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Adobe Development


1. 

flex & bison

flex & bison

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 14-AUG-2009

Insert Date: 06-AUG-2009

Slots: 1.0

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If you need to parse or process text data in Linux or Unix, this useful book explains how to use flex and bison to solve your problems quickly. flex & bison is the long-awaited sequel to the classic O'Reilly book, lex & yacc. In the nearly two decades since the original book was published, the flex and bison utilities have proven to be more reliable and more powerful than the original Unix tools. flex & bison covers the same core functionality vital to Linux and Unix program development, along with several important new topics. You'll find revised tutorials for novices and references for...

2. 

Beginning ActionScript 2.0

Beginning ActionScript 2.0

By: 

Publisher: Wrox

Publication Date: 24-APR-2006

Insert Date: 09-MAR-2011

Slots: 1.0

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Offering guidance in an exercise-oriented format that readers will find helpful, this book is the perfect mix of tutorial and hands-on coding Written by a well-known and well-respected Flash development expert, this code-intensive guide shows readers how to work with objects, write and use various functions, handle dynamic data, and integrate with XML Contains complete coverage of the ActionScript language, including data types, variables, events, and more Addresses important topics such as understanding how code fits into a Flash project and where it goes, working with new...

3. 

ActionScript 3.0 Game Programming University, Second Edition

ActionScript 3.0 Game Programming University, Second Edition

By: 

Publisher: Que

Publication Date: 13-JAN-2011

Insert Date: 05-NOV-2010

Slots: 1.0

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Learn ActionScript 3.0 the fun way, by creating 16 great games: real, robust games - not just "web toys"! Highly-rated ActionScript tutorial, now with seven new 3D and card games! Code and techniques easily adaptable to training, advertising, and more For Flash artists learning ActionScript, Flash programmers seeking to create games, and upgraders from ActionScript 1.0/2.0. Includes a chapter on developing games in Flash for the iPhone!  Gary Rosenzweig's ActionScript 3.0 Game Programming University, Second Edition is the best hands-on tutorial for learning ActionScript...

4. 

Professional BlazeDS: Creating Rich Internet Applications with Flex® and Java®

Professional BlazeDS: Creating Rich Internet Applications with Flex® and Java®

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Publisher: Wrox

Publication Date: 12-OCT-2009

Insert Date: 21-FEB-2011

Slots: 1.0

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A hands-on guide to creating Rich Internet Applications (RIA) using BlazeDS BlazeDS enables you to easily connect to back-end distributed data and push data in real time to Adobe Flex and Adobe AIR applications in order to garner more responsive Rich Internet Application (RIA) experiences. It is a scalable option for Flex and Java integration and allows you to create excellent RIAs with both Flex and Java. This informative resource provides you with detailed examples and walkthroughs that explain the best practices for creating RIAs using BlazeDS. You'll begin with the essentials of...

5. 

Java® and Flex® Integration Bible

Java® and Flex® Integration Bible

By: 

Publisher: John Wiley & Sons

Publication Date: 03-MAR-2009

Insert Date: 24-MAR-2010

Slots: 1.0

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Providing you with invaluable information for delivering rich, cross-platform Internet applications within the enterprise and across the web, this book shows you how to fully integrate Java and Flex. Pages of examples, step-by-step instructions, and from-the-field techniques guide you through the creation of your first Java/Flex applications. ...

6. 

Effortless Flex 4 Development

Effortless Flex 4 Development

By: 

Publisher: New Riders

Publication Date: 23-JUN-2010

Insert Date: 23-MAR-2010

Slots: 1.0

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First the Web was all static content (HTML). Then as more was expected of sites, server-side technologies like PHP became necessary. But now Rich Internet Applications (RIA) put a lot of the functionality back in the Web browser, so a server-side technology alone will no longer suffice. Developers who have been doing server-side work for years need to broaden their horizons to provide a rich client-side experience. Enter Effortless Flex 4 Development by bestselling author Larry Ullman. Flash-Flex is a powerful duo for providing a rich, client-side experience. The first third of this book...

7. 

ActionScript 3.0 Bible

ActionScript 3.0 Bible

By: 

Publisher: John Wiley & Sons

Publication Date: 26-APR-2010

Insert Date: 09-JUL-2010

Slots: 1.0

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The updated edition on all the latest features and capabilities of ActionScript 3.0 and Flash Player 10. ActionScript is a popular programming language used primarily for the development of Web sites and software. This update to the successful previous version introduces you to all the exciting new capabilities of ActionScript 3.0. You'll see how ActionScript 3.0 goes beyond its primary use of scripting Flash animations and is now an object-oriented evolution that runs ten times faster than previous versions and can be used in Adobe's new platforms, including Flex and AIR. Hands-on...

8. 

Adobe® AIR™ Bible

Adobe® AIR™ Bible

By: 

Publisher: John Wiley & Sons

Publication Date: 06-OCT-2008

Insert Date: 01-MAY-2009

Slots: 1.0

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Adobe Integrated Runtime (AIR) lets you use scripting languages you already know and frees you from the dull parts of development—so you can focus on creating exciting and cost-saving application user interfaces using Flash, Flex, and JavaScript. Find all the tips, techniques, and best practices you need to succeed in this comprehensive reference, including installing AIR across Windows, Mac, or Linux; learning AIR programming, development, and debugging essentials; and much more. ...

9. 

Creating Visual Experiences with Flex 3.0

Creating Visual Experiences with Flex 3.0

By: Juan Sanchez; Andy McIntosh

Publisher: Addison-Wesley Professional

Publication Date: 17-NOV-2008

Insert Date: 02-JUN-2008

Slots: 1.0

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Don’t settle for Flex’s boring, standard user interface. Set your Flex applications apart with the breakthrough skinning and programming techniques found in Creating Visual Experiences with Flex 3.0. Leading Flex developers Juan Sanchez and Andy McIntosh show how to build stunning Flex and AIR applications. You’ll learn how to take a design and translate that design into Flex or AIR without sacrificing fidelity, and how to apply state-of-the-art branding that adds value to all your Flex applications, no matter what they do or who you’re building them for. Sanchez and McIntosh illuminate...

10. 

Adobe® AIR™ Programming Unleashed

Adobe® AIR™ Programming Unleashed

By: Stacy Tyler Young; Michael Givens; Dimitrios Gianninas

Publisher: Sams

Publication Date: 09-NOV-2008

Insert Date: 17-APR-2008

Slots: 1.0

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Covers version 1.5 of Adobe AIR Written to help you hit the ground running, this book teaches you how to build state-of-the-art rich desktop applications on the breakthrough Adobe AIR platform. Stacy Tyler Young, Michael Givens, and Dimitrios Gianninas illustrate the power of this technology through practical application examples based on the official 1.5 release of Adobe AIR. You’ll discover how Adobe AIR helps you solve problems you just couldn’t solve before by extending the reach of your web applications onto users’ desktops. Building on your existing knowledge of Adobe Flex, HTML,...

11. 

Essential ActionScript 3.0

Essential ActionScript 3.0

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Publisher: O'Reilly Media, Inc.

Publication Date: 22-JUN-2007

Insert Date: 06-OCT-2006

Slots: 1.0

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ActionScript 3.0 is a huge upgrade to Flash's programming language. The enhancements to ActionScript's performance, feature set, ease of use, cleanliness, and sophistication are considerable. Essential ActionScript 3.0 focuses on the core language and object-oriented programming, along with the Flash Player API. Essential ActionScript has become the #1 resource for the Flash and ActionScript development community, and the reason is the author, Colin Moock. Many people even refer to it simply as "The Colin Moock book."And for good reason: No one is better at turning ActionScript inside out,...

12. 

Flex 4 in Action: Revised Edition of Flex 3 in Action

Flex 4 in Action: Revised Edition of Flex 3 in Action

By: Tariq Ahmed and Dan Orlando, with John C. Bland II and Joel Hooks

Publisher: Manning Publications

Publication Date: 10-NOV-2010

Insert Date: 08-DEC-2010

Slots: 1.0

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Flex 4 in Action is an easy-to-follow, hands-on Flex 4 tutorial. Revised and updated from the previous edition on Flex 3, this book is chock-full of examples, goes beyond feature coverage, and helps readers put Flex to work in real day-to-day tasks. This book helps Flex developers make their Flex applications stand out from the crowd. How comprehensive is Flex 4 in Action? Interesting themes, styles, and skins? It's in there. Working with databases? You got it. Interactive forms and validation? You bet. Charting techniques to help you visualize data? Bam! Many Flex...

13. 

Macromedia® Flash™ MX ActionScript for Fun & Games

Macromedia® Flash™ MX ActionScript for Fun & Games

By: 

Publisher: Que

Publication Date: 16-JUL-2002

Insert Date: 25-MAY-2008

Slots: 1.0

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Anyone with moderate Macromedia Flash experience who is looking to acquire or improve their understanding of ActionScript will find this book a valuable resource. Author Gary Rosenzweig is highly respected in the Macromedia community and pioneered the use of advanced programming techniques in Macromedia Flash. For this edition, he has updated the games from the previous edition and has added several new projects. Each chapter studies and then deconstructs a new type of game or gadget such as hunt and click games, catch and avoid games, or action and adventure games and the CD contains the...

14. 

Understanding Flash MX 2004 ActionScript 2

Understanding Flash MX 2004 ActionScript 2

By: Alex Michael

Publisher: Focal Press

Publication Date: 22-DEC-2003

Insert Date: 08-JUL-2013

Slots: 1.0

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Step-by-step techniques, illustrated with highly visual examples throughout the book, show you how to build up your ActionScripting skills quickly and effectively. A support website (www.sprite.net/understanding) provides all the content you need to try out the techniques shown in the book for yourself. Ideal for those studying multimedia and information technology and anyone who wants to produce highly effective online interactive content. This guide gives you all you need to ensure you have a firm foundation of knowledge on how to use ActionScript creatively so you can produce...

15. 

ActionScript 3.0: Visual QuickStart Guide

ActionScript 3.0: Visual QuickStart Guide

By: Derrick Ypenburg

Publisher: Peachpit Press

Publication Date: 09-SEP-2008

Insert Date: 17-APR-2008

Slots: 1.0

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ActionScript is the programming language integral to the Adobe Technology Platform. It began as a simple scripting language for creating interactivity and animation in Flash, but is now used to create full-featured Web applications, not only in Flash but in Flex. ActionScript 3, introduced with Flex 2, is now a full-fledged object-oriented programming language, and the need for teaching materials, for both newcomers and veterans, is great. This task-based tutorial is for students with no programming experience as well as those programmers who have learned earlier versions of the programming...

16. 

Breaking Out of the Web Browser with Adobe AIR

Breaking Out of the Web Browser with Adobe AIR

By: Jeff Tapper; Michael Labriola; Peter Dilillo; Tom Kaczanko; Andriy Kupriyenko; Louie Penaflor; Mike Nimer; Nathan Weber; Steve Zimmers

Publisher: New Riders

Publication Date: 11-SEP-2008

Insert Date: 11-MAY-2008

Slots: 1.0

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With the introduction of Adobe AIR, Flex developers have more capability than ever before. Now you can build dynamic applications that combine the rich experience of a traditional desktop application with the power of the Internet. Leveraging your existing knowledge of Adobe Flex and Flash, Breaking out of the Web Browser with Adobe AIR will help you build well-architected desktop applications. Flex and Flash experts Jeff Tapper and Michael Labriola will teach you techniques to create truly custom interfaces by leading you through exercises with a real world time-tracking application. The...

17. 

Developing Flex 4 Components: Using ActionScript 3.0 and MXML to Extend Flex and AIR Applications

Developing Flex 4 Components: Using ActionScript 3.0 and MXML to Extend Flex and AIR Applications

By: 

Publisher: Addison-Wesley Professional

Publication Date: 10-JAN-2011

Insert Date: 22-APR-2009

Slots: 1.0

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The Complete Insider’s Guide to Building State-of-the-Art Components with Adobe’s Flex 4 Platform Using Adobe’s Flex 4 framework, developers can build rich, immersive solutions more easily and quickly than ever. Much of Flex 4’s remarkable power is based on its component-based approach. Adobe provides many components “out of the box,” but you can accomplish even more by building your own. In Developing Flex 4 Components, world-renowned Flex and Flash developer Mike Jones thoroughly demystifies all facets of Flex component development, showing how to quickly create and deliver high-value...

18. 

Sams Teach Yourself Adobe® AIR™ Programming in 24 Hours

Sams Teach Yourself Adobe® AIR™ Programming in 24 Hours

By: Michael Givens

Publisher: Sams

Publication Date: 07-NOV-2008

Insert Date: 06-SEP-2008

Slots: 1.0

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Sams Teach Yourself Adobe® AIR™ Programming in 24 Hours Michael Givens Covers version 1.5 of Adobe AIR In just 24 sessions of one hour or less, you will be up and running with Adobe AIR 1.5. Using a straightforward, step-by-step approach, each lesson builds upon a real-world foundation allowing you to learn the essentials of Adobe AIR from the ground up. Step-by-step instructions carefully walk you through the most common Adobe AIR 1.5 tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge of Adobe AIR 1.5. By the Way notes present...

19. 

Adobe® Flex® 4.5 Fundamentals: Training from the Source

Adobe® Flex® 4.5 Fundamentals: Training from the Source

By: 

Publisher: Adobe Press

Publication Date: 26-JUL-2011

Insert Date: 23-JUL-2011

Slots: 1.0

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  Adobe Flex: Training from the Source is the best-selling and most trusted resource for learning about Adobe Flex. Written by a team of authors with practical experience as consultants, mentors and developers of courseware, this book/CD uses project-based tutorials, and is designed to teach beginning Flex developers the details of building and architecting real-world rich internet applications using Flash Builder incorporating MXML and ActionScript 3.0. The book includes a CD that contains all the files used in the lessons, plus completed projects for comparison. This latest edition includes...

20. 

Beginning Adobe® AIR™: Building Applications for the Adobe Integrated Runtime

Beginning Adobe® AIR™: Building Applications for the Adobe Integrated Runtime

By: 

Publisher: Wrox

Publication Date: 07-APR-2008

Insert Date: 25-MAR-2011

Slots: 1.0

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If you're ready to take advantage of Adobe Integrated Runtime (AIR) to build desktop-based Rich Internet Applications, then this is the book for you. After introducing you to AIR, Adobe expert Rich Tretola discusses the different programming languages and tools you can use for development. He presents multiple methods for storing data, including within the file system and embedded database as well as storage on remote servers. This guide is a perfect mix of tutorials and hands-on coding, and provides the resources you need to build AIR applications quickly. ...