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1. | By: William B. Martin; Stacey Kammerman Publisher: Axzo Press Publication Date: 08-OCT-2010 Insert Date: 07-FEB-2013 Slots: 1.0 |
This is a Spanish adaptation of the Crisp title Quality Customer Service, Fifth Edition, plus material specific to the retail industry.
Includes a 60 minute CD: English for Customer Service.
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2. | Feedback die werkt: Hoe u uw boodschap kunt opbouwen en overbrengen By: Sloan R. Weitzel Publisher: Center for Creative Leadership Publication Date: 01-AUG-2008 Insert Date: 28-DEC-2012 Slots: 1.0 | Overview: Feedback die werkt: Hoe u uw boodschap kunt opbouwen en overbrengen
Verbruiksfase aan anderen over hun prestaties is een belangrijke evolutionaire ervaringen. Maar niet alle feedback is effectief in het optimale gebruik van die ervaring. Deze handleiding laat zien hoe u de feedback u effectiever geven opdat anderen van uw bericht ontvangen.
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3. | By: Thibault Imbert Publisher: Pearson France Publication Date: 03-APR-2009 Insert Date: 08-DEC-2012 Slots: 1.0 | Overview: Pratique d'ActionScript 3
ActionScript 3 est un langage orienté objet souple, ludique et accessible, qui permet de développer des projets interactifs sophistiqués avec Flash mais aussi Flex ou AIR.
Pratique d'ActionScript 3 s'adresse aussi bien aux développeurs débutants qu'avancés. Il dresse un panorama complet de l'utilisation d'ActionScript 3 et de ses nouveautés, ainsi que du lecteur Flash 10 (CS4). Chaque chapitre est largement étayé d'exemples et de cas concrets, directement utilisables en production. Si vous êtes déjà familier d'ActionScript, la lecture de cet ouvrage vous aidera à approfondir vos...
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4. | O gerente de projeto preguiçoso By: Peter Taylor Publisher: Infinite Ideas Publication Date: 24-SEP-2012 Insert Date: 04-DEC-2012 Slots: 1.0 | Overview: O gerente de projeto preguiçoso
Nesta tradução em Português do "Gerente de Projeto Preguiçoso", Peter Taylor ilustra como podemos realizar mais, sem gastar mais tempo e energia. Bem-vindo ao lar da "preguiça produtiva" e de uma abordagem mais centrada à gestão de projetos. Aqui, somos capazes de exercer os nossos esforços onde eles realmente importam em vez de correr em círculos envolvendo-nos em questões sem importância, em atividades não criticas que outros podem fazer melhor, ou mesmo em atividade que não necessitam abordagem! É acima de tudo como trabalhar de forma mais inteligente e Peter Taylor oferece seus...
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5. | 125 sposobów na bezpieczeństwo sieci. Wydanie II By: Andrew Lockhart Publisher: Helion Publication Date: 02-NOV-2012 Insert Date: 04-DEC-2012 Slots: 1.0 | Overview: 125 sposobów na bezpieczeństwo sieci. Wydanie II "125 sposobów na bezpieczeństwo w sieci. Wydanie II" to zaktualizowany i rozbudowany zbiór praktycznych porad dotyczących zabezpieczania systemów informatycznych przed atakami. Dzięki wskazówkom przygotowanym przez cenionych profesjonalistów dowiesz się, jak stosować najnowsze narzędzia systemowe i niezależne programy do zabezpieczania systemów i danych, ochrony własnej prywatności w sieci czy bezpiecznego łączenia zdalnych maszyn. Nauczysz się także zastawiać pułapki na sieciowych napastników, wykrywać ich obecność w sieci i szybko przywracać normalne funkcjonowanie systemu po ewentualnym...
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6. | ActionScript 3.0 pour les jeux: Couvre Flash CS3 By: Gary Rosenzweig Publisher: Pearson France Publication Date: 20-JAN-2008 Insert Date: 22-NOV-2012 Slots: 1.0 | Overview: ActionScript 3.0 pour les jeux: Couvre Flash CS3
Gary Rosenzweig, gourou des jeux Flash, révèle à quel point il est facile de créer des jeux Web époustouflants grâce à la puissance de développement d'ActionScript 3.0 et de Flash CS3 Professionnal.
Ce livre inclut 16 jeux complets et leur code source. Des commentaires détaillés sur leur construction fournissent tous les outils nécessaires pour vous permettre de réaliser vos propres créations.
Que vous cherchiez à mieux comprendre la programmation de jeux en ActionScript ou souhaitiez simplement disposer d'une bibliothèque de code pour créer des jeux, ce livre est fait pour vous !
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7. | ActionScript Graphing Cookbook By: Peter Backx; Dominic Gélineau Publisher: Packt Publishing Publication Date: 21-NOV-2012 Insert Date: 22-NOV-2012 Slots: 1.0 | Overview: ActionScript Graphing Cookbook
Learn how to create appealing and interactive visual presentation of your data in ActionScript
Learn how to create various visually dynamic graphs and charts
Import data from different sources, such as web services
Learn how to map geographical data, visualize in 3D
In Detail
"A picture is worth a thousand words" has never been more true than when representing large sets of data. Bar charts, heat maps, cartograms, and many more have become important tools in applications and presentations to quickly give insight into complicated issues.
The "ActionScript Graphing...
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8. | Developing Mobile Apps using ActionScript By: Matthew David Publisher: Focal Press Publication Date: 01-NOV-2010 Insert Date: 03-OCT-2012 Slots: 1.0 | Overview: Developing Mobile Apps using ActionScript
Learn why you will want to use ActionScript3 when creating solutions for the iPhone and Android OS. Details what has changed from and what has stayed the same as earlier versions of ActionScript. Make the most out of your application using ActionScript3, with its increased speed and functionality....
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9. | ActionScript Developer's Guide to PureMVC By: Cliff Hall Publisher: O'Reilly Media, Inc. Publication Date: 22-DEC-2011 Insert Date: 20-DEC-2011 Slots: 1.0 | Overview: ActionScript Developer's Guide to PureMVC Gain hands-on experience with PureMVC, the popular open source framework for developing maintainable applications with a Model-View-Controller architecture. In this concise guide, PureMVC creator Cliff Hall teaches the fundamentals of PureMVC development by walking you through the construction of a complete non-trivial Adobe AIR application. Through clear explanations and numerous ActionScript code examples, you’ll learn best practices for using the framework’s classes in your day-to-day work....
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10. | Automating ActionScript Projects with Eclipse and Ant By: Sidney de Koning Publisher: O'Reilly Media, Inc. Publication Date: 14-OCT-2011 Insert Date: 11-OCT-2011 Slots: 1.0 | Overview: Automating ActionScript Projects with Eclipse and Ant In this book we will guide Actionscript developers through the process of using ANT and setting up the ultimate developer workflow. Whether you are using FDT or Flashbuilder to develop, both are based on the Eclipse IDE. The power of this IDE lies in its extendability and plugins. You will learn how to install and set up a versioning repository in Git or SVN and use it straight from Eclipse, how to use Mylyn to connect to your favorite bug/issue tracker (Google Code, JIRA, Mantis), and how to manage your open issues. We will teach you how to leverage the power of Apache's ANT to automatically...
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11. | Atención al Cliente de Calidad para el Área de Hospitalidad: Más Inglés Básico para el Trabajo By: William B. Martin; Stacey Kammerman Publisher: Axzo Press Publication Date: 08-OCT-2010 Insert Date: 23-SEP-2011 Slots: 1.0 | Overview: Atención al Cliente de Calidad para el Área de Hospitalidad: Más Inglés Básico para el Trabajo
This is a Spanish adaptation of the Crisp title Quality Customer Service, Fifth Edition, plus material specific to the hospitality industry.
Includes a 60 minute CD: English for Customer Service.
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12. | AdvancED ActionScript 3.0: Design Patterns By: Ben Smith Publisher: Apress Publication Date: 12-SEP-2011 Insert Date: 06-SEP-2011 Slots: 1.0 | Overview: AdvancED ActionScript 3.0: Design Patterns
AdvancED ActionScript 3.0 is a fresh look and new approach to utilizing valuable, structural techniques and methods that are commonly used in the field of rich interactive application development. With each method broken down into different strategized explanations, you'll find the approach most suitable for you. Whether it is an example you can utilize as-is, or one you can start with and develop further, you will have a glossary of definitions and organizational concepts at your fingertips.
Object-oriented programming (OOP) and design patterns are not new to the field, but can often be...
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13. | Fundamentals of ActionScript 3.0: Develop and Design By: Doug Winnie Publisher: Peachpit Press Publication Date: 11-JUL-2011 Insert Date: 01-JUL-2011 Slots: 1.0 | Overview: Fundamentals of ActionScript 3.0: Develop and Design Adobe Flash Professional is the most
popular software available for creating animations for the Web.
Most people start using Flash to create vector-based animations
that output small file sizes perfect for the Web. Later they want
to branch out into creating rich interactive experiences for
websites and mobile devices, and for that they need to learn
ActionScript.
Doug Winnie draws on the experience
he’s gained from his years as an educator to teach not only
what ActionScript can do, but also to show how the code works. This
gives the reader a deeper understanding of how...
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14. |
CS5.5 Update: Actionscript 3.0 For Adobe Flash Professional CS5 Classroom In A Book Publisher: Adobe Press Publication Date: 09-MAY-2011 Insert Date: 04-JUN-2011 Slots: 0.0 | Overview: CS5.5 Update: Actionscript 3.0 For Adobe Flash Professional CS5 Classroom In A Book This update includes coverage of the latest features in
Actionscript 3.0 for Adobe Flash Professional CS5.5....
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15. | Publisher: Wrox Publication Date: 24-APR-2006 Insert Date: 09-MAR-2011 Slots: 1.0 | Overview: Beginning ActionScript 2.0
Offering guidance in an exercise-oriented format that readers will find helpful, this book is the perfect mix of tutorial and hands-on coding
Written by a well-known and well-respected Flash development expert, this code-intensive guide shows readers how to work with objects, write and use various functions, handle dynamic data, and integrate with XML
Contains complete coverage of the ActionScript language, including data types, variables, events, and more
Addresses important topics such as understanding how code fits into a Flash project and where it goes, working with new...
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16. | ActionScript 3.0 Game Programming University, Second Edition By: Gary Rosenzweig Publisher: Que Publication Date: 13-JAN-2011 Insert Date: 05-NOV-2010 Slots: 1.0 | Overview: ActionScript 3.0 Game Programming University, Second Edition Learn ActionScript 3.0 the fun way, by
creating 16 great games: real, robust games - not just "web
toys"!
Highly-rated ActionScript tutorial, now with seven new 3D and
card games!
Code and techniques easily adaptable to training, advertising,
and more
For Flash artists learning ActionScript, Flash programmers
seeking to create games, and upgraders from ActionScript
1.0/2.0.
Includes a chapter on developing games in
Flash for the iPhone!
Gary Rosenzweig's ActionScript 3.0 Game
Programming University, Second Edition is the best hands-on
tutorial for learning ActionScript...
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17. | Learning ActionScript 3.0, Second Edition By: Rich Shupe; Zevan Rosser Publisher: O'Reilly Media, Inc. Publication Date: 22-OCT-2010 Insert Date: 16-OCT-2010 Slots: 1.0 | Overview: Learning ActionScript 3.0, Second Edition If you're new to ActionScript 3.0, this is the ideal introductory guide. You'll learn the language and how it works through hands-on exercises that build skills as the book progresses. Learn how to animate graphics, load assets, draw with code, build navigation systems, control sound and video, move assets in 3D, and much more. Updated for Flash CS5, this feature-rich guide is invaluable for Flash designers, developers, and beginning programmers alike. Written by teachers for students, authors Rich Shupe and Zevan Rosser draw on their vast experience as Flash developers and instructors to...
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18. | ActionScript Developer's Guide to Robotlegs By: Joel Hooks; Stray (Lindsey Fallow) Publisher: O'Reilly Media, Inc. Publication Date: 12-AUG-2011 Insert Date: 22-AUG-2010 Slots: 1.0 | Overview: ActionScript Developer's Guide to Robotlegs Robotlegs is an open source dependency injection and application wiring framework for ActionScript 3. Robotlegs stands out in the busy AS3-framework space because it is lean on three fronts: a small compiled footprint, a focussed but powerful API and a low cognitive overhead. Get to grips with the beautifully simple "robotlegs way" and you can create well-architected, testable, flexible applications--fast....
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19. | By: Roger Braunstein Publisher: John Wiley & Sons Publication Date: 26-APR-2010 Insert Date: 09-JUL-2010 Slots: 1.0 | Overview: ActionScript 3.0 Bible
The updated edition on all the latest features and capabilities of ActionScript 3.0 and Flash Player 10.
ActionScript is a popular programming language used primarily for the development of Web sites and software. This update to the successful previous version introduces you to all the exciting new capabilities of ActionScript 3.0. You'll see how ActionScript 3.0 goes beyond its primary use of scripting Flash animations and is now an object-oriented evolution that runs ten times faster than previous versions and can be used in Adobe's new platforms, including Flex and AIR.
Hands-on...
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20. | Foundation ActionScript 3.0 for Flash and Flex By: Darren Richardson Publisher: Apress Publication Date: 15-AUG-2009 Insert Date: 24-MAY-2010 Slots: 1.0 | Overview: Foundation ActionScript 3.0 for Flash and Flex
This book covers all the essential ActionScript 3.0 techniques from the ground up, allowing you to get up and running quickly and easily.
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