Safari Books Online is a digital library providing on-demand subscription access to thousands of learning resources.
1-15 of 15 Items < Prev | 1 | Next >
1. | GPU Computing Gems Emerald Edition By: Wen-mei W. Hwu Publisher: Morgan Kaufmann Publication Date: 24-JAN-2011 Insert Date: 18-JAN-2012 Slots: 1.0 | Overview: GPU Computing Gems Emerald Edition "...the perfect companion to Programming Massively Parallel Processors by Hwu & Kirk." -Nicolas Pinto, Research Scientist at Harvard & MIT, NVIDIA Fellow 2009-2010 Graphics processing units (GPUs) can do much more than render graphics. Scientists and researchers increasingly look to GPUs to improve the efficiency and performance of computationally-intensive experiments across a range of disciplines. GPU Computing Gems: Emerald Edition brings their techniques to you, showcasing GPU-based solutions including: Black hole simulations with CUDA GPU-accelerated computation and...
|
2. | Programming Interactivity, Second Edition By: Joshua Noble Publisher: O'Reilly Media, Inc. Publication Date: 25-JAN-2012 Insert Date: 12-JAN-2012 Slots: 1.0 | Overview: Programming Interactivity, Second Edition Want to create rich interactive experiences with your artwork, designs, or prototypes, using electronics and programming? This is the place to start. Programming Interactivity helps you explore common themes using Arduino, Processing, and openFrameworks in interactive art and design, including 2D and 3D graphics, sound, physical interaction, computer vision, geolocation, and more. No programming experience is required to get started....
|
3. | Mastering TypoScript: TYPO3 Website, Template, and Extension Development By: Daniel Koch; Publisher: Packt Publishing Publication Date: 22-DEC-2006 Insert Date: 07-JAN-2012 Slots: 1.0 | Overview: Mastering TypoScript: TYPO3 Website, Template, and Extension Development
"A complete guide to understanding and using TypoScript, TYPO3's powerful configuration language.
Powerful control and customization using TypoScript
Covers templates, extensions, admin, interface, menus, and database control
You don't need to be an experienced PHP developer to use the power of TypoScript
In Detail
Free, open-source, flexible, and scalable, TYPO3 is one of the most powerful PHP content management systems. It is well suited for creating intranets and extranets for the enterprise. While providing an easy-to-use web interface for non-technical authors and...
|
4. | By: Michael Havey; Publisher: Packt Publishing Publication Date: 30-SEP-2008 Insert Date: 07-JAN-2012 Slots: 1.0 | Overview: SOA Cookbook
"Master SOA process architecture, modeling, and simulation in BPEL, TIBCO's BusinessWorks, and BEA's Weblogic Integration using this SOA book and eBook
Lessons include how to model orchestration, how to build dynamic processes, how to manage state in a long-running process, and numerous others
BPEL tools discussed include BPEL simulator, BPEL compiler, and BPEL complexity analyzer
Examples in BPEL, TIBCO's BusinessWorks, BEA's Weblogic Integration
In Detail
SOA Cookbook covers process-oriented SOA. BPEL is the best-known language in this area, and this book presents...
|
5. | By: Anthony Steed; Manuel Fradinho Oliveira Publisher: Morgan Kaufmann Publication Date: 20-NOV-2009 Insert Date: 06-JAN-2012 Slots: 1.0 | Overview: Networked Graphics
This broad-ranging book equips programmers and designers with a thorough grounding in the techniques used to create truly network-enabled computer graphics and games. Written for graphics/game/VE developers and students, it assumes no prior knowledge of networking. The text offers a broad view of what types of different architectural patterns can be found in current systems, and readers will learn the tradeoffs in achieving system requirements on the Internet. The book explains the foundations of networked graphics, then explores real systems in depth, and finally considers standards...
|
6. | Visual Basic Graphics Programming By: Rod Stephens Publisher: Wrox Blox Publication Date: 01-MAR-2008 Insert Date: 21-FEB-2011 Slots: 1.0 | Overview: Visual Basic Graphics Programming
This Wrox Blox shows you how to add graphics to Visual Basic 2008 applications by explaining fundamental graphics techniques such as: drawing shapes with different colors and line styles; filling areas with colors, gradients, and patterns; drawing text that is properly aligned, sized, and clipped exactly where you want it; manipulating images and saving results in bitmap, JPEG, and other types of files. Also covered are instructions for how to greatly increase your graphics capabilities using transformations, which allow you to move, stretch, or rotate graphics. They also let you work in...
|
7. | CUDA by Example: An Introduction to General-Purpose GPU Programming By: Jason Sanders; Edward Kandrot Publisher: Addison-Wesley Professional Publication Date: 19-JUL-2010 Insert Date: 23-JUL-2010 Slots: 1.0 | Overview: CUDA by Example: An Introduction to General-Purpose GPU Programming
“This book is required reading for
anyone working with accelerator-based computing
systems.”
–From the Foreword by Jack Dongarra,
University of Tennessee and Oak Ridge National Laboratory
CUDA is a computing architecture designed to
facilitate the development of parallel programs. In conjunction
with a comprehensive software platform, the CUDA Architecture
enables programmers to draw on the immense power of graphics
processing units (GPUs) when building high-performance
applications. GPUs, of course, have long been available for
demanding graphics and game applications. CUDA now...
|
8. | GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation By: Matt Pharr; Randima Fernando Publisher: Addison-Wesley Professional Publication Date: 03-MAR-2005 Insert Date: 22-DEC-2007 Slots: 1.0 | Overview: GPU Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation
“GPU Gems 2 isn’t meant to simply adorn your
bookshelf—it’s required reading for anyone trying to
keep pace with the rapid evolution of programmable graphics. If
you’re serious about graphics, this book will take you to the
edge of what the GPU can do.”
—Remi Arnaud, Graphics Architect at Sony Computer
Entertainment
“The topics covered in GPU Gems 2 are critical to
the next generation of game engines.”
—Gary McTaggart, Software Engineer at Valve, Creators
of Half-Life and Counter-Strike
This sequel to the best-selling, first volume of GPU Gems
details the latest...
|
9. | By: Hubert Nguyen Publisher: Addison-Wesley Professional Publication Date: 02-AUG-2007 Insert Date: 19-DEC-2007 Slots: 1.0 | Overview: GPU Gems 3
“The GPU Gems series features a collection of the most
essential algorithms required by Next-Generation 3D
Engines.”
—Martin Mittring, Lead Graphics Programmer,
Crytek
This third volume of the best-selling GPU Gems series provides a
snapshot of today’s latest Graphics Processing Unit (GPU)
programming techniques. The programmability of modern GPUs allows
developers to not only distinguish themselves from one another but
also to use this awesome processing power for non-graphics
applications, such as physics simulation, financial analysis, and
even virus detection—particularly with...
|
10. | GPU Gems: Programming Techniques, Tips and Tricks for Real-Time Graphics By: Randima Fernando Publisher: Addison-Wesley Professional Publication Date: 22-MAR-2004 Insert Date: 12-DEC-2007 Slots: 1.0 | Overview: GPU Gems: Programming Techniques, Tips and Tricks for Real-Time Graphics GPU Gems has won a prestigious Front Line Award from Game
Developer Magazine. The Front Line Awards recognize products
that enable faster and more efficient game development, advancing
the state of the art.
FULL COLOR THROUGHOUT!
“This collection of articles is particularly impressive
for its depth and breadth. The book includes product-oriented case
studies, previously unpublished state-of-the-art research,
comprehensive tutorials, and extensive code samples and demos
throughout.”
—Eric Haines, Author of Real-Time Rendering
“GPU Gems is a cool toolbox of advanced...
|
11. | The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics By: Randima Fernando; Mark J. Kilgard Publisher: Addison-Wesley Professional Publication Date: 26-FEB-2003 Insert Date: 01-DEC-2007 Slots: 1.0 | Overview: The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics
"Cg is the key to unlocking the power of a new generation of
programmable graphics hardware. This book is the definitive
introduction to Cg, and will be essential for anyone programming
high-quality real-time graphics. The Cg Tutorial will teach you to
use Cg to create effects never before available for real-time
applications."
--Larry Gritz, Author of Advanced RenderMan (Morgan
Kaufmann, 2000)
"An important and timely book: Pixel-level procedural
textures--animated clouds, fire, water, the whole bag of procedural
tricks--finally go from the movie screen to the desktop. Access...
|
12. | Quartz 2D Graphics for Mac OS X® Developers Publisher: Addison-Wesley Professional Publication Date: 10-MAR-2006 Insert Date: 04-APR-2006 Slots: 1.0 | Overview: Quartz 2D Graphics for Mac OS X® Developers A Hands-On Guide and Introduction to Quartz 2D
On Mac OS X, Macintosh
developers depend on the graphics and imaging frameworks of the
Core Graphics system to implement multimedia features in their
applications. With Core Graphics Apple has answered the increasing
demands of graphics developers with a powerful collection of tools,
including Quartz 2D and Core Image. Quartz 2D is a modern drawing
API with a powerful imaging model. Beginning with Mac OS X 10.4,
Tiger, Quartz 2D replaces the QuickDraw® graphics library in
legacy applications and provides the functionality developers need
to...
|
13. | Graphics Programming with GDI+ By: Mahesh Chand Publisher: Addison-Wesley Professional Publication Date: 10-OCT-2003 Insert Date: 17-DEC-2003 Slots: 1.0 | Overview: Graphics Programming with GDI+ “Graphics Programming with GDI+ explores and
exploits a wonderful range of GDI+ programming concepts,
techniques, and applications for programmers of beginner to
intermediate abilities. Being a prolific contributor to the
Internet community of developers, Mahesh Chand is offering what
seems to be a natural extension of what he does best—sharing
his programming skills with other talented programmers. Each
chapter compels to the next.”
—Jason
Hattingh, Director, Greystone Digital FX
“Mahesh does a very good job getting .NET developers up to
speed using the GDI+ features supported...
|
14. | Programming Web Graphics with Perl and GNU Softwar By: Shawn Wallace Publisher: O'Reilly Media, Inc. Publication Date: 01-FEB-1999 Insert Date: 26-SEP-2002 Slots: 1.0 | Overview: Programming Web Graphics with Perl and GNU Softwar
From access counters and log-report graphs to scientific plots and
on-the-fly animated GIFs, graphics scripting is within the grasp of
most Web authors. It is a little documented field, however, and the
many valuable free libraries and tools available on the Internet
remain under-utilized. Programming Web Graphics with Perl &
GNU Software is aimed at intermediate and advanced Web users
who want to use CGI scripts to generate dynamic graphic content. It
will also help to demystify the manipulation of graphics formats
for newcomers to the Web. Programming Web Graphics with Perl
& GNU Software...
|
15. | Windows Graphics Programming Win32 GDI and DirectDraw® By: Feng Yuan Publisher: Prentice Hall Publication Date: 22-DEC-2000 Insert Date: 26-SEP-2002 Slots: 1.0 | Overview: Windows Graphics Programming Win32 GDI and DirectDraw® The world's most complete guide to Windows graphics
programming!
Win32 GDI and DirectDraw: Accurate, under the hood, and in
depth
Beyond the API: Internals, restrictions, performance, and
real-life problems
Complete: Pixel, lines, curves, filled area, bitmap, image
processing, fonts, text, metafile, printing, and more
Up to date: Windows 2000 and Windows 98 graphics
enhancements
CD-ROM: Exclusive and professional quality generic C++ classes,
reusable functions, demonstration programs, kernel mode drivers,
GDI exploration tools, and more!
Hewlett-Packard Professional...
|
1-15 of 15 Items < Prev | 1 | Next >