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1. | By: Rory Lewis; Yulia McCarthy; Stephen M. Moraco Publisher: Apress Publication Date: 10-OCT-2012 Insert Date: 14-OCT-2012 Slots: 1.0 |
The advent of iOS 5 and the newest Xcode has unveiled an innovative, design-centric set of tools called Storyboarding, for you to more easily conceptualize and design your app from top to bottom. A time saver for sure, but it's new!
Dr. Rory Lewis, Yulia McCarthy and Stephen Moraco — a best selling Apress author, a former Apple iOS engineering group intern and a successful app developer — have teamed up to bring you this book, Beginning iOS Storyboarding. The three authors have found a beautiful way to lead the beginner into Storyboarding and at the same time show old school coders of...
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2. | Xcode® 4 Unleashed, Second Edition By: Frederic F. Anderson Publisher: Sams Publication Date: 08-MAY-2012 Insert Date: 30-JAN-2012 Slots: 1.0 | Overview: Xcode® 4 Unleashed, Second Edition In Xcode 4 Unleashed, renowned Mac/iOS developer Fritz
Anderson shows how to use Apple’s powerful new Xcode 4
integrated development environment to develop outstanding software
with the least effort possible.
Anderson demonstrates Xcode 4 by walking through the construction
of three full applications: a command-line tool, an iOS app, and a
Mac OS X application. These case-study projects offer practical
insights and realistic best practices for efficiently utilizing
Xcode 4 in day-to-day development.
Next, he drills down to offer an even deeper understanding of Xcode
4’s most powerful...
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3. | Mastering Xcode 4: Develop and Design By: Joshua Nozzi Publisher: Peachpit Press Publication Date: 09-SEP-2011 Insert Date: 20-SEP-2011 Slots: 1.0 | Overview: Mastering Xcode 4: Develop and Design Xcode 4 has a brand new user interface, built upon proven
technologies that Apple itself uses to build Mac OS X and iOS, and
that have produced over a quarter million Mac OS X and iOS
apps.
This project-based book introduces readers to Apple's development
environment. The book is aimed at new Mac OS X and iOS developers
and assumes the reader is familiar with programming and
object-oriented concepts. The book starts at the basics--how to
download, install, and start using Xcode--and moves to a detailed
look at building and running applications. The last part of the
book covers more...
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4. | By: Daniel F.Steven ; Publisher: Packt Publishing Publication Date: 25-AUG-2011 Insert Date: 08-SEP-2011 Slots: 1.0 | Overview: Xcode 4 iOS Development
Use the powerful Xcode 4 suite of tools to build applications for the iPhone and iPad from scratch
Learn how to use Xcode 4 to build simple, yet powerful applications with ease
Each chapter builds on what you have learned already
Learn to add audio and video playback to your applications
Plentiful step-by-step examples, images, and diagrams to get you up to speed in no time with helpful hints along the way
A practical guide to building your own fun and exciting iOS applications rapidly using Xcode 4
In Detail
The iPhone is one of the hottest mobile devices on the...
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5. | By: Richard Wentk Publisher: John Wiley & Sons Publication Date: 28-JUN-2011 Insert Date: 26-AUG-2011 Slots: 1.0 | Overview: Xcode® 4
Everything you need to know to design, code, and build amazing apps
Xcode 4 is Apple's newest version of the popular development suite for creating bleeding-edge OS X and iOS apps. Written by an experienced developer and Apple-focused journalist, this book not only covers developing for OS X but also for the entire family of iOS devices, including the iPhone, iPad, and iPod touch. You'll explore the newest tools for compiling, debugging, and finding and fixing common code errors so that you can look forward to improved, smooth-running code that is developed more efficiently than ever.
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6. | Overview: Beginning Xcode®
Xcode is a powerful suite of free development tools from Apple Computer that will allow you to create Macintosh applications, plug-ins, web components, applets, and more using languages such as C, C++, Objective-C, Java, and AppleScript.
What you will learn from this book:
Control window layout to match your development style.
Master source file organization.
How to access a source control management system, right in the Xcode interface.
How to quickly navigate to files, symbols, bookmarks, declarations, and definitions within your project; find reference documents and...
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7. | Overview: Professional Xcode® 3
A solid guide that responds to the active interest in Apple's Xcode tools
Apple's Xcode tools are a collection of applications and frameworks that are used to develop, test, and optimize applications primarily written for Mac OS X or the iPhone. The steady increase in sales of Apple computers has triggered a strong interest in gaining a thorough understanding of Xcode and its tools and what they have to offer. This book provides you with an inside look at the array of Xcode tools from top to bottom.
You'll go beyond the basics and dive into such in-depth topics as installing the latest...
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8. | Learn Xcode Tools for Mac OS X and iPhone Development By: Ian Piper Publisher: Apress Publication Date: 30-DEC-2009 Insert Date: 12-MAY-2010 Slots: 1.0 | Overview: Learn Xcode Tools for Mac OS X and iPhone Development
This book will give you a thorough grounding in the principal and supporting tools and technologies that make up the Xcode Developer Tools suite. It is the first book to examine the complete Apple programming environment for both Mac OS X and iPhone.
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9. | By: Fritz Anderson Publisher: Sams Publication Date: 17-JUL-2008 Insert Date: 19-APR-2008 Slots: 1.0 | Overview: Xcode 3 Unleashed Apple’s new Xcode 3 is the most
powerful Mac development suite ever created. In Xcode 3
Unleashed, renowned Mac developer Fritz Anderson has written
the definitive guide to making the most of Xcode 3 to build any
Macintosh or iPhone application.
Anderson leads you through a simple project
that covers the entire Xcode 3.x development lifecycle.
You’ll walk through building and debugging command-line
tools, creating Mac OS X user interfaces, modeling data, localizing
languages, compiling applications, and much more. Along the way, he
introduces each of Apple’s remarkable development tools...
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10. | Step into Xcode Mac OS X Development By: Fritz Anderson Publisher: Addison-Wesley Professional Publication Date: 30-JAN-2006 Insert Date: 22-FEB-2006 Slots: 1.0 | Overview: Step into Xcode Mac OS X Development
A Step-by-Step Guide to the Xcode Mac OS Development
Environment
Every copy of Mac OS X comes with Xcode, the powerful
development suite that Apple uses to build applications ranging
from Safari to iTunes. But because Xcode is complex and subtle,
even experienced Mac programmers rarely take full advantage of it.
Now, Mac developer Fritz Anderson has written the definitive
introduction and guide to using Xcode to build applications with
any Macintosh technology or language.
Anderson helps you master Xcode's powerful text editor,
industry-standard gcc compiler, graphical interactive...
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