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1. | By: Paul Golding Publisher: John Wiley & Sons Publication Date: 19-MAY-2008 Insert Date: 13-MAY-2013 Slots: 1.0 |
"Cuts through the hype! Golding's compelling offers visionary, but practical insights. A "must have" reference treatment for all practitioners in the mobile innovation space."
—Jag Minhas, Telefónica O2 Europe
Second edition of this best-selling guide to Wireless Applications: fully revised, updated and with brand new material!
In Next Generation Wireless Applications, Second Edition, the author establishes a picture of the entire mobile application ecosystem, and explains how it all fits together.
This edition builds upon the successes of the first edition by offering an...
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2. | By: Daniel Vaughan Publisher: Sams Publication Date: 16-MAY-2013 Insert Date: 11-MAY-2013 Slots: 1.0 | Overview: Windows® Phone 8 Unleashed Windows® Phone 8 Unleashed is
the definitive guide to Microsoft’s new Windows Phone 8
platform for intermediate to advanced developers. Written by
Microsoft MVP and leading Windows Phone and WPF innovator Daniel
Vaughan, this full-color guide covers everything developers need to
rapidly build highly competitive Windows Phone 8 mobile apps.
Vaughan teaches through complete sample
apps—leveraging the MVVM pattern—illuminating each key
concept with fully explained code and real-world context. He
presents best practices for building highly functional,
maintainable, and attractive mobile...
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3. | By: Laurence T. Yang; Agustinus Borgy Waluyo; Jianhua Ma; Ling Tan; Bala Srinivasan Publisher: John Wiley & Sons Publication Date: 08-FEB-2010 Insert Date: 06-MAY-2013 Slots: 1.0 | Overview: Mobile Intelligence
Focuses on learning patterns and knowledge from data generated by mobile users and mobile technology.
Covers research and application issues in applying computational intelligence applications to mobile computing
Delivers benefits to a wide range of applications
Introduces the state of the art of computational intelligence to the mobile paradigm
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4. | By: Jeremy Likness Publisher: Addison-Wesley Professional Publication Date: 22-MAY-2014 Insert Date: 29-APR-2013 | This book covers in detail the underlying framework for Windows
Store apps known as the Windows Runtime. It takes a
problem-solution approach by examining areas of the API, providing
an overview, and then tackling specific problems with solutions. It
is written in “recipe style”. This book will go in
depth with the Windows Runtime by examining the various features
available in the API and providing specific example programs as
solutions to common development problems. It will focus on the most
popular language for programs currently in the Windows 8 store: C#,
and the XAML technology that...
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5. | By: Martin Dunford Publisher: Rough Guides Publication Date: 16-MAY-2013 Insert Date: 28-APR-2013 Slots: 1.0 |
The Rough Guide Snapshot to Puglia is the ultimate travel guide to this beautiful, beguiling "heel" of Italy. It guides you through the region with reliable information and comprehensive coverage of all the sights and attractions, from exploring the gorgeous medieval hilltop town of Ostuni and enjoying the sunniest, sandiest beaches this side of Rome, to admiring the swirly Baroque architecture of stand-out town Lecce and feasting on the best bread and pasta dishes in Italy. Detailed maps and up-to-date listings pinpoint the top cafés, restaurants, hotels, shops, bars and nightlife,...
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6. | Pro iOS Geo: Building Apps with Location Based Services By: Giacomo Andreucci Publisher: Apress Publication Date: 30-JAN-2013 Insert Date: 15-APR-2013 Slots: 1.0 | Overview: Pro iOS Geo: Building Apps with Location Based Services
Deepen your app development skills with Pro iOS Geo. This book shows you how to use geolocation-based tools to enhance the iOS apps you develop. Author Giacomo Andreucci describes different ways to integrate geo services, depending on the kind of app you're looking to develop: a web app, a hybrid app, or a native app. You'll discover how to use the Google Maps API features to integrate powerful geo capabilities in your apps with a little effort.
You'll learn how to:
Design geographic features for your apps while respecting usability criteria
Design touristic geo apps
Use...
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7. | Oracle Application Express for Mobile Web Applications By: Roel Hartman; Christian Rokitta; David Peake Publisher: Apress Publication Date: 29-MAR-2013 Insert Date: 13-APR-2013 Slots: 1.0 | Overview: Oracle Application Express for Mobile Web Applications
Oracle Application Express for Mobile Web Applications is an action driven book, taking you by the hand through all required steps in building your very own web application that will run on phones, tablets, and other mobile devices. Because you've built every piece of it yourself, you will know exactly how every tiny part is used and how you can tweak it to your own – or your customer's – taste.
Oracle Application Express is widely known in the Oracle community as a great tool for creating web applications suitable for desktop browsers. Features have now been added to open up the world...
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8. | Creating Mobile Apps with Sencha Touch 2 By: John Earl Clark; Bryan P. Johnson Publisher: Packt Publishing Publication Date: 04-APR-2013 Insert Date: 07-APR-2013 Slots: 1.0 | Overview: Creating Mobile Apps with Sencha Touch 2
Learn to use the Sencha Touch programming language and expand your skills by building
10 unique applications
Learn the Sencha Touch programming language by building real, working applications
Each chapter focuses on different features and programming approaches; you can decide which is right for you
Full of well-explained example code and rich with screenshots
In Detail
Everyone has had the perfect idea for a mobile application. Creating Mobile Apps with Sencha Touch 2 can help you bring that idea to life by providing clear examples, in depth explanations, and walking...
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9. | iPhone and iPad Apps for Absolute Beginners, Third Edition By: Dr. Rory Lewis; Chad Mello Publisher: Apress Publication Date: 20-MAR-2013 Insert Date: 04-APR-2013 Slots: 1.0 | Overview: iPhone and iPad Apps for Absolute Beginners, Third Edition
So how do you build an application for the iPhone and iPad? Don't you need to spend years learning complicated programming languages? What about Objective-C and Cocoa touch? The answer is that you don't need to know any of those things! Anybody can start building simple apps for the iPhone and iPad, and this book will show you how.
This update of an Apress bestseller walks you through creating your first app, using plain English and practical examples using the iOS 6 software development platform and more. It cuts through the fog of jargon and misinformation that surrounds iPhone and...
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10. | Learn Lua for iOS Game Development By: Jayant Varma Publisher: Apress Publication Date: 17-DEC-2012 Insert Date: 13-MAR-2013 Slots: 1.0 | Overview: Learn Lua for iOS Game Development
So you have a great game idea for iPhone or iPad, but Objective-C just seems a bit daunting. What are your alternatives? The App Store is very picky about languages, but there is hope: Lua is a versatile, lightweight, fast, and easy to learn language that you can use to build your iOS games and get them accepted into the App Store.
Learn Lua for iOS Game Development walks you through the Lua basics, then shows you how to create games using the top Lua frameworks like Corona SDK, Gideros, Moai, and even how to create games on the iPad (not just for the iPad) with Codea.
You aren't tied...
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11. |
By: Karen McGrane Publisher: New Riders Publication Date: 13-APR-2013 Insert Date: 13-MAR-2013 Slots: 1.0 | Overview: Content Strategy for Mobile You don’t get to decide which platform or device your
customers use to access your content: they do.
Mobile isn’t just smartphones, and it doesn’t
necessarily mean you are on the move. It’s a proliferation of
devices, platforms, and screensizes – from the tiniest
“dumb” phones to the desktop web. How can you be sure
that your content will work everywhere, all the time?
Karen McGrane will teach you everything you need to get your
content onto mobile devices (and more). You’ll first gather
data to help you make the case for a mobile strategy, then learn
how to publish flexibly to...
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12. | Programming iOS 6, 3rd Edition By: Matt Neuburg Publisher: O'Reilly Media, Inc. Publication Date: 14-MAR-2013 Insert Date: 06-MAR-2013 Slots: 1.0 | Overview: Programming iOS 6, 3rd Edition Get a solid grounding in all the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you’ll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 6 in a rigorous, orderly fashion—ideal whether you’re approaching iOS for the first time or need a reference to bolster existing skills....
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13. |
By: Joseandro Luiz; Publisher: Packt Publishing Publication Date: 22-FEB-2013 Insert Date: 27-FEB-2013 Slots: 1.0 | Overview: Instant ForgedUI Starter
An intuitive guide to create multiplatform user interface designs for Titanium using a simple drag-and-drop tool
Learn something new in an Instant! A short, fast, focused guide delivering immediate results.
Design a cross-platform UI (user interface)
Build for iPhone and Android
Understand ForgedUI 1-click code generation
In Detail
Even though Titanium generates multiple platform apps with a single code-base and facilitates the maintenance and management of mobile projects, it still lacks a design interface tool, and for this reason, ForgedUI was created to improve...
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14. | iOS UICollectionView: The Complete Guide By: Ash Furrow Publisher: Addison-Wesley Professional Publication Date: 19-APR-2013 Insert Date: 26-FEB-2013 Slots: 1.0 | Overview: iOS UICollectionView: The Complete Guide iOS UICollectionView: The Complete Guide teaches you
everything you need to know to to take advantage of Apple's new
user interface, UICollectionView. UICollectionView is a content-
and layout-agnostic tool that developers can use to display content
in applications. User interfaces created with collection views are
some of the most immersive and distinctive interfaces in iOS
applications. But to get the most out of UICollectionView,
developers need to understand its complexity. Author and iOS
developer Ash Furrow shows you how to leverage this amazing
tool to create intuitive, immersive...
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15. | PhoneGap 2.x Mobile Application Development HOTSHOT By: Kerri Shotts; Publisher: Packt Publishing Publication Date: 15-FEB-2013 Insert Date: 19-FEB-2013 Slots: 1.0 | Overview: PhoneGap 2.x Mobile Application Development HOTSHOT
Create exciting apps for mobile devices using PhoneGap
Ten apps included to help you get started on your very own exciting mobile app
These apps include working with localization, social networks, geolocation, as well as the camera, audio, video, plugins, and more
Apps cover the spectrum from productivity apps, educational apps, all the way to entertainment and games
Explore design patterns common in apps designed for mobile devices
Many exciting and engaging suggestions that you can use to improve your apps
A practical guide for those with some HTML, JavaScript, and...
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16. | Contemporary Challenges and Solutions for Mobile and Multimedia Technologies By: Ismail Khalil; Edgar Weippl Publisher: IGI Global Publication Date: 31-OCT-2012 Insert Date: 19-FEB-2013 Slots: 1.0 | Overview: Contemporary Challenges and Solutions for Mobile and Multimedia Technologies Mobile computing and multimedia technologies continue to expand and change the way we interact with each other on a business and social level. With the increased use of mobile devices and the exchange of information over wireless networks, information systems are able to process and transmit multimedia data in various areas. Contemporary Challenges and Solutions for Mobile and Multimedia Technologies provides comprehensive knowledge on the growth and changes in the field of multimedia and mobile technologies. This reference source highlights the advancements in mobile technology that are...
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17. | Professional Mobile Application Development By: Jeff McWherter; Scott Gowell Publisher: Wrox Publication Date: 04-SEP-2012 Insert Date: 13-FEB-2013 Slots: 1.0 | Overview: Professional Mobile Application Development
Create applications for all major smartphone platforms
Creating applications for the myriad versions and varieties of mobile phone platforms on the market can be daunting to even the most seasoned developer. This authoritative guide is written in such as way that it takes your existing skills and experience and uses that background as a solid foundation for developing applications that cross over between platforms, thereby freeing you from having to learn a new platform from scratch each time. Concise explanations walk you through the tools and patterns for developing for all the mobile...
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18. | Windows Store Apps entwickeln mit C# und XAML - Crashkurs By: Jörg Neumann Publisher: Microsoft Press Deutschland Publication Date: 11-FEB-2013 Insert Date: 13-FEB-2013 Slots: 1.0 | Overview: Windows Store Apps entwickeln mit C# und XAML - Crashkurs Entwicklung von Windows Store-Apps mit C# und XAML - vom ersten Entwurf bis zur Veröffentlichung im Windows Store....
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19. | By: Luke Wroblewski Publisher: Eyrolles Publication Date: 03-JAN-2012 Insert Date: 07-FEB-2013 Slots: 1.0 | Overview: Mobile first
Présentation
Le designer de renom, ancien architecte du design de Yahoo!, Luke Wroblewski, nous fait partager dans ce petit guide stratégique toutes ses connaissances et son savoir-faire en matière d'expérience mobile.
Nul doute qu'il saura vous convaincre de la nécessité d'adopter l'approche mobile first , qui consiste à donner la priorité aux mobiles lors de la conception d'un site Web et ce, non seulement afin d'ouvrir de nouvelles perspectives de croissance, mais aussi afin d'améliorer l'expérience utilisateur globale du site.
Les stratégies orientées données et les...
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20. | Learning iOS Development: A Hands-on Guide to the Fundamentals of iOS Programming By: Maurice Sharp; Rod Strougo; Erica Sadun Publisher: Addison-Wesley Professional Publication Date: 01-AUG-2013 Insert Date: 02-FEB-2013 | Overview: Learning iOS Development: A Hands-on Guide to the Fundamentals of iOS Programming This is the Rough Cut version of the printed book.
Start writing great iOS 6 apps for iPad,
iPhone, and iPod touch!
Leading iOS authors Maurice
Sharp, Erica Sadun, and Rod Strougo offer the perfect hands-on
introduction to iOS development, covering everything you need to
know about Objective-C, XCode, and modern iOS 6 user interface
development. With hands-on sample projects and end-of-chapter
exercises, this book is ideal both for self-teaching and classroom
instruction. Sadun and Strougo get you started fast with
Objective-C, covering basic syntax, memory management, Foundation
Classes,...
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