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Animation & 3D


1. 

Practical Maya Programming with Python

Practical Maya Programming with Python

By: Robert Galanakis

Publisher: Packt Publishing

Publication Date: 25-JUL-2014

Insert Date: 29-JUL-2014

Slots: 1.0

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Unleash the power of Python in Maya and unlock your creativity Create and customize UIs using standard tools and libraries Understand how Maya can leverage advanced Python features Make your tools, and Maya itself, fully automatable In Detail Autodesk Maya is a 3D computer graphics software. It offers a vast and flexible set of features utilizing Python. It is not difficult to get started using Python in Autodesk Maya, but it can be difficult to go from writing procedural, MEL-inspired tools to building the powerful yet simple systems that Python promises. Practical...

2. 

Three.js Essentials

Three.js Essentials

By: Jos Dirksen

Publisher: Packt Publishing

Publication Date: 07-JUL-2014

Insert Date: 08-JUL-2014

Slots: 1.0

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Create and animate beautiful 3D graphics with this fast-paced tutorial Acquire thorough knowledge of the essential features of Three.js, explained using comprehensive examples Animate HTML5 elements directly from Three.js using the CSS3 3D renderer Visualize information such as sound and open data in beautiful 3D In Detail Create beautiful visualizations and 3D scenes using Three.js with this practical, example-rich book. Learn all the core concepts of Three.js, and whether you are targeting mobile devices or desktop browsers, you will gain the necessary skills to build...

3. 

3D Printing with RepRap Cookbook

3D Printing with RepRap Cookbook

By: Richard Salinas

Publisher: Packt Publishing

Publication Date: 24-JUN-2014

Insert Date: 26-JUN-2014

Slots: 1.0

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Over 80 fast-paced recipes to help you create and print 3D models Master the most difficult printing techniques Create models with easy solutions for 3D printing Know how to choose the best slicer for the right job Easy-to-use recipes for optimizing 3D models for 3D printing and printing process In Detail Do-it-yourself 3D printing is a new and exciting technology that gives you the power to make extraordinary things that were previously impossible. 3D printing provides great savings on assembly costs as it offers the capability of printing already assembled...

4. 

Rough Cuts
Adobe Flash Professional CC Classroom in a Book (2014 release)

Adobe Flash Professional CC Classroom in a Book (2014 release)

By: Russell Chun

Publisher: Adobe Press

Publication Date: 13-AUG-2014

Insert Date: 18-JUN-2014

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This is the Rough Cut version of the printed book. The fastest, easiest, most comprehensive way to learn Flash Professional CC (2014 release) Classroom in a Book®, the best-selling series of hands-on software training workbooks, offers what no other book or training program does–an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts. Adobe Flash Professional CC Classroom in a Book contains 10 lessons that cover the basics, providing countless tips and techniques to help you become more productive with the program. You can...

5. 

Animation

Animation

By: Andrew Selby

Publisher: Laurence King

Publication Date: 06-MAY-2013

Insert Date: 31-MAY-2014

Slots: 1.0

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From scriptwriting through to production, this introduction to animation for students surveys key technical processes and examines a variety of stylistic approaches. The book includes visual examples from key animators and illustrated features on how to create exciting animation for a variety of audiences. It begins with history and context, and quickly moves on to more practical aspects of the craft. Box features outline practical information and visual examples of different animators' work and working processes teach how to create exciting animation for any audience. A final chapter...

6. 

WebGL Hotshot

WebGL HOTSHOT

By: Mitch Williams

Publisher: Packt Publishing

Publication Date: 26-MAY-2014

Insert Date: 29-MAY-2014

Slots: 1.0

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Create interactive 3D content for web pages and mobile devices Simple, ready-to-use interactive 3D demonstrations and explanations for a variety of popular and innovative websites Detailed overview of how to build 3D environments including features such as designing, navigating, and interacting in 3D scenes Instantly deploy 3D websites for a variety of applications including e-commerce, social media, visualizing big data, and mobile devices In Detail This book presents many popular applications for the Web including examples of deploying 3D applications such as building...

7. 

SketchUp 2014 for Architectural Visualization Second Edition

SketchUp 2014 for Architectural Visualization Second Edition

By: Thomas Bleicher; Robin de Jongh

Publisher: Packt Publishing

Publication Date: 26-MAY-2014

Insert Date: 28-MAY-2014

Slots: 1.0

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Create stunning photorealistic and artistic visuals of your SketchUp models Take advantage of the new features of SketchUp 2014 Create picture-perfect photo-realistic 3D architectural renders for your SketchUp models Post-process SketchUp output to create digital watercolor and pencil art Make the most of SketchUp with the best plugins and add-on software to enhance your models In Detail SketchUp is an amazing and remarkably powerful 3D modeling software used by millions of architects, visualizers, and drafters across the globe. It allows you to create...

8. 

3D Printing with SketchUp

3D Printing with SketchUp

By: Marcus Ritland

Publisher: Packt Publishing

Publication Date: 21-MAY-2014

Insert Date: 23-MAY-2014

Slots: 1.0

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Real-world case studies to help you design models in SketchUp for 3D printing on anything ranging from the smallest desktop machines to the largest industrial 3D printers Learn how to design beautiful architectural models that will print on any 3D printer Packed with clearly illustrated examples to show you just how to design for 3D printing Discover the essential extensions and companion programs for 3D printing your models In Detail As 3D printing is becoming more accessible, it is important for designers and architects to know how to utilize the technology. SketchUp...

9. 

How to Cheat in Adobe Flash CC

How to Cheat in Adobe Flash CC

By: Chris Georgenes

Publisher: Focal Press

Publication Date: 15-MAR-2014

Insert Date: 21-MAY-2014

Slots: 1.0

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Move beyond the limitations of programming standards and license agreements and get back to animating with a new edition of the bestselling How to Cheat in Adobe Flash, the real world guide to developing dynamic and fun Flash content. Whether you are creating an animated short, catchy and fun cartoon or mobile game, save time and money with expert cheats by renowned Flash Expert, Chris Georgenes with all new content for the Flash CSX revision. With practical applications and step by step tutorials solve problems quickly to develop creative projects to time and to budget. Want to hone...

10. 

Learning Anime Studio

Learning Anime Studio

By: Chad Troftgruben

Publisher: Packt Publishing

Publication Date: 08-MAY-2014

Insert Date: 10-MAY-2014

Slots: 1.0

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Bring life to your imagination with the power of Anime Studio Draw and rig cartoon assets using a set of robust tools Breathe life into your animated productions with in-depth sets and props Learn tips and tricks to add appealing effects to your animated cartoons In Detail Anime Studio is your complete animation program to help you create cut-out, anime and other types of cartoons. You can create your own animated shorts and use Anime Studio to produce cartoon animations for film, TV, or streaming over the Web. Anime Studio is great for hobbyists and professionals alike,...

11. 

Real-Time Shader Programming

Real-Time Shader Programming

By: Ron Fosner

Publisher: Morgan Kaufmann

Publication Date: 10-JAN-2003

Insert Date: 03-MAY-2014

Slots: 1.0

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Now that PC users have entered the realm of programmable hardware, graphics programmers can create 3D images and animations comparable to those produced by RenderMan's procedural programs—-but in real time. Here is a book that will bring this cutting-edge technology to your computer. Beginning with the mathematical basics of vertex and pixel shaders, and building to detailed accounts of programmable shader operations, Real-Time Shader Programming provides the foundation and techniques necessary for replicating popular cinema-style 3D graphics as well as creating your own real-time...

12. 

Finish Your Film! Tips and Tricks for Making an Animated Short in Maya

Finish Your Film! Tips and Tricks for Making an Animated Short in Maya

By: Kenny Roy

Publisher: Focal Press

Publication Date: 29-APR-2014

Insert Date: 01-MAY-2014

Slots: 1.0

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Finish Your Film! Tips and Tricks for Making an Animated Short in Maya is a first-of-its-kind book that walks the reader step-by-step through the actual production processes of creating a 3D Short film with Maya. Other books focus solely on the creative decisions of 3D Animation and broadly cover the multiple phases of animation production with no real applicable methods for readers to employ. This book shows you how to successfully manage the entire Maya animation pipeline. This book blends together valuable technical tips on film production and real-world shortcuts in a...

13. 

WebGL Game Development

WebGL Game Development

By: Sumeet Arora

Publisher: Packt Publishing

Publication Date: 25-APR-2014

Insert Date: 29-APR-2014

Slots: 1.0

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Gain insights into game development by rendering complex 3D objects using WebG Load and render complex 3D objects in WebGL using JavaScript Apply textures and lighting to game scenarios Load rigged 3D models and Skeletal Animations Add Physics Engines to WebGL games In Detail WebGL, the web implementation of Open GL, is a JavaScript API used to render interactive 3D graphics within any compatible web browser, without the need for plugins. It helps you create detailed, high-quality graphical 3D objects easily. WebGL elements can be mixed with other HTML elements and...

14. 

3D Postproduction

3D Postproduction

By: Rick Baumgartner

Publisher: Focal Press

Publication Date: 24-APR-2014

Insert Date: 29-APR-2014

Slots: 1.0

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Master the complex realities of 3D postproduction workflows and solutions with this one-of-a-kind guide. Brimming with techniques that have been used on actual 3D productions and can easily be incorporated into your own workflows, Rick Baumgartner’s 3D Postproduction offers you: The best practices for 3D preproduction and production to ensure a smooth post process, saving both time and money Abundant workflow diagrams, screen grabs, and checklists to reinforce your learning with visual cues Common postproduction considerations such as dailies, assembly,...

15. 

Practical Rendering and Computation with Direct3D 11

Practical Rendering and Computation with Direct3D 11

By: Jason Zink; Matt Pettineo; Jack Hoxley

Publisher: A K Peters/CRC Press

Publication Date: 27-JUL-2011

Insert Date: 25-APR-2014

Slots: 1.0

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This guide provides a deep understanding of both the high and low level concepts related to using Direct3D 11. The first half of the book presents a conceptual introduction to Direct3D 11, discussing the Direct3D 11 rendering and computation pipelines, how they map to the underlying hardware, and all of the major components of the library. The second half of the text includes detailed examples of how to use Direct3D 11 in common rendering scenarios. Source code and sample programs are available on a supplementary website. ...

16. 

Measuring Shape

Measuring Shape

By: F. Neal; John Russ

Publisher: CRC Press

Publication Date: 05-JUN-2012

Insert Date: 22-APR-2014

Slots: 1.0

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Clear, accessible, and well-organized, this book provides a one-stop resource on the various techniques of 2- and 3D shape description and measurement. It presents consistent and coherent summaries of the various methods so that engineers, researchers, and others can compare methods, select the one appropriate for their specific task, and gain enough detailed information about them to implement and test them. It includes practical application such as relating fractal dimension of nuclear membranes in cells to disease, or relating harmonic analysis to weathering of sediments, or classifying...

17. 

3D Math Primer for Graphics and Game Development, 2nd Edition

3D Math Primer for Graphics and Game Development, 2nd Edition

By: Fletcher Dunn; Ian Parberry

Publisher: A K Peters/CRC Press

Publication Date: 02-NOV-2011

Insert Date: 19-APR-2014

Slots: 1.0

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This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves. ...

18. 

Getting Started in ZBrush

Getting Started in ZBrush

By: Greg Johnson

Publisher: Focal Press

Publication Date: 29-APR-2014

Insert Date: 17-APR-2014

Slots: 1.0

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Getting Started in ZBrush is a gentle introduction to ZBrush, today’s premier digital sculpting program. Beginning with the fundamentals of digital sculpting as well as a thorough introduction to the user interface, Getting Started in ZBrush will have you creating a variety of professional-level 3D models in no-time. More than just another button-pushing manual, this comprehensive guide is packed with start-to-finish projects that ease you into the workflow of the program, while at the same time providing tips and tricks that will allow you to achieve certain tasks much more...

19. 

Lightning Fast Animation in Element 3D

Lightning Fast Animation in Element 3D

By: Ty Audronis

Publisher: Packt Publishing

Publication Date: 26-MAR-2014

Insert Date: 28-MAR-2014

Slots: 1.0

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Master the intricacies of Element 3D, the fast-rendering Adobe After Effects plugin Create enthralling and polished 3D graphics using Element 3D Explore the overall workflow in Element 3D, including transforming objects, applying materials, and lighting scenes Fully illustrated and written in a conversational manner In Detail Element 3D is a plugin for Adobe After Effects, used to create basic, yet stunning 3D visual effects. Some may find 3D to be tricky and downright complex. Element 3D allows actual 3D models to be created from scratch or exported to Adobe After...

20. 

Rough Cuts
Learning Blender: A Hands-on Guide to Creating 3D Animated Characters

Learning Blender: A Hands-on Guide to Creating 3D Animated Characters

By: Oliver Villar

Publisher: Addison-Wesley Professional

Publication Date: 10-OCT-2014

Insert Date: 28-MAR-2014

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This is the Rough Cut version of the printed book. Create Amazing 3D Characters with Blender: From Design and Modeling to Video Compositing! Learning Blender walks you through every step of creating an outstanding animated character with the free, open source 3D software Blender, and then compositing it in a real video using a professional workflow. This is the only Blender tutorial to take you from preproduction to final result, and it’s perfect for both 3D novices and those who’ve used other 3D Software. Focusing on Blender 2.71 and above, 3D-professional Oliver Villar explains all...