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1. 

Designing Gestural Interfaces

Designing Gestural Interfaces

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 26-NOV-2008

Insert Date: 19-JAN-2013

Slots: 1.0

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If you want to get ahead in this new era of interaction design, this is the reference you need. Nintendo's Wii and Apple's iPhone and iPod Touch have made gestural interfaces popular, but until now there's been no complete source of information about the technology. Designing Gestural Interfaces provides you with essential information about kinesiology, sensors, ergonomics, physical computing, touchscreen technology, and new interface patterns -- all you need to know to augment your existing skills in "traditional" web design, software, or product development. Packed with informative...

2. 

Web Services Testing with soapUI

Web Services Testing with soapUI

By: Charitha Kankanamge;

Publisher: Packt Publishing

Publication Date: 26-OCT-2012

Insert Date: 29-OCT-2012

Slots: 1.0

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Build high quality service-oriented solutions by learning easy and efficient web services testing with this practical, hands-on guide. Become more proficient in testing web services included in your service-oriented solutions Find, analyze, reproduce bugs effectively by adhering to best web service testing approaches Learn with clear step-by-step instructions and hands-on examples on various topics related to web services testing using soapUI In Detail Quality is a key to success of service-oriented projects. Utilization of proper tools is important to the outcome of web...

3. 

Web Performance Daybook Volume 2

Web Performance Daybook Volume 2

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 28-JUN-2012

Insert Date: 27-JUN-2012

Slots: 1.0

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Performance is critical to the success of any website, and help with using today’s new tools is key. In this remarkable guide, 32 leading web performance experts offer practical tips, techniques, and advice for optimizing your site’s user experience. This collection of articles will inspire you to squeeze every ounce of performance from your site—whether you’re a web developer, mobile developer, or web designer....

4. 

A Project Guide to UX Design: For user experience designers in the field or in the making, Second Edition

A Project Guide to UX Design: For user experience designers in the field or in the making, Second Edition

By: Russ Unger; Carolyn Chandler

Publisher: New Riders

Publication Date: 09-MAR-2012

Insert Date: 30-MAR-2012

Slots: 1.0

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User experience design is the discipline of creating a useful and usable Web site or application that’s easily navigated and meets the needs of the site owner and its users. There’s a lot more to successful UX design than knowing the latest Web technologies or design trends: It takes diplomacy, management skills, and business savvy. That’s where the updated edition of this important book comes in. With new information on design principles, mobile and gestural interactions, content strategy, remote research tools and more, you’ll learn to: Recognize the various roles in UX design,...

5. 

Pervasive Information Architecture

Pervasive Information Architecture

By: Andrea Resmini; Luca Rosati

Publisher: Morgan Kaufmann

Publication Date: 30-MAR-2011

Insert Date: 16-FEB-2012

Slots: 1.0

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As physical and digital interactions intertwine, new challenges for digital product designers and developers, as well as, industrial designers and architects are materializing. While well versed in designing navigation, organization, and labelling of websites and software, professionals are faced the crucial challenge of how to apply these techniques to information systems that cross communication channels that link the digital world to the physical world. Pervasive Information Architecture provides examples showing why and how one would: Model and shape information to adapt...

6. 

User Experience Management

User Experience Management

By: Arnie Lund

Publisher: Morgan Kaufmann

Publication Date: 28-APR-2011

Insert Date: 09-FEB-2012

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The role of UX manager is of vital importance -- it means leading a productive team, influencing businesses to adopt user-centered design, and delivering valuable products customers. Few UX professionals who find themselves in management positions have formal training in management. More often than not they are promoted to a management position after having proven themselves as an effective and successful practitioner.Yet as important as the position of manager is to the advancement of the field there are no books that specifically address the needs of user experience managers. Though...

7. 

The Handbook of Global User Experience Research

The Handbook of Global User Experience Research

By: Robert Schumacher

Publisher: Morgan Kaufmann

Publication Date: 15-OCT-2009

Insert Date: 28-JAN-2012

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User research is global – yet despite its pervasiveness, practitioners are not all well equipped to work globally. What may have worked in Nigeria may not be accepted in Russia, may be done differently in Brazil, may partly work in China, and may completely fail in Kuwait. And what often goes less noticed, but can be equally vexing are technical, logistical and planning issues such as hiring qualified translators, payment procedures, travel issues, setting up facilities and finding test participants. The Handbook of Global User Research is the first book to focus on global user research....

8. 

INTERACTION DESIGN: beyond human-computer interaction, 3rd Edition

INTERACTION DESIGN: beyond human-computer interaction, 3rd Edition

By: Yvonne Rogers; Helen Sharp; Jenny Preece

Publisher: John Wiley & Sons

Publication Date: 21-JUN-2011

Insert Date: 02-DEC-2011

Slots: 1.0

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A revision of the #1 text in the Human Computer Interaction field, Interaction Design, the third edition is an ideal resource for learning the interdisciplinary skills needed for interaction design, human-computer interaction, information design, web design and ubiquitous computing. The authors are acknowledged leaders and educators in their field, with a strong global reputation. They bring depth of scope to the subject in this new edition, encompassing the latest technologies and devices including social networking, Web 2.0 and mobile devices. The third edition also adds, develops and...

9. 

Visualize This

Visualize This: The FlowingData Guide to Design, Visualization, and Statistics

By: 

Publisher: John Wiley & Sons

Publication Date: 20-JUL-2011

Insert Date: 10-AUG-2011

Slots: 1.0

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Practical data design tips from a data visualization expert of the modern age Data doesn't decrease; it is ever-increasing and can be overwhelming to organize in a way that makes sense to its intended audience. Wouldn't it be wonderful if we could actually visualize data in such a way that we could maximize its potential and tell a story in a clear, concise manner? Thanks to the creative genius of Nathan Yau, we can. With this full-color book, data visualization guru and author Nathan Yau uses step-by-step tutorials to show you how to visualize and tell stories with data. He explains how...

10. 

Storytelling for User Experience

Storytelling for User Experience

By: Whitney Quesenbery; Kevin Brooks

Publisher: Rosenfeld Media

Publication Date: 01-APR-2010

Insert Date: 19-MAR-2011

Slots: 1.0

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Stories help communicate user research, put a human face on data, communicate design ideas, and create a sense of shared history and purpose. This book will help you find techniques you can put to use in your practice....

11. 

Remote Research

Remote Research

By: Nate Bolt; Tony Tulathimutte

Publisher: Rosenfeld Media

Publication Date: 01-FEB-2010

Insert Date: 19-MAR-2011

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Remote studies give you the opportunity to observe users as they behave naturally in their own environment. In Remote Research, you learn how to design and conduct remote research studies using a phone and a laptop....

12. 

Prototyping

Prototyping

By: Todd Zaki Warfel

Publisher: Rosenfeld Media

Publication Date: 01-NOV-2009

Insert Date: 19-MAR-2011

Slots: 1.0

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With this book, Todd Zaki Warfel shows how prototypes are more than just a design tool by demonstrating how they can help you market a product, gain internal buy-in, and test feasibility with your development team....

13. 

Card Sorting

Card Sorting

By: Donna Spencer

Publisher: Rosenfeld Media

Publication Date: 01-APR-2009

Insert Date: 19-MAR-2011

Slots: 1.0

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Card sorting helps us understand how people think about content and categories. In this book, Donna Spencer describes how to plan and run a card sort, then analyse the results and apply the outcomes to your project....

14. 

Web Form Design

Web Form Design

By: Luke Wroblewski

Publisher: Rosenfeld Media

Publication Date: 01-MAY-2008

Insert Date: 19-MAR-2011

Slots: 1.0

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In Web Form Design, Luke Wroblewski draws on original research, experience, and the perspectives of many of the field's leading designers to show you everything you need to know about designing effective Web forms....

15. 

Mental Models

Mental Models

By: Indi Young

Publisher: Rosenfeld Media

Publication Date: 01-FEB-2008

Insert Date: 19-MAR-2011

Slots: 1.0

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There is no single methodology for creating the perfect product—but you can increase your odds. Mental Models gives you the tools to help you grasp, and design for, users' reasons for doing things....

16. 

Quality and Communicability for Interactive Hypermedia Systems: Concepts and Practices for Design

Quality and Communicability for Interactive Hypermedia Systems: Concepts and Practices for Design

By: Francisco Vicente Cipolla-Ficarra

Publisher: IGI Global

Publication Date: 28-FEB-2010

Insert Date: 17-DEC-2010

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Quality and Communicability for Interactive Hypermedia Systems: Concepts and Practices for Design explores ways to overcome obstacles to successful communication from theories of communicability to the various levels of design and integration. With a heuristic focus on how current system design affects user understanding, this reference source goes beyond simple usability and fills an important gap in present research by illustrating the importance of communicability in modern technological advancements. ...

17. 

Intelligent User Interfaces: Adaptation and Personalization Systems and Technologies

Intelligent User Interfaces: Adaptation and Personalization Systems and Technologies

By: Constantinos Mourlas; Panagiotis Germanakos

Publisher: IGI Global

Publication Date: 30-SEP-2008

Insert Date: 12-DEC-2010

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Intelligent User Interfaces: Adaptation and Personalization Systems and Technologies innovatively combines broad research areas in intelligent user interfaces to provide an authoritative, comprehensive review of recent studies, state-of-the-art applications, and new methodologies and theories that support the issue of adaptation and personalization in various application levels. ...

18. 

Undercover User Experience Design

Undercover User Experience Design

By: 

Publisher: New Riders

Publication Date: 17-SEP-2010

Insert Date: 14-OCT-2010

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Once you catch the user experience bug, the world changes. Doors open the wrong way, websites don't work, and companies don't seem to care. And while anyone can learn the UX remedies usability testing, personas, prototyping and so on unless your organization 'gets it', putting them into practice is trickier. Undercover User Experience is a pragmatic guide from the front lines, giving frank advice on making UX work in real companies with real problems. Readers will learn how to fit research, ideation, prototyping and testing into their daily workflow, and how to design good user experiences...

19. 

The Essential Persona Lifecycle: Your Guide to Building and Using Personas

The Essential Persona Lifecycle: Your Guide to Building and Using Personas

By: Tamara Adlin

Publisher: Morgan Kaufmann

Publication Date: 11-MAY-2010

Insert Date: 14-AUG-2010

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Personas play an essential role in the development of successful products. Without creating profiles of target customers and studying them throughout your product development lifecycle, it's impossible to truly understand user need, context, and pain points. The Essential Persona Lifecycle is an easy-to-reference guide on persona creation, use, and evaluation. Whether you are a student or a UX practitioner, if you are developing products that people are intended to use, this book is for you....

20. 

233 Tips and Tricks for Recruiting Users as Participants in Usability Studies

ShortCut

233 Tips and Tricks for Recruiting Users as Participants in Usability Studies

By: 

Publisher: New Riders

Publication Date: 19-FEB-2010

Insert Date: 28-APR-2010

Slots: 1.0

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Participant recruiting for usability studies is the unglamorous foundation for all user testing. Having a systematic recruiting program in place will make a huge difference in the amount of usability testing conducted in your organization and the quality of your recruits with an immediate impact on the quality of the test results. This report from the Nielsen Norman Group tells you how to set up and manage a recruiting program, how to get the right users for specific tests, and how to deal with the users you have recruited. It also presents advice on when to outsource to a recruiting agency...