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Illustration & Graphics


1. 

Biomedical Imaging

Biomedical Imaging

By: Peter Morris

Publisher: Woodhead Publishing

Publication Date: 19-FEB-2014

Insert Date: 22-APR-2014

Slots: 1.0

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The development of imaging techniques is of great importance for the diagnosis of disease, monitoring of medical implants and for strategies for personalised medicine. Significant advances are being made in this technology and Biomedical imaging discusses the technologies and latest developments in this increasingly important field. Chapters in part one explore the full scale of imaging technologies from Atomic Force Microscopy (AFM) to Positron Emission Tomography (PET), as well as the Next Generation techniques that could provide the basis for personalised medicine. Part two highlights...

2. 

Fearless Drawing

Fearless Drawing

By: Kerry Lemon

Publisher: Quarry Books

Publication Date: 01-JUN-2014

Insert Date: 16-APR-2014

Slots: 1.0

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Fearless Drawing is a fun and beautiful book exploring how to rediscover the joy of drawing. There is a terrific fear attached to drawing, a frozen panic, a cry of I can’t draw! Embark on 22 adventures to re-ignite the profound joy and artistic passion of drawing for every reader. Author Kerry Lemon uses a wide range of exercises and encouraging guidance to allow the reader to fall in love with the process of physically creating marks and shapes across a page. Only by enjoying the process will you begin to draw regularly, and of course, lots of drawing leads to lots of improvement! As...

3. 

Drawing Type

Drawing Type

By: Alex Fowkes

Publisher: Rockport Publishers

Publication Date: 01-APR-2014

Insert Date: 16-APR-2014

Slots: 1.0

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Part inspiration and part workbook, the images of hand-drawn type will inspire and excite any designer to draw and explore type. Drawing Type features real-world projects and sketchbooks of well-known type designers, including interviews about their processes. ...

4. 

Information Theory Tools for Image Processing

Information Theory Tools for Image Processing

By: Miquel Feixas; Anton Bardera; Jaume Rigau; Qing Xu

Publisher: Morgan & Claypool Publishers

Publication Date: 01-MAR-2014

Insert Date: 04-APR-2014

Slots: 1.0

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Information Theory (IT) tools, widely used in many scientific fields such as engineering, physics, genetics, neuroscience, and many others, are also useful transversal tools in image processing. In this book, we present the basic concepts of IT and how they have been used in the image processing areas of registration, segmentation, video processing, and computational aesthetics. Some of the approaches presented, such as the application of mutual information to registration, are the state of the art in the field. All techniques presented in this book have been previously published in...

5. 

Techniques and Principles in Three-Dimensional Imaging

Techniques and Principles in Three-Dimensional Imaging

By: Martin Richardson

Publisher: IGI Global

Publication Date: 31-DEC-2013

Insert Date: 15-MAR-2014

Slots: 1.0

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The current progression of 3-D imaging is part of a photonics revolution that continues to discover new human needs and ever-greater potential. Updating the content as further technologies and commercial applications appear becomes essential in the field of 3-D imaging. Techniques and Principles in Three-Dimensional Imaging: An Introductory Approach provides the reader with a concrete understanding of basic principles and pitfalls for 3-D capturing. Highlighting stereoscopic imaging systems including holography; this book is an essential tool for scholars concerned with the interdisciplinary...

6. 

Quick Sketching with Ron Husband

Quick Sketching with Ron Husband

By: Ron Husband

Publisher: Focal Press

Publication Date: 04-OCT-2013

Insert Date: 15-MAR-2014

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Quick sketching is the best technique you can use to stay finely tuned and to keep those creative juices flowing. To keep your sense of observation heightened, and to sharpen your hand-eye coordination, an animator needs to constantly draw and sketch. Quick Sketching with Ron Husband offers instruction to quick sketching and all its techniques. From observing positive and negative space and learning to recognize simple shapes in complex forms to action analysis and using line of action, this Disney legend teaches you how to sketch using all these components, and how to do it in a...

7. 

Computer Graphics: From Pixels to Programmable Graphics Hardware

Computer Graphics: From Pixels to Programmable Graphics Hardware

By: Alexey Boreskov; Evgeniy Shikin

Publisher: Chapman and Hall/CRC

Publication Date: 25-OCT-2013

Insert Date: 26-FEB-2014

Slots: 1.0

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This text explores all major areas of modern computer graphics, starting from basic mathematics and algorithms and concluding with OpenGL and real-time graphics. Requiring only basic knowledge of analytic geometry, linear algebra, and C++, the book guides students through the OpenGL pipeline and gives them a firm foundation in today’s high-performance graphics. Using one consistent example, it leads them step by step from simple rendering to animation to lighting and bumpmapping. Source code and examples are available on the book’s CRC Press web page. ...

8. 

Graphics Shaders: Theory and Practice, Second Edition

Graphics Shaders: Theory and Practice, Second Edition

By: Mike Bailey; Steve Cunningham

Publisher: A K Peters/CRC Press

Publication Date: 08-NOV-2011

Insert Date: 26-FEB-2014

Slots: 1.0

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Highly recommended by <EM>CHOICE</EM> (December 2009), the first edition of Graphics Shaders: Theory and Practice has proven to be a popular choice for shaders courses at universities and conferences. Incorporating changes in the OpenGL syntax, this second edition provides an engaging and accessible introduction to the latest developments in graphics shaders. The authors thoroughly explain the concepts, use sample code to describe details of the concepts, and then challenge readers to extend the examples. Sample source code for many of the book’s examples is available on a companion...

9. 

Image Processing and Analysis with Graphs: Theory and Practice

Image Processing and Analysis with Graphs: Theory and Practice

By: Olivier Lezoray; Leo Grady

Publisher: CRC Press

Publication Date: 03-JUL-2012

Insert Date: 26-FEB-2014

Slots: 1.0

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The first book to serve as a comprehensive review of digital imaging and computer vision with graphs, this reference helps readers unfamiliar with presented concepts. The book is divided into two parts that focus on the processing of functions on graphs, graph-based image processing, representation and analysis of objects on graphs, and graph-based image analysis. Each chapter provides a comprehensive review on a specific topic. These range from research challenges to industry trends, and contributors provide numerous examples to illustrate how the proposed methods can be used in practice....

10. 

Rough Cuts
SketchUp 2013 for Architectural Visualization

SketchUp 2013 for Architectural Visualization

By: Thomas Bleicher; Robin de Jongh

Publisher: Packt Publishing

Publication Date: 15-MAY-2014

Insert Date: 15-FEB-2014

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Create stunning photo-realistic and artistic visuals of your models with SketchUp 2013 Take advantage of the new features of SketchUp 2013 Create picture-perfect photo-realistic 3D architectural renders for your SketchUp models Post-process SketchUp output to create digital watercolor and pencil art Make the most of SketchUp with the best plugins and add-on software to enhance your models In Detail Sketchup is the most popular architectural software package and 3D design software on the market and is used by millions of architects and visualizers throughout the world...

11. 

Illustrator Foundations

Illustrator Foundations

By: Rafiq Elmansy

Publisher: Focal Press

Publication Date: 13-DEC-2012

Insert Date: 13-FEB-2014

Slots: 1.0

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Whether you are creating a catchy and fun cartoon, designing a print banner advertisement, or developing content for a mobile game, save time and money with expert techniques, trips and tricks from by Adobe Certified Expert, Rafiq Elmansy with Illustrator Foundations . With practical applications and step by step tutorials, solve problems quickly to develop creative projects on time and to budget. Want to hone your Illustrator skills so you can remain competitive in a diverse market while concentrating on your vector graphics projects? Then Illustrator Foundations is for you! With...

12. 

Adobe Illustrator CC Classroom in a Book - Illustrator 17.1 Update (January 2014)

ShortCut

Adobe Illustrator CC Classroom in a Book - Illustrator 17.1 Update (January 2014)

By: Adobe Creative Team

Publisher: Adobe Press

Publication Date: 28-JAN-2014

Insert Date: 05-FEB-2014

Slots: 1.0

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The latest update to Adobe Illustrator added some great new enhancements in path creation and editing, a new Live Corners feature, the ability to create custom toolbars, and more. Key changes include: Pencil tool updates, segment reshape improvements, and a new method for sorting and working with Typekit fonts. This “What’s new” guide provides a hands-on tour of the most important improvements to Adobe Illustrator, and is intended as a supplement to the existing Adobe Illustrator CC Classroom in a Book®....

13. 

The Art of the Storyboard, 2nd Edition

The Art of the Storyboard, 2nd Edition

By: John Hart

Publisher: Focal Press

Publication Date: 26-JUN-2013

Insert Date: 28-JAN-2014

Slots: 1.0

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Communicate your vision, tell your story and plan major scenes with simple, effective storyboarding techniques. Using sketches of shots from classic films, from silents to the present day, John Hart leads you through the history and evolution of this craft to help you get to grips with translating your vision onto paper, from the rough sketch to the finished storyboard. More than 150 illustrations from the author's and other storyboard artists' work illuminate the text throughout to help you master the essential components of storyboarding, such as framing, placement of figures, and...

14. 

Digital Art Masters: Volume 4

Digital Art Masters: Volume 4

By: 3dtotal. 3dtotal.Com

Publisher: Focal Press

Publication Date: 29-OCT-2009

Insert Date: 28-JAN-2014

Slots: 1.0

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Meet some of the finest 2D and 3D artists working in the industry today and discover how they create some of the most innovative digital art in the world. More than a gallery book or a coffee table book- Digital Art Masters Volume 4 includes over 50 artists and 900 unique and stunning 2D and 3D digital art. Beyond the breaktaking images is a breakdown of the techniques, challenges and tricks the artists employed while creating stunning imagery. This volume, much like the previous volumes is not your standard coffee table book nor is it our usual how-to-book. This book offers inspiration...

15. 

Force: Character Design from Life Drawing

Force: Character Design from Life Drawing

By: Mike Mattesi

Publisher: Focal Press

Publication Date: 08-MAY-2008

Insert Date: 25-JAN-2014

Slots: 1.0

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Design creative characters inspired by real people. Let Mike Mattesi show you how to use life drawing to discover the poses, features and personalities which form the basis of character and then build, develop and 'PUSH' your drawings to new heights of dramatic and visual impact for believable characters audiences can relate to. Packed with color illustrations and photographs of the models who inspired them. With step-by-step explanation of how the characters were developed and exercises for you to sharpen your skills this is everything you need to bring your characters to life. ...

16. 

Visual Alchemy: The Fine Art of Digital Montage

Visual Alchemy: The Fine Art of Digital Montage

By: Catherine McIntyre

Publisher: Focal Press

Publication Date: 23-JAN-2014

Insert Date: 24-JAN-2014

Slots: 1.0

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Catherine McIntyre, like many fine artists, created traditional art for decades before encountering the versatility of digital imaging technology. Free of her Rotring pens and scalpel, she now uses Photoshop to create her montages. Visual Alchemy explores McIntyre’s sources of inspiration as well as her methods, offering an aesthetic guide to composition, color, texture and all of the other means of communication that artists have at their disposal. While these concepts and techniques make use of Photoshop, they will apply to any digital imaging program and indeed to any medium,...

17. 

Storyboards: Motion In Art, 3rd Edition

Storyboards: Motion In Art, 3rd Edition

By: Mark A. Simon

Publisher: Focal Press

Publication Date: 11-OCT-2006

Insert Date: 24-JAN-2014

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Among the most useful tools in the production of any TV show or film is the storyboard, which is the visual blueprint of a project before it is shot. The director's vision is illustrated in the manner of a comic strip and handed on to the crew for purposes of budgeting, design, and communication. Storyboards: Motion in Art 3/e is an in depth look at the production and business of storyboards. Using exercises, real-life examples of working in the entertainment industry, interviews with people in the industry, and sample storyboard drawing, this book will teach you how to : * Develop...

18. 

A Field Guide to Digital Color

A Field Guide to Digital Color

By: Maureen Stone

Publisher: A K Peters/CRC Press

Publication Date: 28-JUL-2003

Insert Date: 23-JAN-2014

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Maureen Stone's field guide to digital color presents a survey of digital color with special emphasis on those fields important for computer graphics. The book provides the foundation for understanding color and its applications, discusses color media and color management and the use of color in computer graphics, including color design and selection. The book provides a guide for anyone who wants to understand and apply digital color. An annotated bibliography provides in-depth references for further study on each topic. ...

19. 

Paint Lab

Paint Lab

By: Deborah Forman

Publisher: Quarry Books

Publication Date: 01-SEP-2013

Insert Date: 03-JAN-2014

Slots: 1.0

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Paint Lab is packed with unique and experimental techniques and ideas in painting. This hands-on book is organized into 52 units, which may, but don’t need to be explored on a weekly basis. The labs can be worked on in any order, so that you can flip around to learn a new mixed-media technique or be inspired by a particular painting theme or application. ...

20. 

How to Cheat in Photoshop CC, 8th Edition

How to Cheat in Photoshop CC, 8th Edition

By: Steve Caplin

Publisher: Focal Press

Publication Date: 23-SEP-2013

Insert Date: 07-DEC-2013

Slots: 1.0

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Have you ever struggled to make the vision in your mind come to life on your screen? Then this book can help you realise your goal. In this comprehensive revision of the best-selling How To Cheat in Photoshop, photomontage guru Steve Caplin shows you how to get optimum results in minimum time, by cheating your way to success. As a professional digital artist, Steve knows all about creating great work under pressure. In this book he combines detailed step-by-step instructions with invaluable real-world hints, tips, and advice to really let your creativity run wild. Fully updated to...