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1. 

Android™ How to Program, Second Edition

Android™ How to Program, Second Edition

By: Paul Deitel; Harvey Deitel; Abbey Deitel

Publisher: Prentice Hall

Publication Date: 10-JAN-2014

Insert Date: 28-MAR-2014

Slots: 1.0

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Android How to Program, Second Edition provides a clear and entertaining App-driven introduction to Android 4.3 and 4.4 development for both introductory- and intermediate-level programming courses. It also serves as a great reference and tutorial to learn Android programming. The Deitels' App-driven Approach is simply the best way to master Android programming! The Deitels teach Android programming through seven complete, working Android Apps in the print book and more online. Each chapter presents new concepts through a single App. The authors first provide an introduction to the app,...

2. 

Rough Cuts
Learning MIT App Inventor: A Hands-On Guide to Building Your Own Android Apps

Learning MIT App Inventor: A Hands-On Guide to Building Your Own Android Apps

By: Derek Walter

Publisher: Addison-Wesley Professional

Publication Date: 07-SEP-2014

Insert Date: 28-MAR-2014

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This is the Rough Cut version of the printed book. With MIT's App Inventor 2, anyone can build complete, working Android apps -- without writing code! This is a complete tutorial that will help you make the most of App Inventor 2, even if you have absolutely no programming experience. Unlike books focused on the obsolete Google version, Learning MIT App Inventor is written from the ground up for today's dramatically improved MIT version of App Inventor. Step by step, mobile expert and instructional specialist Derek Walter guides you through every App Inventor 2 task and feature in plain,...

3. 

Beginning Android 3D Game Development

Beginning Android 3D Game Development

By: Robert Chin

Publisher: Apress

Publication Date: 11-MAR-2014

Insert Date: 18-MAR-2014

Slots: 1.0

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Beginning Android 3D Game Development is a unique book for today's Android and game app developers who want to learn how to build 3D game apps that run on the latest Android KitKat platform using Java and OpenGL ES. A Drone Grid game case study is included. ...

4. 

Android Recipes: A Problem-Solution Approach, Third Edition

Android Recipes: A Problem-Solution Approach, Third Edition

By: Dave Smith; Jeff Friesen

Publisher: Apress

Publication Date: 04-FEB-2014

Insert Date: 06-MAR-2014

Slots: 1.0

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Android continues to be one of the leading mobile OS and development platforms driving today's mobile innovations and the apps ecosystem. Android appears complex, but offers a variety of organized development kits to those coming into Android with differing programming language skill sets. Android Recipes: A Problem-Solution Approach, Third Edition offers more than 100 down-to-earth code recipes, and guides you step-by-step through a wide range of useful topics using complete and real-world working code examples. It's updated to include the KitKat Android 4.4 SDK as well as earlier...

5. 

Android 4.4, 3rd Edition

Android 4.4, 3rd Edition

By: Arno Becke; Marcus Pant

Publisher: dpunkt

Publication Date: 19-FEB-2014

Insert Date: 21-FEB-2014

Slots: 1.0

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Java-erfahrene Leser lernen in diesem Buch, professionelle und sichere Apps für Android-Smartphones und -Tablets zu entwickeln.Nach einer Einführung in die grundlegenden Konzepte und Elemente von Android lernt der Leser anhand eines durchgängigen Beispiels Schritt für Schritt, eine mobile Anwendung zu entwickeln. Ein eigener Teil des Buches beschäftigt sich speziell mit der Programmierung für Tablets.Die 3. Auflage wurde komplett auf Android 4.4 aktualisiert und um neue Themen erweitert, u.a. Tablet-Programmierung, Android Studio mit Gradle und Zugriff auf Sensoren....

6. 

Introduction to Android Application Development

Introduction to Android Application Development

By: 

Publisher: Brainy Software

Publication Date: 21-JAN-2014

Insert Date: 08-FEB-2014

Slots: 1.0

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Android is the most popular mobile platform today, and this book is a gentle introduction to Android programming. You will learn how to create applications and use the Android APIs in the examples that accompany this book. ...

7. 

Learning Android Intents

Learning Android Intents

By: Muhammad Usama bin Aftab; Wajahat Karim

Publisher: Packt Publishing

Publication Date: 23-JAN-2014

Insert Date: 28-JAN-2014

Slots: 1.0

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Explore and apply the power of intents in Android application development Understand Android Intents to make application development quicker and easier Categorize and implement various kinds of Intents in your application Perform data manipulation within Android applications In Detail Android is an emerging technology with loads of apps in the Google Play Market. Till date, it is the biggest marvel in Smartphone technology, propelling a larger number of developers into Android application development. Intent is an essential part of any Android Application and no Android...

8. 

Android. Tworzenie aplikacji w oparciu o HTML, CSS i JavaScript

Android. Tworzenie aplikacji w oparciu o HTML, CSS i JavaScript

By: ;

Publisher: Helion

Publication Date: 22-JAN-2014

Insert Date: 24-JAN-2014

Slots: 1.0

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Twórz natywne aplikacje za pomocą standardowych technologii internetowych Jeśli znasz HTML, CSS i JavaScript, jesteś gotowy na tworzenie aplikacji dla Androida. Ten praktyczny podręcznik pomoże Ci wejść w świat aplikacji przeznaczonych dla platformy Android, tworzonych w oparciu o otwarte standardy internetowe - przede wszystkim HTML5 - oraz dodatkowe narzędzia, takie jak choćby PhoneGap.</p><p>Dowiesz się, jak budować aplikacje internetowe i jak wykorzystać bezpłatny framework Adobe PhoneGap do przekonwertowania ich na natywne aplikacje dla Androida. Na własnej skórze przekonasz się, że tak...

9. 

Android on x86: An Introduction to Optimizing for Intel® Architecture

Android on x86: An Introduction to Optimizing for Intel® Architecture

By: Iggy Krajci; Darren Cummings

Publisher: Apress

Publication Date: 05-JAN-2014

Insert Date: 21-JAN-2014

Slots: 1.0

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Android on x86: an Introduction to Optimizing for Intel® Architecture serves two main purposes. First, it makes the case for adapting your applications onto Intel's x86 architecture, including discussions of the business potential, the changing landscape of the Android marketplace, and the unique challenges and opportunities that arise from x86 devices. The fundamental idea is that extending your applications to support x86 or creating new ones is not difficult, but it is imperative to know all of the technicalities. This book is dedicated to providing you with an awareness of these...

10. 

Rough Cuts
Efficient Android Threading

Efficient Android Threading

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 15-JUN-2014

Insert Date: 16-JAN-2014

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Many developers using the Android platform have encountered problems when choosing an asynchronous solution to create a snappy user experience. This practical book explains Android’s asynchronous toolkit and how you should select the best solution for your problem. The pros and cons of each and every asynchronous technique is explored in detail....

11. 

Xamarin Mobile Application Development for Android

Xamarin Mobile Application Development for Android

By: Mark Reynolds

Publisher: Packt Publishing

Publication Date: 14-JAN-2014

Insert Date: 15-JAN-2014

Slots: 1.0

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Learn to develop full featured Android apps using your existing C# skills with Xamarin.Android Gain an understanding of both the Android and Xamarin platforms Build a working multi-view Android app incrementally throughout the book Work with device capabilities such as location sensors and the camera In Detail Technology trends come and go, but few have generated the excitement, momentum, or long-term impact that mobile computing has. Mobile computing impacts people’s lives at work and at home on a daily basis. Many companies and individual developers are looking to...

12. 

Learning Android, 2nd Edition

Learning Android, 2nd Edition

By: ;

Publisher: O'Reilly Media, Inc.

Publication Date: 17-JAN-2014

Insert Date: 12-JAN-2014

Slots: 1.0

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Want to build apps for Android devices? This book is the perfect way to master the fundamentals. Written by experts who have taught this mobile platform to hundreds of developers in large organizations and startups alike, this gentle introduction shows experienced object-oriented programmers how to use Android’s basic building blocks to create user interfaces, store data, connect to the network, and more....

13. 

Android Game Recipes: A Problem-Solution Approach

Android Game Recipes: A Problem-Solution Approach

By: J. F. DiMarzio

Publisher: Apress

Publication Date: 02-DEC-2013

Insert Date: 01-JAN-2014

Slots: 1.0

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Android game apps are typically the most popular type of Android apps in the various Google Play, Amazon Appstore and other Android app stores. So, beyond the Android game tutorials out there, what about a day-to-day handy and complete code reference for Android game developers? Android Game Recipes is your first, reliable game coding reference for today's Android game apps. This book provides easy to follow real world game code problems and solutions, including source code. This book covers code recipe solutions that are common to 2D game development problems such as designing a...

14. 

Asynchronous Android

Asynchronous Android

By: Steve Liles

Publisher: Packt Publishing

Publication Date: 24-DEC-2013

Insert Date: 27-DEC-2013

Slots: 1.0

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Harness the power of multi-core mobile processors to build responsive Android applications Learn how to use Android's high-level concurrency constructs to keep your applications smooth and responsive Leverage the full power of multi-core mobile CPUs to get more work done in less time From quick calculations to scheduled downloads, each chapter explains the available mechanisms of asynchronous programming in detail In Detail With more than a million apps available from Google Play, it is more important than ever to build apps that stand out from the crowd. To be...

15. 

Android Security Cookbook

Android Security Cookbook

By: Keith Makan; Scott Alexander-Bown

Publisher: Packt Publishing

Publication Date: 23-DEC-2013

Insert Date: 24-DEC-2013

Slots: 1.0

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Practical recipes to delve into Android’s security mechanisms by troubleshooting common vulnerabilities in applications and Android OS versions Analyze the security of Android applications and devices, and exploit common vulnerabilities in applications and Android operating systems Develop custom vulnerability assessment tools using the Drozer Android Security Assessment Framework Reverse-engineer Android applications for security vulnerabilities Protect your Android application with up to date hardening techniques In Detail The Android operating system is built...

16. 

The definitive guide to building data-driven Android applications for enterprise systems Android devices represent a rapidly growing share of the mobile device market. With the release of Android 4, they are moving beyond consumer applications into corporate/enterprise use. Developers who want to start building data-driven Android applications that integrate with enterprise systems will learn how with this book. In the tradition of Wrox Professional guides, it thoroughly covers sharing and displaying data, transmitting data to enterprise applications, and much more. Shows Android...

17. 

Unity Android Game Development by Example Beginner's Guide

Unity Android Game Development by Example Beginner's Guide

By: Thomas Finnegan

Publisher: Packt Publishing

Publication Date: 20-DEC-2013

Insert Date: 22-DEC-2013

Slots: 1.0

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Learn how to create exciting games using Unity 3D for Android with the help of hands-on examples Enter the increasingly popular mobile market and create games using Unity 3D and Android Learn optimization techniques for efficient mobile games Clear, step-by-step instructions for creating a complete mobile game experience In Detail Powerful and continuing to grow, the mobile market has never been bigger and more demanding of great games. Android continues to prove itself as a strong contender in this challenging market. With Unity 3D, great games can be made for Android...

18. 

Android-Programmierung kurz & gut, 2nd Edition

Android-Programmierung kurz & gut, 2nd Edition

By: Joerg Staudemeyer

Publisher: O'Reilly Verlag

Publication Date: 31-OCT-2013

Insert Date: 13-DEC-2013

Slots: 1.0

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Die meisten professionellen App-Entwickler schwören auf native Apps, denn auf zügige Ladezeiten, eine zuverlässige Performance und einen direkten Hardwarezugriff können und wollen insbesondere Industriekunden kaum verzichten. Dieses Buch richtet sich an Java-Programmierer, die einen zügigen Einstieg in die App-Entwicklung für Android-Smartphones suchen. Zunächst werden die wichtigsten Bestandteile und Mechanismen des Betriebssystems und der Entwicklungsumgebung erläutert. Im Referenzteil finden Sie - übersichtlich und alphabetisch sortiert - Informationen zu den APIs und Tools, die jeweils...

19. 

Voice Application Development for Android

Voice Application Development for Android

By: Michael F. McTear; Zoraida Callejas

Publisher: Packt Publishing

Publication Date: 11-DEC-2013

Insert Date: 28-NOV-2013

Slots: 1.0

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A practical guide to develop advanced and exciting voice applications for Android using open source software A comprehensive guide containing all the best practices for voice application development for Android Progress quickly from basic apps to more advanced topics Written in an easy-to-follow style with detailed descriptions of the included code examples to help you learn quickly and efficiently In Detail Speech technology has been around for some time now. However, it has only more recently captured the imagination of the general public with the advent of personal...

20. 

Android NDK Game Development Cookbook

Android NDK Game Development Cookbook

By: Sergey Kosarevsky; Viktor Latypov

Publisher: Packt Publishing

Publication Date: 25-NOV-2013

Insert Date: 28-NOV-2013

Slots: 1.0

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Over 70 exciting recipes to help you develop mobile games for Android in C++ Tips and tricks for developing and debugging mobile games on your desktop Enhance your applications by writing multithreaded code for audio playback, network access, and asynchronous resource loading Enhance your game development skills by using modern OpenGL ES and develop applications without using an IDE Features two ready-to-run Android games In Detail Android NDK is used for multimedia applications which require direct access to a system's resources. Android NDK is also the key for...