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ActionScript


1. 

Flash Mobile: Leveraging Custom iPhone and Android Interface Calls with ActionScript

Flash Mobile: Leveraging Custom iPhone and Android Interface Calls with ActionScript

By: Matthew David

Publisher: Focal Press

Publication Date: 01-JAN-2011

Insert Date: 25-JAN-2014

Slots: 1.0

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Learn how you can tap into the Android specific extensions with ActionScript to add a rich level of control to your apps. Get up and running quickly, with these mobile features: Gestures Orientation Geolocation Loading data into Flash Loading web pages into WebView Microphone Camera/video ...

2. 

Understanding Flash MX 2004 ActionScript 2

Understanding Flash MX 2004 ActionScript 2

By: Alex Michael

Publisher: Focal Press

Publication Date: 22-DEC-2003

Insert Date: 08-JUL-2013

Slots: 1.0

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Step-by-step techniques, illustrated with highly visual examples throughout the book, show you how to build up your ActionScripting skills quickly and effectively. A support website (www.sprite.net/understanding) provides all the content you need to try out the techniques shown in the book for yourself. Ideal for those studying multimedia and information technology and anyone who wants to produce highly effective online interactive content. This guide gives you all you need to ensure you have a firm foundation of knowledge on how to use ActionScript creatively so you can produce...

3. 

Atención al Cliente de Calidad para el Área del Comercio Minorista: Más Inglés Básico para el Trabajo

Atención al Cliente de Calidad para el Área del Comercio Minorista: Más Inglés Básico para el Trabajo

By: William B. Martin; Stacey Kammerman

Publisher: Axzo Press

Publication Date: 08-OCT-2010

Insert Date: 07-FEB-2013

Slots: 1.0

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This is a Spanish adaptation of the Crisp title Quality Customer Service, Fifth Edition, plus material specific to the retail industry. Includes a 60 minute CD: English for Customer Service. ...

4. 

Feedback die werkt: Hoe u uw boodschap kunt opbouwen en overbrengen

Feedback die werkt: Hoe u uw boodschap kunt opbouwen en overbrengen

By: Sloan R. Weitzel

Publisher: Center for Creative Leadership

Publication Date: 01-AUG-2008

Insert Date: 28-DEC-2012

Slots: 1.0

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Verbruiksfase aan anderen over hun prestaties is een belangrijke evolutionaire ervaringen. Maar niet alle feedback is effectief in het optimale gebruik van die ervaring. Deze handleiding laat zien hoe u de feedback u effectiever geven opdat anderen van uw bericht ontvangen. ...

5. 

Pratique d'ActionScript 3

Pratique d'ActionScript 3

By: Thibault Imbert

Publisher: Pearson France

Publication Date: 03-APR-2009

Insert Date: 08-DEC-2012

Slots: 1.0

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ActionScript 3 est un langage orienté objet souple, ludique et accessible, qui permet de développer des projets interactifs sophistiqués avec Flash mais aussi Flex ou AIR. Pratique d'ActionScript 3 s'adresse aussi bien aux développeurs débutants qu'avancés. Il dresse un panorama complet de l'utilisation d'ActionScript 3 et de ses nouveautés, ainsi que du lecteur Flash 10 (CS4). Chaque chapitre est largement étayé d'exemples et de cas concrets, directement utilisables en production. Si vous êtes déjà familier d'ActionScript, la lecture de cet ouvrage vous aidera à approfondir vos...

6. 

O gerente de projeto preguiçoso

O gerente de projeto preguiçoso

By: Peter Taylor

Publisher: Infinite Ideas

Publication Date: 24-SEP-2012

Insert Date: 04-DEC-2012

Slots: 1.0

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Nesta tradução em Português do "Gerente de Projeto Preguiçoso", Peter Taylor ilustra como podemos realizar mais, sem gastar mais tempo e energia. Bem-vindo ao lar da "preguiça produtiva" e de uma abordagem mais centrada à gestão de projetos. Aqui, somos capazes de exercer os nossos esforços onde eles realmente importam em vez de correr em círculos envolvendo-nos em questões sem importância, em atividades não criticas que outros podem fazer melhor, ou mesmo em atividade que não necessitam abordagem! É acima de tudo como trabalhar de forma mais inteligente e Peter Taylor oferece seus...

7. 

125 sposobów na bezpieczeństwo sieci. Wydanie II

125 sposobów na bezpieczeństwo sieci. Wydanie II

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Publisher: Helion

Publication Date: 02-NOV-2012

Insert Date: 04-DEC-2012

Slots: 1.0

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"125 sposobów na bezpieczeństwo w sieci. Wydanie II" to zaktualizowany i rozbudowany zbiór praktycznych porad dotyczących zabezpieczania systemów informatycznych przed atakami. Dzięki wskazówkom przygotowanym przez cenionych profesjonalistów dowiesz się, jak stosować najnowsze narzędzia systemowe i niezależne programy do zabezpieczania systemów i danych, ochrony własnej prywatności w sieci czy bezpiecznego łączenia zdalnych maszyn. Nauczysz się także zastawiać pułapki na sieciowych napastników, wykrywać ich obecność w sieci i szybko przywracać normalne funkcjonowanie systemu po ewentualnym...

8. 

ActionScript 3.0 pour les jeux: Couvre Flash CS3

ActionScript 3.0 pour les jeux: Couvre Flash CS3

By: Gary Rosenzweig

Publisher: Pearson France

Publication Date: 20-JAN-2008

Insert Date: 22-NOV-2012

Slots: 1.0

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Gary Rosenzweig, gourou des jeux Flash, révèle à quel point il est facile de créer des jeux Web époustouflants grâce à la puissance de développement d'ActionScript 3.0 et de Flash CS3 Professionnal. Ce livre inclut 16 jeux complets et leur code source. Des commentaires détaillés sur leur construction fournissent tous les outils nécessaires pour vous permettre de réaliser vos propres créations. Que vous cherchiez à mieux comprendre la programmation de jeux en ActionScript ou souhaitiez simplement disposer d'une bibliothèque de code pour créer des jeux, ce livre est fait pour vous ! ...

9. 

ActionScript Graphing Cookbook

ActionScript Graphing Cookbook

By: Peter Backx; Dominic Gélineau

Publisher: Packt Publishing

Publication Date: 21-NOV-2012

Insert Date: 22-NOV-2012

Slots: 1.0

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Learn how to create appealing and interactive visual presentation of your data in ActionScript Learn how to create various visually dynamic graphs and charts Import data from different sources, such as web services Learn how to map geographical data, visualize in 3D In Detail "A picture is worth a thousand words" has never been more true than when representing large sets of data. Bar charts, heat maps, cartograms, and many more have become important tools in applications and presentations to quickly give insight into complicated issues. The "ActionScript Graphing...

10. 

Flash Mobile: Developing Mobile Apps using ActionScript

Flash Mobile: Developing Mobile Apps using ActionScript

By: Matthew David

Publisher: Focal Press

Publication Date: 01-JAN-2011

Insert Date: 03-OCT-2012

Slots: 1.0

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Learn why you will want to use ActionScript3 when creating solutions for the iPhone and Android OS. Details what has changed from and what has stayed the same as earlier versions of ActionScript. Make the most out of your application using ActionScript3, with its increased speed and functionality. ...

11. 

ActionScript Developer's Guide to PureMVC

ActionScript Developer's Guide to PureMVC

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 21-DEC-2011

Insert Date: 20-DEC-2011

Slots: 1.0

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Gain hands-on experience with PureMVC, the popular open source framework for developing maintainable applications with a Model-View-Controller architecture. In this concise guide, PureMVC creator Cliff Hall teaches the fundamentals of PureMVC development by walking you through the construction of a complete non-trivial Adobe AIR application. Through clear explanations and numerous ActionScript code examples, you’ll learn best practices for using the framework’s classes in your day-to-day work....

12. 

Automating ActionScript Projects with Eclipse and Ant

Automating ActionScript Projects with Eclipse and Ant

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 12-OCT-2011

Insert Date: 11-OCT-2011

Slots: 1.0

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In this book we will guide Actionscript developers through the process of using ANT and setting up the ultimate developer workflow. Whether you are using FDT or Flashbuilder to develop, both are based on the Eclipse IDE. The power of this IDE lies in its extendability and plugins. You will learn how to install and set up a versioning repository in Git or SVN and use it straight from Eclipse, how to use Mylyn to connect to your favorite bug/issue tracker (Google Code, JIRA, Mantis), and how to manage your open issues. We will teach you how to leverage the power of Apache's ANT to automatically...

13. 

Atención al Cliente de Calidad para el Área de Hospitalidad: Más Inglés Básico para el Trabajo

Atención al Cliente de Calidad para el Área de Hospitalidad: Más Inglés Básico para el Trabajo

By: William B. Martin; Stacey Kammerman

Publisher: Axzo Press

Publication Date: 08-OCT-2010

Insert Date: 23-SEP-2011

Slots: 1.0

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This is a Spanish adaptation of the Crisp title Quality Customer Service, Fifth Edition, plus material specific to the hospitality industry. Includes a 60 minute CD: English for Customer Service. ...

14. 

AdvancED ActionScript 3.0: Design Patterns

AdvancED ActionScript 3.0: Design Patterns

By: Ben Smith

Publisher: Apress

Publication Date: 12-SEP-2011

Insert Date: 06-SEP-2011

Slots: 1.0

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AdvancED ActionScript 3.0 is a fresh look and new approach to utilizing valuable, structural techniques and methods that are commonly used in the field of rich interactive application development. With each method broken down into different strategized explanations, you'll find the approach most suitable for you. Whether it is an example you can utilize as-is, or one you can start with and develop further, you will have a glossary of definitions and organizational concepts at your fingertips. Object-oriented programming (OOP) and design patterns are not new to the field, but can often be...

15. 

Fundamentals of ActionScript 3.0: Develop and Design

Fundamentals of ActionScript 3.0: Develop and Design

By: Doug Winnie

Publisher: Peachpit Press

Publication Date: 11-JUL-2011

Insert Date: 01-JUL-2011

Slots: 1.0

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Adobe Flash Professional is the most popular software available for creating animations for the Web. Most people start using Flash to create vector-based animations that output small file sizes perfect for the Web. Later they want to branch out into creating rich interactive experiences for websites and mobile devices, and for that they need to learn ActionScript. Doug Winnie draws on the experience he’s gained from his years as an educator to teach not only what ActionScript can do, but also to show how the code works. This gives the reader a deeper understanding of how...

16. 

CS5.5 Update: Actionscript 3.0 For Adobe Flash Professional CS5 Classroom In A Book

ShortCut

CS5.5 Update: Actionscript 3.0 For Adobe Flash Professional CS5 Classroom In A Book

By: 

Publisher: Adobe Press

Publication Date: 09-MAY-2011

Insert Date: 04-JUN-2011

Slots: 0.0

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This update includes coverage of the latest features in Actionscript 3.0 for Adobe Flash Professional CS5.5....

17. 

Beginning ActionScript 2.0

Beginning ActionScript 2.0

By: 

Publisher: Wrox

Publication Date: 24-APR-2006

Insert Date: 09-MAR-2011

Slots: 1.0

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Offering guidance in an exercise-oriented format that readers will find helpful, this book is the perfect mix of tutorial and hands-on coding Written by a well-known and well-respected Flash development expert, this code-intensive guide shows readers how to work with objects, write and use various functions, handle dynamic data, and integrate with XML Contains complete coverage of the ActionScript language, including data types, variables, events, and more Addresses important topics such as understanding how code fits into a Flash project and where it goes, working with new...

18. 

ActionScript 3.0 Game Programming University, Second Edition

ActionScript 3.0 Game Programming University, Second Edition

By: 

Publisher: Que

Publication Date: 13-JAN-2011

Insert Date: 05-NOV-2010

Slots: 1.0

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Learn ActionScript 3.0 the fun way, by creating 16 great games: real, robust games - not just "web toys"! Highly-rated ActionScript tutorial, now with seven new 3D and card games! Code and techniques easily adaptable to training, advertising, and more For Flash artists learning ActionScript, Flash programmers seeking to create games, and upgraders from ActionScript 1.0/2.0. Includes a chapter on developing games in Flash for the iPhone!  Gary Rosenzweig's ActionScript 3.0 Game Programming University, Second Edition is the best hands-on tutorial for learning ActionScript...

19. 

Learning ActionScript 3.0, 2nd Edition

Learning ActionScript 3.0, 2nd Edition

By: ;

Publisher: O'Reilly Media, Inc.

Publication Date: 22-OCT-2010

Insert Date: 16-OCT-2010

Slots: 1.0

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If you're new to ActionScript 3.0, this is the ideal introductory guide. You'll learn the language and how it works through hands-on exercises that build skills as the book progresses. Learn how to animate graphics, load assets, draw with code, build navigation systems, control sound and video, move assets in 3D, and much more. Updated for Flash CS5, this feature-rich guide is invaluable for Flash designers, developers, and beginning programmers alike. Written by teachers for students, authors Rich Shupe and Zevan Rosser draw on their vast experience as Flash developers and instructors to...

20. 

ActionScript Developer's Guide to Robotlegs

ActionScript Developer's Guide to Robotlegs

By: ;

Publisher: O'Reilly Media, Inc.

Publication Date: 10-AUG-2011

Insert Date: 22-AUG-2010

Slots: 1.0

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Robotlegs is an open source dependency injection and application wiring framework for ActionScript 3. Robotlegs stands out in the busy AS3-framework space because it is lean on three fronts: a small compiled footprint, a focussed but powerful API and a low cognitive overhead. Get to grips with the beautifully simple "robotlegs way" and you can create well-architected, testable, flexible applications--fast....