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1. | HTML5 Game Programming with enchant.js By: Brandon McInnis; Ryo Shimizu; Hidekazu Furukawa; Ryohei Fushimi; Ryo Tanaka; Kevin Kratzer Publisher: Apress Publication Date: 31-MAY-2013 Insert Date: 13-JUN-2013 Slots: 1.0 | Overview: HTML5 Game Programming with enchant.js
HTML5 Game Programming with enchant.js gives first-time programmers of all ages the tools to turn their video game ideas into reality. A step-by-step guide to the free, open-source HTML5 and JavaScript engine enchant.js, it is ideally suited for game fans who have always wanted to make their own game but didn't know how. It begins with the foundations of game programming and goes on to introduce advanced topics like 3D.
We live in an age where smartphones and tablets have made games more ubiquitous than ever. Based around HTML5, enchant.js is ideally suited for aspiring game programmers...
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2. | Learning Stencyl 3.x Game Development Beginner's Guide By: Innes Borkwood; Publisher: Packt Publishing Publication Date: 24-MAY-2013 Insert Date: 08-JUN-2013 Slots: 1.0 | Overview: Learning Stencyl 3.x Game Development Beginner's Guide
A fast-paced, hands-on guide for developing a feature-complete video game on almost any desktop computer, without writing a single line of computer code
Learn important skills that will enable you to quickly create exciting video games, without the complexity of traditional programming languages
Find out how to maximize potential profits through licencing, paid-sponsorship and in-game advertising
Explore numerous step-by-step tutorials that will guide you through the essential features of Stencyl’s powerful game-development toolkit
In Detail
Creating video games has...
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3. | Game Programming Algorithms and Techniques: A Platform-Agnostic Approach By: Sanjay Madhav Publisher: Addison-Wesley Professional Publication Date: 25-DEC-2013 Insert Date: 06-JUN-2013 | Overview: Game Programming Algorithms and Techniques: A Platform-Agnostic Approach Game Programming Algorithms and Techniques is a broad
overview of many of the important algorithms and techniques used in
video game programming. It features a unique framework-agnostic
approach, so the material you learn is relevant regardless of the
language or framework you choose to create your game. This approach
makes the book applicable to any platform including PC, Mac, iOS,
Android, and consoles.
The topics covered are reinforced with three full-game case
studies: a 2D side-scroller in cocos2d, a 3D tower defense game in
XNA/MonoGame, and a first-person shooter in UDK. These...
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4. | Kodu for Kids: The Official Guide to Creating Your Own Video Games By: James F. Kelly Publisher: Que Publication Date: 23-APR-2013 Insert Date: 28-MAY-2013 Slots: 1.0 | Overview: Kodu for Kids: The Official Guide to Creating Your Own Video Games DESIGN, BUILD, CREATE, AND SHARE YOUR GAME WITH THE WORLD!
Ever wanted to create your own video game? With Microsoft’s
Kodu, you can. It’s fun! And while you’re having
fun, you’ll learn incredible problem-solving,Â
programming, and game design skills as well.
Kodu is a simple visual language that’s just for games, and
you’ll be amazed at just how much you can do with it.
Yes, you! It’s perfect for people who’ve never
programmed before—whether they’re 8, 18, or 80. Kodu
for Kids teaches you all you need to know to create great
Kodu games that you can share with the world!
Don’t...
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5. | Learn Corona SDK Game Development By: Frank W. Zammetti Publisher: Apress Publication Date: 24-APR-2013 Insert Date: 08-MAY-2013 Slots: 1.0 | Overview: Learn Corona SDK Game Development
Corona SDK is one of the most popular app and game mobile development platforms in the world, and Learn Corona SDK Game Development walks you through creating a full-featured Corona game from scratch to the App Store.
You'll learn Lua basics (the foundation of Corona), how to add and manipulate graphics, and how to use controls like multitouch, accelerometer, and gyroscope. You'll also learn how to use Box2D (Corona physics under the hood), and how to add sound effects and music.
As you're polishing your game, you'll also learn about ads, in-app purchases, and OpenFeint and Game Center...
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6. | Sams Teach Yourself Unity Game Development in 24 Hours By: Mike Geig Publisher: Sams Publication Date: 19-JAN-2014 Insert Date: 01-MAY-2013 | Overview: Sams Teach Yourself Unity Game Development in 24 Hours This is the Rough Cut version of the printed book.
A complete beginner's guide to game development with the
powerful Unity game engine. CS Instructor and game designer, Mike
Geig, offers a do-it-yourself approach to game development - with
all of the main essentials covered. In just 24 hours, readers will
learn how to get started developing games with Unity. The approach
is hands-on and modular. Each chapter will cover an essential
component of the game development process. Topics will be
illustrated with sample projects. While the book will be tutorial
intensive, it will be written with...
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7. | jQuery Game Development Essentials By: Selim Arsever; Publisher: Packt Publishing Publication Date: 25-APR-2013 Insert Date: 30-APR-2013 Slots: 1.0 | Overview: jQuery Game Development Essentials
Learn how to make fun and addictive multi-platform games using jQuery
Discover how you can create a fantastic RPG, arcade game, or platformer using jQuery!
Learn how you can integrate your game with various social networks, creating multiplayer experiences and also ensuring compatibility with mobile devices.
Create your very own framework, harnessing the very best design patterns and proven techniques along the way.
In Detail
jQuery is a leading multi-browser JavaScript library that developers across the world utilize on a daily basis to help simplify client-side...
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8. | HTML5 Game Development with GameMaker By: Jason Lee Elliott; Publisher: Packt Publishing Publication Date: 22-APR-2013 Insert Date: 24-APR-2013 Slots: 1.0 | Overview: HTML5 Game Development with GameMaker
Experience a captivating journey that will take you from creating a full-on shoot 'em up to
your first social web browser game
Build browser-based games and share them with the world
Master the GameMaker Language with easy to follow
examples
Every game comes with original art and audio, including additional assets to
build upon each lesson.
In Detail
The introduction of HTML5 has revolutionized the web browser as a legitimate gaming
platform with unlimited potential. Making games for the browser has never been simpler,
especially with GameMaker Studio....
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9. | Physics for Game Developers, 2nd Edition By: David M Bourg; Bryan Bywalec Publisher: O'Reilly Media, Inc. Publication Date: 23-APR-2013 Insert Date: 13-APR-2013 Slots: 1.0 | Overview: Physics for Game Developers, 2nd Edition If you want to enrich your game’s experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to game development. You’ll learn about collisions, explosions, sound, projectiles, and other effects used in games on Wii, PlayStation, Xbox, smartphones, and tablets. You’ll also get a handle on how to take advantage of various sensors such as accelerometers and optical tracking devices....
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10. | Developing Mobile Games with Moai SDK By: Francisco Tufro; Publisher: Packt Publishing Publication Date: 26-MAR-2013 Insert Date: 01-APR-2013 Slots: 1.0 | Overview: Developing Mobile Games with Moai SDK
Learn the basics of Moai SDK through developing games
Develop games for multiple platforms with a single code base
Understand the basics of Moai SDK
Build two prototype games including one with physics
Deploy your game to iPhone
In Detail
Moai SDK is a fast, minimalist, open-source Lua mobile framework for pro game developers. Moai is built around Lua, a common programming language for games, and offers a single open-source platform for both the front-end elements seen by consumers and the back-end infrastructure.
Developing Mobile Games with Moai SDK will guide you...
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11. | PlayStation®Mobile Development Cookbook By: Michael Fleischauer; Publisher: Packt Publishing Publication Date: 25-MAR-2013 Insert Date: 29-MAR-2013 Slots: 1.0 | Overview: PlayStation®Mobile Development Cookbook
Over 65 recipes that will help you create and develop amazing mobile applications!
Learn how you can create your own fantastic PlayStation®Mobile (PSM) applications
Develop 2D games quickly and easily, complete with graphics, audio, and input
Discover how to construct your own 3D world, import models, and even create texture and vertex shaders
In Detail
With the PlayStation®Mobile SDK you can create stunning games for the PlayStation®Vita and PlayStation™Certified devices (PS Certified devices). It includes everything you need to get started, including an IDE for...
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12. |
Instant Pygame for Python Game Development How-to By:Â Ivan Idris ; Publisher:Â Packt Publishing Publication Date:Â 25-MAR-2013 Insert Date:Â 27-MAR-2013 Slots:Â 1.0 | Overview: Instant Pygame for Python Game Development How-to
Create engaging and fun games with Pygame, Python's Game development
library
Learn something new in an Instant! A short, fast, focused guide delivering immediate results.
Quickly develop interactive games by utilizing features that give you a great user experience
Create your own games with realistic examples and easy to follow instructions
Learn about the game development process, from installing simple games to more complicated multiplayer games, ensuring compatibility with mobile devices
In Detail
Pygame is a library created to make multimedia software...
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13. | Mastering UDK Game Development Hotsht By: John P. Doran; Publisher: Packt Publishing Publication Date: 20-MAR-2013 Insert Date: 23-MAR-2013 Slots: 1.0 | Overview: Mastering UDK Game Development Hotsht
Eight projects specifically designed to help you exploit the Unreal Development Kit
to its full potential
Guides you through advanced projects that help augment your skills with UDK by practical example
Comes complete with all the art assets and additional resources that you need to create stunning content
Perfect for level designers who want to take their skills to the next level
In Detail
UDK (Unreal Development Kit) is the free version of the popular and award-winning Unreal Engine 3. A truly powerful tool for game development, there has never been a better time to...
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14. | Learn cocos2d 2: Game Development for iOS By: Steffen Itterheim; Andreas Löw Publisher: Apress Publication Date: 19-SEP-2012 Insert Date: 11-MAR-2013 Slots: 1.0 | Overview: Learn cocos2d 2: Game Development for iOS
Create compelling 2D games with Learn cocos2d 2: Game Development with iOS. This book shows you how to use the powerful new cocos2d, version 2 game engine to develop games for iPhone and iPad with tilemaps, virtual joypads, Game Center, and more. It teaches you:
The process and best practices of mobile game development, including sprite batching, texture atlases, parallax scrolling, touch and accelerometer input.
How to enhance your games using the Box2D and Chipmunk physics engines and other cocos2d-related tools and libraries.
How to add UIKit views to cocos2d and how to add...
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15. | UnrealScript Game Programming Cookbook By: Dave Voyles; Publisher: Packt Publishing Publication Date: 20-FEB-2013 Insert Date: 22-FEB-2013 Slots: 1.0 | Overview: UnrealScript Game Programming Cookbook
Discover how you can augment your game development with the power of UnrealScript
Create a truly unique experience within UDK using a series of powerful recipes to augment your
content
Discover how you can utilize the advanced functionality offered by the Unreal Engine with
UnrealScript
Learn how to harness the built-in AI in UDK to its full potential
In Detail
Designed for high-level game programming, UnrealScript is used in tandem with the Unreal Engine to provide a
scripting language that is ideal for creating your very own unique gameplay experience. By...
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16. | Torque 3D Game Development Cookbook By: David Wyand; Publisher: Packt Publishing Publication Date: 25-JAN-2013 Insert Date: 30-JAN-2013 Slots: 1.0 | Overview: Torque 3D Game Development Cookbook
Over 80 practical recipes and hidden gems for getting the most out of the Torque 3D game engine
Clear step-by-step instruction and practical examples to advance your understanding of Torque 3D and all of its sub-systems
Explore essential topics such as graphics, sound, networking and user input
Helpful tips and techniques to increase the potential of your Torque 3D games
In Detail
Torque 3D is a popular game engine that supports you in every step along the way to making your game a reality. Even with all of the power and tools that Torque 3D provides, finishing a high...
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17. | Building your First Mobile Game using XNA 4.0 By: Brecht Kets; Thomas Goussaert Publisher: Packt Publishing Publication Date: 25-JAN-2013 Insert Date: 30-JAN-2013 Slots: 1.0 | Overview: Building your First Mobile Game using XNA 4.0
A fast pace hands on guide towards building a 3D game for the Windows Phone 7 platform using XNA 4.0.
Building a 3D game for the Windows Phone 7 platform
Drawing 2D and 3D graphics on Windows Phone.
Using the rich capabilities of the Windows Phone platform.
Creating a custom framework step by step that will act as a base for building (future) games.
An engaging and hands on beginner’s guide to Windows Phone 7 3D game development using XNA 4.0.
In Detail
With the dawn of the Windows Phone 7 platform, Microsoft has offered us an easy way to create 3D mobile games. In...
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18. | Beginning iOS 6 Games Development By: Lucas Jordan Publisher: Apress Publication Date: 30-NOV-2012 Insert Date: 24-JAN-2013 Slots: 1.0 | Overview: Beginning iOS 6 Games Development
Game apps on iPhone and now The New iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? Now, you can learn to build game apps for the iPhone 5 and The New iPad using the new iOS 6 SDK.
Beginning iOS 6 Games Development provides a clear path for you to learn and create iPhone and iPad game apps using the iOS 6 SDK platform. You'll learn how to use the core classes to create rich and dynamic games apps, including graphics, animations, and sound. The latest version of Xcode 4.5 will be used in parts of the book to guide you along the...
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19. | Microsoft® XNA® Game Studio 4.0: Learn Programming Now! By: Rob Miles Publisher: Microsoft Press Publication Date: 06-FEB-2011 Insert Date: 14-JAN-2013 Slots: 1.0 | Overview: Microsoft® XNA® Game Studio 4.0: Learn Programming Now! Your hands-on introduction to computer programming with Microsoft Visual C#® 2010 and XNA Game Studio 4. Get fun, easy-to-follow instructions for customizing your Xbox 360® games—or creating your own!...
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20. | Microsoft® XNA® Game Studio 2.0: Learn Programming Now! By: Rob Miles Publisher: Microsoft Press Publication Date: 16-FEB-2008 Insert Date: 14-JAN-2013 Slots: 1.0 | Overview: Microsoft® XNA® Game Studio 2.0: Learn Programming Now! Your learn-by-doing introduction to computer programming with Microsoft Visual C# 2005 and XNA Game Studio, the Xbox 360™ development tool. Get how-to instructions for customizing Xbox 360 games—and create your own games now!...
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