previous version introduces you to all the exciting new capabilities of ActionScript 3.0. You'll see how ActionScript 3.0 goes beyond its primary use of scripting Flash animations and is now an object-oriented evolution that runs ten times faster than previous versions and can be used in Adobe's new platforms, including Flex and AIR. Hands-on...

14. 

ActionScript Developer's Guide to Robotlegs

ActionScript Developer's Guide to Robotlegs

By: ;

Publisher: O'Reilly Media, Inc.

Publication Date: 10-AUG-2011

Insert Date: 22-AUG-2010

Slots: 1.0

Table of Contents • Start Reading

Robotlegs is an open source dependency injection and application wiring framework for ActionScript 3. Robotlegs stands out in the busy AS3-framework space because it is lean on three fronts: a small compiled footprint, a focussed but powerful API and a low cognitive overhead. Get to grips with the beautifully simple "robotlegs way" and you can create well-architected, testable, flexible applications--fast....

15. 

Learning Flex 4

Learning Flex 4

By: ; Elijah Robison

Publisher: O'Reilly Media, Inc.

Publication Date: 10-NOV-2010

Insert Date: 04-NOV-2010

Slots: 1.0

Table of Contents • Start Reading

Learn Adobe Flex 4 in a fun and engaging way with this book's unique, hands-on approach. Using clear examples and step-by-step instructions, you'll create four applications that demonstrate fundamental Flex programming concepts, including how to enhance user interaction with ActionScript, create and skin a user interface with Flex's UI components, manage dynamic data, connect to a database using server-side script, and deploy applications to both the Web and the desktop....

16. 

ActionScript® 3.0 for Adobe® Flash® Professional CS5 Classroom in a Book®

ActionScript® 3.0 for Adobe® Flash® Professional CS5 Classroom in a Book®

By: 

Publisher: Adobe Press

Publication Date: 18-JUN-2010

Insert Date: 19-APR-2010

Slots: 1.0

Table of Contents • Start Reading

This project-based guide from Adobe will teach readers all they need to know to create engaging interactive content with ActionScript 3.0 for Flash Professional CS5. Using step-by-step instructions with projects that build on the knowledge acquired in each lesson, readers will learn the fundamentals of adding interactivity to Flash files using ActionScript, starting with using prewritten Code Snippets, but progressing to customizing and writing their own ActionScript code. The tutorials start with simple navigation and timeline control and progress through controlling animation with...

17. 

Flash® Builder™ 4 and Flex® 4 Bible

Flash® Builder™ 4 and Flex® 4 Bible

By: David Gassner

Publisher: John Wiley & Sons

Publication Date: 12-APR-2010

Insert Date: 20-APR-2010

Slots: 1.0

Table of Contents • Start Reading

A complete and thorough reference for developers on the new Flex 4 platform Create desktop applications that behave identically on Windows, Mac OS X, and Linux with Adobe's new Flash Builder 4 platform and this in-depth guide. The book's tutorials and explanations walk you step-by-step through Flash Builder's new, faster tools; the new framework for generating code; how to connect to popular application servers; upgrading from Flex 3; and much more. Shows you how to create rich applications for the Web and desktop with the very latest version of Flex, with detailed coverage for...

18. 

ActionScript Developer's Guide to PureMVC

ActionScript Developer's Guide to PureMVC

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 21-DEC-2011

Insert Date: 20-DEC-2011

Slots: 1.0

Table of Contents • Start Reading

Gain hands-on experience with PureMVC, the popular open source framework for developing maintainable applications with a Model-View-Controller architecture. In this concise guide, PureMVC creator Cliff Hall teaches the fundamentals of PureMVC development by walking you through the construction of a complete non-trivial Adobe AIR application. Through clear explanations and numerous ActionScript code examples, you’ll learn best practices for using the framework’s classes in your day-to-day work....

19. 

Automating ActionScript Projects with Eclipse and Ant

Automating ActionScript Projects with Eclipse and Ant

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 12-OCT-2011

Insert Date: 11-OCT-2011

Slots: 1.0

Table of Contents • Start Reading

In this book we will guide Actionscript developers through the process of using ANT and setting up the ultimate developer workflow. Whether you are using FDT or Flashbuilder to develop, both are based on the Eclipse IDE. The power of this IDE lies in its extendability and plugins. You will learn how to install and set up a versioning repository in Git or SVN and use it straight from Eclipse, how to use Mylyn to connect to your favorite bug/issue tracker (Google Code, JIRA, Mantis), and how to manage your open issues. We will teach you how to leverage the power of Apache's ANT to automatically...

20. 

Flex 4 in Action: Revised Edition of Flex 3 in Action

Flex 4 in Action: Revised Edition of Flex 3 in Action

By: Tariq Ahmed and Dan Orlando, with John C. Bland II and Joel Hooks

Publisher: Manning Publications

Publication Date: 10-NOV-2010

Insert Date: 08-DEC-2010

Slots: 1.0

Table of Contents • Start Reading

Flex 4 in Action is an easy-to-follow, hands-on Flex 4 tutorial. Revised and updated from the previous edition on Flex 3, this book is chock-full of examples, goes beyond feature coverage, and helps readers put Flex to work in real day-to-day tasks. This book helps Flex developers make their Flex applications stand out from the crowd. How comprehensive is Flex 4 in Action? Interesting themes, styles, and skins? It's in there. Working with databases? You got it. Interactive forms and validation? You bet. Charting techniques to help you visualize data? Bam! Many Flex...