Free Trial

Safari Books Online is a digital library providing on-demand subscription access to thousands of learning resources.

Help

Adobe Development


1. 

flex & bison

flex & bison

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 14-AUG-2009

Insert Date: 06-AUG-2009

Slots: 1.0

Table of Contents • Start Reading

If you need to parse or process text data in Linux or Unix, this useful book explains how to use flex and bison to solve your problems quickly. flex & bison is the long-awaited sequel to the classic O'Reilly book, lex & yacc. In the nearly two decades since the original book was published, the flex and bison utilities have proven to be more reliable and more powerful than the original Unix tools. flex & bison covers the same core functionality vital to Linux and Unix program development, along with several important new topics. You'll find revised tutorials for novices and references for...

2. 

Essential ActionScript 3.0

Essential ActionScript 3.0

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 22-JUN-2007

Insert Date: 06-OCT-2006

Slots: 1.0

Table of Contents • Start Reading

ActionScript 3.0 is a huge upgrade to Flash's programming language. The enhancements to ActionScript's performance, feature set, ease of use, cleanliness, and sophistication are considerable. Essential ActionScript 3.0 focuses on the core language and object-oriented programming, along with the Flash Player API. Essential ActionScript has become the #1 resource for the Flash and ActionScript development community, and the reason is the author, Colin Moock. Many people even refer to it simply as "The Colin Moock book."And for good reason: No one is better at turning ActionScript inside out,...

3. 

Beginning ActionScript 2.0

Beginning ActionScript 2.0

By: 

Publisher: Wrox

Publication Date: 24-APR-2006

Insert Date: 09-MAR-2011

Slots: 1.0

Table of Contents • Start Reading

Offering guidance in an exercise-oriented format that readers will find helpful, this book is the perfect mix of tutorial and hands-on coding Written by a well-known and well-respected Flash development expert, this code-intensive guide shows readers how to work with objects, write and use various functions, handle dynamic data, and integrate with XML Contains complete coverage of the ActionScript language, including data types, variables, events, and more Addresses important topics such as understanding how code fits into a Flash project and where it goes, working with new...

4. 

ActionScript 3.0 Game Programming University, Second Edition

ActionScript 3.0 Game Programming University, Second Edition

By: 

Publisher: Que

Publication Date: 13-JAN-2011

Insert Date: 05-NOV-2010

Slots: 1.0

Table of Contents • Start Reading

Learn ActionScript 3.0 the fun way, by creating 16 great games: real, robust games - not just "web toys"! Highly-rated ActionScript tutorial, now with seven new 3D and card games! Code and techniques easily adaptable to training, advertising, and more For Flash artists learning ActionScript, Flash programmers seeking to create games, and upgraders from ActionScript 1.0/2.0. Includes a chapter on developing games in Flash for the iPhone!  Gary Rosenzweig's ActionScript 3.0 Game Programming University, Second Edition is the best hands-on tutorial for learning ActionScript...

5. 

Professional BlazeDS: Creating Rich Internet Applications with Flex® and Java®

Professional BlazeDS: Creating Rich Internet Applications with Flex® and Java®

By: 

Publisher: Wrox

Publication Date: 12-OCT-2009

Insert Date: 21-FEB-2011

Slots: 1.0

Table of Contents • Start Reading

A hands-on guide to creating Rich Internet Applications (RIA) using BlazeDS BlazeDS enables you to easily connect to back-end distributed data and push data in real time to Adobe Flex and Adobe AIR applications in order to garner more responsive Rich Internet Application (RIA) experiences. It is a scalable option for Flex and Java integration and allows you to create excellent RIAs with both Flex and Java. This informative resource provides you with detailed examples and walkthroughs that explain the best practices for creating RIAs using BlazeDS. You'll begin with the essentials of...

6. 

Java® and Flex® Integration Bible

Java® and Flex® Integration Bible

By: 

Publisher: John Wiley & Sons

Publication Date: 03-MAR-2009

Insert Date: 24-MAR-2010

Slots: 1.0

Table of Contents • Start Reading

Providing you with invaluable information for delivering rich, cross-platform Internet applications within the enterprise and across the web, this book shows you how to fully integrate Java and Flex. Pages of examples, step-by-step instructions, and from-the-field techniques guide you through the creation of your first Java/Flex applications. ...

7. 

Adobe® AIR™ Bible

Adobe® AIR™ Bible

By: 

Publisher: John Wiley & Sons

Publication Date: 06-OCT-2008

Insert Date: 01-MAY-2009

Slots: 1.0

Table of Contents • Start Reading

Adobe Integrated Runtime (AIR) lets you use scripting languages you already know and frees you from the dull parts of development—so you can focus on creating exciting and cost-saving application user interfaces using Flash, Flex, and JavaScript. Find all the tips, techniques, and best practices you need to succeed in this comprehensive reference, including installing AIR across Windows, Mac, or Linux; learning AIR programming, development, and debugging essentials; and much more. ...

8. 

Essential ActionScript 2.0

Essential ActionScript 2.0

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 16-JUN-2004

Insert Date: 22-JUN-2004

Slots: 1.0

Table of Contents • Start Reading

In September 2003, Macromedia released Flash MX 2004, and with it, ActionScript 2.0, a dramatically improved version of Flash's programming language. ActionScript 2.0 introduces a formal object-oriented programming syntax and methodology for creating Flash applications. From a developer's perspective, the new OOP-based techniques in ActionScript 2.0 make applications more natural to plan and conceptualize, more stable, more reusable across projects, easier to maintain, change, and expand upon, and much more. In short, they enhance the entire development process. In Essential ActionScript...

9. 

Effortless Flex 4 Development

Effortless Flex 4 Development

By: 

Publisher: New Riders

Publication Date: 23-JUN-2010

Insert Date: 23-MAR-2010

Slots: 1.0

Table of Contents • Start Reading

First the Web was all static content (HTML). Then as more was expected of sites, server-side technologies like PHP became necessary. But now Rich Internet Applications (RIA) put a lot of the functionality back in the Web browser, so a server-side technology alone will no longer suffice. Developers who have been doing server-side work for years need to broaden their horizons to provide a rich client-side experience. Enter Effortless Flex 4 Development by bestselling author Larry Ullman. Flash-Flex is a powerful duo for providing a rich, client-side experience. The first third of this book...

10. 

Adobe® AIR™ Programming Unleashed

Adobe® AIR™ Programming Unleashed

By: Stacy Tyler Young; Michael Givens; Dimitrios Gianninas

Publisher: Sams

Publication Date: 09-NOV-2008

Insert Date: 17-APR-2008

Slots: 1.0

Table of Contents • Start Reading

Covers version 1.5 of Adobe AIR Written to help you hit the ground running, this book teaches you how to build state-of-the-art rich desktop applications on the breakthrough Adobe AIR platform. Stacy Tyler Young, Michael Givens, and Dimitrios Gianninas illustrate the power of this technology through practical application examples based on the official 1.5 release of Adobe AIR. You’ll discover how Adobe AIR helps you solve problems you just couldn’t solve before by extending the reach of your web applications onto users’ desktops. Building on your existing knowledge of Adobe Flex, HTML,...

11. 

Macromedia® Flash™ MX ActionScript for Fun & Games

Macromedia® Flash™ MX ActionScript for Fun & Games

By: 

Publisher: Que

Publication Date: 16-JUL-2002

Insert Date: 25-MAY-2008

Slots: 1.0

Table of Contents • Start Reading

Anyone with moderate Macromedia Flash experience who is looking to acquire or improve their understanding of ActionScript will find this book a valuable resource. Author Gary Rosenzweig is highly respected in the Macromedia community and pioneered the use of advanced programming techniques in Macromedia Flash. For this edition, he has updated the games from the previous edition and has added several new projects. Each chapter studies and then deconstructs a new type of game or gadget such as hunt and click games, catch and avoid games, or action and adventure games and the CD contains the...

12. 

Beginning Java™ and Flex: Migrating Java, Spring, Hibernate, and Maven Developers to Adobe Flex

Beginning Java™ and Flex: Migrating Java, Spring, Hibernate, and Maven Developers to Adobe Flex

By: Filippo di Pisa

Publisher: Apress

Publication Date: 06-JAN-2010

Insert Date: 25-MAY-2010

Slots: 1.0

Table of Contents • Start Reading

Beginning Java and Flex describes new, simpler, and faster ways to develop enterprise RIAs by integrating the Adobe Flex Framework with Java technologies like Spring, Hibernate and more. ...

13. 

Understanding Flash MX 2004 ActionScript 2

Understanding Flash MX 2004 ActionScript 2

By: Alex Michael

Publisher: Focal Press

Publication Date: 22-DEC-2003

Insert Date: 08-JUL-2013

Slots: 1.0

Table of Contents • Start Reading

Step-by-step techniques, illustrated with highly visual examples throughout the book, show you how to build up your ActionScripting skills quickly and effectively. A support website (www.sprite.net/understanding) provides all the content you need to try out the techniques shown in the book for yourself. Ideal for those studying multimedia and information technology and anyone who wants to produce highly effective online interactive content. This guide gives you all you need to ensure you have a firm foundation of knowledge on how to use ActionScript creatively so you can produce...

14. 

ActionScript Developer's Guide to Robotlegs

ActionScript Developer's Guide to Robotlegs

By: ;

Publisher: O'Reilly Media, Inc.

Publication Date: 10-AUG-2011

Insert Date: 22-AUG-2010

Slots: 1.0

Table of Contents • Start Reading

Robotlegs is an open source dependency injection and application wiring framework for ActionScript 3. Robotlegs stands out in the busy AS3-framework space because it is lean on three fronts: a small compiled footprint, a focussed but powerful API and a low cognitive overhead. Get to grips with the beautifully simple "robotlegs way" and you can create well-architected, testable, flexible applications--fast....

15. 

Developing Flex 4 Components: Using ActionScript 3.0 and MXML to Extend Flex and AIR Applications

Developing Flex 4 Components: Using ActionScript 3.0 and MXML to Extend Flex and AIR Applications

By: 

Publisher: Addison-Wesley Professional

Publication Date: 10-JAN-2011

Insert Date: 22-APR-2009

Slots: 1.0

Table of Contents • Start Reading

The Complete Insider’s Guide to Building State-of-the-Art Components with Adobe’s Flex 4 Platform Using Adobe’s Flex 4 framework, developers can build rich, immersive solutions more easily and quickly than ever. Much of Flex 4’s remarkable power is based on its component-based approach. Adobe provides many components “out of the box,” but you can accomplish even more by building your own. In Developing Flex 4 Components, world-renowned Flex and Flash developer Mike Jones thoroughly demystifies all facets of Flex component development, showing how to quickly create and deliver high-value...

16. 

Breaking Out of the Web Browser with Adobe AIR

Breaking Out of the Web Browser with Adobe AIR

By: Jeff Tapper; Michael Labriola; Peter Dilillo; Tom Kaczanko; Andriy Kupriyenko; Louie Penaflor; Mike Nimer; Nathan Weber; Steve Zimmers

Publisher: New Riders

Publication Date: 11-SEP-2008

Insert Date: 11-MAY-2008

Slots: 1.0

Table of Contents • Start Reading

With the introduction of Adobe AIR, Flex developers have more capability than ever before. Now you can build dynamic applications that combine the rich experience of a traditional desktop application with the power of the Internet. Leveraging your existing knowledge of Adobe Flex and Flash, Breaking out of the Web Browser with Adobe AIR will help you build well-architected desktop applications. Flex and Flash experts Jeff Tapper and Michael Labriola will teach you techniques to create truly custom interfaces by leading you through exercises with a real world time-tracking application. The...

17. 

ActionScript 3.0: Visual QuickStart Guide

ActionScript 3.0: Visual QuickStart Guide

By: Derrick Ypenburg

Publisher: Peachpit Press

Publication Date: 09-SEP-2008

Insert Date: 17-APR-2008

Slots: 1.0

Table of Contents • Start Reading

ActionScript is the programming language integral to the Adobe Technology Platform. It began as a simple scripting language for creating interactivity and animation in Flash, but is now used to create full-featured Web applications, not only in Flash but in Flex. ActionScript 3, introduced with Flex 2, is now a full-fledged object-oriented programming language, and the need for teaching materials, for both newcomers and veterans, is great. This task-based tutorial is for students with no programming experience as well as those programmers who have learned earlier versions of the programming...

18. 

Learning ActionScript 3.0, 2nd Edition

Learning ActionScript 3.0, 2nd Edition

By: ;

Publisher: O'Reilly Media, Inc.

Publication Date: 22-OCT-2010

Insert Date: 16-OCT-2010

Slots: 1.0

Table of Contents • Start Reading

If you're new to ActionScript 3.0, this is the ideal introductory guide. You'll learn the language and how it works through hands-on exercises that build skills as the book progresses. Learn how to animate graphics, load assets, draw with code, build navigation systems, control sound and video, move assets in 3D, and much more. Updated for Flash CS5, this feature-rich guide is invaluable for Flash designers, developers, and beginning programmers alike. Written by teachers for students, authors Rich Shupe and Zevan Rosser draw on their vast experience as Flash developers and instructors to...

19. 

Object-Oriented Programming with ActionScript 2.0

Object-Oriented Programming with ActionScript 2.0

By: Jeff Tapper; James Talbot; Robin Haffner

Publisher: New Riders

Publication Date: 17-FEB-2004

Insert Date: 03-APR-2004

Slots: 1.0

Table of Contents • Start Reading

Master the principles of object-oriented programming as it is used with the most recent version of ActionScripting. This book is designed to provide readers with an understanding of object-oriented programming, ActionScript 2.0, and the interaction of the two. Section 1 begins with an introduction to ActionScript 2.0 and the specifics of building classes in AS2. Other topics of discussion include adding properties and methods to classes, inheritance, interfaces, inter-object communications, the details and implications of object-oriented design as a process, and working with and building...

20. 

Flex 4 Cookbook

Flex 4 Cookbook

By: ; ; ; ;

Publisher: O'Reilly Media, Inc.

Publication Date: 20-MAY-2010

Insert Date: 12-MAY-2010

Slots: 1.0

Table of Contents • Start Reading

This highly practical book contains dozens of tested recipes for developing interactive Rich Internet Applications. You'll find everything from Flex basics to solutions for working with visual components and data access, as well as tips on application development, unit testing, and Adobe AIR. Each recipe features a discussion of how and why it works, and many of them offer sample code that you can put to use immediately....