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1. | By: Dan Saffer Publisher: O'Reilly Media, Inc. Publication Date: 26-NOV-2008 Insert Date: 19-JAN-2013 Slots: 1.0 | Overview: Designing Gestural Interfaces
If you want to get ahead in this new era of interaction design,
this is the reference you need. Nintendo's Wii and Apple's iPhone
and iPod Touch have made gestural interfaces popular, but until now
there's been no complete source of information about the
technology.
Designing Gestural Interfaces provides you with essential
information about kinesiology, sensors, ergonomics, physical
computing, touchscreen technology, and new interface patterns --
all you need to know to augment your existing skills in
"traditional" web design, software, or product development. Packed
with informative...
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2. | Web Services Testing with soapUI By: Charitha Kankanamge; Publisher: Packt Publishing Publication Date: 26-OCT-2012 Insert Date: 29-OCT-2012 Slots: 1.0 | Overview: Web Services Testing with soapUI
Build high quality service-oriented solutions by learning easy and efficient web services testing with this practical, hands-on guide.
Become more proficient in testing web services included in your service-oriented solutions
Find, analyze, reproduce bugs effectively by adhering to best web service testing approaches
Learn with clear step-by-step instructions and hands-on examples on various topics related to web services testing using soapUI
In Detail
Quality is a key to success of service-oriented projects. Utilization of proper tools is important to the outcome of web...
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3. | Web Performance Daybook Volume 2 By: Stoyan Stefanov Publisher: O'Reilly Media, Inc. Publication Date: 28-JUN-2012 Insert Date: 27-JUN-2012 Slots: 1.0 | Overview: Web Performance Daybook Volume 2 Performance is critical to the success of any website, and help with using today’s new tools is key. In this remarkable guide, 32 leading web performance experts offer practical tips, techniques, and advice for optimizing your site’s user experience. This collection of articles will inspire you to squeeze every ounce of performance from your site—whether you’re a web developer, mobile developer, or web designer....
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4. | By: Russ Unger; Carolyn Chandler Publisher: New Riders Publication Date: 09-MAR-2012 Insert Date: 30-MAR-2012 Slots: 1.0 | User experience design is the discipline of creating a useful
and usable Web site or application that’s easily navigated
and meets the needs of the site owner and its users. There’s
a lot more to successful UX design than knowing the latest Web
technologies or design trends: It takes diplomacy, management
skills, and business savvy. That’s where the updated edition
of this important book comes in. With new information on design
principles, mobile and gestural interactions, content strategy,
remote research tools and more, you’ll learn to:
Recognize the various roles in UX design,...
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5. | Pervasive Information Architecture By: Andrea Resmini; Luca Rosati Publisher: Morgan Kaufmann Publication Date: 30-MAR-2011 Insert Date: 16-FEB-2012 Slots: 1.0 | Overview: Pervasive Information Architecture As physical and digital interactions intertwine, new challenges for digital product designers and developers, as well as, industrial designers and architects are materializing. While well versed in designing navigation, organization, and labelling of websites and software, professionals are faced the crucial challenge of how to apply these techniques to information systems that cross communication channels that link the digital world to the physical world. Pervasive Information Architecture provides examples showing why and how one would: Model and shape information to adapt...
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6. | By: Arnie Lund Publisher: Morgan Kaufmann Publication Date: 28-APR-2011 Insert Date: 09-FEB-2012 Slots: 1.0 | Overview: User Experience Management The role of UX manager is of vital importance -- it means leading a productive team, influencing businesses to adopt user-centered design, and delivering valuable products customers. Few UX professionals who find themselves in management positions have formal training in management. More often than not they are promoted to a management position after having proven themselves as an effective and successful practitioner.Yet as important as the position of manager is to the advancement of the field there are no books that specifically address the needs of user experience managers. Though...
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7. | The Handbook of Global User Experience Research By: Robert Schumacher Publisher: Morgan Kaufmann Publication Date: 15-OCT-2009 Insert Date: 28-JAN-2012 Slots: 1.0 | Overview: The Handbook of Global User Experience Research User research is global – yet despite its pervasiveness, practitioners are not all well equipped to work globally. What may have worked in Nigeria may not be accepted in Russia, may be done differently in Brazil, may partly work in China, and may completely fail in Kuwait. And what often goes less noticed, but can be equally vexing are technical, logistical and planning issues such as hiring qualified translators, payment procedures, travel issues, setting up facilities and finding test participants. The Handbook of Global User Research is the first book to focus on global user research....
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8. | INTERACTION DESIGN: beyond human-computer interaction, 3rd Edition By: Yvonne Rogers; Helen Sharp; Jenny Preece Publisher: John Wiley & Sons Publication Date: 21-JUN-2011 Insert Date: 02-DEC-2011 Slots: 1.0 | Overview: INTERACTION DESIGN: beyond human-computer interaction, 3rd Edition
A revision of the #1 text in the Human Computer Interaction field, Interaction Design, the third edition is an ideal resource for learning the interdisciplinary skills needed for interaction design, human-computer interaction, information design, web design and ubiquitous computing.
The authors are acknowledged leaders and educators in their field, with a strong global reputation. They bring depth of scope to the subject in this new edition, encompassing the latest technologies and devices including social networking, Web 2.0 and mobile devices. The third edition also adds, develops and...
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9. | Visualize This: The FlowingData Guide to Design, Visualization, and Statistics By: Nathan Yau Publisher: John Wiley & Sons Publication Date: 20-JUL-2011 Insert Date: 10-AUG-2011 Slots: 1.0 | Overview: Visualize This: The FlowingData Guide to Design, Visualization, and Statistics
Practical data design tips from a data visualization expert of the modern age
Data doesn't decrease; it is ever-increasing and can be overwhelming to organize in a way that makes sense to its intended audience. Wouldn't it be wonderful if we could actually visualize data in such a way that we could maximize its potential and tell a story in a clear, concise manner? Thanks to the creative genius of Nathan Yau, we can. With this full-color book, data visualization guru and author Nathan Yau uses step-by-step tutorials to show you how to visualize and tell stories with data. He explains how...
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10. | Storytelling for User Experience By: Whitney Quesenbery; Kevin Brooks Publisher: Rosenfeld Media Publication Date: 01-APR-2010 Insert Date: 19-MAR-2011 Slots: 1.0 | Overview: Storytelling for User Experience Stories help communicate user research, put a human face on data, communicate design ideas, and create a sense of shared history and purpose. This book will help you find techniques you can put to use in your practice....
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11. | By: Nate Bolt; Tony Tulathimutte Publisher: Rosenfeld Media Publication Date: 01-FEB-2010 Insert Date: 19-MAR-2011 Slots: 1.0 | Overview: Remote Research Remote studies give you the opportunity to observe users as they behave naturally in their own environment. In Remote Research, you learn how to design and conduct remote research studies using a phone and a laptop....
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12. | By: Todd Zaki Warfel Publisher: Rosenfeld Media Publication Date: 01-NOV-2009 Insert Date: 19-MAR-2011 Slots: 1.0 | Overview: Prototyping With this book, Todd Zaki Warfel shows how prototypes are more than just a design tool by demonstrating how they can help you market a product, gain internal buy-in, and test feasibility with your development team....
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13. | By: Donna Spencer Publisher: Rosenfeld Media Publication Date: 01-APR-2009 Insert Date: 19-MAR-2011 Slots: 1.0 | Overview: Card Sorting Card sorting helps us understand how people think about content and categories. In this book, Donna Spencer describes how to plan and run a card sort, then analyse the results and apply the outcomes to your project....
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14. | By: Luke Wroblewski Publisher: Rosenfeld Media Publication Date: 01-MAY-2008 Insert Date: 19-MAR-2011 Slots: 1.0 | Overview: Web Form Design In Web Form Design, Luke Wroblewski draws on original research, experience, and the perspectives of many of the field's leading designers to show you everything you need to know about designing effective Web forms....
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15. | By: Indi Young Publisher: Rosenfeld Media Publication Date: 01-FEB-2008 Insert Date: 19-MAR-2011 Slots: 1.0 | Overview: Mental Models There is no single methodology for creating the perfect product—but you can increase your odds. Mental Models gives you the tools to help you grasp, and design for, users' reasons for doing things....
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16. | Quality and Communicability for Interactive Hypermedia Systems: Concepts and Practices for Design By: Francisco Vicente Cipolla-Ficarra Publisher: IGI Global Publication Date: 28-FEB-2010 Insert Date: 17-DEC-2010 Slots: 1.0 | Overview: Quality and Communicability for Interactive Hypermedia Systems: Concepts and Practices for Design
Quality and Communicability for Interactive Hypermedia Systems: Concepts and Practices for Design explores ways to overcome obstacles to successful communication from theories of communicability to the various levels of design and integration. With a heuristic focus on how current system design affects user understanding, this reference source goes beyond simple usability and fills an important gap in present research by illustrating the importance of communicability in modern technological advancements.
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17. | Intelligent User Interfaces: Adaptation and Personalization Systems and Technologies By: Constantinos Mourlas; Panagiotis Germanakos Publisher: IGI Global Publication Date: 30-SEP-2008 Insert Date: 12-DEC-2010 Slots: 1.0 | Overview: Intelligent User Interfaces: Adaptation and Personalization Systems and Technologies
Intelligent User Interfaces: Adaptation and Personalization Systems and Technologies innovatively combines broad research areas in intelligent user interfaces to provide an authoritative, comprehensive review of recent studies, state-of-the-art applications, and new methodologies and theories that support the issue of adaptation and personalization in various application levels.
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18. | Undercover User Experience Design By: Cennydd Bowles; James Box Publisher: New Riders Publication Date: 17-SEP-2010 Insert Date: 14-OCT-2010 Slots: 1.0 | Overview: Undercover User Experience Design Once you catch the user experience bug, the world changes. Doors
open the wrong way, websites don't work, and companies don't seem
to care. And while anyone can learn the UX remedies usability
testing, personas, prototyping and so on unless your organization
'gets it', putting them into practice is trickier. Undercover User
Experience is a pragmatic guide from the front lines, giving frank
advice on making UX work in real companies with real problems.
Readers will learn how to fit research, ideation, prototyping and
testing into their daily workflow, and how to design good user
experiences...
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19. | The Essential Persona Lifecycle: Your Guide to Building and Using Personas By: Tamara Adlin Publisher: Morgan Kaufmann Publication Date: 11-MAY-2010 Insert Date: 14-AUG-2010 Slots: 1.0 | Overview: The Essential Persona Lifecycle: Your Guide to Building and Using Personas Personas play an essential role in the development of successful products. Without creating profiles of target customers and studying them throughout your product development lifecycle, it's impossible to truly understand user need, context, and pain points. The Essential Persona Lifecycle is an easy-to-reference guide on persona creation, use, and evaluation. Whether you are a student or a UX practitioner, if you are developing products that people are intended to use, this book is for you....
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233 Tips and Tricks for Recruiting Users as Participants in Usability Studies By:Â Nielsen Norman Group Publisher:Â New Riders Publication Date:Â 19-FEB-2010 Insert Date:Â 28-APR-2010 Slots:Â 1.0 | Overview: 233 Tips and Tricks for Recruiting Users as Participants in Usability Studies Participant recruiting for usability studies is the unglamorous
foundation for all user testing. Having a systematic recruiting
program in place will make a huge difference in the amount of
usability testing conducted in your organization and the quality of
your recruits with an immediate impact on the quality of the test
results. This report from the Nielsen Norman Group tells you how to
set up and manage a recruiting program, how to get the right users
for specific tests, and how to deal with the users you have
recruited. It also presents advice on when to outsource to a
recruiting agency...
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