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IOS


1. 

iPad and iPhone Video: Film, Edit, and Share the Apple Way

iPad and iPhone Video: Film, Edit, and Share the Apple Way

By: Jeff Carlson

Publisher: Peachpit Press

Publication Date: 18-JUL-2014

Insert Date: 16-JUL-2014

Slots: 1.0

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For anyone who has ever used an iPhone or iPad, you know there is a powerful video camera inside that can shoot phenomenal HD video and is incredibly easy to use . But simply shooting video is only one step to visualizing and digitizing  your creative efforts. In iPad and iPhone Video, bestselling author Jeff Carlson shows you how to best harness the powers of these remarkable devices. Jeff explores all the steps to shooting great video in a variety of scenarios, from outdoor sunny arenas to dark concert venues. He’ll explain everything you need to know about editing the results in order...

2. 

Learn Sprite Kit for iOS Game Development

Learn Sprite Kit for iOS Game Development

By: Leland Long

Publisher: Apress

Publication Date: 24-JUN-2014

Insert Date: 04-JUL-2014

Slots: 1.0

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" With Learn Sprite Kit for iOS Game Development, you'll discover how easy it is to create 2D games using the new Sprite Kit framework from Apple. You'll find how simple it is to create a scene, add animated sprites, incorporate edges, play sound effects, and create animated particles for special effects. You'll also use touch events to control your sprites, implement the built-in physics engine, handle sprite collisions and contacts, and much more.To help you in learning how to use all these cool features of Sprite Kit, you'll follow along as we build a complete 2D game for iPhone. By...

3. 

Sparrow iOS Game Framework Beginner's Guide

Sparrow iOS Game Framework Beginner's Guide

By: Johannes Stein

Publisher: Packt Publishing

Publication Date: 25-JUN-2014

Insert Date: 28-JUN-2014

Slots: 1.0

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Create mobile games for iOS devices with the Sparrow iOS Game Framework Learn the principles of Game Mechanics and implement them with Sparrow’s powerful framework Build an entire game throughout the course of the book This is a practical guide with step-by-step instructions to learn the art of mobile game development In Detail Sparrow is a game framework with a focus on ease-of-use and current state-of-the-art technologies. The Sparrow game framework is intended for 2D games and multimedia applications and has built-in support for animation, managing objects on the...

4. 

Learning iPhone Game Development with Cocos2D 3.0

Learning iPhone Game Development with Cocos2D 3.0

By: Kirill Muzykov

Publisher: Packt Publishing

Publication Date: 25-JUN-2014

Insert Date: 27-JUN-2014

Slots: 1.0

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Harness the power of Cocos2D to create your own stunning and engaging games for iOS Find practical solutions to many real-world game development problems Create games from start to finish by writing code and following detailed step-by-step instructions Full of illustrations and diagrams, practical examples, and tips for deeper understanding of game development in Cocos2D for iPhone In Detail Cocos2D-iPhone (Cocos2D-Swift) is a robust yet simple-touse 2D game framework for iPhone. If you are just starting with game programming, Cocos2D will enable you to make your first...

5. 

Rough Cuts
Developing iOS Core Data Applications

Developing iOS Core Data Applications

By: Joshua B. Smith

Publisher: O'Reilly Media, Inc.

Publication Date: 15-OCT-2014

Insert Date: 06-JUN-2014

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If you intend to build a data-intensive iOS app, you first have to tackle Apple’s Core Data—a notoriously difficult framework to learn. This practical guide shows you how create an effective data model with Core Data through best practices and specific code examples. Learn how to solve persistence and Object-Relational Mapping with this unique framework....

6. 

iOS Development with Xamarin Cookbook

iOS Development with Xamarin Cookbook

By: Dimitris Tavlikos

Publisher: Packt Publishing

Publication Date: 23-MAY-2014

Insert Date: 27-MAY-2014

Slots: 1.0

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Over 100 exciting recipes to help you develop iOS applications with Xamarin Explore the new features of Xamarin and learn how to use them Step-by-step recipes give you everything you need to get developing with Xamarin Full of useful tips and best practices on creating iOS applications In Detail This book will provide you with the necessary knowledge and skills to be part of the mobile development era, using C#. Covering a wide range of recipes such as creating a simple application and using device features effectively, it will be your companion to the complete...

7. 

Application Development in iOS 7

Application Development in iOS 7

By: Kyle Begeman

Publisher: Packt Publishing

Publication Date: 19-MAY-2014

Insert Date: 21-MAY-2014

Slots: 1.0

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Learn how to build an entire real-world application using all of iOS 7's new features Get acquainted with the new features of iOS7 through real-world, project-based learning Take an in-depth look at Xcode 5, Foundation, and autolayout Utilize the full source code and assets present to build an actual interactive application In Detail Unleash the new features of iOS 7 within the latest Xcode development environment. One of the most important pieces of any SDK is the Integrated Development Environment (IDE), which is why we will start by learning all the new features of...

8. 

iOS App Development For Dummies

iOS App Development For Dummies

By: 

Publisher: For Dummies

Publication Date: 14-APR-2014

Insert Date: 09-MAY-2014

Slots: 1.0

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If you've got incredible iOS ideas, get this book and bring them to life! iOS 7 represents the most significant update to Apple's mobile operating system since the first iPhone was released, and even the most seasoned app developers are looking for information on how to take advantage of the latest iOS 7 features in their app designs. That's where iOS App Development For Dummies comes in! Whether you're a programming hobbyist wanting to build an app for fun or a professional developer looking to expand into the iOS market, this book will walk you through the fundamentals of building a...

9. 

Beginning iOS Programming For Dummies

Beginning iOS Programming For Dummies

By: 

Publisher: For Dummies

Publication Date: 14-APR-2014

Insert Date: 09-MAY-2014

Slots: 1.0

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The ultimate beginner's guide to programming in the iOS environment The Apple App Store is a gold mine for developers, but with more apps for the iPhone, iPad, and iPod touch being added every day, it s essential to have a solid programming foundation to create the best apps possible. If you're eager to learn the ins and outs of iOS programming, this is your book. It teaches object-oriented programming within the iOS framework from the ground up, preparing you to create the next super iPhone or iPad app. Get a handle on the iOS framework, object-oriented best practices, and the Xcode...

10. 

iOS 7 in Action

iOS 7 in Action

By: Brendan G. Lim and Martin Conte Mac Donell

Publisher: Manning Publications

Publication Date: 21-MAR-2014

Insert Date: 25-APR-2014

Slots: 1.0

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Summary iOS 7 in Action is a detailed, hands-on guide that teaches you how to create amazing native iOS apps. You'll dive into key topics by exploring thoroughly explained real-world code examples you can expand and reuse. Learn about Collection Views, Storyboarding, Twitter & Facebook Integration, Passbook, Airplay, and much more. If you're already creating iOS apps, you'll learn how to capitalize on the newest iOS features. About the Book To develop great apps you need a deep knowledge of iOS. You also need a finely tuned sense of what motivates 500 million loyal iPhone and iPad...

11. 

iOS Game Development Cookbook

iOS Game Development Cookbook

By: ;

Publisher: O'Reilly Media, Inc.

Publication Date: 28-APR-2014

Insert Date: 12-APR-2014

Slots: 1.0

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Want to build games with iOS technologies? This cookbook provides detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. If you’re familiar with iOS and Objective-C, this is the problem-solving guide you want....

12. 

Beginning iOS 7 Development: Exploring the iOS SDK

Beginning iOS 7 Development: Exploring the iOS SDK

By: Jack Nutting; Fredrik Olsson; David Mark; Jeff LaMarche

Publisher: Apress

Publication Date: 26-MAR-2014

Insert Date: 03-APR-2014

Slots: 1.0

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The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 7 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS 7 SDK, as well as with the latest version of Xcode. There's coverage of brand-new technologies, including a new chapter on Apple's Sprite Kit framework for game development, as well as significant updates to existing material. You'll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using latest...

13. 

iOS Programming: The Big Nerd Ranch Guide

iOS Programming: The Big Nerd Ranch Guide

By: Christian Keur; Aaron Hillegass; Joe Conway

Publisher: Big Nerd Ranch Guides

Publication Date: 11-FEB-2014

Insert Date: 20-FEB-2014

Slots: 1.0

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Updated and expanded to cover iOS 7 and Xcode 5, iOS Programming: The Big Nerd Ranch Guide leads you through the essential concepts, tools, and techniques for developing iOS applications. After completing this book, you will have the know-how and the confidence you need to tackle iOS projects of your own. Based on Big Nerd Ranch's popular iOS Bootcamp course and its well-tested materials and methodology, this bestselling guide teaches iOS concepts and coding in tandem. The result is instruction that is relevant and useful. Throughout the book, the authors explain what's important and share...

14. 

iOS Game Programming with Xcode and Cocos2d

iOS Game Programming with Xcode and Cocos2d

By: Justin Dike

Publisher: Focal Press

Publication Date: 20-NOV-2013

Insert Date: 13-FEB-2014

Slots: 1.0

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This book is written by a professional instructor and founder of CartoonSmart.com, a company specializing in new media tutorials for nearly a decade. The book is a start-to-finish guide for anyone looking to begin iOS development using Cocos2d and Xcode and submit their finished app to Apple. Even if you haven’t read code before, you can begin with this book. This book is a handy reference guide, with easy to look-up sections of code snippets, pictures and links to video examples. Features: Code Video examples 5 hours of tutorial videos on Box2d, which can take...

15. 

Talking to Siri®: Mastering the Language of Apple’s Intelligent Assistant, Third Edition

Talking to Siri®: Mastering the Language of Apple’s Intelligent Assistant, Third Edition

By: Erica Sadun; Steve Sande

Publisher: Que

Publication Date: 17-MAR-2014

Insert Date: 30-JAN-2014

Slots: 1.0

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*Includes a new Q&A with the creator of Siri! Sweet-talk Siri for iOS 7 into doing practically anything! Under iOS 7 and OS X Mavericks, Siri is better than ever: faster, smarter, more responsive. And it’s even more amazing when you really know how to talk to it. Top Apple experts Sande and Sadun introduce you to the newest version of Siri. This release offers more functionality than you ever thought possible! You’ll find tested step-by-step instructions for perfect results--including new Siri techniques and responses you won’t discover anywhere else! Teach Siri to recognize...

16. 

iOS and OS X Network Programming Cookbook

iOS and OS X Network Programming Cookbook

By: Jon Hoffman

Publisher: Packt Publishing

Publication Date: 22-JAN-2014

Insert Date: 24-JAN-2014

Slots: 1.0

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Over 50 recipes to develop network applications in both the iOS and OS X environment Use several Apple and third-party APIs to develop both server and client networked applications Shows you how to integrate all of the third-party libraries and APIs with your applications Includes sample projects for both iOS and OS X environments In Detail Darwin, which forms the core set of components for OS X and iOS, is compatible with the Single UNIX Specification Version 3 and POSIX UNIX. Therefore OS X and iOS are UNIX operating systems. While there are numerous books and articles...

17. 

iOS 7 Game Development

iOS 7 Game Development

By: Dmitry Volevodz

Publisher: Packt Publishing

Publication Date: 20-JAN-2014

Insert Date: 21-JAN-2014

Slots: 1.0

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Develop powerful, engaging games with ready-to-use utilities from Sprite Kit Pen your own endless runner game using Apple’s new Sprite Kit framework Enhance your user experience with easy-to-use animations and particle effects using Xcode 5 Learn tips and tricks for tracking scores, authenticating players and expanding your leaderboards In Detail Sprite Kit, a new framework introduced in iOS7, has been designed as a built-in animation workflow for keyframing 2D animation without the need of engines such as Unity to serve as an intermediate. Sprite Kit enables the easy...

18. 

Learn Design for iOS Development

Learn Design for iOS Development

By: Sian Morson

Publisher: Apress

Publication Date: 22-DEC-2013

Insert Date: 14-JAN-2014

Slots: 1.0

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Learn Design for iOS Development is for you if you're an iOS developer and you want to design your own apps to look great and be in tune with the latest Apple guidelines. You'll learn how to design your apps to work with the exciting new iOS 7 look and feel, which your users expect within their latest apps. Learn Design for iOS Development guides you through the design processes that you can apply to design your own apps brilliantly. We'll start at the idea stages of your apps, and you'll see how you can analyze and apply the right design patterns for every app you are coding, use...

19. 

Beginning iOS Cloud and Database Development

Beginning iOS Cloud and Database Development

By: Nathan Ooley; Nick Tichawa; Brian Miller

Publisher: Apress

Publication Date: 24-DEC-2013

Insert Date: 12-JAN-2014

Slots: 1.0

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Beginning iOS Cloud and Database Development gets you started with building apps that use Apple's iCloud. You'll learn the techniques which will enable you to devise and create iOS apps that can interact with iCloud servers. From the basics up, you'll progressively learn how to configure your app for iCloud, upload and download files, implement revisions, add conflict resolution policies, and work with custom documents. There's more! You'll learn how to integrate iCloud with Core Data based applications. Besides technical advice, you'll find suggestions and best practices to design the...

20. 

iOS 7 Application Development in 24 Hours, Sams Teach Yourself, Fifth Edition

iOS 7 Application Development in 24 Hours, Sams Teach Yourself, Fifth Edition

By: John Ray

Publisher: Sams

Publication Date: 14-JAN-2014

Insert Date: 09-JAN-2014

Slots: 1.0

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Figures and code appear as they do in Xcode 5.x Covers iOS 7, Xcode 5.x, iPhone, iPad, and More! Additional files and updates available online In just 24 sessions of one hour each, learn how to build powerful applications for today’s hottest handheld devices: the iPhone and iPad! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from setting up your iOS development environment to building great user interfaces, sensing motion to writing multitasking applications. Each lesson builds on what you’ve already learned, giving you a...