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Adobe Development


1. 

ActionScript 3.0 Bible

ActionScript 3.0 Bible

By: 

Publisher: John Wiley & Sons

Publication Date: 26-APR-2010

Insert Date: 09-JUL-2010

Slots: 1.0

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The updated edition on all the latest features and capabilities of ActionScript 3.0 and Flash Player 10. ActionScript is a popular programming language used primarily for the development of Web sites and software. This update to the successful previous version introduces you to all the exciting new capabilities of ActionScript 3.0. You'll see how ActionScript 3.0 goes beyond its primary use of scripting Flash animations and is now an object-oriented evolution that runs ten times faster than previous versions and can be used in Adobe's new platforms, including Flex and AIR. Hands-on...

2. 

flex & bison

flex & bison

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 14-AUG-2009

Insert Date: 06-AUG-2009

Slots: 1.0

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If you need to parse or process text data in Linux or Unix, this useful book explains how to use flex and bison to solve your problems quickly. flex & bison is the long-awaited sequel to the classic O'Reilly book, lex & yacc. In the nearly two decades since the original book was published, the flex and bison utilities have proven to be more reliable and more powerful than the original Unix tools. flex & bison covers the same core functionality vital to Linux and Unix program development, along with several important new topics. You'll find revised tutorials for novices and references for...

3. 

Learning Flex 4

Learning Flex 4

By: ; Elijah Robison

Publisher: O'Reilly Media, Inc.

Publication Date: 10-NOV-2010

Insert Date: 04-NOV-2010

Slots: 1.0

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Learn Adobe Flex 4 in a fun and engaging way with this book's unique, hands-on approach. Using clear examples and step-by-step instructions, you'll create four applications that demonstrate fundamental Flex programming concepts, including how to enhance user interaction with ActionScript, create and skin a user interface with Flex's UI components, manage dynamic data, connect to a database using server-side script, and deploy applications to both the Web and the desktop....

4. 

ActionScript Developer's Guide to Robotlegs

ActionScript Developer's Guide to Robotlegs

By: ;

Publisher: O'Reilly Media, Inc.

Publication Date: 12-AUG-2011

Insert Date: 22-AUG-2010

Slots: 1.0

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Robotlegs is an open source dependency injection and application wiring framework for ActionScript 3. Robotlegs stands out in the busy AS3-framework space because it is lean on three fronts: a small compiled footprint, a focussed but powerful API and a low cognitive overhead. Get to grips with the beautifully simple "robotlegs way" and you can create well-architected, testable, flexible applications--fast....

5. 

Foundation Game Design with ActionScript 3.0, Second Edition

Foundation Game Design with ActionScript 3.0, Second Edition

By: Rex van der Spuy

Publisher: friends of ED

Publication Date: 11-JAN-2012

Insert Date: 13-JAN-2012

Slots: 1.0

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In response to the success of the first edition of Foundation Game Design with Flash, Rex van der Spuy has revised and updated all the code to meet current programming best practices, and the focus is now on accurate ActionScript 3.0, regardless of the IDE that you use. We've all sneaked the odd five minutes here or there playing the latest Flash game that someone sent around the office, but creating those games is trickier than it looks. The aim of Foundation Game Design with ActionScript 3.0 is to take you, even if you've minimal multimedia or programming experience, through a...

6. 

Adobe® Flex® 4.5 Fundamentals: Training from the Source

Adobe® Flex® 4.5 Fundamentals: Training from the Source

By: 

Publisher: Adobe Press

Publication Date: 26-JUL-2011

Insert Date: 23-JUL-2011

Slots: 1.0

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  Adobe Flex: Training from the Source is the best-selling and most trusted resource for learning about Adobe Flex. Written by a team of authors with practical experience as consultants, mentors and developers of courseware, this book/CD uses project-based tutorials, and is designed to teach beginning Flex developers the details of building and architecting real-world rich internet applications using Flash Builder incorporating MXML and ActionScript 3.0. The book includes a CD that contains all the files used in the lessons, plus completed projects for comparison. This latest edition includes...

7. 

ActionScript 3.0 Game Programming University, Second Edition

ActionScript 3.0 Game Programming University, Second Edition

By: 

Publisher: Que

Publication Date: 13-JAN-2011

Insert Date: 05-NOV-2010

Slots: 1.0

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Learn ActionScript 3.0 the fun way, by creating 16 great games: real, robust games - not just "web toys"! Highly-rated ActionScript tutorial, now with seven new 3D and card games! Code and techniques easily adaptable to training, advertising, and more For Flash artists learning ActionScript, Flash programmers seeking to create games, and upgraders from ActionScript 1.0/2.0. Includes a chapter on developing games in Flash for the iPhone!  Gary Rosenzweig's ActionScript 3.0 Game Programming University, Second Edition is the best hands-on tutorial for learning ActionScript...

8. 

ADOBE® FLEX® 3: DEVELOPER GUIDE

ADOBE® FLEX® 3: DEVELOPER GUIDE

By: Adobe Systems

Publisher: Adobe Systems

Publication Date: 01-JAN-2008

Insert Date: 16-JUN-2009

Slots: 0.0

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Describes application development tasks, such as creating applications, using Flex components, the Flex data model, and error handling. ...

9. 

Essential ActionScript 3.0

Essential ActionScript 3.0

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 22-JUN-2007

Insert Date: 06-OCT-2006

Slots: 1.0

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ActionScript 3.0 is a huge upgrade to Flash's programming language. The enhancements to ActionScript's performance, feature set, ease of use, cleanliness, and sophistication are considerable. Essential ActionScript 3.0 focuses on the core language and object-oriented programming, along with the Flash Player API. Essential ActionScript has become the #1 resource for the Flash and ActionScript development community, and the reason is the author, Colin Moock. Many people even refer to it simply as "The Colin Moock book."And for good reason: No one is better at turning ActionScript inside out,...

10. 

Foundation ActionScript 3.0 for Flash and Flex

Foundation ActionScript 3.0 for Flash and Flex

By: Darren Richardson

Publisher: Apress

Publication Date: 15-AUG-2009

Insert Date: 24-MAY-2010

Slots: 1.0

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This book covers all the essential ActionScript 3.0 techniques from the ground up, allowing you to get up and running quickly and easily. ...

11. 

Learning ActionScript 3.0, Second Edition

Learning ActionScript 3.0, Second Edition

By: ;

Publisher: O'Reilly Media, Inc.

Publication Date: 22-OCT-2010

Insert Date: 16-OCT-2010

Slots: 1.0

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If you're new to ActionScript 3.0, this is the ideal introductory guide. You'll learn the language and how it works through hands-on exercises that build skills as the book progresses. Learn how to animate graphics, load assets, draw with code, build navigation systems, control sound and video, move assets in 3D, and much more. Updated for Flash CS5, this feature-rich guide is invaluable for Flash designers, developers, and beginning programmers alike. Written by teachers for students, authors Rich Shupe and Zevan Rosser draw on their vast experience as Flash developers and instructors to...

12. 

ActionScript Developer's Guide to PureMVC

ActionScript Developer's Guide to PureMVC

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 22-DEC-2011

Insert Date: 20-DEC-2011

Slots: 1.0

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Gain hands-on experience with PureMVC, the popular open source framework for developing maintainable applications with a Model-View-Controller architecture. In this concise guide, PureMVC creator Cliff Hall teaches the fundamentals of PureMVC development by walking you through the construction of a complete non-trivial Adobe AIR application. Through clear explanations and numerous ActionScript code examples, you’ll learn best practices for using the framework’s classes in your day-to-day work....

13. 

ActionScript® 3.0 for Adobe® Flash® Professional CS5 Classroom in a Book®

ActionScript® 3.0 for Adobe® Flash® Professional CS5 Classroom in a Book®

By: 

Publisher: Adobe Press

Publication Date: 18-JUN-2010

Insert Date: 19-APR-2010

Slots: 1.0

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This project-based guide from Adobe will teach readers all they need to know to create engaging interactive content with ActionScript 3.0 for Flash Professional CS5. Using step-by-step instructions with projects that build on the knowledge acquired in each lesson, readers will learn the fundamentals of adding interactivity to Flash files using ActionScript, starting with using prewritten Code Snippets, but progressing to customizing and writing their own ActionScript code. The tutorials start with simple navigation and timeline control and progress through controlling animation with...

14. 

With Professional Adobe Flex 3, put your prior experience with Flash, ActionScript and XML-based languages to good use and learn how to use the Flex 3 platform to create Rich Internet Applications and AIR applications. Understand the potential of the Flex 3 platform through practical examples and hands-on advice on topics like desktop deployment, developing applications in MXML, creating custom flex components, charting, targeting AIR, and data interconnectivity. ...

15. 

Automating ActionScript Projects with Eclipse and Ant

Automating ActionScript Projects with Eclipse and Ant

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 14-OCT-2011

Insert Date: 11-OCT-2011

Slots: 1.0

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In this book we will guide Actionscript developers through the process of using ANT and setting up the ultimate developer workflow. Whether you are using FDT or Flashbuilder to develop, both are based on the Eclipse IDE. The power of this IDE lies in its extendability and plugins. You will learn how to install and set up a versioning repository in Git or SVN and use it straight from Eclipse, how to use Mylyn to connect to your favorite bug/issue tracker (Google Code, JIRA, Mantis), and how to manage your open issues. We will teach you how to leverage the power of Apache's ANT to automatically...

16. 

Flex 4 Cookbook

Flex 4 Cookbook

By: ; ; ; ;

Publisher: O'Reilly Media, Inc.

Publication Date: 20-MAY-2010

Insert Date: 12-MAY-2010

Slots: 1.0

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This highly practical book contains dozens of tested recipes for developing interactive Rich Internet Applications. You'll find everything from Flex basics to solutions for working with visual components and data access, as well as tips on application development, unit testing, and Adobe AIR. Each recipe features a discussion of how and why it works, and many of them offer sample code that you can put to use immediately....

17. 

Foundation ActionScript 3.0 Animation: Making Things Move!

Foundation ActionScript 3.0 Animation: Making Things Move!

By: Keith Peters

Publisher: Apress

Publication Date: 01-APR-2007

Insert Date: 16-OCT-2008

Slots: 1.0

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Flash has long been one of the most approachable, user-friendly tools for creating web-based animations, games, and applications. This has contributed to making it one of the most widely used programs for creating interactive web content. With each new version of Flash, ActionScript, its built-in scripting language, has become more powerful and a little more complex, too. ActionScript, now at version 3.0, has significantly matured as a programming language, bringing power and speed only previously dreamed about to Flash-based animation, going far beyond traditionally used keyframes and...

18. 

Beginning Java™ and Flex: Migrating Java, Spring, Hibernate, and Maven Developers to Adobe Flex

Beginning Java™ and Flex: Migrating Java, Spring, Hibernate, and Maven Developers to Adobe Flex

By: Filippo di Pisa

Publisher: Apress

Publication Date: 06-JAN-2010

Insert Date: 25-MAY-2010

Slots: 1.0

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Beginning Java and Flex describes new, simpler, and faster ways to develop enterprise RIAs by integrating the Adobe Flex Framework with Java technologies like Spring, Hibernate and more. ...

19. 

Flash® Builder™ 4 and Flex® 4 Bible

Flash® Builder™ 4 and Flex® 4 Bible

By: David Gassner

Publisher: John Wiley & Sons

Publication Date: 12-APR-2010

Insert Date: 20-APR-2010

Slots: 1.0

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A complete and thorough reference for developers on the new Flex 4 platform Create desktop applications that behave identically on Windows, Mac OS X, and Linux with Adobe's new Flash Builder 4 platform and this in-depth guide. The book's tutorials and explanations walk you step-by-step through Flash Builder's new, faster tools; the new framework for generating code; how to connect to popular application servers; upgrading from Flex 3; and much more. Shows you how to create rich applications for the Web and desktop with the very latest version of Flex, with detailed coverage for...

20. 

Adobe® AIR™ Programming Unleashed

Adobe® AIR™ Programming Unleashed

By: Stacy Tyler Young; Michael Givens; Dimitrios Gianninas

Publisher: Sams

Publication Date: 09-NOV-2008

Insert Date: 17-APR-2008

Slots: 1.0

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Covers version 1.5 of Adobe AIR Written to help you hit the ground running, this book teaches you how to build state-of-the-art rich desktop applications on the breakthrough Adobe AIR platform. Stacy Tyler Young, Michael Givens, and Dimitrios Gianninas illustrate the power of this technology through practical application examples based on the official 1.5 release of Adobe AIR. You’ll discover how Adobe AIR helps you solve problems you just couldn’t solve before by extending the reach of your web applications onto users’ desktops. Building on your existing knowledge of Adobe Flex, HTML,...