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Animation & 3D


21. 

Drawn to Life: 20 Golden Years of Disney Master Classes

Drawn to Life: 20 Golden Years of Disney Master Classes

By: Walt Stanchfield; Don Hahn

Publisher: Focal Press

Publication Date: 03-APR-2013

Insert Date: 14-FEB-2014

Slots: 1.0

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Walt Stanchfield (1919-2000) began work for Walt Disney Studios in the 1950s. His work can be seen in films like Sleeping Beauty, 101 Dalmatians, and Peter Pan. Perhaps Stanchfield's biggest legacy was the knowledge he imparted to a new and upcoming generation of filmmakers. For a decade starting in the late 1980s, almost 800 pages of information passed from Walt's pen to his students. His style of teaching and the comprehensive content of his classes became legendary and were in part responsible for bringing up a new generation of animators and a new golden age in animation. His weekly...

22. 

Blender Production

Blender Production

By: Roland Hess

Publisher: Focal Press

Publication Date: 21-AUG-2012

Insert Date: 13-FEB-2014

Slots: 1.0

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Blender has become one of the most popular 3D animation tools on the market because it is robust and absolutely free. Blender Production is the definitive resource for anyone who wants to create short animations from scratch. With this book, and Blender, you have the ideal platform to make it happen.  Blender expert and author Roland Hess walks you through the entire process of creating a short animation including: writing, storyboarding, blocking, character creation, animation, rendering, and production. The associated web site includes the full Blender software kit and a complete...

23. 

Getting Started in 3D with Maya

Getting Started in 3D with Maya

By: Adam Watkins

Publisher: Focal Press

Publication Date: 12-NOV-2012

Insert Date: 13-FEB-2014

Slots: 1.0

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Deliver professional-level 3D content in no time with this comprehensive guide to 3D animation with Maya. With over 12 years of training experience, plus several award winning students under his belt, author Adam Watkins is the ideal mentor to get you up to speed with 3D in Maya. Using a structured and pragmatic approach Getting Started in 3D with Maya begins with basic theory of fundamental techniques, then builds on this knowledge using practical examples and projects to put your new skills to the test. Prepared so that you can learn in an organic fashion, each chapter builds on the...

24. 

Creating Visual Effects in Maya

Creating Visual Effects in Maya

By: Lee Lanier

Publisher: Focal Press

Publication Date: 03-FEB-2014

Insert Date: 05-FEB-2014

Slots: 1.0

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Produce mind-blowing visual effects with Autodesk Maya. Gain the practical skills and knowledge you need to recreate phenomena critical to visual effects work, including fire, water, smoke, explosions, and destruction, as well as their integration with real-world film and video. In Creating Visual Effects in Maya , Maya master Lee Lanier has combined the latest studio techniques with multi-chapter, hands-on projects and professionally-vetted workflows to bolster your CG toolkit. Engaging, full-color tutorials cover: Creating foliage, fire, and smoke with Paint Effects ...

25. 

Adobe® After Effects® CC Classroom in a Book®-October 2013 update

ShortCut

Adobe® After Effects® CC Classroom in a Book®-October 2013 update

By: Adobe Creative Team

Publisher: Adobe Press

Publication Date: 29-JAN-2014

Insert Date: 28-JAN-2014

Slots: 1.0

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In October and December 2013 Adobe released 12.1 and 12.2 updates to After Effects which introduce a number of features and enhancements that expand on the application's capabilities and streamline your workflows and processes. Key new features include a mask tracker, a Detail-preserving Upscale effect, property linking, improved Cinema 4D integration, the ability to use the ray-traced 3D renderer with an unsupported GPU, Auto-save enabled by default, a new Bezier Path option, snapping improvements, and more. This "What's new" guide provides a hands-on tour of the most important...

26. 

Tradigital Blender

Tradigital Blender

By: Roland Hess

Publisher: Focal Press

Publication Date: 20-MAR-2013

Insert Date: 25-JAN-2014

Slots: 1.0

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Expand your animation toolkit with foundational animation techniques, software expertise, professional best-practices, proven and time-tested work flows. Roland Hess, a leading Blender artist and instructor, expertly navigates you through Blender's character animation systems and controls, with a focus on each of the classical principles of animation like timing, anticipation, appeal, staging, exaggeration, squash and stretch and much more. Unique from other software titles, the Tradigital series offers a specific tool-set of practical instruction and foundational knowledge that all...

27. 

Stop Motion: Craft Skills for Model Animation, 2nd Edition

Stop Motion: Craft Skills for Model Animation, 2nd Edition

By: Susannah Shaw

Publisher: Focal Press

Publication Date: 26-OCT-2009

Insert Date: 25-JAN-2014

Slots: 1.0

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To make great animation, you need to know how to control a whole world: how to make a character, how to make that character live and be happy or sad. You need to create four walls around them, a landscape, the sun and moon - a whole life for them. You have to get inside that puppet and first make it live, then make it perform. Susannah Shaw provides the first truly practical introduction to the craft skills of model animation. This is a vital book in the development of model animation which, following the success of Aardman's first full-length film, Chicken Run, is now at the forefront...

28. 

Direct3D Rendering Cookbook

Direct3D Rendering Cookbook

By: Justin Stenning

Publisher: Packt Publishing

Publication Date: 20-JAN-2014

Insert Date: 23-JAN-2014

Slots: 1.0

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50 practical recipes to guide you through the advanced rendering techniques in Direct3D to help bring your 3D graphics project to life Learn and implement the advanced rendering techniques in Direct3D 11.2 and bring your 3D graphics project to life Study the source code and digital assets with a small rendering framework and explore the features of Direct3D 11.2 A practical, example-driven, technical cookbook with numerous illustrations and example images to help demonstrate the techniques described In Detail The latest 3D graphics cards bring us amazing visuals in the...

29. 

Blender Compositing and Post Processing

Blender Compositing and Post Processing

By: Mythravarun Vepakomma

Publisher: Packt Publishing

Publication Date: 21-JAN-2014

Insert Date: 23-JAN-2014

Slots: 1.0

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Learn the techniques required to create believable and stunning visuals with Blender Compositor Explore Blender compositor to create spectacular visuals Make the most out of Blender's node-based compositing architecture Step-by-step guide full of practical examples In Detail Blender Compositing allows you to assemble and enhance an image (or movie). Using Composition nodes, you can glue two pieces of footage together and colorize the whole sequence all at once. You can enhance the colors of a single image or an entire movie clip in a static manner or in a dynamic way...

30. 

Blender Cycles: Lighting and Rendering Cookbook

Blender Cycles: Lighting and Rendering Cookbook

By: Bernardo Iraci

Publisher: Packt Publishing

Publication Date: 26-DEC-2013

Insert Date: 31-DEC-2013

Slots: 1.0

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Over 50 recipes to help you master the Lighting and Rendering model using the Blender Cycles engine Get acquainted with the lighting and rendering concepts of the Blender Cycles engine Learn the concepts behind nodes shader system and get the best out of Cycles in any situation Packed with illustrations and a lot of tips and tricks to make your scenes come to life In Detail Blender provides a broad spectrum of modeling, texturing, lighting, animation and video post-processing functionality in one package. It provides cross-platform interoperability, extensibility and a...

31. 

GLSL Essentials

GLSL Essentials

By: Jacobo Rodríguez

Publisher: Packt Publishing

Publication Date: 26-DEC-2013

Insert Date: 29-DEC-2013

Slots: 1.0

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Enrich your 3D scenes with the power of GLSL! Learn about shaders in a step-by-step, interactive manner Create stunning visual effects using vertex and fragment shaders Simplify your CPU code and improve your overall performance with instanced drawing through the use of geometry shaders In Detail Shader programming has been the largest revolution in graphics programming. OpenGL Shading Language (abbreviated: GLSL or GLslang), is a high-level shading language based on the syntax of the C programming language.With GLSL you can execute code on your GPU (aka graphics card)....

32. 

Getting Started with Lumion 3D

Getting Started with Lumion 3D

By: Ciro Cardoso

Publisher: Packt Publishing

Publication Date: 24-DEC-2013

Insert Date: 27-DEC-2013

Slots: 1.0

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Create a professional architectural visualization in minutes using Lumion 3D A beginner's guide to architectural visualization Tips and tricks for modelling, texturing, and rendering using Lumion 3D Add a special touch to your images with Photoshop In Detail Lumion is software specially designed to be friendly and intuitive to help you bring life to your model. Import your model into Lumion and start changing the landscape, weather, and materials of your 3D model. With only a few clicks, you will have a beautiful image or video. "Getting Started with Lumion 3D" will...

33. 

jQuery 2.0 Animation Techniques Beginner's Guide

jQuery 2.0 Animation Techniques Beginner's Guide

By: Adam Culpepper; Dan Wellman

Publisher: Packt Publishing

Publication Date: 24-DEC-2013

Insert Date: 27-DEC-2013

Slots: 1.0

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Bring your websites to life with animations using jQuery Get going with jQuery's animation methods and build a toolkit of ready-to-use animations using jQuery 2.0 Over 50 detailed examples on different types of web page animations Create both simple and complex animations using clear, step-by-step instructions, accompanied with screenshots In Detail jQuery is a cross-browser JavaScript library designed to simplify the client-side scripting of HTML, and is the most popular JavaScript library in use today. Using the features offered by jQuery, developers are able to create...

34. 

Polygonal Modeling: Basic and Advanced Techniques

Polygonal Modeling: Basic and Advanced Techniques

By: Mario Russo

Publisher: Jones & Bartlett Learning

Publication Date: 18-MAR-2010

Insert Date: 23-NOV-2013

Slots: 1.0

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Polygonal modeling is the process of creating objects in a 3D environment. It is the foundation for the creation of all 3D graphics and the essential building block of a career in computer graphics. Polygonal Modeling: Basic and Advanced Techniques provides in-depth coverage of polygonal modeling, including practical lessons on topology construction, a focus on the fundamentals of subdivision workflow, and a discussion of the technical aspects of modeling organic and inorganic objects. The book includes illustrated quick start modeling guides to 3ds max and Maya. Explore and evaluate a...

35. 

Tony White's Animator's Notebook

Tony White's Animator's Notebook

By: Tony White

Publisher: Focal Press

Publication Date: 02-OCT-2012

Insert Date: 22-NOV-2013

Slots: 1.0

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Apprentice yourself to a master of classical animation techniques with this beautiful handbook of insider tips and techniques. Apply age-old techniques to create flawless animations, whether you're working with pencil and animation paper or a 3D application....

36. 

How to Cheat in Maya 2013

How to Cheat in Maya 2013

By: Eric Luhta; Kenny Roy

Publisher: Focal Press

Publication Date: 11-SEP-2013

Insert Date: 13-NOV-2013

Slots: 1.0

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All professional animators know a handful of secrets that give them an edge in a production environment. "How to Cheat in Maya" puts these secrets in your hands! Learn time and energy saving techniques tested in real Hollywood productions in this book, jam-packed with screenshots and scene files designed to get you up to speed quickly. From menus to modeling, lipsync to lighting, How to Cheat in Maya 2013 covers all of the methods available in the latest version of Maya. Get up to speed quickly and produce stellar results with these insider workflows. With new, updated cheats...

37. 

Introducing Autodesk Maya 2014: Autodesk Official Press

Introducing Autodesk Maya 2014: Autodesk Official Press

By: 

Publisher: Sybex

Publication Date: 28-MAY-2013

Insert Date: 10-NOV-2013

Slots: 1.0

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What you need to get up and running on Autodesk Maya 2014 Autodesk Maya is the industry-leading 3D animation and effects software, and this detailed Autodesk Official Press book is the ideal way to get you started using Maya like a studio veteran. Professional visual effects artist and Maya expert Dariush Derakhshani clearly explains the basics of modeling, texturing, animating and visual effects for new users, while leading you through fun and challenging lessons that give you plenty of hands-on practice. The book includes a color insert featuring dazzling examples from talented...

38. 

Digital Lighting and Rendering, Third Edition

Digital Lighting and Rendering, Third Edition

By: Jeremy Birn

Publisher: New Riders

Publication Date: 11-NOV-2013

Insert Date: 06-NOV-2013

Slots: 1.0

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Learn the fine art and craft of digital lighting and rendering from an experienced pro whose lighting work you’ve seen in blockbuster films such as Monsters University, Toy Story 3, Up, WALL-E, Ratatouille, and The Incredibles. Jeremy Birn draws on his wealth of industry and teaching experience to provide a thoroughly updated edition of what has become the standard guide to digital lighting and rendering. Using beautiful, full-color examples; a friendly, clear teaching style; and a slew of case studies and tutorials, Jeremy demonstrates how to create strategic lighting for just about any...

39. 

Building 3D Models with modo 701

Building 3D Models with modo 701

By: Juan Jiménez García

Publisher: Packt Publishing

Publication Date: 25-OCT-2013

Insert Date: 30-OCT-2013

Slots: 1.0

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Learn the art of next generation 3D content creation with step-by-step instructions from a real-world pro Make a 3D model using your imagination Use tricks of the light to express the mood of your scene Learn how to get photo-real images out of your 3D software Get the most of your final image by enhancing it with Photoshop Make your workflow smooth, fast, and efficient In Detail Computer generated graphics (CGI) are part of the design market. CGI helps digital designers from many industries to have a clear representation of their products before they are produced....

40. 

Game Development with Three.js

Game Development with Three.js

By: Isaac Sukin

Publisher: Packt Publishing

Publication Date: 24-OCT-2013

Insert Date: 25-OCT-2013

Slots: 1.0

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Embrace the next generation of game development and reach millions of gamers online with the Three.js 3D graphics library Develop immersive 3D games that anyone can play on the Internet Learn Three.js from a gaming perspective, including everything you need to build beautiful and high-performance worlds A step-by-step guide filled with game-focused examples and tips In Detail The advent of WebGL and its inclusion in many browsers enabled JavaScript programs running in a web browser to access the GPU without a plugin or extension. Three.js is a next generation high-level...