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41. | Creating iPhone Apps with Cocoa Touch: The Mini Missing Manual Publisher: O'Reilly Media, Inc. Publication Date: 19-MAY-2010 Insert Date: 21-MAY-2010 Slots: 1.0 | Overview: Creating iPhone Apps with Cocoa Touch: The Mini Missing Manual Creating iPhone Apps with Cocoa Touch: The Mini Missing Manual walks you through developing your first iPhone App and introduces you to your programming environment and tools: Cocoa Touch, Interface Builder, Xcode, and the Objective-C programming language.
This eBook is adapted from parts of iPhone App Development: The Missing Manual....
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42. | More iPhone 3 Development: Tackling iPhone SDK 3 By: Dave Mark; Jeff LaMarche Publisher: Apress Publication Date: 15-JAN-2010 Insert Date: 13-MAY-2010 Slots: 1.0 | Overview: More iPhone 3 Development: Tackling iPhone SDK 3
Whether you're a self-taught iPhone development genius or have just made your way through the pages of Beginning iPhone 3 Development, we have the perfect book for you.
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43. | iPhone Design Award-Winning Projects By: Chris Dannen Publisher: Apress Publication Date: 15-JAN-2010 Insert Date: 11-MAY-2010 Slots: 1.0 | Overview: iPhone Design Award-Winning Projects
This book profiles developers who have received the prestigious Apple Design Award for iPhone app excellence. You'll learn all about what makes these apps truly standout, including explanations of great user interface design and implementation, as well as the code under the hood that makes these the most responsive, intuitive, useful, and just plain fun apps running on the iPhone.
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44. | By: Wolfgang Ante; Gary Bennett; Benjamin Jackson; Neil Mix; Steven Peterson; Matthew Rosenfeld; Michael Ash Publisher: Apress Publication Date: 15-AUG-2009 Insert Date: 08-MAY-2010 Slots: 1.0 | Overview: iPhone Cool Projects
This book shows you how the most innovative and creative iPhone application developers have developed cool, best-selling applications.
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45. | By: Philip Rideout Publisher: O'Reilly Media, Inc. Publication Date: 14-MAY-2010 Insert Date: 04-MAY-2010 Slots: 1.0 | Overview: iPhone 3D Programming Do you have a great idea for a graphics-intensive iPhone application, but don't know how to bring it to life? This book offers the perfect solution: a crash course on the OpenGL graphics library with an overview of iPhone 3D development. Whether you're an experienced OpenGL developer looking to build iPhone apps for the first time, or an iPhone developer wanting to learn sophisticated graphics, iPhone 3D Programming brings both of these worlds together in one concise, easy-to-use guide....
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46. | iPhone App Development: The Missing Manual Publisher: O'Reilly Media, Inc. Publication Date: 04-MAY-2010 Insert Date: 04-MAY-2010 Slots: 1.0 | Overview: iPhone App Development: The Missing Manual Ready to create your own iPhone app? This book walks you through the entire iPhone app development process. You'll learn how to download the tools, build the app, successfully navigate Apple's approval process, and then market and maintain the finished product. Written by Mac guru Craig Hockenberry, creator of the wildly popular Twitterific iPhone app, iPhone App Development: The Missing Manual includes illustrated, step-by-step tutorials and real-world examples....
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47. | iPhone Programming: The Big Nerd Ranch Guide By: Joe Conway; Aaron Hillegass Publisher: Big Nerd Ranch Guides Publication Date: 13-APR-2010 Insert Date: 27-APR-2010 Slots: 1.0 | Overview: iPhone Programming: The Big Nerd Ranch Guide Based on Big Nerd Ranch’s popular iPhone Bootcamp class,
iPhone Programming: The Big Nerd Ranch Guide leads you through the
essential tools and techniques for developing applications for the
iPhone, iPad, and iPod Touch. In each chapter, you will learn
programming concepts and apply them immediately as you build an
application or enhance one from a previous chapter. These
applications have been carefully designed and tested to teach the
associated concepts and to provide practice working with the
standard development tools Xcode, Interface Builder, and
Instruments. The guide’s...
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48. | iPhone™ Application Development for Dummies® By: Neal Goldstein Publisher: For Dummies Publication Date: 11-MAY-2009 Insert Date: 29-MAR-2010 Slots: 1.0 | Overview: iPhone™ Application Development for Dummies®
Here's the fun and easy way to learn how to create your own iPhone applications
Whether you're a professional developer or an iPhone user with a knack for technology, this plain English guide shows you how easy it can be to create your own cool iPhone and iPod touch apps. The open iPhone SDK offers a world of opportunities, and with the information in iPhone Application Development For Dummies, you can get in on the fun and profit.
You don't need high-level programming skills to create iPhone apps. iPhone Application Development For Dummies walks you through the fundamentals for...
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49. | iPhone® Application Development For Dummies®, 2nd Edition By: Neal Goldstein Publisher: For Dummies Publication Date: 09-NOV-2009 Insert Date: 24-MAR-2010 Slots: 1.0 | Overview: iPhone® Application Development For Dummies®, 2nd Edition
Making Everything Easier!
With iPhone? Application Development for Dummies, Second Edition, you'll learn to:
Design small- or large-scale iPhone applications for profit or fun
Create new iPhone apps using Xcode?
Get your applications into the App Store
Work with frameworks
Got a good idea? Turn it into an app, have some fun, and pick up some cash!
Make the most of the new 3.1 OS and Apple's Xcode 3.2! Neal Goldstein shows you how, and even illustrates the process with one of his own apps that's currently being sold. Even if you're not a programming pro, you can turn...
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50. | By: Michael Daley Publisher: Addison-Wesley Professional Publication Date: 03-SEP-2010 Insert Date: 08-MAR-2010 Slots: 1.0 | Overview: Learning iOS Game Programming Get Started Fast with iOS Game
Programming
Since the launch of the App Store, games
have been the hottest category of apps for the iPhone, iPod touch,
and iPad. That means your best chance of tapping into the
iPhone/iPad “Gold Rush” is to put out a killer game
that everyone wants to play (and talk about). While many people
think games are hard to build, they can actually be quite easy, and
Learning iOS Game Programming is your perfect
beginner’s guide. Michael Daley walks you through every step
as you build a killer 2D game for the iPhone.
In Learning iOS Game Programming,
you’ll learn...
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51. | By: Jiva DeVoe Publisher: John Wiley & Sons Publication Date: 16-NOV-2009 Insert Date: 06-MAR-2010 Slots: 1.0 | Overview: Cocoa Touch™ for iPhone® OS 3
Join the gold rush to developing cool iPhone apps with this complete iPhone OS 3 developer’s guide. Professional developer Jiva DeVoe speaks your language, and he talks you through the entire process—from explaining Cocoa Touch and the iPhone SDK to using Xcode and the Game Kit API. Follow step-by-step tutorials, then apply practical tips on signing and selling your applications. Even if you’re new to iPhone development you’ll soon be cranking out great code.
Walk through Xcode, Interface Builder, and other key tools
Build simple or complex GUIs with navigation and custom...
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52. | iPhone SDK 3 Programming: Advanced Mobile Development for Apple iPhone and iPod touch By: Maher Ali Publisher: John Wiley & Sons Publication Date: 31-AUG-2009 Insert Date: 05-MAR-2010 Slots: 1.0 | Overview: iPhone SDK 3 Programming: Advanced Mobile Development for Apple iPhone and iPod touch
Get the expert guidance you need to begin building native applications for Apple's new iPhone 3G as well as the iPod Touch
Apple's iPhone is the hottest mobile device on the planet. More than one million iPhone 3G phones were sold in the first three days of release and millions more are sure to be in the hands of iPhone fans each year. Apple's iPhone SDK has been updated and includes more than one thousand new APIs that developers will want to get their hands on.
iPhone SDK 3 Programming shows you how to build great applications for the iPhone and iPod Touch. Inside, veteran mobile...
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53. | Starting an iPhone® Application Business For Dummies® By: Aaron Nicholson; Joel Elad; Damien Stolarz Publisher: For Dummies Publication Date: 26-OCT-2009 Insert Date: 05-MAR-2010 Slots: 1.0 | Overview: Starting an iPhone® Application Business For Dummies®
How to create a profitable, sustainable business developing and marketing iPhone apps
iPhone apps are hot; the average app is downloaded more than 30,000 times. If you have some great apps in mind, Starting an iPhone Application Business For Dummies will show you how to produce and market them effectively.
Starting an iPhone Application Business For Dummies provides clear, reliable business information to help developers and entrepreneurs create a profitable, sustainable business in this new and exciting market.
Identifies what goes into a successful iPhone application...
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54. | By: Chris Craft; Jamey McElveen Publisher: John Wiley & Sons Publication Date: 09-NOV-2009 Insert Date: 05-MAR-2010 Slots: 1.0 | Overview: iPhone® Game Development
New Apple Developer Series!
A technical and business guide to creating and selling iPhone games
If you've always wanted to develop a cool iPhone game application and sell it for big bucks, this book is for you. iPhone Game Development covers all technical and commercial bases, from how to sign up for the Apple Development Program, master the development tools in the iPhone SDK, publish your game to the App Store, and convince people to buy it.
You'll find full coverage of Cocoa Touch and other great features of the iPhone SDK, plus pages of real-world examples with step-by-step...
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55. | By: Josh Clark Publisher: O'Reilly Media, Inc. Publication Date: 18-JUN-2010 Insert Date: 02-MAR-2010 Slots: 1.0 | Overview: Tapworthy So you've got an idea for an iPhone app -- along with everyone else on
the planet. Set your app apart with elegant design, efficient usability,
and a healthy dollop of personality. Tapworthy takes you from
concept to polished interface design with plain-spoken principles and a
rich collection of visual examples for designing exceptional interfaces
for the iPhone and iPod Touch....
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56. | iPhone® and iPad™ Apps Marketing: Secrets to Selling Your iPhone and iPad Apps By: Jeffrey Hughes Publisher: Que Publication Date: 12-APR-2010 Insert Date: 23-JAN-2010 Slots: 1.0 | Overview: iPhone® and iPad™ Apps Marketing: Secrets to Selling Your iPhone and iPad Apps The Easy, Complete, Step-by-Step Guide to
Marketing Your iPhone/iPad Apps!
There are huge profits to be made in selling
iPhone and iPad apps! But with more than 180,000 + apps now
available, just getting your app into the App Store is no longer
enough. You need to market it effectively. Don’t know
much about marketing? Don’t worry: This book gives you all
the tools you’ll need. Top iPhone and iPad apps marketing
consultant Jeffrey Hughes walks you through building a winning
marketing plan, positioning highly competitive apps, choosing your
message, building buzz, and connecting with people...
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57. | Building iPhone Apps with HTML, CSS, and JavaScript By: Jonathan Stark Publisher: O'Reilly Media, Inc. Publication Date: 19-JAN-2010 Insert Date: 12-JAN-2010 Slots: 1.0 | Overview: Building iPhone Apps with HTML, CSS, and JavaScript It's a fact: if you know HTML, CSS, and JavaScript, you already have the tools you need to develop your own iPhone apps. With this book, you'll learn how to use these open source web technologies to design and build apps for both the iPhone and iPod Touch, on the platform of your choice -- without using Objective-C, Xcode, or Interface Builder.What are the advantages? Device-agnostic apps are the wave of the future, especially for mobile devices, and this book shows you how to create one product that can be used on several platforms. You'll get guidelines for quickly converting your product...
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58. | iPhone SDK 3: Visual QuickStart Guide By: Duncan Campbell Publisher: Peachpit Press Publication Date: 29-SEP-2009 Insert Date: 08-JAN-2010 Slots: 1.0 | Overview: iPhone SDK 3: Visual QuickStart Guide With a rich set of over 1,000 new APIs, iPhone SDK for iPhone OS
3 provides an amazing range of technologies to enhance the
functionality of iPhone and iPod touch applications. This book
takes an introductory look at Objective-C and Cocoa before moving
on to the tools you'll use to create iPhone applications. Starting
with common and tasks and UI elements, the book covers using tabs
and tables, files and networking, the multi-touch display, and the
built-in GPS hardware.
This book will appeal to both current developers needing to
understand and update their apps to the iPhone OS 3.0 and...
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59. | Sams Teach Yourself iPhone™ Application Development in 24 Hours Publisher: Sams Publication Date: 15-OCT-2009 Insert Date: 08-DEC-2009 Slots: 1.0 | Overview: Sams Teach Yourself iPhone™ Application Development in 24 Hours &>A clear, easy-to-understand tutorial for developers who
want to write software for today's hottest market: iPhone, iTouch,
and App Store!
The start-to-finish, hands-on introduction to iPhone
programming for every developer, regardless of experience
Introduces the iPhone development environment and teaches every
essential Objective-C concept with fully-documented,
carefully-explained code
A complete tutorial package: step-by-step instructions,
examples, Q and As, quizzes, exercises, tips, shortcuts, and
more
iPhone is the world's hottest application
market: more than 500,000...
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60. | By: Alasdair Allan Publisher: O'Reilly Media, Inc. Publication Date: 09-MAR-2010 Insert Date: 19-NOV-2009 Slots: 1.0 | Overview: Learning iPhone Programming
Get the hands-on experience you need to program for the iPhone and
iPod touch. With this easy-to-follow guide, you'll learn how to use
Xcode tools, the Objective-C programming language, and the core
frameworks by writing a number of sample apps. Before you know it,
you'll not only have the skills to develop your own apps, you'll
also be ready to handle the complex details of preparing and
submitting apps to Apple's App Store.
Learning iPhone Programming helps you through the genuinely tricky
process involved in developing apps for Apple's popular devices.
Whether you're a developer new to...
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