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1. 

Xamarin Mobile Application Development for iOS

Xamarin Mobile Application Development for iOS

By: Paul F. Johnson

Publisher: Packt Publishing

Publication Date: 24-OCT-2013

Insert Date: 25-OCT-2013

Slots: 1.0

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If you know C# and have an iOS device, learn to use one language for multiple devices A clear and concise look at how to create your own apps building on what you already know of C# Create advanced and elegant apps by yourself Ensure that the majority of your code can also be used with Android and Windows Mobile 8 devices In Detail Before the release of monotouch, development on iOS was purely in Objective C. There was nothing wrong with that except for one thing – it’s very unpleasant to write code in! The release of Xamarin changed all of that, and with it brought...

2. 

Application Development with Parse using iOS SDK

Application Development with Parse using iOS SDK

By: Bhanu Birani

Publisher: Packt Publishing

Publication Date: 22-OCT-2013

Insert Date: 23-OCT-2013

Slots: 1.0

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Develop the backend of your applications instantly using Parse iOS SDK Build your applications using Parse iOS which serves as a complete cloud-based backend service Understand and write your code on cloud to minimize the load on the client side Learn how to create your own applications using Parse SDK, with the help of the step- by- step, practical tutorials In Detail Parse using iOS SDK is a new technology, and is the first of its kind in the field of mobile application development. It provides you the cloud where you can keep your data, host your code, and even your...

3. 

Instant OpenCV for iOS

Instant OpenCV for iOS

By: Alexander Shishkov; Kirill Kornyakov

Publisher: Packt Publishing

Publication Date: 26-AUG-2013

Insert Date: 07-SEP-2013

Slots: 1.0

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Learn how to build real-time computer vision applications for the iOS platform using the OpenCV library Learn something new in an Instant! A short, fast, focused guide delivering immediate results Build and run your OpenCV code on iOS Become familiar with iOS fundamentals and make your application interact with the GUI, camera, and gallery Build your library of computer vision effects, including photo and video filters In Detail Computer vision on mobile devices is becoming more and more popular. Personal gadgets are now powerful enough to process high-resolution...

4. 

Idea to iPhone: The essential guide to creating your first app for the iPhone and iPad

Idea to iPhone: The essential guide to creating your first app for the iPhone and iPad

By: 

Publisher: John Wiley & Sons

Publication Date: 04-JUN-2013

Insert Date: 21-AUG-2013

Slots: 1.0

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Learn to build apps from scratch without any programming experience! Do you have a great idea for an app but have no idea where to begin? Then this is the book for you. Even if you have no programming experience, this easy-to-follow, step-by-step guide teaches you exactly what you need to know to bring your app idea to life without a lot of cash or coding. Packed with tips and tricks to get you started, this book shows you - start to finish - how to take your idea and turn it into a fully working, functional app. Walks you through getting started, designing your app, and developing...

5. 

iPhone et iPad: Développement d'applications Web en HTML5, CSS3 et JavaScript

iPhone et iPad: Développement d'applications Web en HTML5, CSS3 et JavaScript

By: Chris Apers; Daniel Paterson

Publisher: Pearson France

Publication Date: 16-DEC-2011

Insert Date: 28-NOV-2012

Slots: 1.0

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Créez des applications iPhone et iPad avec les technologies du Web ! Le marché des applications web pour l'iPhone et l'iPad affiche une croissance rapide. Sans connaitre Objective-C ou Cocoa, rejoignez les milliers de développeurs d'applications pour appareils Apple. L'auteur présente les derniers standards du Web mobile ainsi que les spécificités de l'iPhone et de l'iPad. Vous découvrirez l'environnement de travail, les outils de développement et de débogage, avant de passer à la conception proprement dite en HTML et CSS3, puis aux interactions utilisateur avec JavaScript et...

6. 

iPhone Apps Entwicklung für Dummies

iPhone Apps Entwicklung für Dummies

By: Neal Goldstein

Publisher: Wiley-VCH Verlag

Publication Date: 13-JUL-2011

Insert Date: 22-NOV-2012

Slots: 1.0

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Setzen Sie Ihre Ideen für eine iPhone Applikation um. Schritt-für-Schritt Anleitungen zeigen Ihnen, wie Sie mit der Programmierumgebung XCode von Apple Apps programmieren und wie Sie sie anschließend im App Store verkaufen können. ...

7. 

Foundation iPhone App Development: Build An iPhone App in 5 Days with iOS 6 SDK

Foundation iPhone App Development: Build An iPhone App in 5 Days with iOS 6 SDK

By: Nick Kuh

Publisher: friends of ED

Publication Date: 31-OCT-2012

Insert Date: 16-NOV-2012

Slots: 1.0

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Taking a hands-on learning approach, Foundation iPhone App Development: Build An iPhone App in 5 Days with iOS 6 SDK quickly enables existing programmers to become familiar and comfortable coding Objective-C using Xcode 4.5, Storyboarding and the iOS 6 SDK to create apps for the iPhone. Nick Kuh, an experienced, Apple award-winning developer, will teach readers how to build an iOS 6 iPhone app from start to finish in 5 days. During a 5-day process you will learn how to build a professional, custom-designed, object-oriented iPhone App. You'll start with a PhotoShop PSD design and an app...

8. 

Entwickeln mit dem iPhone SDK

Entwickeln mit dem iPhone SDK

By: ;

Publisher: O'Reilly Verlag

Publication Date: 31-MAR-2010

Insert Date: 01-MAY-2012

Slots: 1.0

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Endlich gibt es auch die deutsche Ausgabe dieses erfolgreichen und hochgelobten US-Titels – und zwar in bewährter O’Reilly-Qualität. Voll mit nützlichen Beispielen, vermittelt Entwickeln mit dem iPhone SDK nicht nur die tragenden Konzepte, sondern behandelt auch die kleinen Details und Fallstricke, die einem im Programmieralltag begegnen. Sie bauen eine Benutzerschnittstelle mit dem Interface Builder, nutzen das Xcode IDE, verbinden das iPhone per Bonjour und Game Kit mit der Außenwelt, arbeiten mit SQLite-Datenbanken, entwickeln Multimedia-Anwendungen und sprechen den iPhone-Kompass und...

9. 

iPhone Apps mit HTML, CSS und JavaScript

iPhone Apps mit HTML, CSS und JavaScript

By: 

Publisher: O'Reilly Verlag

Publication Date: 30-MAY-2012

Insert Date: 11-APR-2012

Slots: 1.0

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Es geht auch ohne Objective-C und Cocoa! Wenn Sie HTML, CSS und JavaScript können, haben Sie alles, was Sie brauchen, um eine schicke, funktionstüchtige iPhone-Applikation zu entwickeln. Im iPhone-Look&Feel, ohne sich bei jedem Bugfix Apples Kontrollprozessen unterwerfen zu müssen, nur mit Standard-Technologien – und unschlagbar einfach. Vermutlich brauchen Sie für diesen kompakten, praxisnahen Leitfaden nur wenige Stunden, und Ihre Anwendung steht. Dann können Sie ja immer noch entscheiden, ob Sie Ihr Werk auch über den App Store unters Volk bringen möchten. Nutzen Sie Ihr Webwissen und...

10. 

iPhone Location Aware Apps by Example

iPhone Location Aware Apps by Example

By: Zeeshan Chawdhary;

Publisher: Packt Publishing

Publication Date: 23-MAR-2012

Insert Date: 28-MAR-2012

Slots: 1.0

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Build five complete location enabled augmented reality apps with this book and ebook. Gain in depth knowledge of the location-based world, using real world examples. Master the new iOS 5 Location Simulator to fine tune your apps. Implement the best of the Location APIs and SDKs available now and incorporate them in your apps In Detail From weather apps which give you a forecast based on your current location to fitness apps which track your speed and distance travelled. From Google Maps to Foursquare. Increasing mobility and social networking has made location awareness...

11. 

iPhone® Application Development For Dummies®, 4th Edition

iPhone® Application Development For Dummies®, 4th Edition

By: 

Publisher: For Dummies

Publication Date: 06-MAR-2012

Insert Date: 10-MAR-2012

Slots: 1.0

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Start building iPhone apps today with this friendly guide, now in full color! Whether you're a beginning programmer who wants to build your first app or a professional developer looking to leverage the marketing power of the iPhone SDK, this book will help. It walks you through the basics for building a variety of iOS applications using Apple developer tools and covers the essential steps for creating apps that get accepted into the App Store. This new edition covers all the latest information, including key updates to iPad universal code and tips on developing specifically for mobile...

12. 

Das große iPhone Entwicklerbuch: Rezepte für Anwendungsprogrammierung mit dem iPhone SDK

Das große iPhone Entwicklerbuch: Rezepte für Anwendungsprogrammierung mit dem iPhone SDK

By: Erica Sadun

Publisher: Addison-Wesley Verlag

Publication Date: 30-JUN-2010

Insert Date: 02-MAR-2012

Slots: 1.0

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Mit der mehr als doppelt so umfassenden Neuauflage ihres iPhone-Entwicklerbuchs legt Erica Sadun nun das Standardwerk zur Programmierung mit dem iPhone SDK vor - erweitert um Einführungen in Xcode, Interface Builder und Objective-C sowie um neue Themen wie Core Data, MapKit, GameKit, In App Purchase mit Store Kit, Push-Benachrichtigungen, Bild-/Videoaufnahmen u.v.a.m. Viele anwendungsfertige Rezeptlösungen zu allen Themen machen dieses Buch zum idealen Leitfaden für Ihre App-Entwicklung....

13. 

iOS 5 Essentials

iOS 5 Essentials

By: Steven F. Daniel

Publisher: Packt Publishing

Publication Date: 24-JAN-2012

Insert Date: 31-JAN-2012

Slots: 1.0

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Harness iOS 5’s new powerful features to create stunning applications Integrate iCloud, Twitter and AirPlay into your applications. Lots of step-by-step examples, images and diagrams to get you up to speed in no time with helpful hints along the way. Each chapter explains iOS 5’s new features in-depth, whilst providing you with enough practical examples to help incorporate these features in your apps From the author of Xcode 4 iOS development. In Detail Building on the phenomenal success of its predecessor iOS 5 includes over 200 new user features as well as an...

14. 

iPhone User Interface Cookbook

iPhone User Interface Cookbook

By: Cameron Banga;

Publisher: Packt Publishing

Publication Date: 25-NOV-2011

Insert Date: 22-DEC-2011

Slots: 1.0

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"A concise dissection of Apple’s iOS user interface design principles Learn how to build an intuitive interface for your future iOS application Avoid app rejection with detailed insight into how to best abide by Apple’s interface guidelines Written for designers new to iOS, who may be unfamiliar with Objective-C or coding an interface Chapters cover a variety of subjects, from standard interface elements to optimizing custom game interfaces In Detail The incredible growth rates for the iPhone, iPod touch, and iPad have pushed consumers to a new “App” economy, with...

15. 

Beginning iOS 5 Development: Exploring the iOS SDK

Beginning iOS 5 Development: Exploring the iOS SDK

By: Dave Mark; Jack Nutting; Jeff LaMarche

Publisher: Apress

Publication Date: 07-DEC-2011

Insert Date: 20-DEC-2011

Slots: 1.0

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The team that brought you the bestselling Beginning iPhone 4 Development is back again for Beginning iOS 5 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS SDK, as well as with the latest version of Xcode. There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 5 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2,...

16. 

Cocos2d for iPhone 1 Game Development Cookbook

Cocos2d for iPhone 1 Game Development Cookbook

By: Nathan Burba;

Publisher: Packt Publishing

Publication Date: 15-DEC-2011

Insert Date: 17-DEC-2011

Slots: 1.0

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"Over 100 recipes for iOS 2D game development using cocos2d Discover advanced Cocos2d, OpenGL ES, and iOS techniques spanning all areas of the game development process Learn how to create top-down isometric games, side-scrolling platformers, and games with realistic lighting Full of fun and engaging recipes with modular libraries that can be plugged into your project In Detail Cocos2d for iPhone is a robust but simple-to-use 2D game framework for iPhone. It is easy to use, fast, flexible, free, and Appstore approved. More than 2500 AppStore games already use it,...

17. 

iPhone Applications Tune-Up

iPhone Applications Tune-Up

By: Loyal Moses

Publisher: Packt Publishing

Publication Date: 11-OCT-2011

Insert Date: 14-OCT-2011

Slots: 1.0

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High performance tuning guide for real-world iOS projects Tune up every aspect of your iOS application for greater levels of stability and performance Improve the users' experience by boosting the performance of your app Learn to use Xcode's powerful native features to increase productivity Profile and measure every operation of your application for performance Integrate powerful unit-testing directly into your development workflow Learn everything from architecture and syntax to memory, network, and animation performance In Detail The best iPhone applications are...

18. 

Basic Sensors in iOS

Basic Sensors in iOS

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 23-JUL-2011

Insert Date: 26-JUL-2011

Slots: 1.0

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Modern mobile platforms, such as Apple’s iPhone and iPad, come with a growing range of sensors; GPS, accelerometers, magnetometers and gyroscopes. This book guides you through how to make use of these sensors, giving you the necessary tools and experience to develop applications that makes best use of the hardware....

19. 

iOS SDK Programming: A Beginner’s Guide

iOS SDK Programming: A Beginner’s Guide

By: James Brannan; Blake Ward

Publisher: McGraw-Hill

Publication Date: 10-JAN-2011

Insert Date: 25-JUN-2011

Slots: 1.0

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Essential Skills--Made Easy! Develop, test, and debug iPhone, iPad, and iPod touch applications with help from this practical resource. iOS SDK Programming: A Beginner's Guide shows you how to use Objective-C and Apple's new Xcode 4 development environment with an integrated, easy-to-use Interface Builder. You'll learn which UIView subclasses to use when laying out an iOS app and master all of the iOS user interface controls. Setting application preferences and storing application data are also covered. The book explains how to integrate multimedia into your apps and develop universal apps...

20. 

Learning MonoTouch: A Hands-On Guide to Building iOS Applications with C# and .NET

Learning MonoTouch: A Hands-On Guide to Building iOS Applications with C# and .NET

By: 

Publisher: Addison-Wesley Professional

Publication Date: 25-JUL-2011

Insert Date: 15-MAY-2011

Slots: 1.0

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Many .NET developers and many enterprises would like to target the iPhone for business application development, yet the learning curve and cost of moving to Objective-C precludes the practicality of this in many cases. MonoTouch brings the best of CocoaTouch and .NET under a single, extensible technology, providing the only way to develop iPhone applications using .NET that can be published to the iPhone App Store. Learning MonoTouch begins with the basics of building applications for the iPhone under MonoTouch. It assumes the reader is familiar with C# and .NET at least on an intermediate...