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1. | L'âme du photographe: Comment donner un sens à vos images By: David duChemin Publisher: Pearson France Publication Date: 20-NOV-2009 Insert Date: 17-JUN-2013 Slots: 1.0 | Overview: L'âme du photographe: Comment donner un sens à vos images
Les images les plus fascinantes sont celles qui, de façon claire et intentionnelle, expriment la vision d'un photographe, communiquent une émotion et racontent une histoire.
La maîtrise de la technique, si primordiale soit-elle, ne doit avoir d'autre dessein que de servir la perception du photographe. Un même portrait, selon que l'on modifie – même de façon très subtile –l'éclairage ou la profondeur de champ peut en effet inspirer des sentiments très différents.
Une photographie doit également raconter une histoire. David duChemin dispense dans cet ouvrage de précieux conseils pour...
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2. | L'Intention du photographe: Comment donner un sens à vos images en postproduction By: David duChemin Publisher: Pearson France Publication Date: 24-JUN-2011 Insert Date: 17-JUN-2013 Slots: 1.0 | Overview: L'Intention du photographe: Comment donner un sens à vos images en postproduction
Dans cet ouvrage, David duChemin partage une approche très personnelle de la photographie et de la postproduction. Une photo n'est pas finie parce qu'elle est techniquement parfaite. Elle est aboutie lorsqu'elle reflète le ressenti de l'auteur au moment de la prise de vue, lorsqu'elle véhicule un message, une émotion.
Les logiciels de postproduction peuvent nous aider à souligner ce message. Ils ne servent pas seulement à développer le potentiel graphique d'une image, ils doivent souligner l'intention du photographe.
Au travers de l'étude d'une vingtaine de cas pratiques, David...
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3. | Le langage du photographe: Faites parler vos images By: David duChemin Publisher: Pearson France Publication Date: 23-MAR-2012 Insert Date: 14-JUN-2013 Slots: 1.0 | Overview: Le langage du photographe: Faites parler vos images
Regarder une photographie amène à des commentaires qui, malheureusement, se terminent souvent par un constat aussi rudimentaire que « J'aime bien ». La question qui en découle logiquement, « Pourquoi ? », est rarement posée ou reste sans réponse.
En tant que photographe, nous éprouvons souvent des difficultés à parler de nos images et à formuler ce que nous en pensons. Pourquoi telle photographie fonctionne ? Comment a-t-elle été élaborée ? Quel message véhicule-t-elle ? Difficile de répondre à ces questions – et donc de produire des images fortes qui communiquent une intention – sans...
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4. | La démarche du photographe: Le processus créatif, de l'intuition à l'image finale By: David duChemin Publisher: Pearson France Publication Date: 24-MAY-2013 Insert Date: 14-JUN-2013 Slots: 1.0 | Overview: La démarche du photographe: Le processus créatif, de l'intuition à l'image finale
Dans ce livre aux sublimes photos, David duChemin présente quatre monographies de trente photos chacune, prises lors de reportages à Venise, en Islande, au Kenya et en Antarctique. Entraînant le lecteur dans les coulisses de ses images, il dévoile la façon dont il a abordé chaque projet et réalisé chaque photo. Au-delà du simple aspect technique, il évoque le contexte dans lequel chaque photo a été prise, les intentions et les réflexions qui ont présidé à leur réalisation, mais aussi les raisons qui l'ont amené à choisir un cadrage plutôt qu'un autre et le pourquoi des retouches numériques...
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5. | By: Jeff Boen Publisher: No Starch Press Publication Date: 12-MAY-2013 Insert Date: 14-MAY-2013 Slots: 1.0 | Overview: The BrickGun Book The BrickGun Book offers step-by-step building instructions for five ultra-realistic LEGO® handgun models....
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6. | By: Ray Wilson Publisher: Maker Media, Inc Publication Date: 21-MAY-2013 Insert Date: 10-MAY-2013 Slots: 1.0 | Overview: Make: Analog Synthesizers Dive hands-on into the tools, techniques, and information for making your own analog synthesizer. If you’re a musician or a hobbyist with experience in building electronic projects from kits or schematics, this do-it-yourself guide will walk you through the parts and schematics you need, and how to tailor them for your needs. Author Ray Wilson shares his decades of experience in synth-DIY....
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7. | DIY Instruments for Amateur Space By: Sandy Antunes Publisher: O'Reilly Media, Inc. Publication Date: 02-APR-2013 Insert Date: 29-MAR-2013 Slots: 1.0 | Overview: DIY Instruments for Amateur Space What can you measure and what are your limits when orbiting in space? Learn about what physical quantities you can measure and what types of sensors you can buy or build. We cover the 5 essential design limits as well: power, bandwidth, resolution, computing... and legal limitations. Explore what you can play with using your own personal satellite....
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8. | By: Aaron LaPedis; Jeffrey Kern Publisher: John Wiley & Sons Publication Date: 26-JUN-2012 Insert Date: 12-MAR-2013 Slots: 1.0 |
The get rich guide to garage sale foraging and urban treasure hunting
Garage sales, thrifts stores, and storage unit auctions can be gold mines for those who know what they're looking for, and The Garage Sale Millionaire gives readers everything they need to dig deep and win big. Written by two expert collectors with more than sixty years of combined experience, the book is packed with need-to-know information and insider tips that would-be treasure hunters can use to track down hard to find lost treasures, hidden gems, and coveted collectible items which, upon resale, can yield a...
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9. | Complete Electronics Self-Teaching Guide with Projects Publisher: John Wiley & Sons Publication Date: 31-JUL-2012 Insert Date: 19-FEB-2013 Slots: 1.0 | Overview: Complete Electronics Self-Teaching Guide with Projects
An all-in-one resource on everything electronics-related!
For almost 30 years, this book has been a classic text for electronics enthusiasts. Now completely updated for today's technology, this latest version combines concepts, self-tests, and hands-on projects to offer you a completely repackaged and revised resource. This unique self-teaching guide features easy-to-understand explanations that are presented in a user-friendly format to help you learn the essentials you need to work with electronic circuits.
All you need is a general understanding of electronics concepts such as Ohm's...
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10. | Making Things Wearable - Intelligente Kleidung selbst schneidern By: René Bohne Publisher: O'Reilly Verlag Publication Date: 30-SEP-2012 Insert Date: 09-FEB-2013 Slots: 1.0 | Overview: Making Things Wearable - Intelligente Kleidung selbst schneidern Wearable Computing bezeichnet Computersysteme, die in die Kleidung integriert werden oder – wie beispielsweise ein Pulsmesser – ständig am Körper getragen werden.
In Making Things Wearable – Intelligente Kleidung selber schneidern werden die modernsten Textilbearbeitungswerkzeuge und elektronischen Bauelemente behandelt, die benötigt werden, um selbst Wearable-Computing-Kleidung herzustellen.
Das Buch vermittelt das elektronische Grundwissen dieser top-modernen DIY-Variante und zeigt anhand konkreter Workshops Schritt für Schritt mit zahlreichen farbigen Fotos und Abbildungen, wie ein Lilypad...
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11. | By: Alex Jahnke; Marcus Rauchfuß Publisher: O'Reilly Verlag Publication Date: 30-SEP-2012 Insert Date: 07-FEB-2013 Slots: 1.0 | Overview: Steampunk kurz & geek Steampunk ist ein Literatur-Genre, das eine Welt beschreibt, in der Stil und Lebensart der viktorianischen Zeit vorherrschen, sich die Technologie jedoch weiterentwickelt hat. Es handelt sich auch um eine Bastler- und Do-It-Yourself-Kultur, die moderne technische Gegenstände dem Design des 19. Jahrhunderts entsprechend modifiziert. Hinter dem Begriff verbirgt sich außerdem eine Mode, die historische Kleidung mit modernen Elementen und Punkelementen durchbricht. Steampunk wird nicht nur im Ledersessel konsumiert, sondern aktiv in Rollenspieltreffen, Kongressen und Bastlertreffen gelebt....
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12. | Basic Robot Building With LEGO Mindstorms NXT 2.0 By: John Baichtal Publisher: Que Publication Date: 10-JAN-2013 Insert Date: 09-JAN-2013 Slots: 1.0 | Overview: Basic Robot Building With LEGO Mindstorms NXT 2.0 Basic Robot Building with LEGO®
Mindstorms® NXT 2.0
ABSOLUTELY NO EXPERIENCE NEEDED!
Learn LEGO® Mindstorms® NXT 2.0
from the ground up, hands-on, in full color!
Ever wanted to build a robot? Now’s the time, LEGO®
Mindstorms® NXT 2.0 is the technology, and this is the book.
You can do this, even if you’ve never built or programmed
anything!
Don’t worry about where to begin:
start right here. John Baichtal explains everything you need to
know, one ridiculously simple step at a time… and shows you
every key step with stunningly clear full-color photos! You
won’t just learn...
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13. | Practical LEGO Technics: Bring Your LEGO Creations to Life By: Mark Rollins Publisher: Apress Publication Date: 21-DEC-2012 Insert Date: 07-JAN-2013 Slots: 1.0 | Overview: Practical LEGO Technics: Bring Your LEGO Creations to Life
You already know you can create amazing things with LEGO, but did you know you can also make vehicles that roll and model plans that include landing gear and flaps that actually extend and retract? You can even make functional robots without getting into Mindstorms and programming. In Practical LEGO Technics, Mark Rollins shows you how to use LEGO and Power Functions components like motors and remote controls to create motorized cars, all terrain vehicles, vehicle steering, construction equipment such as cranes and forklifts, airplanes. All-in-all, you'll learn to create a wide variety of...
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14. | Winning LEGO MINDSTORMS Programming By: James J. Trobaugh; Mannie Lowe Publisher: Apress Publication Date: 15-NOV-2012 Insert Date: 05-DEC-2012 Slots: 1.0 | Overview: Winning LEGO MINDSTORMS Programming
Winning LEGO MINDSTORMS Programming is your ticket to successfully programming for fun and competition with LEGO MINDSTORMS and the NXT-G programming language commonly used in FIRST LEGO League events. The book is a companion title to author James Trobaugh's acclaimed book on physical robot design, Winning Design!. This new book focuses squarely on the programming side of working with MINDSTORMS. Together the two books put you on a rock-solid foundation for creating with LEGO MINDSTORMS, whether for fun at home or in competition with a team.
Winning LEGO MINDSTORMS Programming sets the...
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15. | Atmospheric Monitoring with Arduino By: Patrick Di Justo; Emily Gertz Publisher: O'Reilly Media, Inc. Publication Date: 27-NOV-2012 Insert Date: 21-NOV-2012 Slots: 1.0 | Overview: Atmospheric Monitoring with Arduino Around the globe, DIYers are building an infrastructure out of low cost sensors, cheap computers, and cloud-based data sharing. One of the most important environmental conditions to monitor is the quality of the atmosphere. Atmospheric Monitoring With Arduino shows you how to create your own gadgets to measure what's inside every breath you take; the kind and size of dust particles from smoke to smog, how much haze is in the upper atmosphere, the transparency of the night sky, and more!
You'll also learn how to share your data with people across your community, your nation, and the world,...
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16. | The Unofficial LEGO Builder's Guide (Now in Color), 2nd Edition By: Allan Bedford Publisher: No Starch Press Publication Date: 29-OCT-2012 Insert Date: 31-OCT-2012 Slots: 1.0 | Overview: The Unofficial LEGO Builder's Guide (Now in Color), 2nd Edition The real fun of LEGO building lies in creating your own models from choosing the subject to clicking that final brick into place. Learn how in The Unofficial LEGO Builder's Guide....
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17. | Slicing Pizzas, Racing Turtles, and Further Adventures in Applied Mathematics By: Robert B. Banks Publisher: Princeton University Press Publication Date: 01-JUL-2002 Insert Date: 25-SEP-2012 Slots: 1.0 | Overview: Slicing Pizzas, Racing Turtles, and Further Adventures in Applied Mathematics
Have you ever daydreamed about digging a hole to the other side of the world? Robert Banks not only entertains such ideas but, better yet, he supplies the mathematical know-how to turn fantasies into problem-solving adventures. In this sequel to the popular Towing Icebergs, Falling Dominoes (Princeton, 1998), Banks presents another collection of puzzles for readers interested in sharpening their thinking and mathematical skills. The problems range from the wondrous to the eminently practical. In one chapter, the author helps us determine the total number of people who have lived on...
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18. | By: James H. Carrott; Brian David Johnson Publisher: O'Reilly Media, Inc. Publication Date: 20-FEB-2013 Insert Date: 07-SEP-2012 Slots: 1.0 | Overview: Vintage Tomorrows What would today’s technology look like with Victorian-era design and materials? That’s the world steampunk envisions: a mad-inventor collection of 21st century-inspired contraptions powered by steam and driven by gears. In this book, futurist Brian David Johnson and cultural historian James Carrott explore steampunk, a cultural movement that’s captivated thousands of artists, designers, makers, hackers, and writers throughout the world....
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19. | By: Sandy Antunes Publisher: O'Reilly Media, Inc. Publication Date: 30-AUG-2012 Insert Date: 29-AUG-2012 Slots: 1.0 | Overview: Surviving Orbit the DIY Way Just how harsh is the space environment into which you thrust your DIY satellite? We look at what conditions your satellite must endure, how to test your satellite, and what launch, ground and orbit support you will need. In addition, we provide tips on making your overall plan and schedule, including milestones that will help your satellite survive and thrive in space....
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20. | Building Your Own Electronics Lab: A Guide to Setting Up Your Own Gadget Workshop By: Dale Wheat Publisher: Apress Publication Date: 01-AUG-2012 Insert Date: 07-AUG-2012 Slots: 1.0 | Overview: Building Your Own Electronics Lab: A Guide to Setting Up Your Own Gadget Workshop
So you're interested in Arduino or making your own robots -- but where do you start? What parts are essential, and which are just nice to have? And how do you organize it all?
Dale Wheat, the author of Arduino Internals, will show you how to build your own electronics lab complete with tools, parts, and power sources. You'll learn how to create a portable lab, a small lab to save space, and even a lab for small groups and classrooms.
You'll learn which parts and tools are indispensable no matter what type projects you're working on: which soldering irons are best, which tools, cables,...
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