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1. 

Rough Cuts
Adobe Flash Professional CC Classroom in a Book (2014 release)

Adobe Flash Professional CC Classroom in a Book (2014 release)

By: Russell Chun

Publisher: Adobe Press

Publication Date: 13-AUG-2014

Insert Date: 18-JUN-2014

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This is the Rough Cut version of the printed book. The fastest, easiest, most comprehensive way to learn Flash Professional CC (2014 release) Classroom in a Book®, the best-selling series of hands-on software training workbooks, offers what no other book or training program does–an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts. Adobe Flash Professional CC Classroom in a Book contains 10 lessons that cover the basics, providing countless tips and techniques to help you become more productive with the program. You can...

2. 

How to Cheat in Adobe Flash CC

How to Cheat in Adobe Flash CC

By: Chris Georgenes

Publisher: Focal Press

Publication Date: 15-MAR-2014

Insert Date: 21-MAY-2014

Slots: 1.0

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Move beyond the limitations of programming standards and license agreements and get back to animating with a new edition of the bestselling How to Cheat in Adobe Flash, the real world guide to developing dynamic and fun Flash content. Whether you are creating an animated short, catchy and fun cartoon or mobile game, save time and money with expert cheats by renowned Flash Expert, Chris Georgenes with all new content for the Flash CSX revision. With practical applications and step by step tutorials solve problems quickly to develop creative projects to time and to budget. Want to hone...

3. 

Adobe® Flash® Professional CC Classroom in a Book® - Late 2013 Update

ShortCut

Adobe® Flash® Professional CC Classroom in a Book® - Late 2013 Update

By: Adobe Creative Team

Publisher: Adobe Press

Publication Date: 04-FEB-2014

Insert Date: 18-MAR-2014

Slots: 1.0

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The bug fixes and powerful new features in the December 2013 update of Adobe Flash Professional CC (13.1.0.217) help you publish HTML5 documents that play in a browser on your computer, tablet, or mobile device without requiring Adobe Flash Player. The update includes several new ways of working when targeting HTML5: •      A new HTML5 Canvas document type •      Support in the Actions panel for JavaScript •      JavaScript code snippets for HTML5 Canvas document types •      An easy, one-step command to convert existing ActionScript 3 Flash documents to HTML5 Canvas documents Adobe...

4. 

Creating Flash Advertising

Creating Flash Advertising

By: Jason Fincanon

Publisher: Focal Press

Publication Date: 17-AUG-2007

Insert Date: 25-JAN-2014

Slots: 1.0

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Create awe-inspiring, mind-blowing Flash ads and microsites that engage consumers and demonstrate their worth to clients. The Hands-On Guide to Creating Flash Advertising delivers the nuts and bolts of the development process from initial design conception to ad completion. You'll learn the best practices for: * Mastering the myriad of ad specs, deadlines, quality and version control issues * Creating ads that balance campaign goals with design constraints * Preparing and building ads with team and QC standards * Using forms and data in ads without file bloat * File optimization...

5. 

Focal Easy Guide to Flash MX 2004

Focal Easy Guide to Flash MX 2004

By: Birgitta Hosea

Publisher: Focal Press

Publication Date: 31-JUL-2013

Insert Date: 03-AUG-2013

Slots: 1.0

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Confused by ActionScript? Want to get to grips with creating interactive graphics and animation in Flash quickly? Whether you are a new user or a professional illustrator, designer or animator experienced in other animation and effects packages, this highly visual, color book will be all you need to get you up and running with the latest powerful upgrade - Flash MX 2004. Birgitta Hosea uses tried and tested material based on her teaching, breaking down the software into its main components and providing lots of screenshots and simple step-by-step instructions. This encourages you to get...

6. 

How to Cheat in Adobe Flash CS6: The Art of Design and Animation

How to Cheat in Adobe Flash CS6: The Art of Design and Animation

By: Chris Georgenes

Publisher: Focal Press

Publication Date: 04-JUL-2013

Insert Date: 25-JUL-2013

Slots: 1.0

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Editor's note, 1/15/2013: We have discovered an error with the Table of Contents and are currently working on correcting it. If you find an error in your book, please visit the companion site http://www.focalpress.com/books/details/9780240522500/ for the correct version. Whether you are creating an animated short, catchy and fun cartoon or mobile game, save time and money with expert cheats by renowned Flash Expert, Chris Georgenes with all new content for the Flash CS6 revision. With practical applications and step by step tutorials solve problems quickly to develop creative projects...

7. 

Real-World Flash Game Development, 2nd Edition

Real-World Flash Game Development, 2nd Edition

By: Christopher Griffith

Publisher: Focal Press

Publication Date: 12-NOV-2012

Insert Date: 18-JUL-2013

Slots: 1.0

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Your deadline just got moved up. Your artist has never worked with Flash before. Your inner programmer is telling you that no OOP is a big Oops! Any Flash developer can share similar tales of woe. This book breaks down the process of Flash game development into simple, approachable steps. Never heard of a game loop before? No idea what a design pattern is? No problem! Chris Griffith gives you real-world expertise, and real-world code that you can use in your own games.  Griffith has been building games in Flash long enough to know what works and what doesn't. He shows you what you need...

8. 

Flash Builder @ Work: Charting and Multimedia

Flash Builder @ Work: Charting and Multimedia

By: Cesare Rocchi

Publisher: Focal Press

Publication Date: 01-OCT-2010

Insert Date: 18-JUL-2013

Slots: 1.0

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Charting and multimedia are two vital tools for data-driven applications. Learn about the main components of the chart library included in Flash Builder, and see how to build and customize widely used charts. Turning your attention to the multimedia capabilities of the Flex framework, you will review the multimedia components built into the Flex library, and learn how to use ActionScript to manipulate video and audio files. Charting and Multimedia is the third of five articles that will be compiled in the book, Data Visualization with Flash Builder: Designing RIA and AIR Applications...

9. 

Flash Mobile: Deploying Mobile Apps with Flash CS5

Flash Mobile: Deploying Mobile Apps with Flash CS5

By: Matthew David

Publisher: Focal Press

Publication Date: 17-JAN-2013

Insert Date: 16-JUL-2013

Slots: 1.0

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Get your app online and ready for purchase. Building your app for deployment using iTunes Connect Building your app for deployment on the Android Market Building for iPad devices Building for Android tablets and Google TV Adding advertising to your apps Tracking your app's success Marketing your app ...

10. 

Flash Builder @ Work: Building AIR Applications

Flash Builder @ Work: Building AIR Applications

By: Cesare Rocchi

Publisher: Focal Press

Publication Date: 12-OCT-2012

Insert Date: 16-JUL-2013

Slots: 1.0

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Understand the architecture of the AIR framework, the merits of AIR applications vs. Flex applications, and the capabilities of the framework including reading and writing files, interacting with local databases, and detecting and manipulate storage devices connected to the computer. Example projects demonstrate how to set up an AIR project, how AIR might be considered an extension to the Flex library to handle interaction with the operative system, and the variety of methods package an application for distribution. Building AIR Applications is the first of fourth articles that will be...

11. 

Flash Builder @ Work: Customizing the User interface

Flash Builder @ Work: Customizing the User interface

By: Cesare Rocchi

Publisher: Focal Press

Publication Date: 12-OCT-2012

Insert Date: 02-JUL-2013

Slots: 1.0

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Personalize user interface components of your projects. Example projects are grouped together in an AIR application and the appearance is totally customized. Learn how to change visual properties by means of style directives or create brand new skins by knowing and exploiting their internal architecture. ...

12. 

Adobe® Flash® Professional CC Classroom in a Book®

Adobe® Flash® Professional CC Classroom in a Book®

By: Adobe Creative Team

Publisher: Adobe Press

Publication Date: 07-JUN-2013

Insert Date: 08-MAY-2013

Slots: 1.0

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The fastest, easiest, most comprehensive way to learn Adobe Flash Professional CC Classroom in a Book®, the best-selling series of hands-on software training workbooks, offers what no other book or training program does—an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts. Adobe Flash Professional CC Classroom in a Book contains 10 lessons that cover the basics, providing countless tips and techniques to help you become more productive with the program. You can follow the book from start to finish or choose only...

13. 

Adobe Flash Professional CS6 Essentials

Adobe Flash Professional CS6 Essentials

By: 

Publisher: Sybex

Publication Date: 10-JUL-2012

Insert Date: 07-FEB-2013

Slots: 1.0

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The perfect primer for learning Adobe Flash, whether you're new to Flash or updating your skills You'll get quickly up to speed on the essentials of Adobe Flash with this clear, task-based book. From the fundamentals of rich media design to specific techniques, it's a thorough introduction. Using step-by-step instruction, this book clearly shows you how to draw shapes, use the Timeline, add video or audio, create complex animations, and much more. Moreover, if you're preparing for the Flash Professional Adobe Certified Associate (ACA) exam, this thorough guide is the perfect...

14. 

Flash CS3/CS3 PL Professional. Nieoficjalny podręcznik

Flash CS3/CS3 PL Professional. Nieoficjalny podręcznik

By: ; E.A. Vander Veer

Publisher: Helion

Publication Date: 20-DEC-2012

Insert Date: 21-DEC-2012

Slots: 1.0

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Ksišżka "Flash CS3/CS3 PL Professional" to podręcznik, który wprowadzi Cię w arkana tej niesamowitej aplikacji. Czytajšc go poznasz możliwoci Flasha - nie tylko te już opisywan......

15. 

Flash CS4: 88 recettes pour maîtriser Flash

Flash CS4: 88 recettes pour maîtriser Flash

By: Gil Mathieu

Publisher: Pearson France

Publication Date: 23-OCT-2009

Insert Date: 05-DEC-2012

Slots: 1.0

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Ce livre s'adresse à tous ceux qui souhaitent prendre en main Flash pour faire de l'intégration multimédia. À la fois manuel pédagogique et livre de recettes, il a pour ambition de vous faire accéder en trois mois au niveau de savoir-faire d'un professionnel. Chaque recette permet de résoudre un problème concret tout en dégageant les enjeux afin que dans vos réalisations futures vous puissiez faire, en connaissance de cause, les bons choix de conception. Vous y apprendrez ainsi non seulement comment manipuler Flash et à le combiner aux autres logiciels d'Adobe CS4 pour obtenir des...

16. 

Flash CS5

Flash CS5

By: Gil Mathieu

Publisher: Pearson France

Publication Date: 03-DEC-2010

Insert Date: 28-NOV-2012

Slots: 1.0

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À la fois manuel d'apprentissage progressif et recueil de fiches pratiques, cet ouvrage a pour ambition de vous faire accéder en trois mois au niveau de savoir-faire d'un professionnel de l'intégration multimédia. Il vous indique comment résoudre les problèmes concrets rencontrés par les flasheurs et dégage les enjeux qui vous aideront, dans vos réalisations futures, à faire, en connaissance de cause, les bons choix de conception. Vous y apprendrez ainsi non seulement comment manipuler Flash CS5 et le combiner aux autres logiciels de la Creative Suite d'Adobe pour obtenir des animations...

17. 

Flash Mobile: Building Games with Flash for the Mobile Market

Flash Mobile: Building Games with Flash for the Mobile Market

By: Matthew David

Publisher: Focal Press

Publication Date: 12-OCT-2012

Insert Date: 03-OCT-2012

Slots: 1.0

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Almost a third of all apps developed are games. Learn the basics needed for game development: Understand what you want your game to be Planning Using Flash to do the heavy lifting Developing your game to work on all devices ...

18. 

Flash Professional CS6: Visual QuickStart Guide

Flash Professional CS6: Visual QuickStart Guide

By: Katherine Ulrich

Publisher: Peachpit Press

Publication Date: 15-AUG-2012

Insert Date: 24-AUG-2012

Slots: 1.0

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Flash Professional CS6 is such a powerful program that it can seem overwhelming to new or occasional users. With Flash Professional CS6: Visual QuickStart Guide, readers get a solid grounding in the fundamentals of the most recent version of the software. Highlights include new user options for setting document properties when creating or modifying documents; new layout and options in the Publish Settings dialog; working with tabbed text in Flash's text-layout framework; copying and pasting Timeline layers. Plus, learn about new options for exporting assets created in Flash as a PNG...

19. 

Flash CS6: The Missing Manual

Flash CS6: The Missing Manual

By: 

Publisher: O'Reilly Media, Inc.

Publication Date: 19-JUN-2012

Insert Date: 26-JUN-2012

Slots: 1.0

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You can build everything from simple animations to full-fledged iPhone, iPad, and Android apps with Flash CS6, but learning this complex program can be difficult—unless you have this fully updated, bestselling guide. Learn how to create gorgeous Flash effects even if you have no programming experience. With Flash CS6: The Missing Manual, you’ll move from the basics to power-user tools with ease....

20. 

Adobe® Flash® Professional CS6 Classroom in a Book®: The official training workbook from Adobe Systems

Adobe® Flash® Professional CS6 Classroom in a Book®: The official training workbook from Adobe Systems

By: Adobe Creative Team

Publisher: Adobe Press

Publication Date: 14-MAY-2012

Insert Date: 20-APR-2012

Slots: 1.0

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Those creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Flash Professional CS6 choose Adobe Flash Professional CS6 Classroom in a Book from the Adobe Creative Team. The 10 project-based lessons in this book show readers step-by-step the key techniques for working in Flash CS6. Readers learn what they need to know to create engaging interactive content with Flash CS6. In addition to learning the key elements of the Flash interface, including panels, timelines, and frames, readers learn how to work with graphics, create and edit symbols, modify text, add...