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21. | Spiele entwickeln für iPhone und iPad By: Patrick Völcker Publisher: dpunkt Publication Date: 15-JUL-2012 Insert Date: 01-DEC-2012 Slots: 1.0 | Overview: Spiele entwickeln für iPhone und iPad Nicht nur ein Spielebeispiel, sondern 12 (!) Spiele aus verschiedenen Genres+ Nicht nur Programmierung, sondern auch sehr hilfreiche Grafik- und Soundgrundlagen
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22. | Take Control of Mail on the iPad, iPhone, and iPod touch, 4th Edition By: Joe Kissell Publisher: TidBITS Publishing, Inc. Publication Date: 14-NOV-2012 Insert Date: 29-NOV-2012 Slots: 1.0 | Overview: Take Control of Mail on the iPad, iPhone, and iPod touch, 4th Edition In this ebook, email expert Joe Kissell shares his real-world recommendations about the best ways to use the Mail app on your iPad, iPhone, or iPod touch, helping you to develop a successful mobile email strategy for iOS 6. You'll get advice and directions for how to set up your accounts, receive email, read and send email, and file messages. You'll also learn to solve connection problems and work around feature limitations.
Special topics include handling Gmail and iCloud email accounts....
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23. | Take Control of Networking & Security in iOS 6 By: Glenn Fleishman Publisher: TidBITS Publishing, Inc. Publication Date: 14-NOV-2012 Insert Date: 28-NOV-2012 Slots: 1.0 | Overview: Take Control of Networking & Security in iOS 6 Basic network connections from an iPad, iPhone, or iPod touch can be simple to make, but sometimes you need to go beyond the basics. In this ebook, you'll profit from networking expert Glenn Fleishman's advice on key topics, such as handling hotspot portal pages, creating secure Wi-Fi connections, signing up for the right cellular data plan, setting up your device as a mobile hotspot, conserving cellular data, connecting Bluetooth peripherals, protecting personal data, and using Find My iPhone and other remote tracking software.
"I am so very, very delighted with your coverage of the iPad....
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24. | Learning iOS Design: A Hands-On Guide for Programmers and Designers By: William Van Hecke Publisher: Addison-Wesley Professional Publication Date: 12-JUN-2013 Insert Date: 24-NOV-2012 | Overview: Learning iOS Design: A Hands-On Guide for Programmers and Designers This is the Rough Cut version of the printed book.
“This book contains everything you
need to know to create awesome, life-altering applications. . . . I
pride myself on knowing a lot about design, but when reading this
book, I probably didn’t encounter a single page that
didn’t offer at least one interesting idea, new concept, or
clever design technique. It’s also written in a way that
prevents you from putting it down. . . . You’re in for a
treat.”
—From the Foreword by LUKAS MATHIS,
author of ignorethecode.net
Transform Your Ideas into Intuitive,
Delightful iOS Apps!
As an app...
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25. | Programmez pour iPhone, iPod touch, iPad avec iOS 4 By: iPuP Publisher: Pearson France Publication Date: 24-SEP-2010 Insert Date: 22-NOV-2012 Slots: 1.0 | Overview: Programmez pour iPhone, iPod touch, iPad avec iOS 4
Le compagnon indispensable pour s'initier au développement iPhone/iPad !
37 fiches thématiques avec des exemples concrets de réalisation d'applications, pour appréhender les différentes fonctionnalités nécessaires à l'élaboration d'applications performantes, variées et ergonomiques pour les utilisateurs du monde entier.
Que vous soyez simple débutant ou déjà sensibilisé au développement d'applications iPhone/iPad, ce guide pratique, constitué de tutoriels thématiques, vous accompagnera tout au long de votre apprentissage.
Découvrez les outils nécessaires pour démarrer et...
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26. | Documents and Data Sharing: The Advanced iOS 6 Developer’s Cookbook By: Erica Sadun Publisher: Addison-Wesley Professional Publication Date: 30-OCT-2012 Insert Date: 09-NOV-2012 Slots: 1.0 | Overview: Documents and Data Sharing: The Advanced iOS 6 Developer’s Cookbook Under iOS, applications can share information and data as well
as move control from one application to another using a variety of
system features. Each application has access to a common system
pasteboard that allows copying and pasting across apps. Users can
transfer documents from one app to another app that supports that
format. They can request a number of system-supplied "actions" to
apply to a document, such as printing, tweeting, or posting to a
Facebook wall. Apps can declare custom URL schemes that can be
embedded in text and web pages. This eBook by bestselling author
and developer...
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27. | By: Jean-Marc Delprato Publisher: Pearson France Publication Date: 01-JUL-2011 Insert Date: 17-OCT-2012 Slots: 1.0 |
Apple met à disposition des développeurs un kit complet pour créer des applications tirant partie des fonctions originales de l'iPhone, de l'iPad ou de l'iPod touch - écran multi-touch, accéléromètre, capteur photo/vidéo, accès aux services web, géolocalisation, OpenGL, effets 3D, communauté GameCenter pour les jeux vidéo... Chacun peut ensuite vendre ses applications sur iTunes. Pourquoi pas vous ?
Grâce à cet ouvrage complet, écrit dans une langue vivante et claire, découvrez progressivement le langage de programmation Objective-C et les principales fonctionnalités du SDK. Pénétrez...
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28. | iOS 5. Programowanie. Receptury Publisher: Helion Publication Date: 16-OCT-2012 Insert Date: 17-OCT-2012 Slots: 1.0 | Overview: iOS 5. Programowanie. Receptury Jeżeli znasz <b>iOS SDK</b>, dzięki tej książce nauczysz się stosować setki technik z zakresu tworzenia oprogramowania na platformie iOS oraz pokonasz wiele uciążliwych problemów, które pojawiają się podczas tworzenia aplikacji dla urządzeń iPhone, iPad i iPod touch. Dowiesz się, jak zaimplementować procedurę rozpoznawania gestów, odtwarzania plików audio i wideo oraz wybierania konkretnych kontaktów i grup z książki adresowej. Ponadto znajdziesz gotowe do wdrożenia przykłady, korzystające z wielowątkowości, geolokalizacji i aparatu fotograficznego. Książka ta jest idealną pozycją dla...
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29. | By: Alasdair Allan Publisher: O'Reilly Media, Inc. Publication Date: 08-OCT-2012 Insert Date: 11-OCT-2012 Slots: 1.0 | Overview: Geolocation in iOS The iPhone and iPad allow user positioning via multiple methods, including GPS. The growing number location-aware, and location-fenced, applications now arriving in the App Store make heavy use of these abilities. This book walks you through the basic tools you need to build geo-aware applications before diving into the available third-party geo-SDKs available for the iOS platform....
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30. | Introducing View Constraints: The Core iOS 6 Developer’s Cookbook By: Erica Sadun Publisher: Addison-Wesley Professional Publication Date: 19-SEP-2012 Insert Date: 27-SEP-2012 Slots: 1.0 | Overview: Introducing View Constraints: The Core iOS 6 Developer’s Cookbook The iOS 6 software development kit (SDK) has
revolutionized view layout. Apple's layout features will make your
life easier and your interfaces more consistent, regardless of
device geometry and orientation. In this excerpt from The iOS
Developer's Cookbook-Core Recipes for Programmers (Early
Edition), bestselling author and developer Erica Sadun
introduces code-level constraint development. You'll discover how
to create relations between on-screen objects and specify the way
iOS automatically arranges your views. The outcome is a set of
robust rules that adapt to screen geometry.
This...
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31. | Publisher: O'Reilly Media, Inc. Publication Date: 05-DEC-2012 Insert Date: 21-SEP-2012 Slots: 1.0 | Overview: iOS 6 Programming Cookbook Overcome the vexing issues you’ll inevitably confront when creating apps for the iPhone, iPad, or iPod touch. By making use of new and revised recipes in this updated cookbook, you’ll quickly learn the steps necessary to write complete iOS apps—including ways to store and protect data, enhance and animate graphics, manage files and folders, and take advantage of Passbook....
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32. | iOS 6 for Programmers: An App-Driven Approach, Second Edition By: Paul Deitel; Harvey Deitel; Abbey Deitel Publisher: Prentice Hall Publication Date: 04-JUN-2013 Insert Date: 19-SEP-2012 | Overview: iOS 6 for Programmers: An App-Driven Approach, Second Edition This is the Rough Cut version of the printed
book.
The "Live Code," app-driven approach used in this beautiful
four-color book is simply the best way for working developers to
master iOS programming. Using iOS 6 for Programmers.
Second Edition, developers learn by creating 15
complete, fully tested iPhone/iPad/iPod Touch Apps, and in the
process study 8,000+ lines of program code, including code that
reveals the power of Apple's newest iOS 6 SDK. Each chapter
introduces a new concept through a complete, working app, not
out-of-context code snippets. The Deitels first discuss what the
app...
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33. | iOS Components and Frameworks: Understanding the Advanced Features of the iOS SDK By: Kyle Richter; Joe Keeley Publisher: Addison-Wesley Professional Publication Date: 25-NOV-2013 Insert Date: 18-SEP-2012 | Overview: iOS Components and Frameworks: Understanding the Advanced Features of the iOS SDK This is the Rough Cut version of the printed book.
Take the next leap forward as an iOS app
developer: leverage iOS's powerful components and frameworks, and
build apps with outstanding performance, reliability,
interactivity, media support, and customization!
iOS Components and
Frameworks handles intermediate-to-advanced iOS
programming topics brilliantly, fully illuminating the
sophisticated intermediate-to-advanced-level techniques you're now
ready for. Pioneering iOS programmers Kyle Richter and Joe Keeley
offer thorough and example-rich coverage of topics ranging from
social support...
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34. | The Core iOS 6 Developer’s Cookbook, Fourth Edition By: Erica Sadun Publisher: Addison-Wesley Professional Publication Date: 03-DEC-2012 Insert Date: 15-SEP-2012 Slots: 1.0 | Overview: The Core iOS 6 Developer’s Cookbook, Fourth Edition The Core iOS 6 Developer’s Cookbook brings together
reliable, proven solutions for the heart of day-to-day iOS 6
development. World-renowned iOS programming expert Erica Sadun
covers all the classes you’ll need to create successful iOS 6
mobile apps with standard APIs and interface elements and take full
advantage of iOS 6 graphics, touches, and views.
As in her previous bestselling iOS books, Sadun translates
today’s development best practices into working code,
distilling key concepts into concise recipes that are easy to
understand and transfer into your own projects. This isn’t
just...
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35. | iPhone and iPad App 24-Hour Trainer By: Abhishek Mishra; Gene Backlin Publisher: Wrox Publication Date: 01-MAY-2012 Insert Date: 01-AUG-2012 Slots: 1.0 | Overview: iPhone and iPad App 24-Hour Trainer
An all-in-one tutorial for planning, developing, and launching iPhone and iPad apps
The number of applications in the Apple app store is growing at a staggering rate. Want to get in the game, but don't know iOS? This book-and-DVD package will help! With even little or no prior programming experience, you can learn the code necessary to build an app by following the how-to instructions in this book-and-video combo. Comprised of clear, no-nonsense lessons, the book walks you through each tutorial and then encourages you to work through simple exercises so that you can immediately apply...
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36. | Sams Teach Yourself Core Data for Mac® and iOS in 24 Hours, Second Edition By: Jesse Feiler Publisher: Sams Publication Date: 12-JUN-2012 Insert Date: 20-JUL-2012 Slots: 1.0 | Overview: Sams Teach Yourself Core Data for Mac® and iOS in 24 Hours, Second Edition In just 24 sessions of one hour or less,
start using Core Data to build powerful data-driven apps for iOS
devices and Mac OS X computers! Using this book’s
straightforward, step-by-step approach, you’ll discover how
Apple’s built-in data persistence framework can help you meet
any data-related requirement, from casual to enterprise-class.
Beginning with the absolute basics, you’ll learn how to
create data models, build interfaces, interact with users, work
with data sources and table views. Every lesson builds on what
you’ve already learned, giving you a rock-solid foundation
for real-world...
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37. | iPhone- und iPad-Spiele entwickeln - Von der Spielidee zur ersten App By: Todd Moore Publisher: O'Reilly Verlag Publication Date: 31-MAY-2012 Insert Date: 20-JUL-2012 Slots: 1.0 | Overview: iPhone- und iPad-Spiele entwickeln - Von der Spielidee zur ersten App Sie haben eine Idee für eine Spiele-App, aber keine Erfahrung mit Objective-C und Xcode? Kein Problem! Dieses Buch bietet einen praxisnahen Einstieg in die App-Entwicklung und zeigt anhand eines einfachen Spiels, wie Sie eine App Schritt für Schritt entwickeln, mit Details ausstatten und in den App-Store bringen....
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38. | By: Jeff Kelley Publisher: Apress Publication Date: 27-JUN-2012 Insert Date: 14-JUL-2012 Slots: 1.0 | Overview: Learn Cocoa Touch for iOS
The Cocoa Touch frameworks and APIs are powerful tools for creating native iOS apps, and they're free with Xcode, Apple's development environment. If you've already gotten your feet wet with Objective-C, and you're ready to learn more about iOS development, then Learn Cocoa Touch for iOS is the book for you.
You'll learn on the job - building cool apps as you read through the book that will teach you what you need to know to use Cocoa Touch and prepare you for creating your own apps.
Learn Cocoa Touch for iOS shows you how to use frameworks like MapKit, Twitter, and MediaPlayer. You'll...
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39. | By: Charlie Miller; Dion Blazakis; Dino DaiZovi; Stefan Esser; Vincenzo Iozzo; Ralf-Philipp Weinmann Publisher: John Wiley & Sons Publication Date: 08-MAY-2012 Insert Date: 13-JUL-2012 Slots: 1.0 | Overview: iOS Hacker's Handbook
Discover all the security risks and exploits that can threaten iOS-based mobile devices
iOS is Apple's mobile operating system for the iPhone and iPad. With the introduction of iOS5, many security issues have come to light. This book explains and discusses them all. The award-winning author team, experts in Mac and iOS security, examines the vulnerabilities and the internals of iOS to show how attacks can be mitigated. The book explains how the operating system works, its overall security architecture, and the security risks associated with it, as well as exploits, rootkits, and other...
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40. | Learn GameSalad for iOS: Game Development for iPhone, iPad, and HTML5 By: David Guerineau Publisher: Apress Publication Date: 27-JUN-2012 Insert Date: 30-JUN-2012 Slots: 1.0 | Overview: Learn GameSalad for iOS: Game Development for iPhone, iPad, and HTML5
So you have a great idea for an iPhone or iPad game, but you've never programmed before. Where to start? Here! With GameSalad, you can design, build, and publish a 2D game in the App Store using an easy-to-use, no-programming-required game creation tool.
Learn GameSalad for iOS shows you how to set up your development environment and how to create a variety of simple 2D games from a breakout-style game to an arcade shooter to a maze game. You'll also learn how to use GameSalad to create a non-game app as well. This book also takes you beyond game development into getting your game into...
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