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1. | iPhone et iPad: Développement d'applications Web en HTML5, CSS3 et JavaScript By: Chris Apers; Daniel Paterson Publisher: Pearson France Publication Date: 16-DEC-2011 Insert Date: 28-NOV-2012 Slots: 1.0 | Overview: iPhone et iPad: Développement d'applications Web en HTML5, CSS3 et JavaScript
Créez des applications iPhone et iPad avec les technologies du Web !
Le marché des applications web pour l'iPhone et l'iPad affiche une croissance rapide. Sans connaitre Objective-C ou Cocoa, rejoignez les milliers de développeurs d'applications pour appareils Apple.
L'auteur présente les derniers standards du Web mobile ainsi que les spécificités de l'iPhone et de l'iPad. Vous découvrirez l'environnement de travail, les outils de
développement et de débogage, avant de passer à la conception proprement dite en HTML et CSS3, puis aux interactions utilisateur avec JavaScript et...
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2. | iPhone Apps Entwicklung für Dummies By: Neal Goldstein Publisher: Wiley-VCH Verlag Publication Date: 13-JUL-2011 Insert Date: 22-NOV-2012 Slots: 1.0 | Overview: iPhone Apps Entwicklung für Dummies
Setzen Sie Ihre Ideen für eine iPhone Applikation um. Schritt-für-Schritt Anleitungen zeigen Ihnen, wie Sie mit der Programmierumgebung XCode von Apple Apps programmieren und wie Sie sie anschließend im App Store verkaufen können.
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3. | Foundation iPhone App Development: Build An iPhone App in 5 Days with iOS 6 SDK By: Nick Kuh Publisher: friends of ED Publication Date: 31-OCT-2012 Insert Date: 16-NOV-2012 Slots: 1.0 | Overview: Foundation iPhone App Development: Build An iPhone App in 5 Days with iOS 6 SDK
Taking a hands-on learning approach, Foundation iPhone App Development: Build An iPhone App in 5 Days with iOS 6 SDK quickly enables existing programmers to become familiar and comfortable coding Objective-C using Xcode 4.5, Storyboarding and the iOS 6 SDK to create apps for the iPhone. Nick Kuh, an experienced, Apple award-winning developer, will teach readers how to build an iOS 6 iPhone app from start to finish in 5 days.
During a 5-day process you will learn how to build a professional, custom-designed, object-oriented iPhone App. You'll start with a PhotoShop PSD design and an app...
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4. | By: Bill Dudney; Chris Adamson Publisher: O'Reilly Verlag Publication Date: 31-MAR-2010 Insert Date: 01-MAY-2012 Slots: 1.0 | Overview: Entwickeln mit dem iPhone SDK
Endlich gibt es auch die deutsche Ausgabe dieses erfolgreichen und hochgelobten US-Titels – und zwar in bewährter O’Reilly-Qualität. Voll mit nützlichen Beispielen, vermittelt Entwickeln mit dem iPhone SDK nicht nur die tragenden Konzepte, sondern behandelt auch die kleinen Details und Fallstricke, die einem im Programmieralltag begegnen. Sie bauen eine Benutzerschnittstelle mit dem Interface Builder, nutzen das Xcode IDE, verbinden das iPhone per Bonjour und Game Kit mit der Außenwelt, arbeiten mit SQLite-Datenbanken, entwickeln Multimedia-Anwendungen und sprechen den iPhone-Kompass und...
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5. | iPhone Apps mit HTML, CSS und JavaScript By: Jonathan Stark Publisher: O'Reilly Verlag Publication Date: 31-MAY-2010 Insert Date: 11-APR-2012 Slots: 1.0 | Overview: iPhone Apps mit HTML, CSS und JavaScript Es geht auch ohne Objective-C und Cocoa! Wenn Sie HTML, CSS und JavaScript können, haben Sie alles, was Sie brauchen, um eine schicke, funktionstüchtige iPhone-Applikation zu entwickeln. Im iPhone-Look&Feel, ohne sich bei jedem Bugfix Apples Kontrollprozessen unterwerfen zu müssen, nur mit Standard-Technologien – und unschlagbar einfach. Vermutlich brauchen Sie für diesen kompakten, praxisnahen Leitfaden nur wenige Stunden, und Ihre Anwendung steht. Dann können Sie ja immer noch entscheiden, ob Sie Ihr Werk auch über den App Store unters Volk bringen möchten.
Nutzen Sie Ihr Webwissen und...
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6. | iPhone Location Aware Apps by Example By: Zeeshan Chawdhary; Publisher: Packt Publishing Publication Date: 23-MAR-2012 Insert Date: 28-MAR-2012 Slots: 1.0 | Overview: iPhone Location Aware Apps by Example
"Build five complete location-enabled apps from scratch—from idea to implementation! with this book and ebook
Gain in depth knowledge of the location-based world, using real world examples.
Master the new iOS 5 Location Simulator to fine tune your apps.
Implement the best of the Location APIs and SDKs available now and incorporate them in your apps
In Detail
From weather apps which give you a forecast based on your current location to fitness apps which track your speed and distance travelled. From Google Maps to Foursquare. Increasing mobility and social networking...
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7. | iPhone® Application Development For Dummies®, 4th Edition By: Neal Goldstein Publisher: For Dummies Publication Date: 06-MAR-2012 Insert Date: 10-MAR-2012 Slots: 1.0 | Overview: iPhone® Application Development For Dummies®, 4th Edition
Start building iPhone apps today with this friendly guide, now in full color!
Whether you're a beginning programmer who wants to build your first app or a professional developer looking to leverage the marketing power of the iPhone SDK, this book will help. It walks you through the basics for building a variety of iOS applications using Apple developer tools and covers the essential steps for creating apps that get accepted into the App Store. This new edition covers all the latest information, including key updates to iPad universal code and tips on developing specifically for mobile...
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8. | Das große iPhone Entwicklerbuch: Rezepte für Anwendungsprogrammierung mit dem iPhone SDK By: Erica Sadun Publisher: Addison-Wesley Verlag Publication Date: 30-JUN-2010 Insert Date: 02-MAR-2012 Slots: 1.0 | Overview: Das große iPhone Entwicklerbuch: Rezepte für Anwendungsprogrammierung mit dem iPhone SDK Mit der mehr als doppelt so umfassenden Neuauflage ihres iPhone-Entwicklerbuchs legt Erica Sadun nun das Standardwerk zur Programmierung mit dem iPhone SDK vor - erweitert um Einführungen in Xcode, Interface Builder und Objective-C sowie um neue Themen wie Core Data, MapKit, GameKit, In App Purchase mit Store Kit, Push-Benachrichtigungen, Bild-/Videoaufnahmen u.v.a.m. Viele anwendungsfertige Rezeptlösungen zu allen Themen machen dieses Buch zum idealen Leitfaden für Ihre App-Entwicklung....
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9. | By: Steven F. Daniel; Publisher: Packt Publishing Publication Date: 24-JAN-2012 Insert Date: 31-JAN-2012 Slots: 1.0 | Overview: iOS 5 Essentials
"Harness iOS 5’s new powerful features to create stunning applications
Integrate iCloud, Twitter and AirPlay into your applications.
Lots of step-by-step examples, images and diagrams to get you up to speed in no time with helpful hints along the way.
Each chapter explains iOS 5’s new features in-depth, whilst providing you with enough practical examples to help incorporate these features in your apps
From the author of Xcode 4 iOS development.
In Detail
Building on the phenomenal success of its predecessor iOS 5 includes over 200 new user features as well as an...
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10. | iPhone User Interface Cookbook By: Cameron Banga; Publisher: Packt Publishing Publication Date: 25-NOV-2011 Insert Date: 22-DEC-2011 Slots: 1.0 | Overview: iPhone User Interface Cookbook
"A concise dissection of Apple’s iOS user interface design principles
Learn how to build an intuitive interface for your future iOS application
Avoid app rejection with detailed insight into how to best abide by Apple’s interface guidelines
Written for designers new to iOS, who may be unfamiliar with Objective-C or coding an interface
Chapters cover a variety of subjects, from standard interface elements to optimizing custom game interfaces
In Detail
The incredible growth rates for the iPhone, iPod touch, and iPad have pushed consumers to a new “App” economy, with...
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11. | Beginning iOS 5 Development: Exploring the iOS SDK By: Dave Mark; Jack Nutting; Jeff LaMarche Publisher: Apress Publication Date: 07-DEC-2011 Insert Date: 20-DEC-2011 Slots: 1.0 | Overview: Beginning iOS 5 Development: Exploring the iOS SDK
The team that brought you the bestselling Beginning iPhone 4 Development is back again for Beginning iOS 5 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS SDK, as well as with the latest version of Xcode.
There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 5 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2,...
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12. | Cocos2d for iPhone 1 Game Development Cookbook By: Nathan Burba; Publisher: Packt Publishing Publication Date: 15-DEC-2011 Insert Date: 17-DEC-2011 Slots: 1.0 | Overview: Cocos2d for iPhone 1 Game Development Cookbook
"Over 100 recipes for iOS 2D game development using cocos2d
Discover advanced Cocos2d, OpenGL ES, and iOS techniques spanning all areas of the game development process
Learn how to create top-down isometric games, side-scrolling platformers, and games with realistic lighting
Full of fun and engaging recipes with modular libraries that can be plugged into your project
In Detail
Cocos2d for iPhone is a robust but simple-to-use 2D game framework for iPhone. It is easy to use, fast, flexible, free, and Appstore approved. More than 2500 AppStore games already use it,...
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13. | By: Loyal Moses; Publisher: Packt Publishing Publication Date: 11-OCT-2011 Insert Date: 14-OCT-2011 Slots: 1.0 | Overview: iPhone Applications Tune-Up
"High performance tuning guide for real-world iOS projects
Tune up every aspect of your iOS application for greater levels of stability and performance
Improve the users' experience by boosting the performance of your app
Learn to use Xcode's powerful native features to increase productivity
Profile and measure every operation of your application for performance
Integrate powerful unit-testing directly into your development workflow
Learn everything from architecture and syntax to memory, network, and animation performance
In Detail
The best iPhone applications...
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14. | By: Alasdair Allan Publisher: O'Reilly Media, Inc. Publication Date: 23-JUL-2011 Insert Date: 26-JUL-2011 Slots: 1.0 | Overview: Basic Sensors in iOS Modern mobile platforms, such as Apple’s iPhone and iPad, come with a growing range of sensors; GPS, accelerometers, magnetometers and gyroscopes. This book guides you through how to make use of these sensors, giving you the necessary tools and experience to develop applications that makes best use of the hardware....
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15. | iOS SDK Programming: A Beginner’s Guide By: James Brannan; Blake Ward Publisher: McGraw-Hill Publication Date: 10-JAN-2011 Insert Date: 25-JUN-2011 Slots: 1.0 | Overview: iOS SDK Programming: A Beginner’s Guide Essential Skills--Made Easy!
Develop, test, and debug iPhone, iPad, and iPod touch applications with help from this practical resource. iOS SDK Programming: A Beginner's Guide shows you how to use Objective-C and Apple's new Xcode 4 development environment with an integrated, easy-to-use Interface Builder. You'll learn which UIView subclasses to use when laying out an iOS app and master all of the iOS user interface controls. Setting application preferences and storing application data are also covered. The book explains how to integrate multimedia into your apps and develop universal apps...
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16. | Learning MonoTouch: A Hands-On Guide to Building iOS Applications with C# and .NET Publisher: Addison-Wesley Professional Publication Date: 25-JUL-2011 Insert Date: 15-MAY-2011 Slots: 1.0 | Overview: Learning MonoTouch: A Hands-On Guide to Building iOS Applications with C# and .NET Many .NET developers and many enterprises would like to target
the iPhone for business application development, yet the learning
curve and cost of moving to Objective-C precludes the practicality
of this in many cases. MonoTouch brings the best of CocoaTouch and
.NET under a single, extensible technology, providing the only way
to develop iPhone applications using .NET that can be published to
the iPhone App Store.
Learning MonoTouch begins with the basics of building
applications for the iPhone under MonoTouch. It assumes the reader
is familiar with C# and .NET at least on an intermediate...
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17. | Professional iPhone® Programming with MonoTouch and .NET/C# By: Wallace B. McClure; Martin Bowling; Craig Dunn; Chris Hardy; Rory Blyth Publisher: Wrox Publication Date: 13-JUL-2010 Insert Date: 30-MAR-2011 Slots: 1.0 | Overview: Professional iPhone® Programming with MonoTouch and .NET/C#
What .NET C# developers need to enter the hot field of iPhone apps
iPhone applications offer a hot opportunity for developers. Until the open source MonoTouch project, this field was limited to those familiar with Apple's programming languages. Now .NET and C# developers can join the party. Professional iPhone Programming with MonoTouch and .NET/C#is the first book to cover MonoTouch, preparing developers to take advantage of this lucrative opportunity.
This book is for .NET developers that are interested in creating native iPhone applications written in .NET/C#. These developers want...
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18. | By: Dave Wooldridge; Michael Schneider Publisher: Apress Publication Date: 30-MAR-2011 Insert Date: 29-MAR-2011 Slots: 1.0 |
The phenomenal success of the iPhone, iPad and the iPod touch has ushered in a "gold rush" for developers, but with well over 300,000 apps in the highly competitive App Store, it has become increasingly difficult for new apps to stand out in the crowd. Achieving consumer awareness and sales longevity for your iOS app requires a lot of organization and some strategic planning. Updated and expanded for iOS 4, this bestselling book will show you how to incorporate marketing and business savvy into every aspect of the design and development process, giving your app the best possible chance of...
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19. | Professional iPhone® and iPad™ Application Development By: Gene Backlin Publisher: Wrox Publication Date: 09-NOV-2010 Insert Date: 15-MAR-2011 Slots: 1.0 | Overview: Professional iPhone® and iPad™ Application Development Everything you need to create top-notch applications for the iPhone and iPadDevelopers have demanded an advanced guide to using the very latest version of the iPhone and iPad SDK to develop applications-and this book answers that call! Packed with over twenty complete standalone applications that are designed to be recreated, rebuilt, and reused by the professional developer, this resource delves into the increasingly popular world of application development and presents step-by-step guidance for creating superior apps for the iPhone and iPad. You'll explore the many developer tools and learn...
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20. | Beginning iPhone® SDK Programming with Objective-C® By: Wei-Meng Lee Publisher: Wrox Publication Date: 07-JAN-2010 Insert Date: 09-MAR-2011 Slots: 1.0 | Overview: Beginning iPhone® SDK Programming with Objective-C®
Everything you need to know to start creating native applications for the iPhone and iPod Touch
The iPhone SDK and the Xcode tools are the official Apple tools used for creating native iPhone applications. This information-packed book presents a complete introduction to the iPhone SDK and the Xcode tools, as well as the Objective-C language that is necessary to create these native applications. Solid coverage and real-world examples walk you through the process for developing mobile applications for the iPhone that can then be distributed through Apple's iTunes Application store.
The...
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